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Posted: Thu, 23rd Jan 2014 14:41 Post subject: |
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@Prandur
Same here 
1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB
2) SFFPC (streaming via Moonlight+ Sunshine)
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wawrzul
Posts: 2336
Location: Cracow, Poland
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Posted: Wed, 29th Jan 2014 14:54 Post subject: |
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I played it from the beginning (since early access) and the first act takes about 7-8 hours to finish. Also the last chapter is the longest so i'm gessing about 30-40 hours.
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Posted: Wed, 29th Jan 2014 15:05 Post subject: |
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I'm playing this along with M&M Legacy. Act 2 now.
Spoiler: | Couple of things to keep in mind for Act 1: keep those ducats for that mega-expensive armor in Neetha and for the matching axe. Also, make sure you train your main character and the three companions to the three trainers. Be merciful with the beggars ( they might tell you some interesting things ). Make sure that you will end up with at least three armor sets at the end of act 1 ( leather, brigantine, and the very expensive one form Neetha ) - it will help in Act 2 big time. Make sure you get the longbow for your archer in act 1.
You will be able to revisit the area from act 1 later in the game ( act 4 ), so it's better to do things right. There are a couple of cheap defensive special abilities that deserve the adventure points ( like dodge or the ones that will allow you to avoid enemy attacks of opportunity ). Make sure that your melee fighter gets the armor special abilities ( will make better use of it and will lower the encumbrance ). |
More when i'll advance in act 2.
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Posted: Wed, 29th Jan 2014 15:16 Post subject: |
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How many classes can you choose from? I can only choose between warrior and mage. Shouldn't also be there a hunter class?
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Posted: Wed, 29th Jan 2014 16:12 Post subject: |
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Only in basic mode you can choose the hunter.
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Posted: Wed, 29th Jan 2014 16:22 Post subject: |
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Thanks. I've went straight to expert mode and wasnt able to get it so it seemed weird. Anyway, im gonna use the expert mode then and try to create something that could be classified as a hunter. Cheers.
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Posted: Wed, 29th Jan 2014 16:37 Post subject: |
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Airwolf wrote: | Thanks. I've went straight to expert mode and wasnt able to get it so it seemed weird. Anyway, im gonna use the expert mode then and try to create something that could be classified as a hunter. Cheers. |
In expert mode you don't choose a class. You can only choose between a character with magic power or not. After that you create your "own class".
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Posted: Wed, 29th Jan 2014 16:41 Post subject: |
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How much character customization in this game? Can you create your own characters, or is it just your main guy + story NPCs? Also how is the skill system? Does it have enough depth?
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Il_Padrino
Posts: 7556
Location: Greece by the North Sea
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Posted: Wed, 29th Jan 2014 18:40 Post subject: |
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dannofdawn wrote: | How much character customization in this game? Can you create your own characters, or is it just your main guy + story NPCs? Also how is the skill system? Does it have enough depth? |
Total freedom for your main character. There aren't even classes in expert mode, so you can create your own class. There are many many different character fields you can lvl up. For example main stats, weapon stats, abilities, special abilities and so on.
The other characters start with certain class.
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Posted: Fri, 31st Jan 2014 16:56 Post subject: |
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Archer mages can be a strong build. Triple shot is one of the more hard hitting abilities. Plus you can use your spells to buff you up. I personally almost never play archer classes but I'm thinking of creating one for this game.
I do wish offensive magic was better in this game.
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Posted: Sat, 1st Feb 2014 07:11 Post subject: |
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As soon as I get paid, I'm buying this.
The voice acting has 0 personality and is pretty forced but the gameplay is pretty spot on.
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Posted: Sat, 1st Feb 2014 10:55 Post subject: |
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Game is bloody fantastic, its like TOEE but with a actual story, very tactical and hard you really need to think how you want to spend your talentpoints as its very easy to screw up beyond repair, i dont see whats wrong with voice acting both english and german sound very good to me.
Story is pretty good for DSA standarts ,lets face it DSA games never had overly epic storys and thats fine the setting is just not made for that, Demonicon is probably the DSA game with the most engaging strory and that says something.
Most reviews ive read dont seem to get that same for the character progression system but thats part Daedalics fault since they dont really explain it enough for newcomers, thats why newcomers should atleast read Felipepepes guide
and maybe Poisons Hints, Tips and Tricks thread to better understand the mechanics.
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Posted: Sat, 1st Feb 2014 15:13 Post subject: |
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Game i good but not perfect.
Far from it...
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Posted: Sat, 1st Feb 2014 15:50 Post subject: |
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I played it for a few hours but the game is way too repetitive, it's completely focussed on the turn-based combat and doesn't deliver anything else. You just go from one battle to the next, and that's it.
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Posted: Sat, 1st Feb 2014 16:36 Post subject: |
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pontus wrote: | I played it for a few hours but the game is way too repetitive, it's completely focussed on the turn-based combat and doesn't deliver anything else. You just go from one battle to the next, and that's it. |
Yep thats what tactical rpgs are about, and it does that quite good.
Fights are very varied with a lot of gimmicks,boss fights and many enemy types no fight is like the other so i dont see a problem with that.
If you expected a full blown party based rpg ala BG2 or Dragon Age you simply misunderstood the genre its not like they promised that.
Definition of the Genre : http://en.wikipedia.org/wiki/Tactical_role-playing_game
Last edited by tet666 on Sat, 1st Feb 2014 16:50; edited 1 time in total
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JBeckman
VIP Member
Posts: 34978
Location: Sweden
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Posted: Sat, 1st Feb 2014 16:49 Post subject: |
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Can't seem to get combat working properly after the first town for some reason, I get into a battle and my characters or the enemies take turns doing their stuff and then when it's my turn again my guys just starts skipping their turns forever, thus getting killed by the attackers since I can't do anything.
Odd issue, will have to search the Steam forums for similar issues and see if there's something I need to change or what else might be causing this behavior.
(Also the game is very prone to performance drops and stutters frequently which is also quite odd.)
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Posted: Sat, 1st Feb 2014 16:57 Post subject: |
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JBeckman wrote: | Can't seem to get combat working properly after the first town for some reason, I get into a battle and my characters or the enemies take turns doing their stuff and then when it's my turn again my guys just starts skipping their turns forever, thus getting killed by the attackers since I can't do anything.
Odd issue, will have to search the Steam forums for similar issues and see if there's something I need to change or what else might be causing this behavior.
(Also the game is very prone to performance drops and stutters frequently which is also quite odd.) |
That sounds really strange which version of the game are you running? and did you install the early access version bevore?
Game runs pretty good on highest settings even on my old potatoe which is not even half as powerfull as your PC it uses unity engine just like M&M X which you probably played judging by your avatar so if you didnt have performance issues with that game (it actually runs way worse for me) i dont see the problem with this game.
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JBeckman
VIP Member
Posts: 34978
Location: Sweden
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Posted: Sat, 1st Feb 2014 17:04 Post subject: |
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Yeah it's the Steam early access version, come to think of that it's possible that the developers forgot to remove some file during all this patching that conflicts with the final version, could delete it and re-download just to make sure.
I did not have a game in progress from the early-access build however, actually I never even got around to playing it before they finalized the game, heh.
EDIT: By now I guess I could call it the Daedalic curse.
I've played most of their previous adventure games but I never managed to finish a single one since bugs, glitches or the program crashing always blocked me from progressing further, of course this is the first game I actually own from them so it's not crack related this time.
(For Whispering World there was a chess puzzle in the second chapter that would always cause the game to crash, for Deponia after falling down the sky dumpster or what it was my character would walk through objects and not be able to interact with anything, for Night of the Rabbit I can't talk to NPC's after reaching the creature town and for Dark Eye whatever it's name was I can't enter a building in the dock area for some reason, there's no entry icon or anything.)
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Posted: Sat, 1st Feb 2014 17:12 Post subject: |
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JBeckman wrote: | (Also the game is very prone to performance drops and stutters frequently which is also quite odd.) |
I had the same thing happen on my playthrough. The framerate would suddenly drop from 60 to 30 fps and stay there until alt-tabbing the game from fullscreen to windowed and back to fullscreen, which would fix it. Seems like a strange bug.
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JBeckman
VIP Member
Posts: 34978
Location: Sweden
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Posted: Sat, 1st Feb 2014 17:22 Post subject: |
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I have a gtx 780 and i7-4770K so it doesn't seem to be driver related. Also i meant alt-enter not alt-tab to fix it. BTW i played most of the time in windowed mode and the stutter would never occur there, only in fullscreen.
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JBeckman
VIP Member
Posts: 34978
Location: Sweden
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Posted: Mon, 3rd Feb 2014 11:40 Post subject: |
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tet666 wrote: | pontus wrote: | I played it for a few hours but the game is way too repetitive, it's completely focussed on the turn-based combat and doesn't deliver anything else. You just go from one battle to the next, and that's it. |
Yep thats what tactical rpgs are about, and it does that quite good.
Fights are very varied with a lot of gimmicks,boss fights and many enemy types no fight is like the other so i dont see a problem with that.
If you expected a full blown party based rpg ala BG2 or Dragon Age you simply misunderstood the genre its not like they promised that.
Definition of the Genre : http://en.wikipedia.org/wiki/Tactical_role-playing_game |
I was expecting a game that allows me to explore and switch to TBS when encountering a mob, a misunderstanding from my side. Within this genre I prefer the banner saga.
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Posted: Mon, 3rd Feb 2014 11:43 Post subject: |
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i like Banner Saga too and it probably has the better story and atmosphere although unfinished but this game just has way more tactical options and much more interesting fights so i prefer it.
Banner sagas rpg elements are also very lite im not even sure if its right to call it a tactical rpg its more akin to a turn based strategy game like xcom or ja2.
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Posted: Mon, 3rd Feb 2014 14:05 Post subject: |
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I really enjoy this and hated banner saga. Take Banner Saga visuals and add it to a game like this and you'd have a real gem. There's some obvious flaws in Blackguards, but for me it's just a lot more fun and interesting
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