Dragon Age 3
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lolozaur




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PostPosted: Tue, 5th Nov 2013 19:44    Post subject:
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Revan6999




Posts: 333

PostPosted: Tue, 5th Nov 2013 20:27    Post subject:
Please stop bumping this until the sexy scene with the goatman companion is leaked. Sad
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xExtreme




Posts: 5811
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
PostPosted: Tue, 5th Nov 2013 20:33    Post subject:
Kein wrote:
Not exactly DA, but somehow related:
http://dgaider.tumblr.com/post/66100920908/i-want-to-write-for-games


How the fuck is that even related to DA universe?
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Kein
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PostPosted: Tue, 5th Nov 2013 20:35    Post subject:
There are only 6 words in my sentence and you failed to read them properly. Congratulations.
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MinderMast




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PostPosted: Tue, 5th Nov 2013 20:40    Post subject:
Well look at that sneaky edit Laughing
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Kein
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PostPosted: Mon, 11th Nov 2013 06:58    Post subject:
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chiv




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Location: Behind You...
PostPosted: Mon, 11th Nov 2013 07:47    Post subject:
Blah.. I know I shouldnt have expected the game to move away from da2 but it's still disappointing that it's just another action rpg again... Would have loved a return to a more tactical game, but alas... No surprises here Smile


Same shit as before.

I just hope it has a story this time.


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xExtreme




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PostPosted: Mon, 11th Nov 2013 08:43    Post subject:
Why there isn't a HD video of that yet...
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Interinactive
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PostPosted: Mon, 11th Nov 2013 08:45    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 02:50; edited 1 time in total
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rampart




Posts: 866

PostPosted: Mon, 11th Nov 2013 08:56    Post subject:
Well after playing the dog shit DA2, this looks a lot better. Very Happy
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chiv




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PostPosted: Mon, 11th Nov 2013 09:21    Post subject:
It looks better, but it doesn't look a LOT better... Generally looks like more of the same.


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DCB




Posts: 5410

PostPosted: Mon, 11th Nov 2013 09:50    Post subject:
I had to laugh when they were fighting that giant red rock monster and they switched to Cassandra saying "she is going to taunt it and make it attack her" and then it totally ignored her and went in the opposite direction.

chiv wrote:
Would have loved a return to a more tactical game

Laidlaw: But you can pause and tilt the camera up higher! Change to other party members! It's totally tactical!
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raven_g20




Posts: 1282
Location: Greece
PostPosted: Mon, 11th Nov 2013 10:03    Post subject:
IMO they try to copy Witcher entirely, which isnt the smartest thing to do since they also need to inherit the mentality behaviour of rdp towards gamers. I just dont get it why they dont return to DA1 gameplay. It was so good.


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Saner




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PostPosted: Mon, 11th Nov 2013 10:16    Post subject:
Dragon Age 1 was far too complicated for the average gamer it would seem, apparently.


Rolling Eyes


ragnarus wrote:

I saw things like that in here and in other "woman problems" topics so...... Am I the only one that thinks some authorities needs to be alerted about Saner and him possibly being a rapist and/or kidnapper ?Smile

Saner is not being serious. Unless its the subject of Santa!
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raven_g20




Posts: 1282
Location: Greece
PostPosted: Mon, 11th Nov 2013 10:32    Post subject:
Saner wrote:
Dragon Age 1 was far too complicated for the average gamer it would seem, apparently.


Rolling Eyes


yea using the little grey cells, as poirot would say Smile, is a demanding prerequisite for the "new age" gamer...who can beat the 1, occasionally 2, button gameplay...
Forever Alone


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Kein
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PostPosted: Mon, 11th Nov 2013 11:00    Post subject:
chiv wrote:
just another action rpg again

I would love to get another game in DA1 concept and execution and with the same but improved gameplay mechanics, however, problem with DA3 is not that it is action RPG... it is actually very bad action RPG (as comparing to other players on this field). Also - party-based action RPG, lel.
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peter980




Posts: 1977

PostPosted: Mon, 11th Nov 2013 11:21    Post subject:
Truth to be told, DA2 was tactical. You could not win on hard, without employing tactical thinking.

But AI tactics to play against were bland. All creatures behaved in same way.

There was always a melee guy, stealth guy, ranged guy, etc... Regardless do you fight templars, undead or something else. Just different skins.

Add to that lame para-shooting tactics of AI to keep player on the edge, and make every fight seem the same.
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chiv




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PostPosted: Mon, 11th Nov 2013 11:43    Post subject:
you could USE tactics, but it was not a primarily tactical focused game, it was a hack and slasher with the ability to use other party abilities... honestly, it was closer to mass effect than it was dragon age origins... and no, i wouldnt call mass effect a tactical game either Razz


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peter980




Posts: 1977

PostPosted: Mon, 11th Nov 2013 11:54    Post subject:
You MUST use tactics on hard (proper placement of companions, knowing when to use what ability, who will attack who etc...), at least for harder battles.

I don't know about experience on Normal. Never played it that way.


And truth to be told, you could hack and slash in DA1 too, as long as you are playing on lower difficulties, and you enable some AI triggers for companions.

As for ME serial, there is nothing tactical in game were you can not have full control of party members, or manually place area effects.

Combat is very different between any two parts of these two serials.
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geneq2




Posts: 81

PostPosted: Mon, 11th Nov 2013 12:15    Post subject:
Meh, I could live with the more actiony combat, as long as story/dialogue is improved to DA:O levels. Unfortunately its new-bioware, so hopes are quite low.
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DCB




Posts: 5410

PostPosted: Mon, 11th Nov 2013 13:02    Post subject:
Positioning in DA2 was absolutely pointless because the wave combat ensured that you were always attacked from all sides. There was no real strategy to it as far as positioning went. Unlike DA1 where you could use warriors as meat shields to keep mobs off your caster/s, take advantage of choke points (especially with glyphs of repulsion), etc.
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peter980




Posts: 1977

PostPosted: Mon, 11th Nov 2013 13:36    Post subject:
Actually regarding positioning I would argue that is was even more important for same reason. You woul need quicky to change formations to not get outflanked by paratroopers. Of course this was pretty tiresome.
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DCB




Posts: 5410

PostPosted: Mon, 11th Nov 2013 13:42    Post subject:
That's not strategy though, that's just endlessly dealing with piss-poor game design. The fact that you constantly had to reposition negated any sort of strategy lasting more than a few seconds.
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tolanri




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PostPosted: Mon, 11th Nov 2013 14:07    Post subject:
While I prefered the gameplay from DA1, it wasn't that made DA2 so bad. What made DA2 so atrocious, for me at least, was forgettable or outright terrible characters and story; uninspired and recycled environments/world (seriously, this is probably the biggest reason) or waves of additional enemies appearing out of nowhere to make combat more annoying and artificially harder. If they fix these issues and then some in DA3 I'd say it'll be worth trying at least.


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dannofdawn




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PostPosted: Mon, 11th Nov 2013 15:39    Post subject:
There are no strategies involve in DA1 or 2. They are just tactics. And no I'm not trying to be technical and dwelling on proper terminology. It's just that one thing I really want in DA IS strategies and we didn't get that. Crazy enough, Mass Effect was closer to having strategies than DA.


Last edited by dannofdawn on Tue, 12th Nov 2013 17:05; edited 1 time in total
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ZezoS




Posts: 1937

PostPosted: Mon, 11th Nov 2013 17:06    Post subject:
It's not perfect, but at least the character is not jumping/teleporting to the enemies like some sort of monkey on crack.
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Mister_s




Posts: 19863

PostPosted: Mon, 11th Nov 2013 18:21    Post subject:
I can't believe they created a great basis for combat with DA1 and just let it die. Fuckers.
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ixigia
[Moderator] Consigliere



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Location: Italy
PostPosted: Tue, 12th Nov 2013 01:38    Post subject:
The streamlined hack 'n slashy couch-friendly combat system that Biowere are adopting here wouldn't even be that bad on paper if there was enough variety and the AI didn't suck so much (and it does, a lot, in the video sadly). The environments look pretty generic too -again- despite the fancy Frosty bite...and I don't even want to imagine the writing Razz
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Ishkur123




Posts: 2850

PostPosted: Tue, 12th Nov 2013 01:59    Post subject:
I've pretty much given up the hope that they would ever make another DA:O, but ffs, do at least a good story and believable gameworld. Jesus, that fucking city in DA2 with its 3 different arealayouts for 90% of the quests.
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dannofdawn




Posts: 2227

PostPosted: Tue, 12th Nov 2013 17:12    Post subject:
You just can't expect a good series of games from EA. The BioEA had 2 very strong original IP, and a Star Wars license game up and coming then. And they fucked it up. Say what you want about Blizzard, but they have never been dumb enough to release their sequels as a quick cash grab like what EA did with DA2. I just cannot understand why they decided to make DA2 that way. There are so many potential in those 3 games and Mass Effect is the only one that was good enough.

Ultimately I don't care that they went with action over the top gameplay, had the game been good. For me, it wasn't the combat that grabbed me in DAO. But for god's sake make a proper game.
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