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Posted: Fri, 16th Sep 2005 16:53 Post subject: |
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The pirates are taking it really easy. It doesn't have Starforce!!!
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Cohen
Posts: 7155
Location: Rapture
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Posted: Fri, 16th Sep 2005 19:06 Post subject: |
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I love it when people post "it's been cracked by ______ and will be out soon" and days go by and nothing. If you do not know anything and you have no good sources then don't post bullshit.
Last edited by Overon on Fri, 16th Sep 2005 19:19; edited 1 time in total
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swebarb
Posts: 2154
Location: Vikingland
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Posted: Fri, 16th Sep 2005 19:19 Post subject: |
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Owned big time not even a damn clone 
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Posted: Fri, 16th Sep 2005 19:28 Post subject: |
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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Posted: Fri, 16th Sep 2005 19:39 Post subject: |
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i really liked the game until you get to the apartment where you have to survive the "winds", i played the xbox version, and you had to hit left and rifght in so quickly to survive, and when you survived that you had to do it again, or you would get pushed back to the former attempt, now i have a first generation xbox controller and left and right there have to be pushed really far in to get registered , 3 instances of this right after eachother made me throw the game in the garbage bin
Maybe the pc version is better?
i doubt i would play through this game more than once though, as the storyline isn't imho good/surprising enough to be played through twice
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Seron
Posts: 379
Location: swedenenenenenenene
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Posted: Fri, 16th Sep 2005 19:41 Post subject: |
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please please..dont spoil the damn thing!
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Posted: Fri, 16th Sep 2005 19:46 Post subject: |
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Epsilon, that was definitely the most frustrating part of the game. Since I couldn't assign the "track and field meter" to my gamepad, I had to alternate between the gamepad and the keyboard - tres difficile!
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Cohen
Posts: 7155
Location: Rapture
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Posted: Fri, 16th Sep 2005 19:51 Post subject: |
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lets just hope it doesnt have the same protection that splinter cell CT had or we could be waiting for nothing, :/
troll detected by SiN
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Posted: Fri, 16th Sep 2005 19:55 Post subject: |
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watergem wrote: | lets just hope it doesnt have the same protection that splinter cell CT had or we could be waiting for nothing, :/ |
SCCT is protected by Starforce while this one is Tages protected
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Posted: Fri, 16th Sep 2005 20:21 Post subject: |
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bill_the_one wrote: | watergem wrote: | lets just hope it doesnt have the same protection that splinter cell CT had or we could be waiting for nothing, :/ |
SCCT is protected by Starforce while this one is Tages protected |
Securom7 + custom Tages
Don't mistake lack of talent for genius!
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Cohen
Posts: 7155
Location: Rapture
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Posted: Fri, 16th Sep 2005 22:02 Post subject: |
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so basically were fucked? damn, looks like il be scraping cash to buy this one
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Seron
Posts: 379
Location: swedenenenenenenene
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Posted: Fri, 16th Sep 2005 22:21 Post subject: |
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gah! im getting sick n tired of all these bullshit protections!
thnk god for Deamontools4.
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Posted: Fri, 16th Sep 2005 22:24 Post subject: |
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Daemon tools 4? That's not even out, how do you know it will bypass tages and starforce?
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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Posted: Fri, 16th Sep 2005 22:52 Post subject: |
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Epsilon wrote: | Spoiler: | This game is very crappy |
wouldn't want to ruin anything  |
me either
Spoiler: | I thought it was pretty good, not many games can claim to have all of the main characters getting laid in them.
Problem is though theres no backtracking through areas in the game and all of the puzzles are instantly doable due to the fact that they involve totally logical solutions. In your generic adventure game say you had to go to a shop to buy a loaf of bread this is how it would play out.......grab jacket, wallet and start looking for car keys, unfortunately your character is a fuckwit and cant remember where he has placed the keys. Cue an hour of scanning pixel of every room in the characters house before finally consulting a walkthrough for the game. You get to the car and it doesn't start, luckily despite the fact that your character is a journalist he is also able to diagnose what is wrong with your car and fix it using several components which luckily are contained in your garage and house....again cue an hours of scanning every pixel on the screen then combining every item in your inventory before consulting a walkthrough and so the story continues.......
With Fahrenheit despite the sci-fi story the puzzles are just so much more logical than say something like Still Life, Myst or Monkey Island which is admittedly going for madcap - that takes a good several hours of gameplay away from the game hence the short length which was my only problem with the game. |
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Azazell
Posts: 282
Location: Tuskoland
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Posted: Fri, 16th Sep 2005 22:55 Post subject: |
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Overon wrote: | Daemon tools 4? That's not even out, how do you know it will bypass tages and starforce? |
no way?
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Posted: Fri, 16th Sep 2005 23:17 Post subject: |
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Daemon tools 4 will never beat Starforce in my opinion. They want you to think it will, that's why they are farting about releasing it!
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Posted: Fri, 16th Sep 2005 23:25 Post subject: |
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tim73 wrote: | Daemon tools 4 will never beat Starforce in my opinion. They want you to think it will, that's why they are farting about releasing it! |
actually it wont... simply it does. present, not future
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headshot
VIP Member
Posts: 35827
Location: UK
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Cohen
Posts: 7155
Location: Rapture
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Posted: Sat, 17th Sep 2005 17:17 Post subject: |
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fuck you all! i dont have a modded xbox or modded ps2 :<
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headshot
VIP Member
Posts: 35827
Location: UK
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Posted: Sat, 17th Sep 2005 17:34 Post subject: |
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watergem wrote: | fuck you all! i dont have a modded xbox or modded ps2 :< |
lol
May the NFOrce be with you always.
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Posted: Sat, 17th Sep 2005 21:21 Post subject: |
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Where is the other kid in hanger? ive found 2 but cant find the last one could someone tell me where all 3 is please? thanks.
dust.
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Ispep
VIP Member
Posts: 4117
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Posted: Sat, 17th Sep 2005 22:18 Post subject: |
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One is behind some sheets of metal on top the staircase. You probably found him. The other is down the alley to the characters left of that (assuming you stand on top of that balcony facing to the end part - opposite the staircase)
it's difficult to get the positioning right. There is a box or something that sticks out. Go up to it and use first person view to have a look around and then focus on the boy and go back to thirdperson view to talk to him.
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Ispep
VIP Member
Posts: 4117
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Posted: Sat, 17th Sep 2005 22:21 Post subject: |
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I think the game is really sweet.
Unfortunately I really, really, really, really, really... hate the action sequences (whether they are the plot driven kind or the side plot kind). It could have been more natural or something - let us have some input maybe. I just find it tiring.
And as Palle points out clearly - you'll be staring at the screen burning your retinas out in this game. It's not nice at all.
Other than that though it is very enjoyable.
Doesn't live up to my expectations, but sets a nice precedent for the future of adventure/movie games and at the end of the day it's a great ride to be a part of.
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