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fisk
Posts: 9145
Location: Von Oben
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locke89
Posts: 2812
Location: Poland
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Posted: Tue, 3rd Sep 2013 20:28 Post subject: |
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My celtic empire is slowly getting bigger. Liking it so far, though that hideous UI still bugs me. Also, I have one strange income. In the list it just says Other: 2000 and I have no idea where those 2k come from...
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Posted: Tue, 3rd Sep 2013 20:56 Post subject: |
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Perhaps the graphical/optimization issues are mostly related to Nvidia cards. I am using an older Radeon 5850 and playing it on the Extreme level with pretty good FPS. Also turns are not taking 1+ minutes like others say but only about 30 seconds tops. This might get longer as the game goes on though, I am not sure. Still...not nearly as bad as what I was afraid it would be. It is definitely playable for me.
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Ankh
Posts: 23342
Location: Trelleborg
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Posted: Tue, 3rd Sep 2013 20:59 Post subject: |
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So..about the coop campaing.
Is it possible to divide the troops during combat so 2 players can fight one battle against the ai?
shitloads of new stuff in my pc. Cant keep track of it all.
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Posted: Tue, 3rd Sep 2013 21:06 Post subject: |
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Heh, they removed that topic.
sin317 wrote: |
typical jew comment
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Posted: Tue, 3rd Sep 2013 21:07 Post subject: |
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So with all these issues and huge system requirements, what is CA trying to do? Scare away part of their already thin niche of "customers"? 
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Tue, 3rd Sep 2013 21:16 Post subject: |
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i don't think it happened to him here, but to the idiot who made the post on steam forum, saying he installed a pirated version of the game. And empty disk usually just means its boot sector got erased, probably by a virus.
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Posted: Tue, 3rd Sep 2013 21:34 Post subject: I have left. |
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Posted: Tue, 3rd Sep 2013 22:00 Post subject: |
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Yeah I have to agree. I've been burned way too many times to buy most games at launch. Publishers push the devs to meet deadlines and these days games are never completed before release. The sad thing is people will still throw money at them so they have no incentive to release games the way they used to be - complete.
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Posted: Tue, 3rd Sep 2013 22:08 Post subject: |
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A strategic map without strategy...
I agree with this point completely. There's very little buildings to choose from and they dont do much. Even in Shogun 2 in its simplistic form had somewhat of a strategy.
Basically towards the end of the campaign you do nothing, but move your 3-4 armies around and wait for 2-5 min till its your turn again.
And that is the hardest blow, since they can fix graphical and performance problems with patches, but it still does not fix the lack of depth overall.
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Posted: Tue, 3rd Sep 2013 22:11 Post subject: I have left. |
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Posted: Tue, 3rd Sep 2013 22:12 Post subject: |
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Yay, co-op campaign is broken once again. De-syncs ftw! And I don't think it will ever get fixed since they never fixed it in Shogun2 either.
2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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Posted: Tue, 3rd Sep 2013 22:19 Post subject: |
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Posted: Tue, 3rd Sep 2013 22:32 Post subject: |
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Well, been playing for a while. Mixed thoughts. Generally good. My two year old 485 GTX mobile handles everything with aplomb at 1920 Ultra settings. Slight slow down on some very intense detail scenes but very playable for day one.
Not finding masses of problems, some odd AI behavior certainly, auto battles as some have mentioned aren't always predictable, and I've seen ranks of soldiers suddenly jump forward in an odd way.
My main uncertainty is the sheer level of dense detail in terrain and so on. There is almost too much to take in making real time battles distracting. The campaign map can get very busy, keeping tabs on every thing seems more of a chore than previous games. Maybe I've just got so used to the simpler look of the earlier games. Less detail although not as compelling is easier on the eye. Maybe I'm just turning into an old fart who knows. The color palate is quite muted also. Maybe this is also a problem everything can look like it's merging together with not enough separation.
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Posted: Tue, 3rd Sep 2013 22:38 Post subject: |
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After playing a while, its a typical Total War game. The strategy is still there, TW style, but a bit different. You need to chose what to build and then follow a specific tree, so you can't build everything in a city. So i'd say there's the same depth as previous games.
My 2 main issues are the insane amount of time when ending a turn... I'm just at the beginning, how will this look towards the end!? The other is the washed colors... Everything kinda looks strange...
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Posted: Tue, 3rd Sep 2013 22:41 Post subject: |
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Posted: Tue, 3rd Sep 2013 22:45 Post subject: |
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Moshi
Posts: 346
Location: Slovenia
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Posted: Tue, 3rd Sep 2013 22:56 Post subject: |
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Did you try to change your stance? You can't attack in certain stances.
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