Page 4 of 4 |
Guyver
Posts: 2221
Location: Bunga-Bun... err Italy.
|
Posted: Tue, 4th Jun 2013 18:16 Post subject: |
|
 |
StrEagle wrote: |
combat helicopters became totally useless - they have no sight/countermeasures and even a simple sa-2 infantry can take them down
if the enemy has 2-3 aa sites around the map all air units are barred from the battle
if you're in an army with no tanks - well fuck you! the battle becomes a large rocket fest, and both sides loose units lightning fast
the previous game, abiet it's problems is much better one for me |
use an apache on the other side of the forest when the AA is blocked by los: you would be amazed how unbalanced the ATGM FOF missiles are.
AA infantry is balanced at it is, they have a short range, but deadly in pairs or even in 3, plane or ely whatsoever.
tanks are just pushers or means to hold the ground conquered, because they can get butchered out by most of the jets/atgm infantry/atgm veich./atgm hely.
rocket fest you say? the only one time i got worried about them, was a good coordinated attack with rocket barrage and enemies pushing from 2 sides at the same time.
just don't clutter your units and you'll be fine.
(btw i almost play only multy on 2vs2-3vs3 with friends)
|
|
Back to top |
|
 |
prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
|
Posted: Fri, 12th Jul 2013 14:56 Post subject: |
|
 |
[EUG]MadMat wrote: | Campaign changes are now being processed into a patch.
By the time to "build" the patch, then test it to check no bugs got in, we're planning to release it by the end of next week. |
|
|
Back to top |
|
 |
briangw
Posts: 1754
Location: Warren, MN
|
Posted: Fri, 12th Jul 2013 15:19 Post subject: |
|
 |
I wonder if that includes the ability to turn off or extend the mission timer limits?
|
|
Back to top |
|
 |
|
Posted: Fri, 12th Jul 2013 15:53 Post subject: |
|
 |
Turn off won't happen, maybe extend it though or have it depend on other conditions.
|
|
Back to top |
|
 |
prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
|
Posted: Thu, 25th Jul 2013 15:02 Post subject: |
|
 |
[EUG]MadMat wrote: | Campaign patch will be released as soon as the last bugs we've identified are fixed.
Our objectives remains this week for the campaign patch. |
Also Free DLC coming in patch after campaign one
[EUG]MadMat wrote: | - New Conquest mode.
- Co-op mode for the solo campaigns.
- 5 new multiplayer maps.
- 24 new units (12 per side): 6 planes, 7 infantry units, 9 vehicles/tanks, 2 helicopters.. |
|
|
Back to top |
|
 |
|
Posted: Sat, 27th Jul 2013 16:34 Post subject: |
|
 |
Campaign patch (v1404) is finally out. 20min battle limit is still there but plenty of other tweaks should make campaign playable and stop draw-fest.
Campaign changelist (patch also includes usual balance changes)
Spoiler: |
- Avoid battle is now possible anytime, instead of Retreat, as long as you control a nearby sector and you have a road to go there.
BG will avoid the battle and will not be destroyed if it is intercepted while avoiding the battle.
But it will lose - 1 init and -1 morale.
- Routing or retreating allow you to be "covered" by allied BG and not to be destroyed if intercepted. However, one allied BG can only cover one enemy BG at a time. For example, if the retreating BG finds itself intercepted by 2 enemies, and is only covered by one allied in the defending sector, it will be destroyed.
- BG's initiative and morale rules have changed:
Starting points = 500 + 400x Init (instead of 500 + 500x)
Victory points = 500 + 250x Morale (instead of 500 + 500x)
As a consequence, battles are less likely to end up as a Draw.
- Draws now inflict -1 morale (instead of +1 morale) and still -1 initiative as in any battle.
As a consequence, battlegroups will "bleed" after each draw, thus making victory easier to achieve after every combat.
- Income of command zones in the campaign has been largely increased:
* +1pt zones are now worth 2pts
* +3pts reinforcement zones are now worth +5, +4 or +3pts, depending on the number of reincorcements zones in the map (respectively, for 3, 4, 5+ zones).
- R&R will restore +2pts init +1pt morale.
- Many battlegroups have been reinforced with more units, fitting more balanced roles than before. Especially in the AA category which is now more consistent.
- Added a Save game button in strategic view to allow manual saves of the campaign.
This comes right after the Quit fonction added in tactical battles in a previous patch. You should now have a nice flexibility with Save & Quit functions.
|
Cracked version of patch also released (around 1gb and includes all other updates)
3DMGAME-Wargame.Airland.Battle.Update.17.Cracked-3DM
ZX Spectrum 16K/48K | Grundig C410 cassette recorder (adjustable head) | 20BT TV Philips Multistandard Color V37cm | ZX Interface 2 | New Kempston Compatible Competition Pro Switched Joystick | Sinclair BASIC OS
|
|
Back to top |
|
 |
prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
|
|
Back to top |
|
 |
prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
|
Posted: Tue, 30th Jul 2013 16:05 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
Posted: Tue, 30th Jul 2013 18:26 Post subject: |
|
 |
those video editing skills.
|
|
Back to top |
|
 |
prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
|
Posted: Tue, 30th Jul 2013 18:32 Post subject: |
|
 |
afaik its made by betatesters
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Wed, 2nd Oct 2013 07:54 Post subject: |
|
 |
Wargame.Airland.Battle.Update.34.CHT.Cracked-3DM
chill out man, life is beautifull...
|
|
Back to top |
|
 |
|
Posted: Wed, 2nd Oct 2013 13:16 Post subject: |
|
 |
This game is almost like battlefield 2. If you can't play it online then you don't want to play it in sp against a cheating ai.
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Tue, 26th Nov 2013 11:46 Post subject: |
|
 |
Wargame.Airland.Battle.Update.38.CHT.Cracked-3DM
chill out man, life is beautifull...
|
|
Back to top |
|
 |
prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
|
Posted: Tue, 26th Nov 2013 11:49 Post subject: |
|
 |
another one? I thought that they are working fully on Red Dragon now
|
|
Back to top |
|
 |
|
Posted: Wed, 15th Jan 2014 09:03 Post subject: |
|
 |
Wargame.Airland.Battle.Update.44.CHT.Cracked-3DM
chill out man, life is beautifull...
|
|
Back to top |
|
 |
Page 4 of 4 |
All times are GMT + 1 Hour |