Oculus Rift
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totallymichael




Posts: 181

PostPosted: Wed, 26th Mar 2014 05:06    Post subject:
http://www.theverge.com/2014/3/25/5547884/interview-oculus-founder-says-facebook-deal-will-make-virtual-reality

"Luckey: Another thing to keep in mind is that up until now, we've largely been driven by the mobile phone market, most of the hardware we've been using is out of the mobile phone market. But as virtual reality gets more and more advanced, the right thing to do is develop hardware that's made specifically for virtual reality.

Great virtual reality has different technical requirements than great cellphones, and like Brendan said, the hardware business is really, really expensive. Designing new display technologies is really, really expensive. This is going to let us do things that would have just been far and away impossible without Facebook. We want to deliver the best possible product, at the lowest possible cost, and this was clearly a panacea to do that."
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Interinactive
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PostPosted: Wed, 26th Mar 2014 05:48    Post subject:
⁢⁢


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peter980




Posts: 1977

PostPosted: Wed, 26th Mar 2014 06:11    Post subject:
Anybody remember early days of Gaikai and how you could be playing Witcher 2 directly from browser? And how it was much superior to at that point still active Onlive.

And then technology was bough by Sony, whole thing was shut down for couple of years and after revival of PS4 re-purposed as steaming service for older pre-PS3 era games on PS4.


That's what happens when technology is bought by big players. It never stays true to original purpose.

In case of Oculus, I say forget the games, this will be re-purposed as social VR interface. Facebook doesn't care about games, in same way as Sony doesn't care about game streaming service independent of PS platform.
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Maxxify




Posts: 274

PostPosted: Wed, 26th Mar 2014 06:21    Post subject:
peter980 wrote:
That's what happens when technology is bought by big players. It never stays true to original purpose.


I wouldn't say never, but it's certainly not an encouraging prospect. Try to imagine the value of intellectual property related to VR, not to mention the Oculus name and the talented team behind it. It's one of the ironies of the patent system that it's often used in a manner that hinders innovation rather than assists. I don't think they are selling out but just let me say this team isn't the first one to be misled by false promises of laissez-faire. On the other hand, look at what has (or rather, hasn't) been done with all that Minecraft money. I can't say I blame them for wanting the money to back their real vision...but nine times out of ten this kind of thing fails at meeting its originally intended purpose.
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Ghworg




Posts: 924

PostPosted: Wed, 26th Mar 2014 06:25    Post subject:
peter980 wrote:


In case of Oculus, I say forget the games, this will be re-purposed as social VR interface. Facebook doesn't care about games, in same way as Sony doesn't care about game streaming service independent of PS platform.


I don't think this will happen, FB needs more than just FB to make money.

In a few years FB will be dead, companies like oculus will still making money, so i think it's a good move (for FB).
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couleur
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Posts: 14362

PostPosted: Wed, 26th Mar 2014 06:50    Post subject:
I dont have a FB account and I will drop OR as soon as they require me to have one.


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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garus
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PostPosted: Wed, 26th Mar 2014 06:52    Post subject:
snip


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Claptonvaughn




Posts: 931

PostPosted: Wed, 26th Mar 2014 06:56    Post subject:
couleur wrote:
I dont have a FB account and I will drop OR as soon as they require me to have one.


But what if by then, you'd have already put a lot of money into purchasing an OR unit(s) as well as games that rely on or greatly benefit from it?
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inz




Posts: 11914

PostPosted: Wed, 26th Mar 2014 07:14    Post subject:
Quote:
The Rift is absolutely targeted towards the gaming population, which tends to be teenage to early 20s/30s, which is the exact population that Facebook is currently losing. By partnering with Facebook, you are gaining access to a massive userbase of people that the rift is not targeted towards, which people might feel is a very bad move.


That, I think, is one of the key parts to note. FB is not buying OR for 2B then leaving them to do their thing, if anyone thinks that they're a moron. Now, as someone who has zero interest in social anything in VR (other than murdering people in MP, maybe), the incentive to get the Rift (was waiting for the consumer version) has dropped considerably. No doubt you can make FB pop-ups and all that optional, but that doesn't mean that the emphasis for the company as a whole won't shift more towards servicing the demographic - and Facebook's interests - that wants that shit. Which isn't me.
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vurt




Posts: 13866
Location: Sweden
PostPosted: Wed, 26th Mar 2014 07:18    Post subject:
It would be really great if it became mainstream with great support. I really don't want another Track IR which is awesome in practice but with less than 1% of games having support its just something that sits on your shelf and collect dust most of the time. Oculus needs to get really big, that will mean big support. Hopefully its also true that it can become cheaper, Track IR was an extremely expensive product (for what it does) so very few people bought it which in the end means no one gives a shit about making games that supports it.
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proddan




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PostPosted: Wed, 26th Mar 2014 07:54    Post subject:
Facebook+OculusVR=Half life 3 confirmed!!!!!
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couleur
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Posts: 14362

PostPosted: Wed, 26th Mar 2014 08:06    Post subject:
garus wrote:
couleur wrote:
I dont have a FB account and I will drop OR as soon as they require me to have one.


Yeah let's not escalate things to idiotic levels. Facebook bought much closer Instagram and Instagram doesn't even ALLOW connecting with Facebook account.



I didnt say I'd drop it right now. I said "as soon as", and I mean it.

Facebook is trying anyway it can to "buy" itself into our lives and I just dont want it. I can understand many people dont have any concern and enjoy their FB account and all. Just not me. I hate that social circlejerk with a passion and I dont want to be a part of it. You may consider that idiotic if you want, I dont care.

I'm also considering dropping DK2 preorder, since part of the reason I got it was to support Oculus. Now that they got the FB magic stick, why would they need my money?

VR is a really fascinating thing, but I can very well live without that if it means retaining my independance from FB and such.


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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red_avatar




Posts: 4567

PostPosted: Wed, 26th Mar 2014 08:17    Post subject:
This is a very very bad thing - and the Oculus guys were greedy and selfish to take the deal, full stop. You can't pretend you want an evolution in the gaming world only then to allow some monstrous corporation to buy you out who doesn't give a shit about gaming unless they can charge for it.

It wouldn't surprise me if the entire focus of the Oculus changes - I feel sorry for everyone who bought a dev kit now because a lot of devs working on Oculus software may begin to reconsider the second Facebook does their usual stupid stuff. This is not like Whatsapp - this is technology in development and you can be sure Facebook will guide it towards their own hidden agenda.
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couleur
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PostPosted: Wed, 26th Mar 2014 08:22    Post subject:
Interinactive wrote:
http://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-game/posts/789581


Quote:
(re-link for others so they don't have to scroll down http://www.shareholder.com/visitors/event/build3/stage/stage.cfm… )

6:02 "...Building the knowledge economy, that's really about building future technology platforms. And we now have Oculus joining us, which long term can be one of the next important computing platforms.
And of course we will continue to focus on our extremely important work on building out our advertising platform as well as part of this.
So with this in place, you should now have a clearer view of what our full strategy looks like over the next 3, 5, and 10 years."
- Mark Zuckerberg.


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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Interinactive
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Posts: 29477

PostPosted: Wed, 26th Mar 2014 08:29    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 02:21; edited 1 time in total
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red_avatar




Posts: 4567

PostPosted: Wed, 26th Mar 2014 08:31    Post subject:
red_avatar wrote:
A lot of devs working on Oculus software may begin to reconsider the second Facebook does their usual stupid stuff.


http://www.engadget.com/2014/03/25/notch-oculus-facebook-minecraft/

Well it seems it's already happening. Can you say "major fuck up"? The Kickstarter page is flooded with angry comments of people wishing they had never backed and I can see why. Greedy cunts ...
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Surray




Posts: 5409
Location: Europe
PostPosted: Wed, 26th Mar 2014 08:33    Post subject:
Yeah I don't like this.

They say it is only a good thing and they will still just bring the best VR experience at the lowest price, but how could they now that they don't actually have anything to say about it anymore.

I doubt Facebook cares about this. They're clearly just in it for the money.



The benefit of it being kickstarted and successful was always that they wouldn't have to answer to anyone and just what's best for the consumer while staying afloat.
I just don't see that happening with fucking Facebook in control. Jesus... how the hell did this happen.
I'm disappointed.


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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Shoshomiga




Posts: 2378
Location: Bulgaria
PostPosted: Wed, 26th Mar 2014 08:39    Post subject: I have left.
I have left.
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Ankh




Posts: 23350
Location: Trelleborg
PostPosted: Wed, 26th Mar 2014 09:07    Post subject:
red_avatar wrote:
red_avatar wrote:
A lot of devs working on Oculus software may begin to reconsider the second Facebook does their usual stupid stuff.


http://www.engadget.com/2014/03/25/notch-oculus-facebook-minecraft/

Well it seems it's already happening. Can you say "major fuck up"? The Kickstarter page is flooded with angry comments of people wishing they had never backed and I can see why. Greedy cunts ...


Ive seen very little development with minecraft as it is...if it wasnt for the mod creators very little would happen at all.


shitloads of new stuff in my pc. Cant keep track of it all.
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LeoNatan
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Posts: 73240
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PostPosted: Wed, 26th Mar 2014 09:14    Post subject:
Derpotch got his cash, what else you want? Support? New features? Laughing
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jippyuk




Posts: 1507
Location: Malta
PostPosted: Wed, 26th Mar 2014 09:49    Post subject:
I was looking at the OR being a real game changer for pc users, excited at their direction until I read about this FB merge... You can sugar coat it as much as you like but this to me shows that the team had cracks in their development program.
If DK2 was so much more advanced, why didnt they release it as a first consumer model, they've had a year or so developing all this stuff.
Its because they didnt have any big players, didnt have enough financial oomph to push forward tech to provide them with the higher res displays etc.

With the facebook acquisition i can see why they would think it will make a big difference. What the didnt think is that most original buyers were techies who hate facebook unless they like spying on their ex for large wankathon sessions...

I feel very empty at this merge... I totally think facebook is the devil, great idea but its just sucking off an already declining social generation ( a generation of people who used to actually go out and talk ) not the ones that sit there at meals on their phones instead of talking to people.

I've been facerifted... Sad


i5 -3570k
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Wed, 26th Mar 2014 09:51    Post subject:
LeoNatan wrote:
Derpotch got his cash, what else you want? Support? New features? Laughing


At least Minecraft was released Laughing
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Wed, 26th Mar 2014 09:54    Post subject:
Oh, and I predict OR will have it's name changed to 'InterFace'®.


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Waargh




Posts: 6997
Location: hell on earth
PostPosted: Wed, 26th Mar 2014 10:05    Post subject:
Kaltern wrote:
Oh, and I predict OR will have it's name changed to 'InterFace'®.


BookGoggles, BookingGlass... or Fooking Glass


Today I didn't even need to use my AK. I gotta say it was a good day. (c) - Ice Cube
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Interinactive
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PostPosted: Wed, 26th Mar 2014 10:19    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 02:21; edited 1 time in total
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ivan1real




Posts: 2933

PostPosted: Wed, 26th Mar 2014 10:28    Post subject:
red_avatar wrote:
red_avatar wrote:
A lot of devs working on Oculus software may begin to reconsider the second Facebook does their usual stupid stuff.


http://www.engadget.com/2014/03/25/notch-oculus-facebook-minecraft/

Well it seems it's already happening. Can you say "major fuck up"? The Kickstarter page is flooded with angry comments of people wishing they had never backed and I can see why. Greedy cunts ...

I love how this guy is again trying to get positive attention by announcing that he's not going to do any work.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 26th Mar 2014 10:33    Post subject:
Now they're playing the "it means better hardware and cheaper consumer kits" - yeah, cheaper to make, but I'll bet my ass it won't hit the shelves any cheaper. Oh well, it was a nice dream while it lasted.

garus wrote:
Yeah let's not escalate things to idiotic levels. Facebook bought much closer Instagram and Instagram doesn't even ALLOW connecting with Facebook account.


Yet. Even then, that's a photo app; it's hardly a $2bn VR enterprise. I use Facebook, I have nothing against the social media site as it is, but I sure as fuck don't want Facebook branded hardware and data collection on the hardware I buy, of course they're going to claim it doesn't happen but I don't think anyone is naive enough to believe that. Inter is right, they came to KS to gain funding from the populace, promising the world, then when they get it; suddenly the money (the millions upon millions from KS and other investors) wasn't enough and now they needed more - so they sold out to one of the worst possible choices in the industry. Fuck sake, selling Oculus to fucking EA would have made more sense - at least EA has a personal stake and interest in the gaming industry.

Like this, speaking about the money received from KS and investors;

Quote:

It it enough to bring a consumer product to market, but not the consumer product we really wish we could ship. This deal is going to immediately accelerate a lot of plans that were languishing on our wishlist, and the resulting hardware will be better AND cheaper. We have the resources to create custom hardware now, not just rely on the scraps of the mobile phone industry. There is a lot of good news on the way that is not yet public, so believe me, things will become a lot more clear over time.


And the end, "lot of good news on the way that is not yet public" of course it isn't - because now Oculus is owned by Facebook and it's all lawyers and red tape. The openness and approachability of the team will fade over time, I'll bet, replaced by sterilel legal documentation and restrictions.

It's a shame, a huge shame, that this had to happen because it's just going to shake faith and confidence in the product. I don't believe for a second that the final consumer price will end up lower with better hardware, the kind of margins saved that come from these huge deals will only line MZ's pockets. Even if it does end up cheaper, I'm simply not interested in buying anything Facebook branded or controlled - if I get fed up with Facebook.com I can simply stop using it at no cost to myself, I won't exactly have that luxury when it comes to an expensive VR headset.

~edit~

By the way, it shouldn't need to be said but I'll say it anyhow; this is just MY view and MY opinion based on MY concerns. I'm not trying to convince anyone else to follow me on some crusade or whip the horses to tear arse on the hate wagon.
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Ghworg




Posts: 924

PostPosted: Wed, 26th Mar 2014 10:48    Post subject:
sabin1981 wrote:
selling Oculus to fucking EA would have made more sense - at least EA has a personal stake and interest in the gaming industry.



That would have been worse, with EA you would have to be always online to use OR Laughing
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Maxxify




Posts: 274

PostPosted: Wed, 26th Mar 2014 11:09    Post subject:
Interinactive wrote:
During the Kickstarter campaign they cried poor, promised the world and we delivered the funds so that they're able to deliver the product.


You know, this is fairly typical in the academic field, specifically with technology, at least here in the US (which is why we've done pretty well with tech companies). Basically, kids in college get funding to do pet projects and then spin it off into an enterprise after leveraging that. Yahoo, Google, plenty of examples. It's one of the perks of our expensive university system. Nobody really tends to go, oh poor university (they get name recognition) or early funder (post-collegiate funders usually end up being shareholders) who got none of the glory...the same thing applies here (actually, it's worse).

Hey, it's cool technology and the guys behind it are obviously bright. I can't fault them for wanting to take that to the next level. You either become Google or get bought out by them...I guess in this case they feel two billion today for something like VR makes more sense than trying to go long-term as independent.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 26th Mar 2014 11:16    Post subject:
http://www.shareholder.com/visitors/event/build3/stage/stage.cfm?mediaid=63723&mediauserid=0

Quote:
6:02 "...Building the knowledge economy, that's really about building future technology platforms. And we now have Oculus joining us, which long term can be one of the next important computing platforms. And of course we will continue to focus on our extremely important work on building out our advertising platform as well as part of this. So with this in place, you should now have a clearer view of what our full strategy looks like over the next 3, 5, and 10 years."


Yeah. Great.
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