Fix for a crash that would cause the game to stall, resulting in a sound loop. This should eliminate most of the problems relating to this.
Fix for the SUAV (introduced in the China Rising expansion pack) not exploding when hitting enemy soldiers. While these indeed should be deadly,
they were never designed for “roadkilling” opponents.
Fixed one of the issues related to the so-called “Netcode” (see below for details).
Fix for an issue where 4x the damage from a vehicle’s minigun would be applied to the chest when a player had the Defense specialization equipped.
Fix for player tags not always showing when needed to, resulting in players shooting team members.
Fix for graphical flickering appearing on terrain.
Fixed the instance where players suddenly would transition into Spectator Mode while playing the Defuse game mode.
Fix for a Defuse bug where none of the teams would win a round by letting the timer run out.
Fix for players getting stuck in the revive screen after being killed.
Fix for players getting stuck in the kill camera after being revived.
Fix for the game mode speci- Fic ribbons being counted twice in the multiplayer progression.
Made NVidia 331.82 or later driver versions mandatory for all players.
Disabled DirectX 11.1 on NVidia cards that have outdated drivers.
Fixed driver version not being properly detected on NVidia Optimus systems.
Fixed a minor crash that could occur when bringing up the scoreboard.
So their "release patches much quicker this time" moto was bullshit? According to their tweets (why the fuck do we have to follow their tweets; how hard is it to post it on battlelog) sli/xfire fix will come with the next update. At least sli guys have a temp solution, while no such thing for xfire. And like i said, i'm getting memory leaks with a single card.
Sig too big. -Nothing is too big for Fedor. Expect a nasty armbar.
I decided to finish a campaign, but seems like the new patch brought more bugs. Crashes on level 6 every time. So then I decided ok, lets play mp then..
Well, everything was going well for 10 min and then suddenly, I was unable to write in the chat. Opening a chat window and a number 1 is already entered, cant delete, cant press enter, cant write.
But that wasn't all, suddenly the volume dropped in the game, barely could hear anything.
Patching which introduces even more bugs, genius. Its like DICE is trying to send a message "FREE US FROM THE OPPRESSORS";
And is it just me, or does the hit markers seem actually worse now ? Couldn't hit very well with the sniper, even if the bullet trail was going directly to the person.
They really are releasing patches much quicker (compared to BF3). Of course, it might still be not quick enough.
It is, but when your patch effectively breaks the game, you should not wait until the next scheduled patch to release a hotfix, especially after teasing us that they have a working solution. Like I said, for me, it's completely broken. Either flashing textures or memory leak after 20 minutes or so.
Well, everything was going well for 10 min and then suddenly, I was unable to write in the chat. Opening a chat window and a number 1 is already entered, cant delete, cant press enter, cant write.
But that wasn't all, suddenly the volume dropped in the game, barely could hear anything.
Well... both bugs were in game much earlier, even after DEC 3 update. So they are not new
For me hit markers are much better for all weapons, although I had problem with shooting fast running enemies with sniper rifle, that's true. But I just suck with SRs in 4 and sucked in 3 ;D
harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
Last edited by Rifleman on Thu, 19th Dec 2013 08:58; edited 1 time in total
Just fired the test mode in order to test my weapons at various distances and positions, thinking that I would be able to access *all* of them in the map without re-deploying for the sake of convenience and useless deaths and... it appears that only the special weapons are available (usas, m82 sniper, GL)?
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
They really are releasing patches much quicker (compared to BF3). Of course, it might still be not quick enough.
It is, but when your patch effectively breaks the game, you should not wait until the next scheduled patch to release a hotfix, especially after teasing us that they have a working solution. Like I said, for me, it's completely broken. Either flashing textures or memory leak after 20 minutes or so.
Yeah, I'm afraid "Hotfix" is not in DICE's dictionary yet :\
By the way, what workaround is there for SLI users?
I've read some crap about lowering texture filtering but that one doesn't work.
Also something about going into inspector and changing SLI compability but that's only supposed to work for multi monitor users.
I'm going to start my day with saying that the game works almost flawlessly for me. Hadn't had a crash in ages, no flickering textures, no memory leaks, no chat issues, hit marker is working fine, so called "netcode" is fine.
Almost done unlocking all the weapons (only a couple DMR's left and then pistols).
I'm going to start my day with saying that the game works almost flawlessly for me. Hadn't had a crash in ages, no flickering textures, no memory leaks, no chat issues, hit marker is working fine, so called "netcode" is fine.
Almost done unlocking all the weapons (only a couple DMR's left and then pistols).
Just fired the test mode in order to test my weapons at various distances and positions, thinking that I would be able to access *all* of them in the map without re-deploying for the sake of convenience and useless deaths and... it appears that only the special weapons are available (usas, m82 sniper, GL)?
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
I had one strange glitch yesterday. Everytime when I was revived I lost my HUD and had only options to revive or redeploy. In happened a couple of times, but only on one server. Anyone had same issue?
Aside from the usual weird bullshit deaths out of nowhere every blue moon I can't really complain that much regarding crashes and performance.
Too bad that the retard epidemy from BF3 only seems to get worse... couldn't these kids and KDR asshole joggers fuck off to the derpsole realm (of course I could stop playing TDM and solve it altogether but )?
That and round after round of "not a single spot was heard" makes it not really hard for me ho consistently pull out decent scores out of spotting alone amongst the team.
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
I had one strange glitch yesterday. Everytime when I was revived I lost my HUD and had only options to revive or redeploy. In happened a couple of times, but only on one server. Anyone had same issue?
It's a known issue introduced with the patch. Try no to rush with accepting the revive and wait for the prompt to actually appear before you accept. Could help in the meanwhile.
I had one strange glitch yesterday. Everytime when I was revived I lost my HUD and had only options to revive or redeploy. In happened a couple of times, but only on one server. Anyone had same issue?
It's a known issue introduced with the patch. Try no to rush with accepting the revive and wait for the prompt to actually appear before you accept. Could help in the meanwhile.
True confirmed on issue tracker, they are "investigating".
harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
Those NFO servers aren't us, that's a hosting company that happens to use NFO in their name.
Just add some of us on Battlelog (most of us use the same name there as on here). Or get on TS (http://www.nfohump.com/forum/viewtopic.php?t=72133) in the evenings; I usually log on around 9ish (CET)
Those NFO servers aren't us, that's a hosting company that happens to use NFO in their name.
Just add some of us on Battlelog (most of us use the same name there as on here). Or get on TS (http://www.nfohump.com/forum/viewtopic.php?t=72133) in the evenings; I usually log on around 9ish (CET)
ahh, ok. that explains it..
I added some of you guys here, at least i hope i did..haha
anyway, cya laters then i guess...
PS. im the one with Beta in the name
I haven't played it in a few days. So you are saying the crashes have mostly been fixed? Damn game keeps locking up on me. Glad I got it for $20. Wonder if they'll have a discount on premium for X-mas? I'm doubting it.
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