Oculus Rift
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Waargh




Posts: 6997
Location: hell on earth
PostPosted: Sat, 15th Feb 2014 15:25    Post subject:
sTo0z wrote:
Waargh wrote:
Wooow, watching 3D movies is so fucking awesome! Even @720p.

How did you do that? With the Cinema thing?


http://www.3dtv.at/Index_en.aspx

there's a cracked ver on the internets. just choose OR in settings as default viewing mode, then open your 3D movie, press Ctrl+Alt+Enter and then choose the zoom level with Alt+1,2,3. I watch on Alt+2 if I want to see the whole image but the ALt+Enter mode (a bit overzoomed) gives better immersion at the cost of 5-10% of the image on the sides. Alt+1,2,3 doesn't work in Alt+Enter mode, only in Alt+Ctrl+Enter.


Today I didn't even need to use my AK. I gotta say it was a good day. (c) - Ice Cube
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Waargh




Posts: 6997
Location: hell on earth
PostPosted: Sat, 15th Feb 2014 15:28    Post subject:
Kaltern wrote:
IS the persistence just as bad as that demo shows?


I've only tried Skyrim. It's fun for roaming around but menus, GUI are so far on the sides that it's impossible to play.

Anyone tried the vorpx driver? Is there a pirated version in existence?


Today I didn't even need to use my AK. I gotta say it was a good day. (c) - Ice Cube
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Ankh




Posts: 23307
Location: Trelleborg
PostPosted: Sat, 15th Feb 2014 16:00    Post subject:
Waargh wrote:
Kaltern wrote:
IS the persistence just as bad as that demo shows?


I've only tried Skyrim. It's fun for roaming around but menus, GUI are so far on the sides that it's impossible to play.

Anyone tried the vorpx driver? Is there a pirated version in existence?


Ive got vorpex and it works rather well Smile


shitloads of new stuff in my pc. Cant keep track of it all.
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sTo0z
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PostPosted: Sat, 15th Feb 2014 20:19    Post subject:
ALright gents, I give up, how do you manage games with 360 degrees and movement? I can't spin my whole head around and stay that way!


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shole




Posts: 3363

PostPosted: Sat, 15th Feb 2014 21:05    Post subject:
that "simulator" is garbage
rift doesn't have ridiculous motionblur like that, has no scanlines and the "sim" lacks the screendoor effect entirely
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l0newolf




Posts: 373

PostPosted: Sat, 15th Feb 2014 21:28    Post subject:
Silent_Lurker wrote:
Kaltern wrote:
IS the persistence just as bad as that demo shows?


I would say it is a little less noticeable when wearing the DK1 Rift, depend how fast you turn your head.

So interpreting what I see on screen with the simulator, I think CV1 hardware should be good for the first consumer version.
I just hope they find another tracking solution than trackIR style.



shole wrote:
that "simulator" is garbage
rift doesn't have ridiculous motionblur like that, has no scanlines and the "sim" lacks the screendoor effect entirely



So does or doesn't it have scanlines? I don't have the rift as i was mostly waiting for the next version to arrive, but those lines would be a dealbreaker to me, at least to the effect that that simulator is showing, my eyes hurt looking at that for more than a second. It's hard to believe those are there to that extent considering the raving reviews the rift gets by everyone, how would anyone be able to do anything watching those lines for more than a second.
I mean that's basicly staring at an extremely bad horribly interlaced screen.
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Surray




Posts: 5409
Location: Europe
PostPosted: Sat, 15th Feb 2014 22:17    Post subject:
sTo0z wrote:
ALright gents, I give up, how do you manage games with 360 degrees and movement? I can't spin my whole head around and stay that way!


stand up.
it's craziness!

or get a chair that can turn :-)


I don't think I played a demo/game yet where I needed to turn 360° and could not use the controller to turn as well, so I always just use the controller or mouse or recenter my view occasionally.


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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sTo0z
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PostPosted: Sat, 15th Feb 2014 22:21    Post subject:
Even with the Tuscany demo, all I saw you could do on the keyboard was strafe with 'a' and 'd'. What if I want to turn around and walk that way? I'd have to spin my head/body around and stay that way! While somehow reaching 'w' to move forward.

Did I miss something?

What about HL2? TF2?

EDIT: Immediately after posting this I probably realized how stupid I am. Not once have I picked up a mouse while using the Rift. Is the mouse still enabled? lol

Seems odd though, do the mouse and rift just get in eachother's way?


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KillerCrocker




Posts: 20496

PostPosted: Sat, 15th Feb 2014 22:24    Post subject:
shole wrote:
that "simulator" is garbage
rift doesn't have ridiculous motionblur like that, has no scanlines and the "sim" lacks the screendoor effect entirely

yeah its a bit overdone and not really showing how it is.

For me motion blur is not as high and I dont see low res as scanlines but You can clearly see individual pixels on matrix of the screen. Its different because on the simulator there should be tiny black grid on whole pic and not those wird lines


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Silent_Lurker




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PostPosted: Sat, 15th Feb 2014 22:35    Post subject:
l0newolf wrote:


So does or doesn't it have scanlines? I don't have the rift as i was mostly waiting for the next version to arrive, but those lines would be a dealbreaker to me, at least to the effect that that simulator is showing, my eyes hurt looking at that for more than a second. It's hard to believe those are there to that extent considering the raving reviews the rift gets by everyone, how would anyone be able to do anything watching those lines for more than a second.
I mean that's basicly staring at an extremely bad horribly interlaced screen.


Screen door effect & motion blur are less noticeable with the actual DK1.
But these issues are real.

If you plan to actually play VR games, stay away from the DK1 and wait for the next version.
If you just want to try it and want an early preview of VR, go for it.

Wink


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Surray




Posts: 5409
Location: Europe
PostPosted: Sat, 15th Feb 2014 23:04    Post subject:
sTo0z wrote:
Seems odd though, do the mouse and rift just get in each other's way?


depends on the game.

sometimes they both control the view, so you can use them together for more freedom of movement of the view. just gotta be careful not to move too much with the mouse and only use it to 'realign' yourself so to speak or you might get dizzy :-)

half life 2 for example lets you look around with the rift separately from the gun aim, which is controlled by the mouse, and if you move the aim to the edge of the screen you drag the view with it.
that's my prefered control method.


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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DXWarlock
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PostPosted: Sat, 15th Feb 2014 23:05    Post subject:
sTo0z wrote:
Even with the Tuscany demo, all I saw you could do on the keyboard was strafe with 'a' and 'd'. What if I want to turn around and walk that way? I'd have to spin my head/body around and stay that way! While somehow reaching 'w' to move forward.

Did I miss something?

What about HL2? TF2?

EDIT: Immediately after posting this I probably realized how stupid I am. Not once have I picked up a mouse while using the Rift. Is the mouse still enabled? lol

Seems odd though, do the mouse and rift just get in eachother's way?


Thats how you do it, mouse and keyboard.
and they dont get in each others way, think of movement as your feet, and rift as your head. You can look one way, walk another while turning if you want.


-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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sTo0z
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PostPosted: Sat, 15th Feb 2014 23:41    Post subject:
Excellent, thanks guys.. Didn't even think of the mouse. Smile Gonna' retry some stuff tonight and see how I do. Very Happy


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bangalter




Posts: 223
Location: Sweden
PostPosted: Sun, 16th Feb 2014 11:30    Post subject:
Well Im buying the consumer version as soon as it arrives here in sweden!

very excited!


Latest and greatest...
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Royalgamer06
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Posts: 2317

PostPosted: Sun, 16th Feb 2014 12:59    Post subject:


Last edited by Royalgamer06 on Wed, 30th Nov 2016 21:41; edited 1 time in total
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Sun, 16th Feb 2014 16:52    Post subject:
Can't say things like that, they don't add anything to the conversation.













sorry, couldn't resist Razz


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sTo0z
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PostPosted: Sun, 16th Feb 2014 21:36    Post subject:
I figured if I take care of the devkit well enough, I can re-sell in like 15 years for collectors. Very Happy


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Ghworg




Posts: 923

PostPosted: Sun, 16th Feb 2014 21:44    Post subject:
bangalter wrote:
Well Im buying the consumer version as soon as it arrives here in sweden!

very excited!


Royalgamer06 wrote:
me tooo!


Same Very Happy
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sTo0z
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Posts: 7449
Location: USA
PostPosted: Mon, 17th Feb 2014 00:33    Post subject:
Man, the VR Cinema just gives me a blank white frozen screen for every .mkv file I throw at it. wtf.. :'(

It says it supports .mkv... Mad


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Morphineus
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Posts: 24883
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PostPosted: Mon, 17th Feb 2014 01:41    Post subject:
Royalgamer06 wrote:
me tooo!


Why would you buy it as soon as it's available in Sweden... Weird dutch folk!


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sTo0z
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Posts: 7449
Location: USA
PostPosted: Mon, 17th Feb 2014 02:37    Post subject:
Holy balls. I've been through a bunch of demos now, everything is completely badass! Went through Windlands and that FPS where you shoot targets or something (forget the name - EDIT: Time Rifters!)

But then... THEN. Ohhhhh boy.

I tried to play Half-Life 2.

I did fine in every game I tried. Then holy shit Half-Life 2. Instant motion sickness, lol. Going to have to build up to that one or something. I didn't even get to the interrogation room right in the beginning before I had to stop.


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KillerCrocker




Posts: 20496

PostPosted: Mon, 17th Feb 2014 06:45    Post subject:
sTo0z wrote:
Man, the VR Cinema just gives me a blank white frozen screen for every .mkv file I throw at it. wtf.. :'(

It says it supports .mkv... Mad

it supports everything! i even play side by side 3d movies and 3d works great!

just install ccc codec pack. it will fix white screen.

Also You have to set file extension to be visible in windows folder options. Then change PitchBlack.mkv to movie.avi whatever the movie title and extensions are. VR cinema is my fav demo. You can choose any seat and jsut watch movies.


Also dont forget to try doom3. its amazing in oculus


3080 | ps5

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l0newolf




Posts: 373

PostPosted: Mon, 17th Feb 2014 22:12    Post subject:
man i so have to contain myself to order a devkit -.-
only thing holding me back is i just feel it's kind of late to order a DK1 at this point since the next one might be out the next 6 month window or so.
feel like playing skyrim on this must be amazing, only downside not being able to use enb though :/
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sTo0z
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PostPosted: Mon, 17th Feb 2014 23:59    Post subject:
l0newolf wrote:
man i so have to contain myself to order a devkit -.-
only thing holding me back is i just feel it's kind of late to order a DK1 at this point since the next one might be out the next 6 month window or so.
feel like playing skyrim on this must be amazing, only downside not being able to use enb though :/

Haha I felt the same way man, but, I'll just order the next one too. Wink


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Stormwolf




Posts: 23620
Location: Norway
PostPosted: Tue, 18th Feb 2014 00:03    Post subject:
you probably did the right thing anyway if you're into this. Consumer version is probably out by 2018.
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shole




Posts: 3363

PostPosted: Tue, 18th Feb 2014 00:55    Post subject:
gdc ought to have some revalations
http://schedule.gdconf.com/session-id/828260
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KillerCrocker




Posts: 20496

PostPosted: Fri, 21st Feb 2014 15:22    Post subject:
I had my fill with oculus. I've cleaned it up and packed back in box. Not using it too much anymore.

Think of selling it... or maybe leave it as collectors item ?

not sure how easy it would be to sell it in Poland. no idea how to use allegro.pl or tablica.pl... I mean its breaking my heart if I would decide to sell it, even if I barely used it recently.


oh and btw. Played some minecraft. its cool man Laughing Cool


3080 | ps5

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Royalgamer06
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PostPosted: Fri, 21st Feb 2014 15:44    Post subject:


Last edited by Royalgamer06 on Wed, 30th Nov 2016 21:41; edited 1 time in total
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inz




Posts: 11914

PostPosted: Fri, 21st Feb 2014 16:02    Post subject:
l0newolf wrote:

feel like playing skyrim on this must be amazing, only downside not being able to use enb though :/


Seems to work just fine Smile




... if you ignore that teensy little glitch at the end, that is. Laughing Old video though so should be fixable easily enough.
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davidmi58




Posts: 43

PostPosted: Sat, 22nd Feb 2014 00:20    Post subject:
inz wrote:
l0newolf wrote:

feel like playing skyrim on this must be amazing, only downside not being able to use enb though :/


Seems to work just fine Smile




... if you ignore that teensy little glitch at the end, that is. Laughing Old video though so should be fixable easily enough.


I am sure that video uses the old Vireio 1.0. The new 2.0 version, which is much better, does not work with ENB at this point in time.
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