rumors say its using id tech 5 engine..
Im very interested in what they archive with it this time.
Rage wasnt , well, it was ok, but i hoped for more, since id tech 4 allready was GREAT..(looks at sikkmod and doom3)
The pictures @ Jonas do look nice...
if rumours are true then I'm buying it.
Rage had the best shooting mechanics this gen.
No game has come close to what rage had.
Best gun fights in an FPS in a long while.
Shame it was a short game though that was plagued by early launch w/ lousy lazy support.
The upcoming Wolfenstein: The New Order from Bethesda and MachineGames will not include a multiplayer component, the studios have confirmed with GameSpot.
Rage had the best shooting mechanics this gen.
No game has come close to what rage had.
Best gun fights in an FPS in a long while.
Shame it was a short game though that was plagued by early launch w/ lousy lazy support.
Yeah, no. F.E.A.R is also this gen. In terms of AI it's the best so far I've seen in the shooter, shooting mechanics were fantastic as well.
rumors say its using id tech 5 engine..
Im very interested in what they archive with it this time.
Rage wasnt , well, it was ok, but i hoped for more, since id tech 4 allready was GREAT..(looks at sikkmod and doom3)
The pictures @ Jonas do look nice...
if rumours are true then I'm buying it.
Rage had the best shooting mechanics this gen.
No game has come close to what rage had.
Best gun fights in an FPS in a long while.
Shame it was a short game though that was plagued by early launch w/ lousy lazy support.
Uh no. Better shooting mechanics belong to any rocktar game - Gta4, Max Payne 3 or RDR (although the lastest being a console game suffers from lousy controls or auto-aim). No engine gives better shooting feedback than euphoria.
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b: the use or language of sarcasm
I for one think it's looking pretty good. I got some Iron Sky vibes, and the gameplay seems fairly old-school despite the typical huge guns and slow shooting. There's leaning, insane weaponry (dat cutter laser gun) with no limitations, heath regenerates only partially (so it's been said), and some good ol' gore. Not bad
The bit where he cut the hole in the steel though, sorta pointless no? He fired one shot and everyone was alerted to come and get him. What would the difference have been if he just stood there and shot from out of cover? I hope that works for larger walls that provide complete insulation from bullets otherwise I don't quite get how that can be useful
Yeah, the concept looks nice but its implementation in the video was quite disappointing, also considering that the cutting process is very slow. Something like that would make sense if used at your advantage with proper physics, so you can actually play around with the environment, setting traps etc (but I don't think it's the case here). Oh well, we'll see.
Looks amazing. Also the dramatized lighting reminds me a litlle of Riddick. These dudes still got it!
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