SUPERHOT is an FPS game where time moves only when you move. The innovative time control mechanics create gameplay never seen before. TAKE YOUR TIME! Get rid of aggressive enemies with grace, style and the intense satisfaction. Watch them fall while you're dancing in a hail of bullets. With limited ammunition and unforgiving foes every level of SUPERHOT becomes a deadly puzzle.
Short and intense action scenes. Dodging bullets. Taking down armed enemies with your bare hands. That’s the essence of SUPER. HOT. SUPER. HOT.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
Enjoyed it. Played it a few days ago. I imagine it could be frustrating over time in a big game but as a concept its pretty cool. Keep levels short and also the touch of flavor of story at the end could make it very fun to play.
8 out of 10 dentists prefer zipfero to competing brands(fraich3 and Mutantius)!
the original jam game was one of the best gamejam games i've played
i gladly backed the project just for doing that
there's a lot of potential, if they realize it.
those thinking of this like an fps - give it a try
it's much more a puzzle game than an fps
game seems interesting,
but ugh, these kotaku headlines, fuck them...
superhot - braid with guns (kotaku)
super mario 64 - half life without guns (kotaku)
international track and field - football without ball (kotaku)
bioshock - system shock without system, only bio (kotaku)
Is it me...Or even when the player's standing without moving,the crystals/bullets are STILL MOVING?..Wasn't it supposed to be "If you don't move, time stops" ?
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Is it me...Or even when the player's standing without moving,the crystals/bullets are STILL MOVING?..Wasn't it supposed to be "If you don't move, time stops" ?
Is it me...Or even when the player's standing without moving,the crystals/bullets are STILL MOVING?..Wasn't it supposed to be "If you don't move, time stops" ?
"Moving" also means eyes/head, so if you move the mouse then time passes ... slowly, yes, but it does pass.
sar·casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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