The Witcher 2: Assassins of Kings
Page 428 of 432 Goto page Previous  1, 2, 3 ... 427, 428, 429, 430, 431, 432  Next
DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Thu, 20th Jun 2013 18:42    Post subject:
Has he done anything about the gear from the Dark Mode or do I still have to use that mod made exactly for that?

Him696 wrote:
Full Combat Rebalance 2 (1.45GB)

 Spoiler:
 


http://redkit.cdprojektred.com/index.php?c=mod&m=show&p=77


So the release of the mod doesn't get lost in the thread.
Back to top
tolanri




Posts: 3589

PostPosted: Thu, 20th Jun 2013 18:59    Post subject:
Unable to connect - Firefox can't establish a connection to the server at redkit.cdprojektred.com.

:/


Intel Core i7 6700K @ 4.6 GHz | Asus Z170 Pro Gaming | Corsair Vengenace LPX 16GB DDR4 3200 MHz | MSI GeForce GTX 1080 FE | Samsung 850 EVO 500 GB + 250 GB | EVGA SuperNOVA 750 G2 | Fractal Design Define R5 | Noctua NH-D14
Back to top
DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Thu, 20th Jun 2013 19:07    Post subject:
404 Not Found

Yay! Laughing
Back to top
IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Thu, 20th Jun 2013 19:14    Post subject:
Working now Smile

edit: 504 backend unavailable while downloading.

edit 2: downloaded. Very Happy


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
Back to top
Mister_s




Posts: 19863

PostPosted: Thu, 20th Jun 2013 20:30    Post subject:
Don't forget to place a review guys.
Back to top
xExtreme




Posts: 5811
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
PostPosted: Thu, 20th Jun 2013 20:32    Post subject:
Still can't get it Laughing
Back to top
Amid86




Posts: 4

PostPosted: Thu, 20th Jun 2013 20:58    Post subject:
Back to top
randir14




Posts: 4950

PostPosted: Thu, 20th Jun 2013 21:41    Post subject:
Not sure if I'm doing something wrong, but the only change I've noticed is channeling Quen instead of blocking with the sword. Geralt doesn't dodge or pirouette, he still rolls.

-edit ok he's dodging now, but only when fighting monsters. He still rolls around humans. Weird.

I don't think I like this mod. The swings feel more "floaty" and less responsive to button presses. It's also harder to control Geralt, he sometimes aims the wrong way when using a sign and I've even witnessed him completely freeze when I tried throwing a bomb.

There's also a very annoying screen effect when your adrenaline meter is full.


Last edited by randir14 on Thu, 20th Jun 2013 22:12; edited 6 times in total
Back to top
tolanri




Posts: 3589

PostPosted: Thu, 20th Jun 2013 21:57    Post subject:
At first it was a bit meh (as I was hyped for the mod) but now as I'm getting used to it's getting more and more awesome. So Much Win

Especially love being able to block and strafe at the same time. No more rolling around like idiot Very Happy

Edit: but AI seems quite bugged. They often get stuck and just wait for getting hit Sad I hope it'll get fixed.
Back to top
DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Thu, 20th Jun 2013 23:35    Post subject:
Great, the mod puts all the files in My Documents...
Back to top
tolanri




Posts: 3589

PostPosted: Thu, 20th Jun 2013 23:40    Post subject:
Just move W2 directory somewhere else and make a symlink to it.


Intel Core i7 6700K @ 4.6 GHz | Asus Z170 Pro Gaming | Corsair Vengenace LPX 16GB DDR4 3200 MHz | MSI GeForce GTX 1080 FE | Samsung 850 EVO 500 GB + 250 GB | EVGA SuperNOVA 750 G2 | Fractal Design Define R5 | Noctua NH-D14
Back to top
DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Thu, 20th Jun 2013 23:48    Post subject:
If I would use a weight mod, would it fuck up what FCR changes?
Back to top
ExcaliburB




Posts: 364

PostPosted: Fri, 21st Jun 2013 02:29    Post subject:
Yeah, I gave this another fair shake, spent four hours playing it and the universe just isn't growing on me nor is the combat and UI for that matter. I can understand if this is a game you either hate or love, but there seems to be a great deal of love out there for this, so I'm chalking it up to a crappy game experience I guess.

It just doesn't suck me in like DAO or Skyrim did. I don't care for the fancy key pushing of the combat either, I like my RPG combat to be statistic based, not relying on my useless hands to do the work.

Ah, well. Next game. Sad
Back to top
Neon
VIP Member



Posts: 18934
Location: Poland
PostPosted: Fri, 21st Jun 2013 02:33    Post subject:
Sad
Back to top
ExcaliburB




Posts: 364

PostPosted: Fri, 21st Jun 2013 03:14    Post subject:
I know, I know. I don't get it. Everybody else loves it, so why can't I?? AHHH! Sad
Back to top
tonizito
VIP Member



Posts: 51399
Location: Portugal, the shithole of Europe.
PostPosted: Fri, 21st Jun 2013 04:03    Post subject:
ExcaliburB wrote:
I know, I know. I don't get it. Everybody else loves it, so why can't I?? AHHH! Sad
Play TW1? Awesome


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Back to top
4treyu




Posts: 23124

PostPosted: Fri, 21st Jun 2013 04:42    Post subject:
ExcaliburB wrote:

It just doesn't suck me in like DAO or Skyrim did. I don't care for the fancy key pushing of the combat either, I like my RPG combat to be statistic based, not relying on my useless hands to do the work.

Ah, well. Next game. Sad


If you play Witcher 1 and come back saying that it didn't "suck you in like Skyrim", then I will politely ask you to leave the premises Cool Face
Back to top
ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Fri, 21st Jun 2013 05:37    Post subject:
I've tried the mod very briefly (did 3-4 fights in the Arena) and I have to say, it's not as great as I expected. There are some good tweaks and better balance (like experience given only for progressing through quests, not for killing enemies) , but the combat itself feels kinda "odd" to me.

Even if the flow is better, the pirouettes system is far from being perfect in my opinion since it's very unnatural and approximative, and about the passive auto-blocking..I'm not a fan of that. Could be very good on paper, but needs some bug-fixing. However, I'll have to play more to express a definitive verdict. Razz
Back to top
tolanri




Posts: 3589

PostPosted: Fri, 21st Jun 2013 06:03    Post subject:
Well, given it's just a mod I really liked it. But the human enemies (in prologue, at least) got stuck very often, and the only way to unstuck them was to hit them at least once. I played through tutorial area without any mods to check if it's happening in vanilla game as well, but it's all OK there...


Intel Core i7 6700K @ 4.6 GHz | Asus Z170 Pro Gaming | Corsair Vengenace LPX 16GB DDR4 3200 MHz | MSI GeForce GTX 1080 FE | Samsung 850 EVO 500 GB + 250 GB | EVGA SuperNOVA 750 G2 | Fractal Design Define R5 | Noctua NH-D14
Back to top
ExcaliburB




Posts: 364

PostPosted: Fri, 21st Jun 2013 06:33    Post subject:
tonizito wrote:
]Play TW1? Awesome


Yeah, I tried the TWC1 and got totally put off by just about everything in that game too. Ah, fuck, I don't know. Shocked
Back to top
4treyu




Posts: 23124

PostPosted: Fri, 21st Jun 2013 06:36    Post subject:
Please leave the premises.

 Spoiler:
 
Back to top
xExtreme




Posts: 5811
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
PostPosted: Fri, 21st Jun 2013 08:46    Post subject:
ExcaliburB wrote:
I like my RPG combat to be statistic based, not relying on my useless hands to do the work.

Ah, well. Next game. Sad


Sounds like Ryse: Son of Rome is the game for you Laughing
Back to top
Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Fri, 21st Jun 2013 10:13    Post subject:
Is the mod modular at all? I like a lot of the changes, but would like to skip animation changes and some combat tweaks that sound questionable.


steam: Drowning witch
uplay: Haxeety
game completion log:
http://pastebin.com/g6MgD5DV
rig: http://www.userbenchmark.com/UserRun/2090866
Back to top
Yondaime
VIP Member



Posts: 11741

PostPosted: Fri, 21st Jun 2013 17:39    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:39; edited 1 time in total
Back to top
KGen




Posts: 1081

PostPosted: Fri, 21st Jun 2013 17:57    Post subject:
Flash, the creator of the mod, posted this a while ago:

Quote:
OK,
Since today, suddenly mod's audience increased from one guy to thousands of players, few bugs were discovered in matter of hours after mod release.

So,
- becoming stuck after using upgraded Axii - fixed,
- no charm effect on enemy after using Axii - looking for the cause,
- wrong install directory of localization strings - fixed,
- overpowered Igni - fixed,
- need to reintroduce stamina regeneration cooldown after Sign use - done,
- fix roll/piruette direction while strafing - wip,
- add info about restarting the game, not using old savegames with the mod installed - done,
- fix typos in readme and translation - wip,
- scale dark difficulty down,

- tutorial, I'll probably leave it as it is.


Did I miss anything?
Thanks for your patience. That's a nice motivation boost.

Now, to sleep, to work, back to the mod.
I'll update the mod this weekend.


So at least the overpowered Igni sign is something to be fixed in the next few days.


i7 6700k @ 4.4 GHZ, 2060s, 16 GB RAM, SSD, Windows 10x64.
Back to top
DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Fri, 21st Jun 2013 18:08    Post subject:
- scale dark difficulty down

Why?! Sad It's quite damn brutal on dark mode now and less frustrating than in the vanilla version, meaning more brutal in an enjoyable way.

Yeah, the mod is quite questionable, just like the one for the first game. I do like this one though, unlike the one for the first game... mostly. What I think he should have done is replace the roll with the piruette completely. It looks so much better and makes more sense. I like what he did with the Quen, but the normal block should still be something active, on a separate button. This passive blocking just doesn't feel right, then again I never really used blocking in this game. The way the targeting works is still really crappy, just like in the vanilla version, but the game does feel more responsive in general to me. I have no idea about the Igni. To me the Aard seems overpowered now, hehe. Oh yeah, the opponents just turning off their brain in the middle of the fights should be a top priority when it comes to things to fix.
Back to top
Neon
VIP Member



Posts: 18934
Location: Poland
PostPosted: Sun, 23rd Jun 2013 19:40    Post subject:
I played through almost all of chapter 1 using that mod and promptly uninstalled it.

Then started over using the vanilla W2 combat system just to check if it weren't nostalgia glasses covering my judgement.


Nope, vanilla combat is vastly superior to the modded one. (IMO)
Back to top
madness




Posts: 13316

PostPosted: Sun, 23rd Jun 2013 19:41    Post subject:
xExtreme wrote:
ExcaliburB wrote:
I like my RPG combat to be statistic based, not relying on my useless hands to do the work.

Ah, well. Next game. Sad


Sounds like Ryse: Son of Rome is the game for you Laughing


Yea, but its 100%-based, so might get a bit boring after a while Laughing
Back to top
xExtreme




Posts: 5811
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
PostPosted: Sun, 23rd Jun 2013 19:51    Post subject:
Neon wrote:
I played through almost all of chapter 1 using that mod and promptly uninstalled it.

Then started over using the vanilla W2 combat system just to check if it weren't nostalgia glasses covering my judgement.


Nope, vanilla combat is vastly superior to the modded one. (IMO)


Kinda the same, I was expecting something more, all that changelog sound awesome on paper, but I'm not impressed by the mod at all,
Back to top
FireMaster




Posts: 13481
Location: I do not belong
PostPosted: Sun, 23rd Jun 2013 21:22    Post subject:
I'm actually replaying this (no mods)
Back to top
Page 428 of 432 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page Previous  1, 2, 3 ... 427, 428, 429, 430, 431, 432  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group