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Posted: Wed, 7th Sep 2005 00:25 Post subject: |
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bingo2 wrote: | Deviance's version is being nuked for not supporting lan play and for stealing GNSDOX's keygen and TNT's fix.
Paradox's keygen will allow lan play. |
r u sure about it? like i leech this NOGRP release + Paradox keygen and other Region fixes?
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Posted: Wed, 7th Sep 2005 00:56 Post subject: |
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fisk wrote: | So, is this any different (apart from the obvious) between this and Dawn of War?
What sets this apart from the average RTS? |
wonder that to, dont wanna waste time on dling/install/uninstall just another average rts. could some please write a mini review or atleast say if its a PoC or a keeper.
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Lutzifer
Modzilla
Posts: 12740
Location: ____________________ **** vegan zombie **** GRRAAIIINNSS _______
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Posted: Wed, 7th Sep 2005 01:00 Post subject: |
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does anybody know if its the same game as the german release or if the english one is uncut?
german releases are often cut bullshit...
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Posted: Wed, 7th Sep 2005 01:07 Post subject: |
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cnZ wrote: | bingo2 wrote: | Deviance's version is being nuked for not supporting lan play and for stealing GNSDOX's keygen and TNT's fix.
Paradox's keygen will allow lan play. |
r u sure about it? like i leech this NOGRP release + Paradox keygen and other Region fixes? |
Yup, Nogrp + PDX keygen + TNT region fix should do the trick.
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Posted: Wed, 7th Sep 2005 01:13 Post subject: |
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fisk wrote: | So, is this any different (apart from the obvious) between this and Dawn of War?
What sets this apart from the average RTS? |
Well designing your own units is cool, the building mechanics for each race are pretty unique too, you have modular defenses, a massive tech tree, alien race is definitely different, different resource management for each side.
Really, there is nothing which especially sets it apart from other RTS's apart from the unit designing. It just takes the best parts of lots of other RTS games and combines them into one. About an 80% game i'd say.
The graphics are beautiful too, if you have a capable system.
"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
"Faith without logic is the same as knowledge without understanding; meaningless"
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SycoShaman
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Location: Toronto, Canada
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Posted: Wed, 7th Sep 2005 01:32 Post subject: |
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fisk wrote: | So, is this any different (apart from the obvious) between this and Dawn of War?
What sets this apart from the average RTS? |
Imo, nothing....same old stuff. Im gunna play it cuz it prolly has its qwerks and unique things to it...but i suspect its a regular RTS. If ur into RTS's, u might as well give this one a go. Unless ur currently playing other games, i'd give this one a shot
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Posted: Wed, 7th Sep 2005 01:56 Post subject: |
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Posted: Wed, 7th Sep 2005 02:07 Post subject: |
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bingo2 wrote: | Deviance's version is being nuked for not supporting lan play and for stealing GNSDOX's keygen and TNT's fix.
Paradox's keygen will allow lan play. |
i dont know about lan games but the dev rls came with dev keygen(bigger and in english) and not with pdx keygen(smaller and in german) i dont know where you got that one
both keygens make the same keys the only diffrence that pdx keygen can create cdkeys
as for the region crack that is used with the dev rls well they MIGHT steal it by should they?
unless you actualy can prove that they stole it then i might agree with you on this being nuked untill then as far as i can see the IS the proper version of the game
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Posted: Wed, 7th Sep 2005 02:12 Post subject: |
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SycoShaman wrote: | fisk wrote: | So, is this any different (apart from the obvious) between this and Dawn of War?
What sets this apart from the average RTS? |
Imo, nothing....same old stuff. Im gunna play it cuz it prolly has its qwerks and unique things to it...but i suspect its a regular RTS. If ur into RTS's, u might as well give this one a go. Unless ur currently playing other games, i'd give this one a shot |
Well I don't really see how you can enjoy it if you're cheating before you even play the game proper...
"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
"Faith without logic is the same as knowledge without understanding; meaningless"
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SycoShaman
VIP Master Jedi
Posts: 24468
Location: Toronto, Canada
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Posted: Wed, 7th Sep 2005 02:16 Post subject: |
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AnimalMother wrote: | SycoShaman wrote: | fisk wrote: | So, is this any different (apart from the obvious) between this and Dawn of War?
What sets this apart from the average RTS? |
Imo, nothing....same old stuff. Im gunna play it cuz it prolly has its qwerks and unique things to it...but i suspect its a regular RTS. If ur into RTS's, u might as well give this one a go. Unless ur currently playing other games, i'd give this one a shot |
Well I don't really see how you can enjoy it if you're cheating before you even play the game proper... |
Well, I do
I dont like having to worry about money. In rares instances I play the game through without cheats, like Age of Empires and classics, I actually try. But if i played through ever rts properly, itd take forever. I like having a huge army or whatever to attack and have crazy battles with the best shit and stuff. With the money cheat, I can have my fun, but still run the risk of losing 
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Posted: Wed, 7th Sep 2005 02:19 Post subject: |
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Cyp wrote: | bingo2 wrote: | Deviance's version is being nuked for not supporting lan play and for stealing GNSDOX's keygen and TNT's fix.
Paradox's keygen will allow lan play. |
i dont know about lan games but the dev rls came with dev keygen(bigger and in english) and not with pdx keygen(smaller and in german) i dont know where you got that one
both keygens make the same keys the only diffrence that pdx keygen can create cdkeys
as for the region crack that is used with the dev rls well they MIGHT steal it by should they?
unless you actualy can prove that they stole it then i might agree with you on this being nuked untill then as far as i can see the IS the proper version of the game |
Have you wondered how the fact that PDX's keygen can create cdkeys might matter? It's needed for online play. For that reason alone, Deviance's copy is not a proper.
In addition, the region fix and PDX's keygen were already available. So Deviance's proper is unnecessary to say the least.
Finally, try to disam Deviance's 'cracks' yourself.
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crossmr
Posts: 2966
Location: United Kingdom
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Posted: Wed, 7th Sep 2005 02:19 Post subject: |
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Can anyone confirm (yes or no, I don't want links) whether the keygen and region fix are available somewhere.
Or should I be dumping the almost finished download I have that doesn't have those?
intel ultra 7 265k, 64gb ram, 3070
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Posted: Wed, 7th Sep 2005 02:20 Post subject: |
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Quote: | both keygens make the same keys the only diffrence that pdx keygen can create cdkeys |
So by logical deduction, pdx keygen can generate cdkey that enables lan play.
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Posted: Wed, 7th Sep 2005 03:12 Post subject: |
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crossmr wrote: | Can anyone confirm (yes or no, I don't want links) whether the keygen and region fix are available somewhere.
Or should I be dumping the almost finished download I have that doesn't have those? |
I have personally found a Registration and Region fix elsewhere. They intended for me to use it with the NoGRP release I think, but yeah, they are aviliable seperatley.
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Posted: Wed, 7th Sep 2005 05:05 Post subject: |
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SycoShaman wrote: | fisk wrote: | So, is this any different (apart from the obvious) between this and Dawn of War?
What sets this apart from the average RTS? |
Imo, nothing....same old stuff. Im gunna play it cuz it prolly has its qwerks and unique things to it...but i suspect its a regular RTS. If ur into RTS's, u might as well give this one a go. Unless ur currently playing other games, i'd give this one a shot |
Half-Life 2 and Doom 3, same old stuff. Futuristic guns, non-human enemies, first person perspective.
By the way, don't bother giving us a review if you've yet to play the game.
I've just spent 40 fucking minutes on the game and I've not even fucking beaten the first god damn mission. Enemy units seem to just magically spawn to attack my base, the base building sucks ass and the game is overall slow as hell because it takes a fraction of the time to actually fight then to watch your dudes *slowly* walk across the map just so they can be fucking shot in the head.
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Baleur
Posts: 2343
Location: South Sweden
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Posted: Wed, 7th Sep 2005 05:06 Post subject: |
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How the hell do you play this in LAN? I dont even have a LAN option, i just have the battle.net-wannabe Earthnet option.. With the nogrp+paradox+fixes.....
CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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Posted: Wed, 7th Sep 2005 05:16 Post subject: |
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oh my good god that music in the menu and installation is sooo horrible, i almost uninstalled the game right then and there... but i'll give it a try now that i got it working
edit: aaaaand uninstalled...
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Posted: Wed, 7th Sep 2005 06:55 Post subject: ***** |
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*****
Last edited by Areius on Fri, 19th Sep 2025 15:53; edited 1 time in total
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Baleur
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Location: South Sweden
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nightlith
Posts: 744
Location: Land of Bagged Milk
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Posted: Wed, 7th Sep 2005 08:07 Post subject: |
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WOW! This is a graphics beast! But if any game begged me to upgrade, it's this one.
The music...just amazing. I find myself just sitting at the main menu soley for the song. In game the music is subdued but fitting. Battle sfx are awesome too.
I must say, the only RTS' I've plaed have been AoE(1+2), EE(1+2), AoM, RoN(+Xpack), so this is a VERY refreshing twist (being that it's all sci-fi). I simply LOOVE the way ED bases build, how it's all interconnected (habitat style) that alone adds so much depth and richness to the space experience. Granted, I've never played an Earth 21XX series RTS, so most of this is standard fare for you vets right? The tech tree looks interesting, but since I only have the first mission under my belt I can't fairly judge anything heh. The build your own unit feature looks equally promising. It's a nice level of design and control over your empire that adds onto an already deep game.
Still, I deeply regret not playing this series earlier. Great game. The campaigns should keep me preoccupied for awhile 
i can has computar?!
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Baleur
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Posted: Wed, 7th Sep 2005 08:51 Post subject: |
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Baleur
Posts: 2343
Location: South Sweden
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Posted: Wed, 7th Sep 2005 10:11 Post subject: |
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lol what dont you get? a tip, look in the bottom left corner of the screen....
they need to fuel up on water first tough.
some people cant even read an .nfo file without help..
CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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Mutantius
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upstart_69
Posts: 1094
Location: Right behind you!
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Posted: Wed, 7th Sep 2005 10:21 Post subject: |
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I am not sure what to think about all the positive reviews on this game. Maybe I just havent played it long enough-just started the second mission or maybe just the multiplayer aspect is kick-ass, which I havent tried out yet.
But anyways, so far I think this game is a case of one step foward, two backwards. Such as, it has great graphics but it runs like shit on my midrange system-3 ghz geforce6600gt. Also the terrain clips annoyingly close, letting you see bare polys, instead of fading offscreen like other games. Also the static? Geez, that's by far my vote for the most annoying game 'feature' I've run into recently. Like I love when my tv has static, why not games? The way the camera zooms out is annoying, opposite of about any other game I've played before and the right click execute is weird because thats also the button for rotating the camera. The physics I've run into so far don't seem to play a big roll in the game besides pushing rocks out of the way? So far I'm inclined to say soldiers outdid this game in that dept. The fact that your troops gain experience is nice, it's too bad I lose a soldier every second, no matter how much exp they have. The hero, or major paul whatshisname however, seems to be a miracle of human dna splicing or something as he stays alive 100x longer, even when being hammered by artillery fire. And the buildings take a whole day to be destroyed by 5 or 6 rocket troops? I was wondering why there is a 'fast forward' option, now I know. I won't even get into voice acting, let's just say I have voice on mute from now on. Hopefully 'gunslinger' or someone else will fix this someday soon. The earth control panel is awesome, I am thinking about what songs to replace the kinda generic sounding soundtrack, either something techno-ish or metal-ish..hmm..but this is only if the game gets better. The AI kinda sucks but that's typical of RTS games these days so I won't bitch about that. Finally, no GUARD MODE??(correct me if i am wrong, i searched thru keyboard commands and no dice) What have these devs never played another rts game before? I think guard or defend mode was included way back on red alert 1, for cripes sake.
Anyways tho I will play the game more and maybe I will get to like it once I get over all these gripes I have with the game-afterall there are some cool things about it, which I won't list because others have already done this. I am just amazed tho that this game has reached version 1.3, monthes of testing with german fans, and so many things are still wrong with it. That's just my 2 cents and if anyone has a quick fix for the things I've listed, feel free to share the knowledge.
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Posted: Wed, 7th Sep 2005 11:29 Post subject: |
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upstart_69 wrote: |
But anyways, so far I think this game is a case of one step foward, two backwards. Such as, it has great graphics but it runs like shit on my midrange system-3 ghz geforce6600gt. Also the terrain clips annoyingly close, letting you see bare polys, instead of fading offscreen like other games. |
Just a quote from an nfo:
The game uses the latest Earth III engine. Storing objects in a format based on the mathematical model of Bezier-curves instead of polygons. Giving an as yet unseen level of detail, only limited by the hardware used. A native T&L rendering module supports per pixel shaders and bone calculation directly on advanced graphic cards.
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