Batman: Arkham Origins
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Newty182




Posts: 10805
Location: UK
PostPosted: Sun, 27th Oct 2013 18:57    Post subject:
madness wrote:
What's the deal with the ingame Dark Knight challenges? For example the one about using sonic batarang to lure an enemy into a takedown. Did that many times now, still not unlocked.

That wouldn't unlock for me either

rubim wrote:
How the fuck do you do a Hanging Ledge Takedown?


When you use the grapple gun to go to a ledge hold the button instead of pressing it, then takedown an enemy. Either that or on one of the statue things press the button to hang below it.


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rubim




Posts: 221

PostPosted: Sun, 27th Oct 2013 19:05    Post subject:
Newty182 wrote:
madness wrote:
What's the deal with the ingame Dark Knight challenges? For example the one about using sonic batarang to lure an enemy into a takedown. Did that many times now, still not unlocked.

That wouldn't unlock for me either.

rubim wrote:
How the fuck do you do a Hanging Ledge Takedown?


When you use the grapple gun to go to a ledge hold the button instead of pressing it, then takedown an enemy. Either that or on one of the statue things press the button to hang below it.

A tip: Go to the Training room, it's almost 100% guarantee.

Anyway, the grapple knockdown its impossible on predator maps.

Statue things its Reverse Takedown.
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Newty182




Posts: 10805
Location: UK
PostPosted: Sun, 27th Oct 2013 19:13    Post subject:
Oh OK. "Okay, I managed to do as you guys suggested and it worked. All you have to do is stand near a ledge above them to make it work and you get the prompt." Smile


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Sandro742...




Posts: 214
Location: CZ
PostPosted: Sun, 27th Oct 2013 19:54    Post subject:
holy shit, that first fight with Deathstroke... awesome Very Happy, tho so far he is kicking my ass Very Happy
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4treyu




Posts: 23125

PostPosted: Sun, 27th Oct 2013 19:59    Post subject:
Sandro742... wrote:
holy shit, that first fight with Deathstroke... awesome Very Happy, tho so far he is kicking my ass Very Happy


I'm really proud to say that I beat him first try (with only one health bar left for the last minute or so), Hard difficulty. I'm normally not that good in fighting games Very Happy
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Rean




Posts: 60

PostPosted: Sun, 27th Oct 2013 20:18    Post subject:
i wasnt following the game lately, are all the issues with being stuck and unable to advance fixed? is it possible to finish the game?
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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Sun, 27th Oct 2013 20:53    Post subject:
Newty182 wrote:
madness wrote:
What's the deal with the ingame Dark Knight challenges? For example the one about using sonic batarang to lure an enemy into a takedown. Did that many times now, still not unlocked.

That wouldn't unlock for me either

You need to do 3 of them. Batarang somewhere and use any straight takedown: corner, hanging, ledge, silent - they all count towards the challenge Smile
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rubim




Posts: 221

PostPosted: Sun, 27th Oct 2013 20:56    Post subject:
Newty182 wrote:
Oh OK. "Okay, I managed to do as you guys suggested and it worked. All you have to do is stand near a ledge above them to make it work and you get the prompt." Smile


No success, unless...

I can't do in the training on batcave.

Finish the game with 55%, wtf...

Did everything possible, minus 5 challenges even that hidden mini quest about the architect.
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KillerCrocker




Posts: 20503

PostPosted: Sun, 27th Oct 2013 21:53    Post subject:
so all in all, how is that game compared to aa and ac ?
ac was kinda boring


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fable2




Posts: 6054

PostPosted: Sun, 27th Oct 2013 21:58    Post subject:
KillerCrocker wrote:
so all in all, how is that game compared to aa and ac ?
ac was kinda boring


it's pretty much AC in a new skin, story is good though from what i played of it.
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Sun, 27th Oct 2013 22:34    Post subject:
fable2 wrote:
KillerCrocker wrote:
so all in all, how is that game compared to aa and ac ?
ac was kinda boring


it's pretty much AC in a new skin, story is good though from what i played of it.

reskinned AC is good enough for me , bu will wait until thy patch it a bit
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stemot




Posts: 1886

PostPosted: Sun, 27th Oct 2013 23:24    Post subject:
I found the story far better than both AA and AC. Also the first Arkham game to actually do Bane justice. Also, I know I'm gonna get hate for this but I thought Ezio was a better Batman than Conroy. Just found his Batman a lot more passionate. I'm hoping the glitches get patched out because this is easily on par with the other games in other respects.
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FireMaster




Posts: 13482
Location: I do not belong
PostPosted: Mon, 28th Oct 2013 00:46    Post subject:
All I gotta say is damn this game looks good.
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rubim




Posts: 221

PostPosted: Mon, 28th Oct 2013 00:50    Post subject:
stemot wrote:
I found the story far better than both AA and AC. Also the first Arkham game to actually do Bane justice. Also, I know I'm gonna get hate for this but I thought Ezio was a better Batman than Conroy. Just found his Batman a lot more passionate. I'm hoping the glitches get patched out because this is easily on par with the other games in other respects.


The Story is WAY better than AA and AC.

About the DUB, since o dont enjoy that EZIO feeling, i used the Brazilian DUB witch was made by the same actors that did the movie dub. (Not a big fan trough).
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The_Zeel




Posts: 14922

PostPosted: Mon, 28th Oct 2013 01:37    Post subject:
the story is the only thing thats better, the mechanics, gameplay, pacing and especially the level design dont compare to arkham asylum (city maybe, but i wasnt a big fan of that game).
i finished the game only a few days ago and the levels are like a blur in my head, it all looked the same and had zero creativity.
at the same time i can clearly remember plenty levels of asylum, a game i last played more than 3 years ago.
this is where its quickly apparent that the game was copypasted by some 3rd grade developer and not rocksteady.

i really hope in the next batman game that rocksteady is maybe already working on, they do away with shitty open-world padding and go back to the level design of asylum.
i seriously dont need an 8 hour campaign padded to 30 hours through an unimaginative open world.
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stemot




Posts: 1886

PostPosted: Mon, 28th Oct 2013 06:56    Post subject:
The_Zeel wrote:
the story is the only thing thats better, the mechanics, gameplay, pacing and especially the level design dont compare to arkham asylum (city maybe, but i wasnt a big fan of that game).
i finished the game only a few days ago and the levels are like a blur in my head, it all looked the same and had zero creativity.
at the same time i can clearly remember plenty levels of asylum, a game i last played more than 3 years ago.
this is where its quickly apparent that the game was copypasted by some 3rd grade developer and not rocksteady.

i really hope in the next batman game that rocksteady is maybe already working on, they do away with shitty open-world padding and go back to the level design of asylum.
i seriously dont need an 8 hour campaign padded to 30 hours through an unimaginative open world.


I used to think the same way as you, that AA was better than City. Then I replayed it last week and found it lacking in nearly ever aspect to AC. The combat in AA doesn't flow nearly as well as it does in AC (AC's combat is still better than AO's for some reason) and the whole back tracking thing in AA becomes much more problematic when it's such a small linear path back to where you need to be. The story in AA is also where the game fails quite terribly, with a load of poor boss fights with the same titan fueled monsters again and again. Even the the boss encounters that should do something different are given the same treatment. Bane is the same simple titan monster fight as well as the final battle with the joker just being completely poorly written.

For me AO is better than AA but doesn't quite live up to AC but demolishes it in the story.
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4treyu




Posts: 23125

PostPosted: Mon, 28th Oct 2013 07:15    Post subject:
Well, it's only fair to disassemble a game in its components and qualify them separately. So, basically, Asylum wins in level design and art, City and Origins are superior in gameplay, and Origins got the best story. Taking that into account it would be subjective to say which is better and that would depend on what everyone prefers in a game (story vs gameplay vs art/graphics).
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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Mon, 28th Oct 2013 09:35    Post subject:
Gameplay wise, AC and AO are far superior to AA. Not just because of the fact that you have a ton more gadgets, it's the combat flow. AO in that regard is a step up from AC again, the martial arts fights are a large part of that.

I also have to disagree about the design. The way the northern part of the city looks compared to how it did in AC is a remarkable transformation - I keep moving around there going "oh right, this is that place in AC". I suspect Rocksteady still had a hand in that one. The interiors are of mixed quality; some are still there and are fine, while some of the new ones are indeed very weak (dat ship Facepalm). The southern part is not as impressive though. Travelling between the two is also a right pain in the ass.

What The_Zeel says about mechanics and gameplay I don't understand either; the mechanics are improved compared to AA (as they were in AC) and the basic gameplay has remained the same across all three. I don't like the Riddler shit in this one a lot though. Much less interesting, because there's no *actual* riddles (or maybe I'm not there yet if they are yet to come).


Overall I don't think it's as good as AC, simply because the city itself does feel more lifeless despite the fact that the northern part looks amazing.

However, that said: it still wipes the floor with many games out there. It still is a fantastic game, even if that is mostly due to the just flawless combat system.
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4treyu




Posts: 23125

PostPosted: Mon, 28th Oct 2013 09:40    Post subject:
I have to agree with everything you said in your post. And I can confirm that even though I'm not even halfway into the game, it's already my GOTY 2013 Smile
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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Mon, 28th Oct 2013 09:43    Post subject:
I very rarely have "a" GOTY Razz

It's definitely one of them, as the previous two games were.
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remyleblau
Banned



Posts: 2039
Location: Poland
PostPosted: Mon, 28th Oct 2013 09:44    Post subject:
Btw you can easily change language in steam_api.ini (subtitles only), dunno what languages are supported but you can expect the usual steam stuff
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MOHWGOTY2012
Banned



Posts: 48

PostPosted: Mon, 28th Oct 2013 10:57    Post subject:
How to achieve level 3 in the batman system or whatever it is called ?

Only way is by doing ranked challenges ?
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rubim




Posts: 221

PostPosted: Mon, 28th Oct 2013 11:56    Post subject:
MOHWGOTY2012 wrote:
How to achieve level 3 in the batman system or whatever it is called ?

Only way is by doing ranked challenges ?


Depends.

On witch category?
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swebarb




Posts: 2154
Location: Vikingland
PostPosted: Mon, 28th Oct 2013 12:23    Post subject:
can this game be completed what about that comm tower bug and the ventholes u cant exit from later on ?
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nightfox




Posts: 601

PostPosted: Mon, 28th Oct 2013 12:36    Post subject:
swebarb wrote:
can this game be completed what about that comm tower bug and the ventholes u cant exit from later on ?

it can be , the tower doesnt reflect on the story its just a view point like in AC
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rubim




Posts: 221

PostPosted: Mon, 28th Oct 2013 12:40    Post subject:
swebarb wrote:
can this game be completed what about that comm tower bug and the ventholes u cant exit from later on ?


There is no story on doing the enigma things Sad.

Only a small tribute to the other games.

Wel lin New Game+ you dont need to do the enigma thing.

There's one thing that im missing, on the previous game if you walk in combat when there was only on guy alive batman batman would do the standard walk animation witch was pretty badass, casually walking to the last guy and counter his last hit.
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xGAME007




Posts: 2134
Location: Croatia
PostPosted: Mon, 28th Oct 2013 13:30    Post subject:
Dont know if its been posted or not, anyway Very Happy


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blackeyedboy




Posts: 10100
Location: Transylvania
PostPosted: Mon, 28th Oct 2013 14:30    Post subject:
Hahaha, that was funny. Very Happy


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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Mon, 28th Oct 2013 14:33    Post subject:
WHERE IS IT?!?!?!?! Rage


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Newty182




Posts: 10805
Location: UK
PostPosted: Mon, 28th Oct 2013 14:34    Post subject:
Laughing Laughing


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