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Posted: Wed, 26th Jun 2013 23:19 Post subject: |
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Hurrr tardmerlot's DLC was very boring and bland, I actually gave up on it and just said fuck it. Torque's was a like being thrown in to a room with Macho man and having him explain how FUCKING badass everything is. I love it!
Playing through tina's and kinda reminds me of why I renamed the game to Boredom Lands on my steam game list...
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Posted: Thu, 27th Jun 2013 14:41 Post subject: |
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Borderlands 2: finished Sir Hammerlock's, wasn't as short as some people made me think Maybe if you only rushed through the story quests, then sure! But there was quite some side stuff and big beasts to hunt in this, and I did them all (except for the raid boss of course).
I can say this is the DLC I've enjoyed the most of the 3 I've played, particulary because of the environments. They were gorgeous! Also, got a bit of a challenge with some of those witch doctors, especially the vampire ones. Finally, those bits with the main villain getting frustrated because he couldn't stop the vault hunter were quite hilarious
Now on to the final chapter, Tiny Tina's, and that will close the cycle for this fantastic game.
KOTOR2: I think I'm very close to the end and I can confirm what I already said, that this game is considerably better than KOTOR1. Gameplay is superior, no doubt, but now I'm also finding the story very compelling, especially because of how dark it is, I really love that touch for a product in the Star Wars universe 
Last edited by 4treyu on Thu, 27th Jun 2013 14:42; edited 1 time in total
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(Nexus)
Posts: 2807
Location: 192.168.1.72
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Posted: Thu, 27th Jun 2013 14:47 Post subject: |
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Yeah, it might be better written, especially considering that KOTOR2 was originally unfinished and I'm not seeing any of that. With the restored content, however, I'm playing a product that feels pretty much complete, and that includes a fleshed out story, that I find more emotional than the story in KOTOR1, and like say, much darker and unconventional.
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Posted: Sat, 29th Jun 2013 01:48 Post subject: |
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Posted: Sat, 29th Jun 2013 01:55 Post subject: |
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Planeswalkers 2014.
19 hours since it released 2pm on Wednesday. It's disturbing even to me, but it's fun!
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Posted: Sat, 29th Jun 2013 03:19 Post subject: |
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playing the last of us and borderlands 2
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tonizito
VIP Member
Posts: 51422
Location: Portugal, the shithole of Europe.
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Posted: Sat, 29th Jun 2013 03:25 Post subject: |
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Probably not going to finish Mirror's Edge
BUT I'm playing Cry of Fear and it's pretty good so far (eh... took me a bit to figure out you could dual wield a weapon AND the phone/flash-light, it would be useful before when I got my ass kicked a few times )
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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tw1st
Posts: 6112
Location: New Jersey
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Posted: Sat, 29th Jun 2013 03:52 Post subject: |
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Finished up halo 4 finally, was pretty good. Surprised at how good the game actually looked for the 360.
Now getting through gears of war judgement campaign but I'm really not getting sucked into it yet...
The console gaming frenzy continues....
| BenQ XL2420T 24" 120Hz | Ducky Shine III 9008 White LED - Brown MX | Logitech G9x |
| Corsair Carbide 400R | Asus Sabertooth z77 | i7 3770K @ 4.3Ghz - 1.200v | CM Hyper 212 Evo - Push/Pull |
| SLI eVGA 4GB GTX980 ACX SC | Vengeance 16GB RAM 1600 DDR3 | AX850w PSU | Samsung 840Pro 128GB SSD | WD Black 1TB HD |
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ixigia
[Moderator] Consigliere
Posts: 65086
Location: Italy
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Posted: Sat, 29th Jun 2013 04:17 Post subject: |
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Desperately trying to finish AC3 and Remember Me (both children of the awesome button in their own way, but kinda enjoyable), also playing Company of Heroes 2: The Framerate War and the divine trio Unepic/Rogue Legacy/Driftmoon. Good times 
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Posted: Sat, 29th Jun 2013 05:36 Post subject: |
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Company of heroes 2
Black Ops 2
L4D2 (still)
Fire Emblem Awakening (console) 300+ hours!
Fallen Enchantress Legendary Heroes
Tiberium Alliances (browser game)
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Posted: Sat, 29th Jun 2013 11:43 Post subject: |
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I am back to some more Guild Wars 2. Loving it (again).
Also, from time to time, popping into Noshahr Canals to drop some C4 on whiny kids,
some Baldur's Gate (1),
some Metro LL (replay),
and
some Witcher 1.
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Posted: Sat, 29th Jun 2013 13:57 Post subject: |
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Posted: Sat, 29th Jun 2013 15:02 Post subject: |
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KotC
Rogue Legacy
RCT3
King Arthur
As far as mutliplayer goes, I only play Dota 2 these days.
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Posted: Sat, 29th Jun 2013 15:39 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 03:19; edited 1 time in total
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proekaan
VIP Member
Posts: 3650
Location: Finland
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Posted: Sat, 29th Jun 2013 17:33 Post subject: |
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As I am not home at the moment and can't play Jack Keane,Ride to hell,Dark or company of heroes 2...I'm happy to play gangstar Vegas,seeing as the others were quite ok for mobile games.
AMD Ryzen 9 7900X 4,7 GHz
Asrock X670E Steel Legend
G.Skill Trident Z5 32 GB DDR5 6400Mhz
Asus TUF RTX 4090 24 GB GDDR6X
NZXT Kraken Z73 RGB
Corsair HX1500i Platinum
NZXT H7 Flow
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Posted: Sat, 29th Jun 2013 18:15 Post subject: |
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Company of heroes 2
The Elder Scrolls V: Skyrim
The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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Posted: Mon, 1st Jul 2013 04:02 Post subject: |
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XCOM Enemy Unknown...I ignored this game when it came out, but I'm hooked on it now been playing all day. Die alien scum!
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Snoepgun
Posts: 1693
Location: Netherlands
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Posted: Mon, 1st Jul 2013 11:56 Post subject: ***** |
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*****
Last edited by Areius on Fri, 19th Sep 2025 16:14; edited 1 time in total
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Posted: Mon, 1st Jul 2013 13:32 Post subject: |
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Snoepgun wrote: | Team Fortress 2 !  |
That game will never get old 
Ryzen 5 3600 cpu@3.60 Mhz.
hyper x 32 gb ddr 4 memory.
Msi Carbon gaming pro ac motherboard.
Evga 600 psu.
Msi Armour rx 8 gb 5700 Graphic card.
Ps4 Standard 500gb.
Lg 4k 42 inch tv.
Oculus Quest 2.
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Posted: Mon, 1st Jul 2013 14:43 Post subject: |
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tw1st
Posts: 6112
Location: New Jersey
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Posted: Mon, 1st Jul 2013 14:53 Post subject: |
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Finished up gears of war judgement, what a giant step back from the series... holy shit... beat in about 5 hours. Really didn't get that gears feel from it :/
On to god of was origins!
| BenQ XL2420T 24" 120Hz | Ducky Shine III 9008 White LED - Brown MX | Logitech G9x |
| Corsair Carbide 400R | Asus Sabertooth z77 | i7 3770K @ 4.3Ghz - 1.200v | CM Hyper 212 Evo - Push/Pull |
| SLI eVGA 4GB GTX980 ACX SC | Vengeance 16GB RAM 1600 DDR3 | AX850w PSU | Samsung 840Pro 128GB SSD | WD Black 1TB HD |
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spajdr
Posts: 1842
Location: Czechia
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Posted: Mon, 1st Jul 2013 15:12 Post subject: |
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Only Rift (with new account and character), 208 hours of playtime and counting.
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Posted: Mon, 1st Jul 2013 15:20 Post subject: |
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Dark Souls & Project Cars.
Damn I really need to play some DayZ again, but I guess only if there are some worthwhile updates to the engine... Or to my hardware :[
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tw1st
Posts: 6112
Location: New Jersey
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Posted: Mon, 1st Jul 2013 15:37 Post subject: |
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PumpAction wrote: | Dark Souls & Project Cars.
Damn I really need to play some DayZ again, but I guess only if there are some worthwhile updates to the engine... Or to my hardware :[ |
I actually ended buying arma 2 and the xpac for this, and never got around to playing it. Shortly after the standalone was announced and I've been holding off for that. One day!
| BenQ XL2420T 24" 120Hz | Ducky Shine III 9008 White LED - Brown MX | Logitech G9x |
| Corsair Carbide 400R | Asus Sabertooth z77 | i7 3770K @ 4.3Ghz - 1.200v | CM Hyper 212 Evo - Push/Pull |
| SLI eVGA 4GB GTX980 ACX SC | Vengeance 16GB RAM 1600 DDR3 | AX850w PSU | Samsung 840Pro 128GB SSD | WD Black 1TB HD |
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Mutantius
VIP Member
Posts: 18594
Location: In Elektro looking for beans
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Posted: Mon, 1st Jul 2013 15:38 Post subject: |
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PumpAction wrote: | Dark Souls & Project Cars.
Damn I really need to play some DayZ again, but I guess only if there are some worthwhile updates to the engine... Or to my hardware :[ |
Pumpy, get on Zombies.nu and register up. The server is a part of DayZero which is a mod that tries to regain a more "classic" DayZ experience:
Spoiler: | Quote: |
What's different?
Originally, our servers were called SE9 and SE10 and we used vanilla DayZ. Back when the hacking was at it's worst, we decided to go private and start enforcing a whitelist. DayZero started as just some server-side modifications to stop the AS50, M107 and L85 thermal from spawning. Then we started rewriting code to fix bugs, we wrote our own whitelisting system, our own admin tools, our own anti-cheating system. Eventually, back when 1.7.2.6 had been out for two months and no new releases were on the horizon we decided to fork DayZ so we could fix bugs and add new content. The list below is not complete, I'm sure I've missed a lot. Some of these things you might recognize from vanilla DayZ, but they were first seen here!
Weapons overhauled and balanced.
Buildings in chernarus
Completely rewritten server core for much better server performance.
30 second logoff timer. Disconnecting early means your character will stay ingame and "surrender".
No more peripheral dots!
Increased mobility. Your weapon barrel will no longer get stuck like you're some kind of japanese robot.
You can do running jumps (bunnyjumping) over stuff!
Streetlights are on during night.
New vehicles! AN-2 Biplane, Gliders, MH-6J Little Bird, Mi17 Civilian, Humvee (unarmed), Technicals
OLD bandit skin makes a return! (The regular DayZ bandit skin has issues with backpacks)
Camo and Ghille skins look different depending on your alignment (Hero/Bandit/Survivor)
Some DayZ functions have been rewritten for better clientside performance.
Revamped loot tables. More russian weapon loot. Less AKMs. Less DMR. Less M14.
Weapon overhaul! Most classic DayZ weapons have been replaced with new models and sounds from the excellent RobertHammer weapon packs, which we have then tweaked and optimized.
Crash sites are overhauled, with different factions and loot tables.
Temperature system + icon removed for performance reasons.
"In combat" system + icon removed for performance/utility reasons (We have our own system)
Claim your kills by studying the body.
Zombies have new textures! (Created by GenesisCrys and TOPMO3!)
0.9.8 Stacking crossbow bolts!
0.9.8 Almost every weapon replaced!
0.9.8.1 MH6J fixed, so you can now sit on the sides again.
0.9.8.1 New vehicles added..!
0.9.8.1 Few small bugfixes, and code updates.
0.9.8.2 All-new awesome looking zombie skins! (Created by GenesisCrys and TOPMO3!)
0.9.8.2 Overhaul of every new weapon added! Hundreds of fixes and tweaks by Alpha155!
0.9.8.2 MP5 and MP5 SD have both been updated with new models and sounds!
0.9.8.2 P90 and P90 SD added to chopper crash sites!
0.9.8.2 The amount of zombies that can spawn near certain large buildings has been nerfed.
0.9.8.2 Some network code optimizations.
0.9.8.2 You can now abort if you spawn in the debug plains due to bug.
0.9.8.2 You can no longer "respawn" if you spawn in the debug plains due to bug.
0.9.8.3 You can now force-save vehicles and tents again! (Should help against "drifting")
0.9.8.3 BTR-40 maximum speed has been lowered from 90 to 45, in order to make it more vulnerable.
0.9.8.3 Winchester 1866 damage has been lowered from 9 to 8.
0.9.8.3 AK-74 SD damage lowered from 8 to 7 (It used to do more damage silenced).
0.9.8.3 Lee Enfield damage has been lowered from 11 to 10.
0.9.8.3 Two new zombie faces has been added. Also, a bug that prevented the two zombie faces added in 0.9.8.2 from working properly has been resolved. So basically 4 new faces for zombies.
0.9.8.3 Bug that caused the "relog to change clothes" message to not show up fixed.
0.9.8.3 Civilian boats have had their base speed increased, to make them more useful.
0.9.8.3 FN FAL has been replaced with the G3A3 in the loot tables.
0.9.8.3 P90 and P90 SD added to Barracks loot tables.
0.9.8.3 Groza 7 and Groza 7 SD added to Military loot tables.
0.9.8.3 Medical supply boxes split from 1 to 5 (One each for bandages/bloodbags/morphine/painkillers/epipens)
0.9.8.3 Food supply box added. Can spawn at helicrashes with MREs inside.
0.9.8.3 Bug in zombie targeting system that caused unnecessary network spam fixed.
0.9.8.3 Zombie spawning slightly tweaked/optimized.
0.9.8.3 The max amount of time you could bleed for is decreased from 10 to 5 minutes.
0.9.8.3 Some network code optimizations.
0.9.8.3 Removed dog food/drink indicators.
0.9.8.3 Crossbows should now spawn with wooden bolts instead of steel bolts.
0.9.8.3 Trash / Generic loot overhaul, less toiletpaper and razors now.
0.9.8.3 Updated some dayz_communityassets files to their latest revisions.
0.9.8.3 Slight tweaks of DayZero loading screen and main menu logo.
0.9.8.4 HOTFIX for broken zombies!
0.9.8.5 Fixed "CfgMagazine" popup error.
0.9.8.5 Over 100 scripting fixes and optimizations.
0.9.8.5 Zombie spawn tweaking.
0.9.8.5 'Feature preparation'
0.9.9 New enterable buildings throughout Chernarus
0.9.9 New skins have been added.
0.9.9 New weapons!
0.9.9 Firestations and Guardhouses now have their own loot class, and are no longer military.
0.9.9 Churches now have their own loot class, and are no longer residential.
0.9.9 You can now find bibles on zombie priests and in churches.
0.9.9 You can use bibles to make a fireplaces.
0.9.9 Changed how zombies cause bleeding. It's now random instead of damage based.
0.9.9 Performance optimizations!
0.9.9.1 Fixed an issue with FSB skins that somehow had the default ArmA2 medic system activated.
0.9.9.1 Fixed GPS/Map coordinate system.
0.9.9.1 You can no longer cycle loot in military tents by relogging (For example, Stary Sobor)
0.9.9.1 Slight network improvements. (Related to fixing loot cycling...)
0.9.9.1 Fixed a bug in the church loot table.
0.9.9.1 Updated "red house" model, which hopefully solves shadow issues some people were noticing.
0.9.9.2 Helicrashes revamped. Won't spawn during the start of the game anymore.
0.9.9.2 New helicrash loot tables - American/German/British/Russian Old/Russian Modern
0.9.9.2 Map interfaced clean of all the ArmA2 clutter.
0.9.9.2 Team selection interface simplified.
0.9.9.2 New loot spawn routine, hopefully faster!
0.9.9.2 A bugged GRU skin has been replaced.
0.9.9.2 New USMC zombie pilot skin, by GenesisCrys!
0.9.9.2 Minor bugfixes & changes.
0.9.9.2 Streaming / No Chat plugin: http://krasnostav.zombies.nu/archive/nochat.zip
0.9.9.3 Fixes map crash issue
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One of the major improvements are it's server optimization. In DayZ vanilla as with all other mods I'm barely scraping a steady FPS but here it runs flawlessly. We should try to get the nfohump squad up again and then dominate the wasteland! How about tonight? 
"Why don't you zip it, Zipfero?" - fraich3
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Posted: Mon, 1st Jul 2013 20:45 Post subject: |
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80 hours later and still no end in sight in fallout NV. 
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