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JBeckman
VIP Member
Posts: 34974
Location: Sweden
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Posted: Sat, 31st Aug 2013 14:55 Post subject: |
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is it me of they could use AMERICAN FUCK YEAH soong as the theme and this game would still sell 
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Posted: Sat, 31st Aug 2013 17:18 Post subject: |
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I have been playing this lately, and i have to say this is a major improvement from Double Agent and Conviction, great stealth game.
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Posted: Sat, 31st Aug 2013 19:16 Post subject: |
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Sohei wrote: | I have been playing this lately, and i have to say this is a major improvement from Double Agent and Conviction, great stealth game. |
I agree, great game. I've been playing stealth + perfectionist and it is quite challenging and sometimes frustrating without saves but still remains fun. The only thing I found to be lacking is facial expressions, Sam's eyes are fucked up.
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Sat, 31st Aug 2013 20:48 Post subject: |
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JBeckman wrote: | As a temporary issue (alt-tab works here though.) you could try borderless windowed mode.  |
No, because that would mean playing at 2560x1440, which is not smooth enough on a single 680. All the troubles start because I am not playing on a native resolution.
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JBeckman
VIP Member
Posts: 34974
Location: Sweden
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Sat, 31st Aug 2013 21:25 Post subject: |
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The problem is it starts most of the time in windowed (despite being set as full in the settings), and two out of three times it crashes when alt-entering or going in settings and setting to full screen. When it does start in full screen, it has a fucked up input region and the mouse can only move about 2/3 of the screen vertically and requires changing resolution to work properly. 
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JBeckman
VIP Member
Posts: 34974
Location: Sweden
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Posted: Sun, 1st Sep 2013 02:18 Post subject: |
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Finished this earlier. I was a bit surprised about how good it was considering I really didn't like Conviction.
Ryzen 5 5600, ASUS ROG STRIX B550-F GAMING WIFI II, Corsair Vengeance RGB RT 32GB 3600MHz C16, MSI RTX 5070 Ti Ventus 3X OC , Corsair RMx Series RM750x. AOC AGON AG324UX - 4K 144Hz 1ms
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tw1st
Posts: 6112
Location: New Jersey
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Posted: Sun, 1st Sep 2013 13:26 Post subject: |
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Can I still do the character missions after finishing the story?
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Neon
VIP Member
Posts: 18934
Location: Poland
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Posted: Sun, 1st Sep 2013 13:46 Post subject: |
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Posted: Sun, 1st Sep 2013 14:04 Post subject: |
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the game freezes for me at a specific moment in the cinematic before the mission in latin america, anyone else?
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Posted: Sun, 1st Sep 2013 15:44 Post subject: |
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Just finished the campaign
Spoiler: | Is the after credits supposed to finish after hugging vic or did i accidentally press something? |
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HIz
Posts: 2187
Location: Wrong_Timeline
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Posted: Sun, 1st Sep 2013 16:31 Post subject: |
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stemot wrote: |
Just finished the campaign
Spoiler: | Is the after credits supposed to finish after hugging vic or did i accidentally press something? |
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that's how's supposed be Spoiler: | to be continued i guess |
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Posted: Sun, 1st Sep 2013 16:56 Post subject: |
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HIz wrote: | stemot wrote: |
Just finished the campaign
Spoiler: | Is the after credits supposed to finish after hugging vic or did i accidentally press something? |
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that's how's supposed be Spoiler: | to be continued i guess |
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Ah right, the whole thing was a bit anticlimactic tbh.
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Posted: Sun, 1st Sep 2013 20:29 Post subject: |
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I'm done, it was very enjoyable. It looked and ran good, the level design and AI was pretty good, I liked the stealth and they had a nice mixture of stealth and action. The game did get more action oriented with each level though. That bummed me out a bit. This new Sam was beginning to work on my nerves, such a boring character. The story was also quite bland, I really wasn't interested anymore in the end. The end itself was crap, that's all I can say about it. So basically I went from a 8.5 to a 7 as the game progressed.
7.5/10, great start, average end. I'd like a sequel please.
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Posted: Tue, 3rd Sep 2013 17:05 Post subject: |
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OK I booted up this game today and I get a lot of invisible models. Even Sam is invisible on most camera angles!
Is there some known fix to it (Radeon 4850)?
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tw1st
Posts: 6112
Location: New Jersey
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demde
Posts: 6536
Location: Lake Karachay
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Posted: Tue, 3rd Sep 2013 17:15 Post subject: |
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Why kll? Knockout or pass away all the way.
AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
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tw1st
Posts: 6112
Location: New Jersey
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Posted: Tue, 3rd Sep 2013 17:57 Post subject: |
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Posted: Tue, 3rd Sep 2013 21:41 Post subject: |
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New update fails on Uplay. CRC Error.
Anyone else downloaded it successfully?
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demde
Posts: 6536
Location: Lake Karachay
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Posted: Tue, 3rd Sep 2013 22:28 Post subject: |
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Patch 1.02 out
Quote: | Tom Clancy's Splinter Cell Blacklist Patch Notes v1.02
August 2013
--------------------------------------------------------------
crash fixes:
- fix for crash on startup on DX11 with certain monitors
- fix memory leak in DX11 constant buffer system
- fix for hang on controller disconnect in loading screens
- fix for hang in customize gear screen
- fix rare crash with host disconnect
- fix crash in loading screen after getting killed in the tunnel
- fix hang in coop after checking computers and disconnecting
- fix crash when equipping tri-rotor in customize gear menu
- fix coop crash in loading screen
- fix popup crash in lobbies
- fix potential audio crash in preload
- fix crash with exclusive skins in co-op
- fix for potential hang after pausing cutscene
- fix frag grenade crash
gameplay:
- fix issues with rogue agent scoring
- fix input for interrogation scenes
- fix co-op interactions with missing prompts
- fix for players reaching out of world location in certain missions
- fix for player getting stuck in kobin back alley
- fix capture the intel objectives when maximum intel is acquired by one team
- fix bad spawns during transitions
- fix getting stuck in door on a specific point on a map
- fix for exploits in SvsM
- fix for spy getting out of map
- fix for merc getting stuck
- fix for intel getting stuck on gun
- fix door replication on a specific map in co-op
- fix some invisible collisions
- fix some crate collisions
- fix for objects falling out of world
- fix getting stuck in corner with crossbow
- fix for spy weapon abuse
- fix for getting stuck in transition area in co-op
- fix for getting stuck in co-op on disconnect
- balance tweaks for frontal attacks
online:
- reduce host migration failures
- fix clients getting stuck in sessions with multiple simultaneous host migrations
- improvements to game migration
- improve speed of getting into game
controls:
- fix controller detection when multiple input devices are connected
- allow gamepad input even if window has no focus
- debounce use key so holding it down doesn't trigger sequence of actions
- fix issue where player can get stuck in sprint mode
graphics:
- fix trirotor explosion
- fix visible scope during cinematics
- support for super widescreen aspect ratios
- fix character rendering on customization screens on high resolution displays
- optimise flash depth stencil buffer allocations
- fix broken tv state
- fix for targets appearing in bind pose
- fix merc animation
- fix issue with unknown resolutions
UI:
- remove duplicated back button in dead drops sub menu
- fix erroneous Joy1/Joy2 button prompts when using keyboard
- fix incorrect message displayed after deploying tri rotor
- fix mouse auto centering when buying items
- fix for hud sometimes missing during mark & execute
- fix with UI getting stuck in customize gear screen whilst upgrading a weapon
- fix controller selection wheel flicker when you don't have focus
- fix mouse clipping issue when lowering resolution below monitor's native resolution
- fix loadout screen missing locks
- fix weapon placement in customize gear screen
- fix preview in coop lobby
- fix view match settings during countdown
- fix gone dark hint display
- fix for leaderboard display corruption
sound:
- fix sound loop for mouse over animations in the SMI
- fix for trirotor sounds in co-op
- fix lost sound on pause menu in coop
- fix for audio during controller reconnection
engine:
- make file save system more robust
- gracefully handle corrupted save game files
- optimise engine to improve performance on older AMD cpus |
AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Tue, 3rd Sep 2013 22:44 Post subject: |
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