Move over Sim City a new city building game is in town at half the price but twice the size of your maps and AI with no stupid online cloud shit powering it. Just good old gamers PCs.
Can't bloody wait
Simshitty cant move over, as its stuck in a cesspit ATM
Looking forward to playing this. With this game, I won't even need to pirate sim city now
And also nice that it gets released as a complete product instead of following the current trend and going through a 2 year 'open beta' phase.
There must have been a door there in the wall, when I came in.
Truly gone fishing.
I was annoyed how he constantly tried to compare Banished with titles like SimCity 5 or Anno, but forgot to mention the game was made by one single person.
Which is an accomplishment, because it looks and supposedly plays great and that without fan backing, kickstarter, early access, etc...
Last edited by bronson on Mon, 17th Feb 2014 22:55; edited 1 time in total
I was annoyed how he constantly tried to compare Banished with titles like SimCity 5 or Anno, but forgot to mention the game was made by one single person.
Which is an accomplished, because it looks and supposedly plays great and that without fan backing, kickstarter, early access, etc...
And it's only about 100mb. If this was a triple-A studio it would have been 8000mb. He spent more time comparing it to other games rather than talking about the game itself. Oh well, at least he showed gameplay, even if he sucks at it. That told me what I needed to know. I'll be grabbing this tomorrow for sure.
Poor TB he's struggling so much
At least he acknowledged the fact that this is more like a survival simulation based on micro-management rather than a pure city builder, where everything inevitably falls apart if you accidentally forget to save every 5 minutes.
89 MB, wonder how they managed to get the game to that small size.
(Textures, models, sound and music and still it's less than a 100 MB download, amazing really.)
If they put it on steam with the usual 1:1 conversion, I'll just go with GOG.
JBeckman wrote:
89 MB, wonder how they managed to get the game to that small size.
(Textures, models, sound and music and still it's less than a 100 MB download, amazing really.)
Ugly models, low-res textures, barely any music, no videos or any dialogue. Hell, Dwarf Fortress is a trillion times more complex than this, and the vanilla download is less than 10 MBs. You can get away with a lot of space if your primary goal is making a good game and not fancy assets for a mediocre one.
Last edited by zmed on Tue, 18th Feb 2014 12:45; edited 1 time in total
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