Football Manager 2014
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kazemaky




Posts: 2273
Location: Estonia
PostPosted: Sat, 16th Nov 2013 18:23    Post subject:
bought it and I really miss the old ui. This one looks too much like win 8 or something like that. Also some stuff doesnt fit properly when i play it windowed and narrowed so I can multitask.


i5-3570k @4.4gHz, MSI GTX 970 GAMING 4g OC'd, MSI z77a-g45, Corsair Vengeance 8gb 1600mHz, Corsair TX650 PSU, Crucial M4 128gb, WD 1.5 TB HDD, Seagate 1TB HDD, LG 27MB85R-B 1440p
RSI name: ctulu
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imaiden




Posts: 444

PostPosted: Sat, 16th Nov 2013 20:16    Post subject:
Try a different skin perhaps?
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kazemaky




Posts: 2273
Location: Estonia
PostPosted: Sat, 16th Nov 2013 20:25    Post subject:
dont think it can really change how the buttons and menus are, cant it?
Besides, I dont think there are any new skins yet.


i5-3570k @4.4gHz, MSI GTX 970 GAMING 4g OC'd, MSI z77a-g45, Corsair Vengeance 8gb 1600mHz, Corsair TX650 PSU, Crucial M4 128gb, WD 1.5 TB HDD, Seagate 1TB HDD, LG 27MB85R-B 1440p
RSI name: ctulu
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imaiden




Posts: 444

PostPosted: Sat, 16th Nov 2013 20:42    Post subject:
It doesn't change the contents of a menu, but it certainly changes the appearance... Skins were available on day one pretty much, browse the workshop.
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hailey




Posts: 866

PostPosted: Sat, 16th Nov 2013 21:08    Post subject:
Yes there's a mod to change the window arrangement of all the screens and offers tons more information. I haven't tried it but I saw it on reddit. I tried to find it again for you but couldn't

oh here they are

http://community.sigames.com/showthread.php/366315-FM2014-Better-Than-Default-Panels
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mvp




Posts: 553

PostPosted: Sun, 17th Nov 2013 13:42    Post subject:
Is it worth starting a career yet, or should i still wait for a few more patches?
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hehehemann




Posts: 320

PostPosted: Sun, 17th Nov 2013 17:09    Post subject:
mvp wrote:
Is it worth starting a career yet, or should i still wait for a few more patches?


There is probably going to be a big patch released this next week, I would wait until at least the next major patch so hopefully not long Smile
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mvp




Posts: 553

PostPosted: Sun, 17th Nov 2013 17:11    Post subject:
Thanks, i'll wait. Hopefully i can play a few seasons next weekend Smile
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scaramonga




Posts: 9800

PostPosted: Wed, 27th Nov 2013 21:45    Post subject:
Update released Smile

Code:
14.1.4
====

STABILITY & PERFORMANCE
- Fixed rare crash/freeze during processing
- Fixed rare crash when using edited data
- Fixed rare crash in backroom advice
- Fixed rare freeze when processing

COMPETITIONS
- Prevented teams from entering both Champion & EURO Cups
- Allowed overage players to feature in Swedish Reserve league* (You will need to start a new save for this fix to be in your game)

CONFIDENCE
- Fixed user being sacked for not dropping a player they already sold

PROGRESSION
- Adjusted Free Kick attribute progression

TRANSFERS & CONTRACTS
- Lower league players now more willing to negotiate contract renewals

EDITOR
- Prevented IGE use in network game
- Fixed free agents being unable to transfer in IGE
- User can now activate Italian Serie D

MATCH ENGINE v1433
- Some important improvements to the engagement of the ball player with reduced slide tackle count
- Fixed under hit near post corners that caused too many easy chances
- Fixed the worst examples of wild off target shots and passes
- Reduced long shots
- Fixed bug causing some deflections/blocks to be potentially missed
- Reduced directional change on regular player collision avoidance
- Fixed metrification bug causing full back to run to centre of pitch when overlapping
- Fixed bug where keeper storms out too fast when narrowing angle and risks overshooting target point
- Increased fouls at lower levels
- Pushed d-lines ups a bit when ball not in attacking third
- Fixed some headers being directed higher than intended
- Fixed keepers not reaching some obvious balls above their head
- Fixed some instances of players not closing down ball player including at short corner
- Fixed some instances of players not making no-brainer tackle attempt
- Tweaked default cross aim point slightly
- Some further tweaks to kick/header inaccuracy
- Improved player blocking of shots and crosses
- Fixed some minor bugs in ball deflection code
- Some general improvements to engagement of ball player
- Reduced instances of tackles leading to corners
- Some more tackles made in danger situations
- Improved detection of Clear Cut Chances when player behind defence
- Slightly more opportunistic shots taken especially when chasing a goal
- Small tweaks to some shot velocities
- Minor tweak to pass AI reducing any risky short ones under no pressure
- Full backs come a bit deeper to offer keeper pass in 4 man defences when long kicks not instructed
- Reduced instances of keeper handballs outside area
- Fixed red cards being displayed for these handballs outside area
- Stopped players running through nets
- Fix for some issues with high d-lines not positioning correctly
- Fix for some issues with clearing header direction
- Reduced instances of clearance kicks in unrealistic areas
- Fix for keepers not saving some shots dipping and hitting woodwork
- Fix for players not leaving obvious ball for keeper
- Made keepers make use of their area better after catching ball
- Reduced some long shots in deeper central areas
- Fixed some examples of Clear Cut and Half Chances being missed
- Tuned player match ratings
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Peef




Posts: 388
Location: Belgium
PostPosted: Thu, 28th Nov 2013 07:34    Post subject:
\o/
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mvp




Posts: 553

PostPosted: Thu, 28th Nov 2013 08:31    Post subject:
Great news, with any luck i should be able to play this weekend Smile
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Fugen




Posts: 2238

PostPosted: Mon, 2nd Dec 2013 13:16    Post subject:
Football.Manager 2014.v14.1.4.53145.Update.and.Crack-3DM


chill out man, life is beautifull...
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mvp




Posts: 553

PostPosted: Mon, 2nd Dec 2013 15:05    Post subject:
Does the crack work as intended, and are the game actually playable now?
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TheAngel




Posts: 279

PostPosted: Mon, 2nd Dec 2013 15:47    Post subject:
mvp wrote:
Does the crack work as intended, and are the game actually playable now?

Yes the game are playable now.
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scaramonga




Posts: 9800

PostPosted: Wed, 18th Dec 2013 17:40    Post subject:
Football Manager 2014 - Update 14.2.0

Hello ho ho.

We've unwrapped an update for Football Manager 2014 just in time for Christmas.

The changes are fully save game compatible so you can continue your saved games.

Any problems or feedback please head over to our forums where the team will be on hand to help.

Merry managing.

Code:
FOOTBALL MANAGER 2014 – UPDATE 14.2.0 CHANGE LIST
======================================
Including, but not limited to:


STABILITY

- Fixed rare crash when continuing game
- Fixed another rare crash when continuing edited save game
- Fixed crash testing rules in Advanced Editor
- Fixed crash when searching invalid latitude value in Editor


MATCH v1439

- Fixed rare occurrence of stats incorrectly showing 255
- Reduced instances of direct free kicks aimed too close to crossbar inflating woodwork stats
- Fixed instances of throw ins taken just on pitch
- Tweaked urgency of engagement of ball player in own half depending on defensive player's tactical settings
- Improved general logic of when to attempt a tackle
- Tweaked aim direction of sliding tackles
- Reduced wild challenges slightly
- Fixed keeper accelerating out of area after fielding ball
- Fixed player ratings not updated quickly enough in some circumstances
- Some tweaks to player ratings including weighting on headers, interceptions and tackles
- Fixed poor detection of save quality
- Reduced first time keeper clearances under little pressure when he has short distribution PI
- Fixed strange ball movement after some instances of players pushing opponents while going to ariel ball
- Fixed non marking of short corner option player
- Reduced poor attempts to win corner off opponent
- Reduced poor cross attempts that had little chance of completion
- Reduced pointless shot attempts slightly
- Fixed quick free kick direction facing
- Fixed blocked crosses being set as completed crosses in stats
- Fixed short corners being set as crosses in stats
- Fixed players going through bench
- Fixed subs running on pitch after friendly win
- Improved keeper kick out from hands contact point
- Fixed issues with depth and width values after human tactical changes
- Fixed player standing at wrong end of pitch when following "stand in front of keeper at free kick" instruction
- Fixed bad goal kicks when the keeper kicks the ball out for an injury
- Refined counter attack trigger point depending on team mentality setting
- Improved player decision making during counter attack phase of play
- Some general tweaks to on ball decision AI
- Increased chance of player misjudging ball path slightly
- Made it harder for player to kill pace on fast moving ball especially at speed
- Improved ball velocity on some crosses
- Fixed ball contact point issue when putting ball out of play for an injury
- Added cross less often PI
- Fixed some issues with kick off AI
- Fixed some issues defending corners
- Fixed some keeper positioning and facing issues, including coming out inviting easy lobs
- Some tweaks to pass AI
- Tweaked d-line position slightly
- Fixed some further engagement of ball player issues
- Tweaked default cross aim slightly
- Reduced further attempts to buy corner off opponent
- Increased long shots slightly
- Fixed keeper misjudging occasional headed back pass
- Reduced penalty scored % slightly
- Fine-tuned CCC detection very slightly
- Reduced overhit mid-range passes caused by physics interface flaw not player error
- Tweaked player movement at dead balls slightly
- Reduced defensive headers that are aimed too close to own goal
- Small tweaks to shot and pass accuracy


FMC

- Improved Match Plan substitution logic
- Increased individual player training to prevent players becoming unhappy with workload
- Fixed mid-season Budget news item sometimes not appearing
- Fixed user not being able to declare interest in jobs when AI Managers are 'insecure'


STEAM WORKSHOP & ACHIEVEMENTS

- User can now 'scan for graphics' to manually index Workshop graphics
- User can start challenges from Workshop
- Game will now index files without a config
- Kits can now be uploaded to Workshop
- Manually deleted files will no longer produce error for users
- Italian Hero Achievement fixed


UNLOCKABLES

- Fixed rare instance where No Sacking would not unlock
- User can add second nationalities
- Can now move players between AI clubs
- Can now transfer free agents using 'move to other clubs' option
- Future transfers cleared when free agents are moved


IGE

- Added preference to hide the IGE icon from being displayed in the toolbar
- Added option when starting a new game to stop the IGE ever being usable on that save
- Added a filter on the join network panel to search for games without IGE
- Added Heal All Players in Squad
- Aded Unban All Players in Squad
- Added Change Morale of all Players in Squad
- Added Make Human Unsackable
- Added Terminate contract


COMPETITIONS & RULES

- Fixed rare example of clubs incorrectly failing FFP
- AI will now always register players when user is on holiday
- Stopped Swedish Second Divisions changing number of teams
- Spanish "B" Team Squad Numbers now remembered between matches
- Stopped players returning from their end of season break too early
- Stopped Scottish Premiership Playoff matches being scheduled for consecutive days
- Fixed rare example of Belgian season not being scheduled
- Fixed scheduling of Copa Libertadores & Sudamericana when removing South American leagues
- Fixed Italian transfer window dates
- Fixed overage rules in Russian U21 league
- Fixed Scottish Premiership Relegation Playoff scheduling
- Stopped assistant manager arranging reserve friendlies when already in a reserve league
- Fixed North American Gold Cup attendances
- Fixed Belgian Pro League European Playoff Final scheduling when cup winners qualify
- Set 2015 Asian Cup Qualifying groups as per real life
- Fixed English League Cup / EURO Cup fixture clashes
- Fixed English FA Cup replays being scheduled during international breaks
- Fixed 2015 U20 World Cup scheduling


TRANSFERS & CONTRACTS

- Reduced player bonus demands in contract negotiations
- Stopped former staff generating scout reports
- Stopped AI clubs bidding on players they cannot afford
- Improved AI shortlisting for Spanish B teams
- Stopped out of contract players from being agent owned
- Fixed expiry date being set in the past for transfer targets
- Improved logic of AI co-ownership offers
- Fixed user being unable to Approach To Sign player after deal falls though
- Fixed semi-pro sides being unable to offer non-contracts


USER INTERFACE

- Fixed Continue button disappearing before penalty shootouts
- Fixed text overrun on GK attribute octagons
- Fixed code displayed in board meeting
- Fixed match focus not state saving


TRAINING

- Fixed tactical familiarity not adjusting when some strategies changed
- Fixed formation familiarity being lost in certain circumstances


NETWORK

- Fixed Offer to Clubs screen changing when other users navigate
- Fixed warning message when clients attempt to join network game


Smile
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hehehemann




Posts: 320

PostPosted: Wed, 18th Dec 2013 23:46    Post subject:
Seems a nice fix list, that is until you go to the official forums and the ME is still be heavily criticized. Did they really bugger up the game this year ?
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scaramonga




Posts: 9800

PostPosted: Thu, 19th Dec 2013 01:08    Post subject:
hehehemann wrote:
Seems a nice fix list, that is until you go to the official forums and the ME is still be heavily criticized. Did they really bugger up the game this year ?


Nah. The ME gets it in the neck every year, gives em something to moan about. Wink
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EternalBlueScreen




Posts: 4314

PostPosted: Thu, 19th Dec 2013 03:24    Post subject:
I've noticed these a lot:

- - Increased individual player training to prevent players becoming unhappy with workload.

- - Fixed some keeper positioning and facing issues, including coming out inviting easy lobs.

Glad to see a fix.
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Fugen




Posts: 2238

PostPosted: Thu, 19th Dec 2013 09:51    Post subject:
Football.Manager 2014.v14.2.0.58050.Update.and.Crack-3DM


chill out man, life is beautifull...
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EternalBlueScreen




Posts: 4314

PostPosted: Thu, 19th Dec 2013 11:46    Post subject:
Very good!

I think I even feel a small boost in the game's performance now: / loading / toggling between menu screens is more responsive.
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EternalBlueScreen




Posts: 4314

PostPosted: Tue, 31st Dec 2013 05:54    Post subject:
Is it a bug that Friendly fixtures doesn't improve match-fitness?

I've also seen the Kick-offs botched up more than a few times. You wouldn't think making a 10 cm pass would cause players a problem, but there you go.
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Fugen




Posts: 2238

PostPosted: Fri, 3rd Jan 2014 03:14    Post subject:
Football.Manager 2014.v14.2.1.60821.Update.and.Crack-3DM


chill out man, life is beautifull...
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scaramonga




Posts: 9800

PostPosted: Fri, 3rd Jan 2014 04:25    Post subject:
FOOTBALL MANAGER 2014 – UPDATE 14.2.1 CHANGE LIST
======================================

- Improved balance of managerial job & contract offers
- Fixed user being unable to set offers as non-negotiable
- Fixed AI team selections when simulating 2014 start dates
- Fixed 2D Classic pitch in zoomed views
- Fixed Uruguayan relegation system
- Fixed Brazilian foreign & age limitation rules
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EternalBlueScreen




Posts: 4314

PostPosted: Fri, 3rd Jan 2014 08:40    Post subject:
Nice. 3DM is impressive at keeping up with the updates.

FM is one of the most played games on Steam every year according to Steam stats. Smile
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hehehemann




Posts: 320

PostPosted: Thu, 16th Jan 2014 18:05    Post subject:
FOOTBALL MANAGER 2014 – UPDATE 14.2.2 CHANGE LIST
======================================

- Fixed runtime error when interacting with calendar
- Fixed rare crash on continue
- Ensured individual player instructions are retained when switching tactics
- Improved balance of interview offers following manual applications
- Fixed rare case of duplicated players in user's squad
- Prevented user sometimes being sacked despite reaching board points target
- Fixed Swedish Reserve league age restrictions
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Fugen




Posts: 2238

PostPosted: Fri, 17th Jan 2014 15:00    Post subject:
Football.Manager 2014.v14.2.2.64578.Update.and.Crack-3DM


chill out man, life is beautifull...
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bonaldo2000




Posts: 157

PostPosted: Fri, 17th Jan 2014 20:39    Post subject:
Anyone know if SI have loosened on the copy protection in this version since patches are being cracked this easy/fast?
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hailey




Posts: 866

PostPosted: Fri, 17th Jan 2014 20:52    Post subject:
Maybe something to do with the linux support, they couldn't have their ten million copy protection checks or something
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scaramonga




Posts: 9800

PostPosted: Sat, 18th Jan 2014 03:32    Post subject:
FOOTBALL MANAGER 2014 – UPDATE 14.2.3 CHANGE LIST
======================================

- Fixed Fakir spamming crack updates.
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mvp




Posts: 553

PostPosted: Sat, 18th Jan 2014 16:50    Post subject:
Fakir wrote:
Football.Manager 2014.v14.2.2.64578.Update.and.Crack-3DM


Thank you for keeping me up to date on 3DM patches Smile
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