[PS5] [XBOXSEXS] [LASTGENCRAP] Grand Theft Auto V [R]
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KillerCrocker




Posts: 20503

PostPosted: Wed, 18th Sep 2013 10:07    Post subject:
Not true


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Ic3man_SLO




Posts: 448

PostPosted: Wed, 18th Sep 2013 10:17    Post subject:
The second part i presume, right ? Very Happy

The dungeon that contains a Jet pack, bellow the Mount Chiliad has to be true right..that would be really awesome Very Happy
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grapper




Posts: 877
Location: Nuked
PostPosted: Wed, 18th Sep 2013 10:33    Post subject:
Did a little more research regarding the front/back USB port. Read here where Major Nelson recommended using the back USB port for"The reason being, the USB port on the back is on a dedicated bus which doesn't share bandwidth with anything else on the system. The ones on the front are shared on a bus with other items.".

http://gaming.stackexchange.com/questions/10970/what-is-the-difference-between-the-usb-ports-on-the-front-back-of-the-xbox-360

Anyway, getting a little OT now and not sure if above is true or if the good major is the right man to sepak. Killercrocker still has to back up his claim though. Plugging it in back does seem to result in less popup for me, but might be due to me imagining things. Game runs well now though, but people saying there are no popins at all are either blind, playing on 17 inch screens, lying or play on boxes more powerful than mine. Laughing

Here is a screenshot I took in a similar place as Digital foundry. On par or worse than PS3 version - you be the judge. Better than DF xbox shot though or what do you think? PS3 still looks sharper. Caravan still looks atrocious regardless of version. Wink



Full img on link below.
http://oi43.tinypic.com/ornl9c.jpg

DF direct links for reference
xbox 360: http://cfa.eurogamer.net/2013/articles//a/1/6/1/6/3/1/6/360_110.bmp.jpg
PS3: http://cfa.eurogamer.net/2013/articles//a/1/6/1/6/3/1/6/PS3_110.bmp.jpg


Last edited by grapper on Wed, 18th Sep 2013 10:53; edited 2 times in total
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The_Zeel




Posts: 14922

PostPosted: Wed, 18th Sep 2013 10:49    Post subject:
only the ground texture is a bit more blurry in the 360 version, the other textures are the same, in fact i remember someone posting comparisons of wall textures and posters where the 360 version was the sharper one.
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monk3ybusin3ss




Posts: 11155

PostPosted: Wed, 18th Sep 2013 10:49    Post subject:
monk3ybusin3ss wrote:
Where do you find a Scuba Suit?
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Neon
VIP Member



Posts: 18935
Location: Poland
PostPosted: Wed, 18th Sep 2013 11:12    Post subject:
monk3ybusin3ss wrote:
monk3ybusin3ss wrote:
Where do you find a Scuba Suit?




When you buy the pier with the radioactive stuff (it costs 250,000 IIRC) you get a submarine, if you exit the submarine while you're underwater you get a scuba suit.


Then a stranger mission appears on the pier and you get a boat that if you exit while swimming you get a scuba suit as well, but I'm not sure if it stays there if you collect all the stuff she tells you to collect, will have to check it out since I completed her mission
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me7




Posts: 3942

PostPosted: Wed, 18th Sep 2013 11:23    Post subject:
grapper wrote:
Did a little more research regarding the front/back USB port. Read here where Major Nelson recommended using the back USB port for"The reason being, the USB port on the back is on a dedicated bus which doesn't share bandwidth with anything else on the system. The ones on the front are shared on a bus with other items.".

http://gaming.stackexchange.com/questions/10970/what-is-the-difference-between-the-usb-ports-on-the-front-back-of-the-xbox-360

Anyway, getting a little OT now and not sure if above is true or if the good major is the right man to sepak. Killercrocker still has to back up his claim though. Plugging it in back does seem to result in less popup for me, but might be due to me imagining things. Game runs well now though, but people saying there are no popins at all are either blind, playing on 17 inch screens, lying or play on boxes more powerful than mine. Laughing

Here is a screenshot I took in a similar place as Digital foundry. On par or worse than PS3 version - you be the judge. Better than DF xbox shot though or what do you think? PS3 still looks sharper. Caravan still looks atrocious regardless of version. Wink



Full img on link below.
http://oi43.tinypic.com/ornl9c.jpg

DF direct links for reference
xbox 360: http://cfa.eurogamer.net/2013/articles//a/1/6/1/6/3/1/6/360_110.bmp.jpg
PS3: http://cfa.eurogamer.net/2013/articles//a/1/6/1/6/3/1/6/PS3_110.bmp.jpg


You made your shoot from a different angle. The angle used by DF is meant to show the lack of AF on the X360 version, such issues only happen on extreme angles.
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monk3ybusin3ss




Posts: 11155

PostPosted: Wed, 18th Sep 2013 11:33    Post subject:
Neon wrote:
monk3ybusin3ss wrote:
monk3ybusin3ss wrote:
Where do you find a Scuba Suit?




When you buy the pier with the radioactive stuff (it costs 250,000 IIRC) you get a submarine, if you exit the submarine while you're underwater you get a scuba suit.


Then a stranger mission appears on the pier and you get a boat that if you exit while swimming you get a scuba suit as well, but I'm not sure if it stays there if you collect all the stuff she tells you to collect, will have to check it out since I completed her mission


Thanks. How far into the game is that, or can you buy the pier right away?
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cobALT




Posts: 2340
Location: In a world created by fascist and used by cowards to manipulate
PostPosted: Wed, 18th Sep 2013 11:35    Post subject:
me7 wrote:
grapper wrote:
Did a little more research regarding the front/back USB port. Read here where Major Nelson recommended using the back USB port for"The reason being, the USB port on the back is on a dedicated bus which doesn't share bandwidth with anything else on the system. The ones on the front are shared on a bus with other items.".

http://gaming.stackexchange.com/questions/10970/what-is-the-difference-between-the-usb-ports-on-the-front-back-of-the-xbox-360

Anyway, getting a little OT now and not sure if above is true or if the good major is the right man to sepak. Killercrocker still has to back up his claim though. Plugging it in back does seem to result in less popup for me, but might be due to me imagining things. Game runs well now though, but people saying there are no popins at all are either blind, playing on 17 inch screens, lying or play on boxes more powerful than mine. Laughing

Here is a screenshot I took in a similar place as Digital foundry. On par or worse than PS3 version - you be the judge. Better than DF xbox shot though or what do you think? PS3 still looks sharper. Caravan still looks atrocious regardless of version. Wink



Full img on link below.
http://oi43.tinypic.com/ornl9c.jpg

DF direct links for reference
xbox 360: http://cfa.eurogamer.net/2013/articles//a/1/6/1/6/3/1/6/360_110.bmp.jpg
PS3: http://cfa.eurogamer.net/2013/articles//a/1/6/1/6/3/1/6/PS3_110.bmp.jpg


You made your shoot from a different angle. The angle used by DF is meant to show the lack of AF on the X360 version, such issues only happen on extreme angles.


Yep. I replayed that O'Neill brothers mission, and that cinematic angle makes the ground textures look like shit. You never play from that extreme angle, witch why it doesn't register in your mind that the game looks like that.


Edit:



Aliens in the ice. Very Happy


[img:91f1fb12c3 ]http://i.imgur.com/fTzqMvq.gif[/img]
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grapper




Posts: 877
Location: Nuked
PostPosted: Wed, 18th Sep 2013 11:43    Post subject:
me7 wrote:


You made your shoot from a different angle. The angle used by DF is meant to show the lack of AF on the X360 version, such issues only happen on extreme angles.

Yeah you are right, different angle but couldnt be bothered to go back again Smile. Hopefully AF can be improved in patches but doubt it.
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Breezer_




Posts: 10826
Location: Finland
PostPosted: Wed, 18th Sep 2013 12:03    Post subject:
grapper wrote:
me7 wrote:


You made your shoot from a different angle. The angle used by DF is meant to show the lack of AF on the X360 version, such issues only happen on extreme angles.

Yeah you are right, different angle but couldnt be bothered to go back again Smile. Hopefully AF can be improved in patches but doubt it.


Graphical improvements in patches in already most demanding console title ever, yeah right Smile If you want improvements, better just wait PC version or PS4/Xbone.
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cobALT




Posts: 2340
Location: In a world created by fascist and used by cowards to manipulate
PostPosted: Wed, 18th Sep 2013 12:30    Post subject:
Breezer_ wrote:
grapper wrote:
me7 wrote:


You made your shoot from a different angle. The angle used by DF is meant to show the lack of AF on the X360 version, such issues only happen on extreme angles.

Yeah you are right, different angle but couldnt be bothered to go back again Smile. Hopefully AF can be improved in patches but doubt it.


Graphical improvements in patches in already most demanding console title ever, yeah right Smile If you want improvements, better just wait PC version or PS4/Xbone.




From what people are saying, it's a bug or it's a problem that should be easily fixed with a patch/TU. No one is asking R* to patch the game so it will run in 1080p on x360/ps3.


[img:91f1fb12c3 ]http://i.imgur.com/fTzqMvq.gif[/img]
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Ic3man_SLO




Posts: 448

PostPosted: Wed, 18th Sep 2013 12:36    Post subject:
grapper wrote:
me7 wrote:


You made your shoot from a different angle. The angle used by DF is meant to show the lack of AF on the X360 version, such issues only happen on extreme angles.

Yeah you are right, different angle but couldnt be bothered to go back again Smile. Hopefully AF can be improved in patches but doubt it.


Are R* even aware of the problem ?
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 18th Sep 2013 12:58    Post subject:
The "Collector's Edition" DLC PKG is out on PS3Repack for those of us playing GTAV on CFW. It's for the DUPLEX BLES version and comes with either a RAP (for ReActPSN) or a cracked fix. Oh and a question about the Paparazzi "Beverly";

 Spoiler:
 
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harry_theone




Posts: 11230
Location: The Land of Thread Reports
PostPosted: Wed, 18th Sep 2013 13:09    Post subject:
sabin1981 wrote:

 Spoiler:
 


I've played it yesterday:

 Spoiler:
 
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Wed, 18th Sep 2013 13:10    Post subject:
Just installed the collectors edition myself, stunt flight missions where the most interesting imo Smile
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 18th Sep 2013 13:11    Post subject:
Ah! That'll get me my motherfuckin' money! Thanks Harry

~edit~

 Spoiler:
 


Last edited by sabin1981 on Wed, 18th Sep 2013 13:13; edited 1 time in total
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Wed, 18th Sep 2013 13:12    Post subject:
sabin1981 wrote:
The "Collector's Edition" DLC PKG is out on PS3Repack for those of us playing GTAV on CFW. It's for the DUPLEX BLES version and comes with either a RAP (for ReActPSN) or a cracked fix. Oh and a question about the Paparazzi "Beverly";

 Spoiler:
 
 Spoiler:
 
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The_Zeel




Posts: 14922

PostPosted: Wed, 18th Sep 2013 13:12    Post subject:
i love how the reality tv people started recording it once i punched him the first time, it felt like bumfights. Laughing
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 18th Sep 2013 13:17    Post subject:
The_Zeel wrote:
i love how the reality tv people started recording it once i punched him the first time, it felt like bumfights. Laughing


Haha, yep! That's what happened to me too, got $2000 out of it Smile
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skideg




Posts: 16

PostPosted: Wed, 18th Sep 2013 13:24    Post subject:
About that Beverly mission...

 Spoiler:
 
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 18th Sep 2013 13:25    Post subject:
Grenade? Rocket launcher? Very Happy
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The_Zeel




Posts: 14922

PostPosted: Wed, 18th Sep 2013 13:30    Post subject:
throw sticky and activate it before it lands.
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Wed, 18th Sep 2013 13:32    Post subject:
The_Zeel wrote:
throw sticky and activate it before it lands.
+1
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skideg




Posts: 16

PostPosted: Wed, 18th Sep 2013 13:49    Post subject:
sabin1981 wrote:
Grenade? Rocket launcher? Very Happy

They run away too fast, when I'm throwing grenades, lol. So I end up killing just 1 or 2 of them.

The_Zeel wrote:
throw sticky and activate it before it lands.

I'll try.
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Wed, 18th Sep 2013 13:51    Post subject:


Very Happy
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matecro007




Posts: 77

PostPosted: Wed, 18th Sep 2013 13:59    Post subject:
Anyone know the concept of market stocks? Which to buy?

What market stocks are always rising? Mine are ProLaps and Redwood cigarettes.

And a tip for others finishing a game:

 Spoiler:
 
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LeoNatan
☢ NFOHump Despot ☢



Posts: 73238
Location: Ramat HaSharon, Israel 🇮🇱
PostPosted: Wed, 18th Sep 2013 14:42    Post subject:
cobALT wrote:
Breezer_ wrote:
grapper wrote:

Yeah you are right, different angle but couldnt be bothered to go back again Smile. Hopefully AF can be improved in patches but doubt it.


Graphical improvements in patches in already most demanding console title ever, yeah right Smile If you want improvements, better just wait PC version or PS4/Xbone.




From what people are saying, it's a bug or it's a problem that should be easily fixed with a patch/TU. No one is asking R* to patch the game so it will run in 1080p on x360/ps3.

I read that people are saying PS3 version should be 60fps but they fucked up the VSync and by oops made it 20. Maybe they'll fix it with a patch? Everything Went Better Than Expected
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Wed, 18th Sep 2013 14:47    Post subject:
LeoNatan wrote:

I read that people are saying PS3 version should be 60fps but they fucked up the VSync and by oops made it 20. Maybe they'll fix it with a patch? Everything Went Better Than Expected

Well, you can always hope, but it doesn't seem realistic. I think both the 360 and the ps3 is on its limit with this game.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 18th Sep 2013 14:49    Post subject:
LeoNatan wrote:
I read that people are saying PS3 version should be 60fps but they fucked up the VSync and by oops made it 20. Maybe they'll fix it with a patch? Everything Went Better Than Expected


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