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Posted: Sun, 12th Jan 2014 16:33 Post subject: |
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It's a bit weird to completely leave the events out though. Even if it's not something game changing (which it should be), it still adds something to the map.
I find it quite fun flying or riding around in the storm on Paracel, for example. The waves do change things for water combat, but even leaving that small gameplay factor out it's still just amusing in itself.
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Posted: Mon, 13th Jan 2014 10:49 Post subject: |
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Kaltern
Posts: 5859
Location: Lockerbie, Scotland
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Posted: Mon, 13th Jan 2014 13:59 Post subject: |
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-Increased damage by 25% for the Stealth Jet 20mm cannons.
As that wasn't powerful enough....
And I suppose nothing has been improved with the 'usual' issues either.... ho hum.
Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern
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Werelds
Special Little Man
Posts: 15098
Location: 0100111001001100
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Posted: Mon, 13th Jan 2014 14:28 Post subject: |
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Kaltern wrote: | -Increased damage by 25% for the Stealth Jet 20mm cannons.
As that wasn't powerful enough.... |
It wasn't. Stealth jet was utterly useless; even with the 25mm cannon you can take out other jets, but anything else barely gets tickled. A perfect run against a chopper with the 20mm cannon didn't even take off 40% 
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Mon, 13th Jan 2014 17:24 Post subject: |
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yeah the 20mm gun was utterly useless. the 25mm is great against other jets and the 30mm totally shreds choppers.
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Posted: Mon, 13th Jan 2014 18:08 Post subject: |
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Posted: Mon, 13th Jan 2014 18:38 Post subject: |
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Last edited by Royalgamer06 on Wed, 30th Nov 2016 21:41; edited 1 time in total
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Posted: Mon, 13th Jan 2014 19:18 Post subject: |
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Wasn't that trick a bit dated?
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Sin317
Banned
Posts: 24322
Location: Geneva
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BKarza
Posts: 536
Location: /lazurus mode 1
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Posted: Tue, 14th Jan 2014 19:10 Post subject: |
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Besides netcode issues I didn't have many "or severe" bugs. Now friendly markers are all fugged up.
Nui wrote: | Because digital shipping takes time. Think of all the digital boats and their digital captains. |
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dkkev
OptimusPrime
Posts: 437
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Posted: Tue, 14th Jan 2014 22:52 Post subject: |
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new patch didn't exactly improve game for me.. actually had the first crash in weeks after patch. :/
.-.
'=(0.0)='
.='|m|'=.
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Posted: Wed, 15th Jan 2014 00:13 Post subject: |
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its wierd , now i actually for the first time have accurate markers when i see alot of people just got that bug that didnt have it before, first enjoyable match this morning since release
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Posted: Wed, 15th Jan 2014 01:41 Post subject: |
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Posted: Wed, 15th Jan 2014 02:25 Post subject: |
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that was big
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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ixigia
[Moderator] Consigliere
Posts: 65084
Location: Italy
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Posted: Wed, 15th Jan 2014 02:31 Post subject: |
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Haha yeah, pretty cool. This was hard to find, too
In another news, I'm starting to develop a severe addiction to ground vehicles in BF4.
Seriously, I'm having a lot of fun with them...feels invincible men xD , as long as you don't get too cocky, because there's always the surprise buttsecs around the corner
The game might not be flawless but I'm finally enjoying it at its fullest, with no crashes, stuttering, weird lag (well that still happens sometimes but it's bearable). I started gaining some confidence since I know most of the maps now, it's damn good. There, I said it D:
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russ80
Posts: 4679
Location: Romania
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Posted: Wed, 15th Jan 2014 06:58 Post subject: |
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ixigia wrote: | Haha yeah, pretty cool. This was hard to find, too
In another news, I'm starting to develop a severe addiction to ground vehicles in BF4.
Seriously, I'm having a lot of fun with them...feels invincible men xD , as long as you don't get too cocky, because there's always the surprise buttsecs around the corner
The game might not be flawless but I'm finally enjoying it at its fullest, with no crashes, stuttering, weird lag (well that still happens sometimes but it's bearable). I started gaining some confidence since I know most of the maps now, it's damn good. There, I said it D: |
While you're enjoying it, the others at the receiving end of your "vehicle" not so much.
Reason why i gave up on conquest.
- Go in tank/anti infantry/boat = godmode, boring
- On foot? = get ripped, annoying
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Posted: Wed, 15th Jan 2014 10:08 Post subject: |
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Battlefield.4.Update.7.and.Crack-3DM
Battlefield.4.Update.5.and.6-RELOADED
chill out man, life is beautifull...
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tw1st
Posts: 6112
Location: New Jersey
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Werelds
Special Little Man
Posts: 15098
Location: 0100111001001100
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Posted: Wed, 15th Jan 2014 14:42 Post subject: |
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russ80 wrote: | - Go in tank/anti infantry/boat = godmode, boring |
Tanks now are pretty easy to destroy really, especially if there's more than 1 engineer firing at it. At least until there's 2 engineers behind it doing repairs.
It's AA that's broken, jets are still mostly useless now. And scout choppers with 2 engineers fixing it are tougher than anything 
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Posted: Wed, 15th Jan 2014 15:29 Post subject: |
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they just need to adjust the active radar, like make them stronger but with a short range.......like 200meters or something.
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Ankh
Posts: 23342
Location: Trelleborg
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Posted: Wed, 15th Jan 2014 15:36 Post subject: |
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only thing im unhappy with gameplay wise is the huge focus on vehicles, other than that i think its a nice game (save the horrible hitdetection), performance wasnt much of a problem for me and i havent been crashing that much during gameplay, had the famous crash on mapchange tho
but the super focus on vehicles makes me rage, its like a damn tank sim at times. and going on foot just isnt an option, yesterday i was dodging bullets from 3 separate tanks and 2 choppers, jumping ,proning, hopping through buildings doing about everything i could to dodge but it only prolonged a certain death, and it reminded me whats wrong with bf4..
way too much vehicle spawns on every map and too fast. shoot down a littlebird only to have a new one up in 1 minute
i guess a "close quarters" map pack would fix the game for me
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Posted: Wed, 15th Jan 2014 15:48 Post subject: |
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they already did btw, in the latest patch notes.
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