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Posted: Sun, 12th Jan 2014 22:24 Post subject: |
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Good thing the game will run at 60fps 1080p on XBONE, right ? 
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Posted: Sun, 12th Jan 2014 22:45 Post subject: |
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cyclonefr wrote: | Good thing the game will run at 60fps 1080p on XBONE, right ?  |
Once they implement the cloud processing, no doubt. 
couleur wrote: | Everything I don't understand is a mental disorder.  |
couleur wrote: | If the illegals are drowning its their fault for attempting to cross the river in the first place. Especially the children. /s |
russ80 wrote: | Who cares about gameplay. It's one of the few next-gen looking titles out there so BRING IT ON. |
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Posted: Sun, 12th Jan 2014 23:15 Post subject: |
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xExtreme
Posts: 5811
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
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Posted: Wed, 15th Jan 2014 13:19 Post subject: |
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Do we have an estimated release date?
"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.
Believable and relatable...Yep, sounds like Call of Duty
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xExtreme
Posts: 5811
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
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Posted: Wed, 15th Jan 2014 19:00 Post subject: |
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Posted: Tue, 21st Jan 2014 08:35 Post subject: |
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On PC requirements:
Quote: | We still haven’t announced anything on the system requirements side. I’ll just say that, if you remember when The Witcher 2 was launched and what it demanded from PCs then, you should expect something similar to that. If you have a one or two year-old PC - on average because people have different computers – it should run pretty good, but if you want to be the best guy in town, go and buy a new card [laughs].
We really believe that RPG games shouldn’t be different in terms of visuals than shooters. They should blow you away. Our aim is not to make a game that works on every single PC. That would be great, but then we would have to sacrifice the graphics. Graphics are an extremely important part of the whole visual experience. At the same time, if you have the strongest PC hardware – which is already more powerful than the new consoles – you will be able to get more out of it. If you remember, The Witcher 2 had an Uber setting, and for that you had to go to the store and buy the new stuff. “Hey can I have the most expensive card?” And then the motherboard, and the processer, and then the Uber mode would work.
http://www.mcvindia.com/news/read/interview-marcin-iwinski-co-founder-cd-projekt/0126959 |
The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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Posted: Tue, 21st Jan 2014 09:08 Post subject: |
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I've always considered Witcher 2 system requirements a joke. There was nothing graphics wise that would put even the most powerful PCs to their knees.Nothing.And I'm not talking about technology used, just visuals. Sure, it looked very nice but not groundbreaking.
1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB
2) SFFPC (streaming via Moonlight+ Sunshine)
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Posted: Tue, 21st Jan 2014 09:43 Post subject: |
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h0rnyfavn wrote: | I've always considered Witcher 2 system requirements a joke. There was nothing graphics wise that would put even the most powerful PCs to their knees.Nothing.And I'm not talking about technology used, just visuals. Sure, it looked very nice but not groundbreaking. |
And yet Witcher 2 managed to put the most powerful PCs at that time on their knees.
Sooo...
"Expect something like that" is a correct answer, he is not fooling anyone, keke.
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Werelds
Special Little Man
Posts: 15098
Location: 0100111001001100
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Posted: Tue, 21st Jan 2014 12:44 Post subject: |
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EyePatchLives wrote: | Who goes to a store and says “Hey can I have the most expensive card?”?  |
You'd be surprised 
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Pey
Posts: 5597
Location: Argentina
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Posted: Tue, 21st Jan 2014 14:43 Post subject: |
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Only with two GTX Titans i was able to max Witcher 2 @ 1600p.
Seasonic 1000w Planitum - TT Level 10 GT - ASUS M5E - i7 2600k @ 5.0ghz - 16GB Patriot Viper 3 - Dell u3011 - EVGA GTX 980 @ SLI - SSD Samsung EVO 250GB - 16TB W.D. - G19/G13 @ Roccat Kone XTD - Razer Vespula - Xonar Phoebus @ Vulcan ANC/Corsair 2100 Vengeance - Logitech G51
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Posted: Tue, 21st Jan 2014 14:51 Post subject: |
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Hey! Witcher 2 was very taxing! ... on my core 2 duo notebook with geforce 7600go 
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Posted: Tue, 21st Jan 2014 17:05 Post subject: |
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Witcher 2 wasn't groundbreaking graphically? There was so much small detail going on, it was unbelievable to me at the time. I can't think of any RPG which has done it again.
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Posted: Tue, 21st Jan 2014 17:15 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:38; edited 1 time in total
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Posted: Tue, 21st Jan 2014 17:58 Post subject: |
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Mister_s wrote: | Witcher 2 wasn't groundbreaking graphically? There was so much small detail going on, it was unbelievable to me at the time. I can't think of any RPG which has done it again. |
gotta say i replayed the game a month ago and it still looks awesome. I would risk to say it's still in my top 5 most graphically impressive games out there.
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ixigia
[Moderator] Consigliere
Posts: 65080
Location: Italy
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Posted: Tue, 21st Jan 2014 19:27 Post subject: |
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PumpAction wrote: | Hey! Witcher 2 was very taxing! ... on my core 2 duo notebook with geforce 7600go  |
Core duo's indeed struggled a lot with the game, my poor e6600 (r.i.p) allowed me to finish it at mind-blowing 25fps average. I regret nothing! 
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tonizito
VIP Member
Posts: 51405
Location: Portugal, the shithole of Europe.
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Posted: Tue, 21st Jan 2014 20:45 Post subject: |
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Mister_s wrote: | Witcher 2 wasn't groundbreaking graphically? There was so much small detail going on, it was unbelievable to me at the time. I can't think of any RPG which has done it again. | +1, dafuq are these people smoking?
Looked VERY good compared to anything else out there at the time, looked mindblowing when you compared it with any other RPG out at the time (even though it's one of the least important things when it comes to the genre).
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Neon
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Location: Poland
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Posted: Thu, 23rd Jan 2014 09:58 Post subject: |
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Quote: | On PC, will my older save games grant me some sort of bonus content or will my previous choices affect the game world in any way?
I cannot confirm this yet, but we're definitely looking at it on the PC side. We don't want to disappoint our PC fan base as we know mechanics like this are very important to them.
Wild Hunt is supposed to be 30 times the size of the older Witcher games. Is it extremely challenging to make such a vast game world and populate it with content that is capable of retaining gamers’ interest for hours on end?
In The Witcher 3 you won’t have generic Fed Ex-like quests where you have to go here, fetch something, and then deliver it to someone else. Of course, you will have orders or side-quests to kill beasts, but we're trying to put a unique spin on every single quest. We want to make the story meaningful, but at the same time, if you wish you explore the game world at your own pace, it will be possible to do so. We want the game to feel natural, and we want players to be able to discuss their unique adventures with their friends.
Could you maybe touch upon the game’s new combat system?
It's really tough to describe the combat system, as it is something you have to play and experience for yourself to fully understand. We're definitely looking at a more fluid combat system with Wild Hunt, where attacking an enemy feels more natural and smooth, unlike older games where you had to lock onto enemies constantly.
What we saw in Batman: Arkham Asylum is a very cool system, and I don't want to draw any comparisons, but that's definitely part of the motivation for us. I can make gamers a promise that combat in The Witcher 3 is already fun and that we're constantly balancing it till we hit that sweet spot.
Geralt is a professional monster hunter, but there wasn’t a lot of monster hunting in The Witcher 2. This time around, will we get to track and hunt monsters in an unscripted way? Will there be side quests that tie into this mechanic?
You'll see we have a whole system of tracking monsters using special Witcher senses. You will also be able to refer to our in-depth Bestiary that will be populated as you find out more about a monster through the story or side-quests. You can then use that information to pinpoint their weaknesses, and fight them more effectively.So yes, the monster hunting bit will be an important part of the game, and will make for some really cool side-quests.
Can I finish the story and then go back to tackle the side-quests?
At this moment, the answer is “almost.” Currently you have absolute freedom to do what you want up until the last few hours of the game. If we decide to allow players to return to the game after the ending, I imagine that, based on your choices in the game, some quests could be locked because of your previous actions. So, let's say you kill an entire village off, you won't be able to access side quests from there. It's not a particular example from the game, but you catch my drift right?
As a PC gamer, what kind of configuration should I be running if I wish to max the game out?
(Laughs) We'll be releasing that information soon, but you can already start saving up for an upgrade.
Do you have a release date for Wild Hunt?
Not yet, but we'll be announcing it soon.
But it will be this year itself right?
Yes, in 2014.
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http://uk.ign.com/articles/2014/01/23/the-witcher-3-new-details-to-blow-your-mind?page=1
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Posted: Thu, 23rd Jan 2014 10:09 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 02:35; edited 1 time in total
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JBeckman
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Posts: 34981
Location: Sweden
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Posted: Thu, 23rd Jan 2014 19:11 Post subject: |
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The more I read about this game, the more I get the feeling they're going overboard with the promises/hype. I'll still pre-order it though.
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Posted: Thu, 23rd Jan 2014 20:52 Post subject: |
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