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JBeckman
VIP Member
Posts: 34996
Location: Sweden
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Posted: Wed, 3rd Jul 2013 21:44 Post subject: |
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ok, dl`ing from certain 'russian site', gonna check if it works in ~20min
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Posted: Wed, 3rd Jul 2013 22:07 Post subject: |
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Its same other way, if you have used 16:9 for a long time, 16:10 looks retarded (like streched).
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Posted: Wed, 3rd Jul 2013 22:13 Post subject: |
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you dont have enough GFX memory to run this .. (3GB NVIDIA), probably that damned optimus shit
you're monitors aspect ratio is not supported ( 16:9 )
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73231
Location: Ramat HaSharon, Israel 🇮🇱
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Posted: Wed, 3rd Jul 2013 22:20 Post subject: |
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Tungsten wrote: | you're monitor |
You are a monitor? How does it feel to be so flat? (That's what she said)
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Posted: Wed, 3rd Jul 2013 22:23 Post subject: |
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works ok for me, black bars on 16:10 monitor despite the 1920x1200 in-game resolution
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Posted: Wed, 3rd Jul 2013 22:30 Post subject: |
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btw game runs just fine on old gfx cards
i7 2600k, 8gigs ram, old 4850 = 60 fps, textures max, shadows max, anizox16, without AA, with AA its getting that kinda slow-motion mode, it doesnt even lag - its just slowmotion lol
fxaa tool didnt work, displayed error that game requires direct 9.0 lol, fraps overlay works just fine.
btw scorpion fatality and kitana x-ray work JUST FINE, no bugs/"censorship" whatsoever, everything is displayed nicely.

Last edited by remyleblau on Wed, 3rd Jul 2013 22:44; edited 1 time in total
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demde
Posts: 6538
Location: Lake Karachay
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Posted: Wed, 3rd Jul 2013 22:42 Post subject: |
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Wonder why german and italian localization files are with separate manifest files. All others come at once, but these two are separate and not downloaded with main game (they are few KB only) Probably because its restricted in Germany for DE ,but why italian?
AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
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Posted: Wed, 3rd Jul 2013 23:11 Post subject: |
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cutscenes in storymode work fine as well, tho they lack quality, definitely not fullhd (i would doubt they`re even 720p) and audio during those scenes is compressed as fuck (tho on normal speakers its good enough, on headphones it does suck)
as i expected kb controls work fine, tho menus are little inconsistent - for example pressing esc doesnt always bring you back to the previous/pause screen but whatever, gameplay itself works flawlessly.
overall its a pretty decent port, could be expected that they wont remake cutscenes to the full hd resolution, but optimization/performance is great, textures look definitely sharper than console version (tho again it would not make a big difference when played on good tv screen from 2-3 meters)
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konkol84
Posts: 3679
Location: Po(o)land
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Posted: Wed, 3rd Jul 2013 23:34 Post subject: |
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Mortal_Kombat_Komplete_Edition-FLT
Ryzen 7600x/5600x/3600 | 5070TI/3080/3070Ti | 32GB RAM | LG 55OLEDC9/42OLEDC2 |
Oculus Quest 2 | Steam Deck
\[T]/
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xExtreme
Posts: 5810
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
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Posted: Wed, 3rd Jul 2013 23:39 Post subject: |
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StEFaN7
Posts: 5894
Location: them swamps
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Posted: Wed, 3rd Jul 2013 23:40 Post subject: |
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does it have lan or something ? will it work with green luma or tunngle ?
I can see your soul at the edges of your eyes..
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Neon
VIP Member
Posts: 18935
Location: Poland
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Posted: Thu, 4th Jul 2013 00:02 Post subject: |
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Nice..
2600k, GigaByte R9 290x, 8 gis of ram on Windows 7 X64
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Pey
Posts: 5597
Location: Argentina
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Neon
VIP Member
Posts: 18935
Location: Poland
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Posted: Thu, 4th Jul 2013 00:18 Post subject: |
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i`m using simillar binds to mk4, it just kinda emulates button placement on gamepads:
arrows for movement + 2 first rows, Q W E R and A S D F, for basic fighting you only use 4 buttons, and those 4 on the sides are binded to additional stuff:
W E - fists
S D - kicks (or otherwise, kicks on the top and punches at the bottom)
rest on the sides of those main 4 buttons are just L1-2, R1-2, just like on gamepad
Q R - R1 L1
A F - R2 L2
R for blocking (closer, frequently used) , Q for flip stance (not much used) = this way you can easily make xray moves by pressing button on both sides of your 'main' combat buttons, so Q and R makes x-ray, also any special + r makes enhanced, quite easy.
A and F - R2 and L2 = tag and throw
thats the general idea, you place movement on arrow keys and emulate button position on the gamepad with other keys. few rounds and anyone can find suitable bindings for himself. i`ve played shitton of hours in mk4 and other fighting games so it doesnt really bother me, as long as game doesnt use 360degree movements on arrows to pull of some specials.
back/accept buttons seem to be unbindable - G and J by default, little bit annoying but whatever, you can always get any gamepad that looks like ps2-3 one.
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Posted: Thu, 4th Jul 2013 00:27 Post subject: |
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LOL, get a damn controller the way these games are meant to be played. You pc guys pirate all your games you should at least be able to afford a gamepad.
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Neon
VIP Member
Posts: 18935
Location: Poland
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Posted: Thu, 4th Jul 2013 00:30 Post subject: |
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copecowboy wrote: | LOL, get a damn controller the way these games are meant to be played. You pc guys pirate all your games you should at least be able to afford a gamepad. |
Actually I bought MK and I do own the gamepad, but I prefer fighting games on the keyboard, so kindly fuck off, troll.
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Posted: Thu, 4th Jul 2013 00:31 Post subject: |
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StEFaN7 wrote: | does it have lan or something ? will it work with green luma or tunngle ? |
check a certain ruski site, seems to have online fix already.
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