Shadowrun Returns
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The_Zeel




Posts: 14922

PostPosted: Fri, 19th Jul 2013 15:10    Post subject:
inb4 gearbox actually makes hl3, theyve worked on the expansions after all, then it will truly become the next dnf.
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scumuk




Posts: 405

PostPosted: Wed, 24th Jul 2013 13:56    Post subject:
It's says it will unlock in approx 1 day 6 hours in the uk..will it unlock anywhere sooner in the world? ie proxy thing?
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4treyu




Posts: 23129

PostPosted: Wed, 24th Jul 2013 14:42    Post subject:
Apparently not. Universal release.
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shole




Posts: 3363

PostPosted: Thu, 25th Jul 2013 00:01    Post subject:
no bullshit publishers dicking them around with retarded publishing dates
*high five*
i just hope it's good!
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riptide77




Posts: 2114

PostPosted: Thu, 25th Jul 2013 00:09    Post subject:
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 25th Jul 2013 00:11    Post subject:
Now THAT is awesome news! Having both SNES and Megadrive playstyles is great Smile 19 hours to go Smile
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Ishkur123




Posts: 2850

PostPosted: Thu, 25th Jul 2013 00:35    Post subject:
damn, 19?!?! i thought it would unlock at midnight Sad

Is there any word on the initial campaign? Length etc?
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kundvagn




Posts: 150

PostPosted: Thu, 25th Jul 2013 00:37    Post subject:
About 12 hours from what I've heard.
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riptide77




Posts: 2114

PostPosted: Thu, 25th Jul 2013 00:38    Post subject:
It's supposed to last 12 hours. Also the game takes up 2 GB so it won't take too long to download.


-=the wandering pillow stuffer=-
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 25th Jul 2013 00:54    Post subject:
I hope this one turns out good.
Because i think that i read some not so great previews for this?


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 25th Jul 2013 01:04    Post subject:
It's a global unlock time from what I've heard and; http://store.steampowered.com/app/234650/

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locke89




Posts: 2812
Location: Poland
PostPosted: Thu, 25th Jul 2013 01:29    Post subject:
kundvagn wrote:
About 12 hours from what I've heard.


Shieeeet, I thought it will along those lines but still, bit disappointing Sad Oh well, guess it'll be one of those games where it's advisable to play it slow and enjoy every freaking minute of it.
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ixigia
[Moderator] Consigliere



Posts: 65081
Location: Italy
PostPosted: Thu, 25th Jul 2013 01:38    Post subject:
locke89 wrote:
kundvagn wrote:
About 12 hours from what I've heard.


Shieeeet, I thought it will along those lines but still, bit disappointing Sad Oh well, guess it'll be one of those games where it's advisable to play it slow and enjoy every freaking minute of it.

Yep, I wouldn't worry too much about that to be honest. If the world is really living and full of explorable areas, the characters are interesting, and dialogues are good, I can see myself doubling those 12 hours pretty easily. Razz


edit: first review from Euroderps:
Quote:
For those who just want to relive the isometric action of the SNES and Megadrive days, Shadowrun Returns easily delivers. It's not the deepest or most flexible game of its type, but there's a lot to be said for simple ideas realised intuitively. Add in some excellent writing and, judged purely as a standalone game, it's an unambiguous success.

There's more to Shadowrun Returns though. Much more. And it won't be until the community gets its hands on the editor, starts remixing the current material and generating its own, that the game will really begin to blossom. When it does, the patience of the hardcore will be well rewarded.

http://www.eurogamer.net/articles/2013-07-25-shadowrun-returns-review
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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Thu, 25th Jul 2013 02:27    Post subject:
my main concern,considering that the developer's focus has been mainly on the editor as I presume, how does it fare compared to bethesda's editor in terms of potential, capabilities etc.. Of course, bearing in mind that the tool is developed by the indie company...

I'm not even going to dwell upon some dubious moments such as checkpoint-only saving system etc..


Last edited by h0rnyfavn on Thu, 25th Jul 2013 02:30; edited 1 time in total
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 25th Jul 2013 02:29    Post subject:
@ixi

Nice one, thanks!

@Vesdarius

It's a fairly complex editor by the looks of things, but there's no outright scripting so that will limit what can be accomplished, unlike Bethesda's SDKs. This is all trigger based.

~edit~

Eurogamer showed off a screencap of a fairly detailed scene;



(right-click > view/open to see full size)
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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Thu, 25th Jul 2013 02:34    Post subject:
I see.
Would you say it has the same or close to the NWN editor potential?

A number of quite impressive adventure modules were created back then.


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randir14




Posts: 4950

PostPosted: Thu, 25th Jul 2013 02:35    Post subject:
8/10 from Eurogamer is reassuring. Although I was looking forward to the game, in the back of my mind I was worried it was going to suck.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 25th Jul 2013 03:08    Post subject:
Vesdarius wrote:
I see.
Would you say it has the same or close to the NWN editor potential?

A number of quite impressive adventure modules were created back then.


I haven't seen the editor, so I really couldn't tell you. All I know is that there's no scripting at all, it's just trigger and effect. Check out some of Macdougal's videos to see the editor and what it can do;

http://www.youtube.com/user/ColMcDougal?feature=watch
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fade_




Posts: 51

PostPosted: Thu, 25th Jul 2013 06:28    Post subject:
sabin1981 wrote:
Vesdarius wrote:
I see.
Would you say it has the same or close to the NWN editor potential?

A number of quite impressive adventure modules were created back then.


I haven't seen the editor, so I really couldn't tell you. All I know is that there's no scripting at all, it's just trigger and effect. Check out some of Macdougal's videos to see the editor and what it can do;

http://www.youtube.com/user/ColMcDougal?feature=watch


This dude's voice acting is top notch!
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fisk




Posts: 9145
Location: Von Oben
PostPosted: Thu, 25th Jul 2013 07:16    Post subject:
Ugghh... I really can't stand heavy accents.


Yes, yes I'm back.
Somewhat.
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fisk




Posts: 9145
Location: Von Oben
PostPosted: Thu, 25th Jul 2013 09:15    Post subject:
Ten hours... TEN



Yes, yes I'm back.
Somewhat.
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4treyu




Posts: 23129

PostPosted: Thu, 25th Jul 2013 10:47    Post subject:
Well, TotalBiscuit for one is "impressed" cause "they really achieved what they set out to do". We need more feedback from averywhere but so far so good Smile

Just a bit over 8 hours now! So Much Win

EDIT: btw, no preload for us peasant Steam pre-orderers Sad What about you backers? you got some sort of preload?
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Interinactive
VIP Member



Posts: 29448

PostPosted: Thu, 25th Jul 2013 10:55    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 03:13; edited 1 time in total
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lolozaur




Posts: 26310

PostPosted: Thu, 25th Jul 2013 10:59    Post subject:
saw on that video, checkpoints Mind Is Full Of Fuck
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Aquma




Posts: 2805

PostPosted: Thu, 25th Jul 2013 10:59    Post subject:
Judging from the video, game looks pretty good, actually. I love the amount of dialogue and tactical options and I kinda get what they were trying to do here. The constrained nature and checkpoint system (FFS...) are a bit worrisome, but it should be a nice title nonetheless. And that's even if the toolset doesn't exactly take off... if it does it might even be something spectacular.
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4treyu




Posts: 23129

PostPosted: Thu, 25th Jul 2013 11:01    Post subject:
lolozaur wrote:
saw on that video, checkpoints Mind Is Full Of Fuck


I don't really mind that, and if it helps the allegedly excellent narrative, less so.
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Prandur




Posts: 2685

PostPosted: Thu, 25th Jul 2013 11:03    Post subject:
I prefer checkpoints to save-anywhere, so that's a + for me.
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locke89




Posts: 2812
Location: Poland
PostPosted: Thu, 25th Jul 2013 11:37    Post subject:
So, based on the Eurogamer review:

- it's kind of an easy game
- skewed toward good-natured characters
- it's on rails but it quickly becomes unnoticeable
- good enough character development
- rich and engaging story

Thoughts? Smile
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stickman82




Posts: 51

PostPosted: Thu, 25th Jul 2013 11:42    Post subject:
locke89 wrote:
So, based on the Eurogamer review:

- it's kind of an easy game
- skewed toward good-natured characters
- it's on rails but it quickly becomes unnoticeable
- good enough character development
- rich and engaging story

Thoughts? Smile

meh
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pillermann




Posts: 2577

PostPosted: Thu, 25th Jul 2013 11:48    Post subject:
Fuck reviews. My only worry is that it's pretty short (8-13 hours according to RPGCodex), and then you have to scavenge for mods and campaigns that might not even work with the DRM free GOG version so you'd have to pirate the steam release even though you bought the game and... bleh. We'll see I guess.
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