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Posted: Wed, 8th Jan 2014 17:55 Post subject: |
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psiupsiupsiu = DMR? They won't nerf those, people already whining that they are too weak. More likely to boost them
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Sin317
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Posted: Wed, 8th Jan 2014 17:58 Post subject: |
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he said balance, not nerf.
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Posted: Wed, 8th Jan 2014 17:59 Post subject: |
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DMR's are way to weak to serve their purpose. But, how do you buff them properly without making them OP?
Last edited by monk3ybusin3ss on Wed, 8th Jan 2014 17:59; edited 1 time in total
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Posted: Wed, 8th Jan 2014 17:59 Post subject: |
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Yeah I suppose they mean to buff them a bit I guess. I'm rarely killed by those, especially close quarters.
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Posted: Wed, 8th Jan 2014 18:44 Post subject: |
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Posted: Wed, 8th Jan 2014 18:53 Post subject: |
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Posted: Wed, 8th Jan 2014 20:16 Post subject: |
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Flashbangs are not very impressive in 4. I use it on locker and no-explosive servers, but bang! effect is rather weak.
harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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Sin317
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Location: Geneva
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Posted: Wed, 8th Jan 2014 20:25 Post subject: |
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should have taken concussion grenades instead.
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Posted: Wed, 8th Jan 2014 20:28 Post subject: |
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Sin317 wrote: | should have taken concussion grenades instead. |
There aren't any.. o.O
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Sin317
Banned
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Posted: Wed, 8th Jan 2014 20:30 Post subject: |
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i meant instead of flashbangs , they should have put concussion grenades in the game.
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Posted: Wed, 8th Jan 2014 20:34 Post subject: |
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Ohh, yeah...that would have been better. But then again, that's another matter they'd have to balance. How would they work, would they stun a player? Would they shake the screen etc. etc.
I think flashbangs were just easier to implement.
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Werelds
Special Little Man
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Posted: Wed, 8th Jan 2014 21:09 Post subject: |
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Flashbangs are just way too weak atm. You don't need to turn away from them at all.
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Sin317
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Posted: Wed, 8th Jan 2014 22:06 Post subject: |
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No doubt the implementation of the grenade in BF4 is plain weird. Perhaps in its original state it was considered too unbalanced? Either way its current form isn't really as solution since it has barely any flash or bang.
You do get a slight hint of the ringing and muted noise, but it pretty much has to land under your feet for that, and even then the effect is rather subtle and dissipates much too quickly, as I said earlier.
I think Raven Shield and CoD4, did flashbangs rather well, and I kinda expected good things from DICE with their capabilities with sounds and visuals.
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dkkev
OptimusPrime
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Posted: Thu, 9th Jan 2014 14:22 Post subject: |
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Raven Shield is to date, still the best FPS with flash bangs.. god I loved that game
.-.
'=(0.0)='
.='|m|'=.
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vaifan1986
Posts: 4640
Location: Birthplace of the necktie.
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Posted: Thu, 9th Jan 2014 17:12 Post subject: |
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Saw a server called XP FARM ( NO KILLING)
Dafuq is that supposed to be?
Micek:
i7 4790K @ 4.6GHz- Gigabyte Z97X-Gaming 3 - 980 WF3 \o/ - 16GB Corsair - WD 4TB - Mountain of SSDs - Dell UltraSharp U2414H 24''
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Posted: Thu, 9th Jan 2014 17:30 Post subject: |
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vaifan1986 wrote: | Saw a server called XP FARM ( NO KILLING)
Dafuq is that supposed to be? |
its flag trading ... so cheap
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Posted: Fri, 10th Jan 2014 15:32 Post subject: |
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Anyone ever check out ChaBoyyHD on YouTube? Those top 5 BF4 plays of the week are pretty unreal. Jumping out of jets, using a rocket launcher to kill an oncoming jet, then jumping back in ... sick lol
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Posted: Fri, 10th Jan 2014 15:50 Post subject: |
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that's standard Battlefield stuff my son. 
>>>> >>>>>>> >>>>>>>>> ♪ Viva La Vida ♪ <<<<<< <<<<< <<<<<< <<<
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Werelds
Special Little Man
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Posted: Fri, 10th Jan 2014 15:58 Post subject: |
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Vulgarr wrote: | Anyone ever check out ChaBoyyHD on YouTube? Those top 5 BF4 plays of the week are pretty unreal. Jumping out of jets, using a rocket launcher to kill an oncoming jet, then jumping back in ... sick lol |
Pfft, weak. Destroying choppers with RHIB boats is where it's at 
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garus
VIP Member
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Posted: Sat, 11th Jan 2014 11:45 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:52; edited 1 time in total
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Posted: Sat, 11th Jan 2014 11:49 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 02:39; edited 2 times in total
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Posted: Sat, 11th Jan 2014 11:52 Post subject: |
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