Nope, I don't have SLI not 2nd card and I set back the same general settings as they were before.
Never had anything special for Thief set. Weird. Granted, you can see spoken FPS drop only in "heavy" places like Sonemarket Central area or that burning area, but still - it wasn't THAT bad. Now it is 10 or even 12 fps lower than usual.
10-12 FPS loss with GeForce 335.23. What the actual f*ck.
Yeah i thought i lost 5 fps when i benchmarked thief after new drivers, turns out it reset my overclock for some reason so i reset my clocks and it was back to normal lol.
Must be a bug because that didn't happen to me. The game is definitely quite buggy though and some very questionable design decisions were made... not least of which are all the canned animations that make looting an absolute chore rather than a joy
Must be a bug because that didn't happen to me. The game is definitely quite buggy though and some very questionable design decisions were made... not least of which are all the canned animations that make looting an absolute chore rather than a joy
I was wondering is the sound fucked up for everyone or is it a bug because it wasn't mentioned much in this topic. I have this problem, anywhere I might be I can here NPC talking like they were standing beside me
sar·casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
I have experienced some sound problems, esp ones that have to to with the intensity of the sound but haven't noticed the sound cutting out like in that vid.
@VonMisk Aha! Now THAT one I do have. Sometimes the audio positioning goes screwy with NPC chatter and it sounds like they're talking right besides you, even though you passed the talking NPC a while back.
Must be a bug because that didn't happen to me. The game is definitely quite buggy though and some very questionable design decisions were made... not least of which are all the canned animations that make looting an absolute chore rather than a joy
Exactly.
Everyone can get this bug, the sound propagation in this game is messed up. That's why sometimes works okay and most of the times you have no clue where they are.
If you go to that same spot you will get the same "bug".
That AMD (Now AMD2) branch is updated every couple of days so it's slowly getting there but I don't think there's a announced date other than "early March" (Though by now it's more like mid-March.) but I haven't checked the Eidos or Steam forums much so I don't know if they've posted anything else.
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