Don't Starve
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RainyDay




Posts: 2212
Location: Bulgaria
PostPosted: Sat, 27th Apr 2013 22:31    Post subject:
Damn such an addicting game..
Now if only i could survive for more than few days.. xD

Hm, is there any point of building walls & floor ? You can't build a door or something to make a house and i think you still need a fire every night with it. so i wonder..


Per aspera ad astra
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Lathieza




Posts: 7146
Location: NL
PostPosted: Sat, 27th Apr 2013 22:51    Post subject:
Lopin18 wrote:
Only thing u can do is take a day to gather Berries, Carrots, Seeds, make animal traps for Birds, Bunnies, make a base around a place with lots of bunnies and flowers.

You will have:
-Bunnies to trap, kill and cook
-Birds to catch, kill and cook
-Flowers atract butterflies, when they settle on the flower go and atack them, wings are tasty.
-Cook the berries.

Thats how i survive, i take 1 day to gather a lot of food and then i go back to rock hunting etc.

Also mandrakes give a LOT of hunger relief and always have a Straw Roll bed to cure ur insanity.


Noooooooooo you dont eat mandrakes!!

Pick them only at night.... not during the day


Empty again Sad
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Sat, 27th Apr 2013 22:59    Post subject:
Lathieza wrote:
Lopin18 wrote:
Only thing u can do is take a day to gather Berries, Carrots, Seeds, make animal traps for Birds, Bunnies, make a base around a place with lots of bunnies and flowers.

You will have:
-Bunnies to trap, kill and cook
-Birds to catch, kill and cook
-Flowers atract butterflies, when they settle on the flower go and atack them, wings are tasty.
-Cook the berries.

Thats how i survive, i take 1 day to gather a lot of food and then i go back to rock hunting etc.

Also mandrakes give a LOT of hunger relief and always have a Straw Roll bed to cure ur insanity.


Noooooooooo you dont eat mandrakes!!

Pick them only at night.... not during the day


Exactly, you cook them with other ingredients in the crockpot and eat that delicious mandrake soup.


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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Sun, 28th Apr 2013 01:26    Post subject:
RainyDay wrote:
Damn such an addicting game..
Now if only i could survive for more than few days.. xD

Hm, is there any point of building walls & floor ? You can't build a door or something to make a house and i think you still need a fire every night with it. so i wonder..

They haven't a precise use, but you can shelter beefalos and pigs or even use them to trap some wild beast and make it your pet Very Happy

Or this:

Laughing
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Airbag




Posts: 643
Location: The Netherlands
PostPosted: Sun, 28th Apr 2013 02:28    Post subject:
Hahah, I guess that's the type of stuff you resort to doing when at day 299 Laughing

I usually build a cage of some sort for when I find a koalefant nearby. I chase it back to my base, put it in the cage. Then, when winter is coming, or when I really seriously need food, I kill it for the trunk/meat. Until then, it poops Cool
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Sun, 28th Apr 2013 03:04    Post subject:
Airbag wrote:
Hahah, I guess that's the type of stuff you resort to doing when at day 299 Laughing

I usually build a cage of some sort for when I find a koalefant nearby. I chase it back to my base, put it in the cage. Then, when winter is coming, or when I really seriously need food, I kill it for the trunk/meat. Until then, it poops Cool

Sounds like a perfect tactic Razz. I tried to domesticate it once, by hitting it and making me chase to the trap but somehow I got stuck and the animal literally destroyed me in a couple of seconds Laughing
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bani789




Posts: 1436

PostPosted: Sun, 28th Apr 2013 03:25    Post subject:
Well I made it to day 25 but winter owned me grinhurt

I was not prepared. Nope.
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Lopin18




Posts: 3362
Location: US
PostPosted: Sun, 28th Apr 2013 07:31    Post subject:
Wtf, i havent even made the Beehive, let alone the cooking pot. Oh man finally reached winter just to get sniped by a fucking walrus.
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iep




Posts: 392

PostPosted: Sun, 28th Apr 2013 12:22    Post subject:
CAN SOMEONE PLEASE?! SORT OUT THE "STAR" SITUATION ON THE FIRST PAGE?

Every topic I click, it's Star-themed!

STARbound, STARdrive, STAR trek, STARseed Pilgirm, Don't STARve
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Lopin18




Posts: 3362
Location: US
PostPosted: Sun, 28th Apr 2013 14:58    Post subject:
Confused
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iep




Posts: 392

PostPosted: Sun, 28th Apr 2013 15:22    Post subject:
Lopin18 wrote:
Confused


DON'T STARe at me like that!
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MinderMast




Posts: 6172

PostPosted: Sun, 28th Apr 2013 15:36    Post subject:
You should be glad SWTOR is unpopular and Star Wars 1313 was canceled Razz
Edit: The Star Citizen topic should be around here somewhere as well...
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iep




Posts: 392

PostPosted: Sun, 28th Apr 2013 17:03    Post subject:
MinderMast wrote:
You should be glad SWTOR is unpopular and Star Wars 1313 was canceled Razz
Edit: The Star Citizen topic should be around here somewhere as well...


Oh don't get me STARted..

[/seeingstars]
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Lopin18




Posts: 3362
Location: US
PostPosted: Sun, 28th Apr 2013 19:44    Post subject:
Ahh fuck, now i know which dogs someone meant before.... Sad That was so annoying.
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RainyDay




Posts: 2212
Location: Bulgaria
PostPosted: Sun, 28th Apr 2013 20:04    Post subject:
the most retarded way to die - death by a boomerang Crying or Very sad


Per aspera ad astra
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blackeyedboy




Posts: 10099
Location: Transylvania
PostPosted: Sun, 28th Apr 2013 20:38    Post subject:
RainyDay wrote:
the most retarded way to die - death by a boomerang Crying or Very sad


Laughing

Had troubles myself too, I admit, with that damn tool of self destruction...


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Wed, 8th May 2013 12:42    Post subject:


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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Ass_Issues




Posts: 295

PostPosted: Fri, 10th May 2013 02:01    Post subject:
goddamn!! Was finally doing good but was low on health, went to give a pig some monster meat and he moved at the last second and i ended up putting the meat on the ground and attacking him instead, he one hit me to death and ruined 3 hrs playing. BULLSHIT!!
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iep




Posts: 392

PostPosted: Sat, 18th May 2013 09:31    Post subject:
No, not bullshit... you were doing it wrong!

this game is so good!

i've put up my camp next to a Pig Village. them pigs be growing fields of berries and plants! also, i can feed them to befriend them, and bring them back to my camp to killl them and put them in my crockpot.



So Much Win So Much Win So Much Win So Much Win So Much Win
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Sat, 18th May 2013 10:43    Post subject:
You're a horrible person. Sad
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RainyDay




Posts: 2212
Location: Bulgaria
PostPosted: Sat, 18th May 2013 11:13    Post subject:
I once fet my pig friend too much monster meat.. And one night he suddenly turned into some kind of er were-pig creature and pounded me to death :/


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iep




Posts: 392

PostPosted: Sat, 18th May 2013 15:20    Post subject:
At Full Moon (which occurs once in 14 nights) every Pig which is not inside its house will turn into a Werepig....

Y U No????


Take note that Pigs do respawn, 4 days after dying. They'll respawn in front of their house. That's also why I kept luring them to my crockpot with a guilt-free conscience Fuck Yeah



Check out the wiki..

http://dont-starve-game.wikia.com/wiki/Don%27t_Starve_Wiki
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Lopin18




Posts: 3362
Location: US
PostPosted: Wed, 22nd May 2013 23:12    Post subject:
Wut? noone talking about the patch? Holy fuck, PAAATCHHH OUTTTTTT MOAAARR STUFFFFF So Much Win
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iep




Posts: 392

PostPosted: Wed, 22nd May 2013 23:32    Post subject:
It's all getting a bit too much So Much Win

Quote:
Whats New in version 78078?

The First Caves Update Have Arrived!

Ever wonder what's going on below Wilson's feet? Do rabbit holes
really do lead to the kingdom of the Bunnymen? Now you can
explore the depths of Don't Starve's underworld with our latest
caves update!

This is the first in a series of updates to create a new
explorable underground adventure. While there are plenty of fun
things to find and experiment with down there right now, please
keep in mind that this is just an early version of our overall
vision for the caves.

As such, it's a bit sparse compared to our grand vision, and you
may encounter bugs. We'll be fixing things and adding new
monsters, objects, and mechanics down there for 3-4 more updates.

· We've added the first pass of the new caves biome. Who knows
what's down there. You should be able to find one cave entrance
somewhere on survival maps generated post-launch but before
this update. Newly generated maps will have a handful of
different entrances, all leading to different caves.

· Shift-click moves items between open containers.
Ctrl-Shift-click manipulates stacks in the same way

· Abigail and Chester no longer trigger traps

· Hammering is a RMB action

· Bush hat hide is an RMB toolbar action
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Thu, 23rd May 2013 17:46    Post subject:
damn this game got so much content added since i last played it. time to give it another go. So Much Win


steam: Drowning witch
uplay: Haxeety
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scaramonga




Posts: 9800

PostPosted: Tue, 11th Jun 2013 23:22    Post subject:
New update released Smile

Code:
Update Notes - June 11th


NEW THINGS TO DISCOVER:
-Peaceful rock lobster herds roam the gloomy depths.
-Bunnymen turn into beardlords when your sanity is low.
-Ever wonder what's right below a tentacle? MORE TENTACLE!
-The invasive Lureplant will taunt you with its delicious veggiemeat.
-Eat exotic cave bananas!
-Ferns! You can burn 'em!
-More colourful mushtree varieties.
-Stalagmites come in more varied shapes.


NEW THINGS TO CRAFT & USE:
-The vampiric BatBat.
-The marginally useful Compass.


NEW MAP GENERATION FEATURES:
-Gaze into the abyss in the caves!
-Cave walls are prettier.
-Cave layouts are... caveier.


TUNING & FIXES:
-Time passes aboveground and belowground, independent of your current location.
-You can regenerate a cave from its entrance (just for testing!)
-Crops can grow underground, if you keep them lit.
-Added a proper "Always dark" preset to levelgen.
-Equippable items remember which slot they are from.
-Snurtle Shell Armour will now cause enemies to lose interest in you if you hide for over 5 seconds.
-Plantables can't be planted on nonsensical ground types.
-Added toggleable "notebook mode" and "small texture mode" options for lowspec machines.
-Fixed some bad mip chains that were causing trouble for some graphics cards.
-Fixed libegl crash that was happening for some old Intel cards.
-Iceboxes can be place closer together.
-Fixed pig torch crash.
-Fixed spoilage stack exploit.


NEW MODDING FEATURES:
-New sample mods, "sampleprefab" and "samplecharacter", which includes an art template for character skins.
-Reworked the loading of textures and other assets so you no longer have to use package.path, LoadPrefabDefs, LoadPrefabs, or prefabs.xml
-This does require the use of PrefabFiles and Assets in modmain.lua, see the sample mods for an example.
-Can overwrite basically any asset just by putting it in the same relative path in a mod folder.
-Lots of improvements to error reporting, and generally more helpful errors when something isn't working.
-Crafting menu tab spacing is now dynamic, so adding a new entry to RECIPETABS will automatically align the tab bar.
-Container widgets can have a custom background image specified.
-World gen scripts can now be overridden from a mod. Time to make some crazy places!
-Mods now have access to luasockets on windows. (dun dun DUUUUUN!)
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djvelho




Posts: 1262
Location: Finland
PostPosted: Thu, 13th Jun 2013 12:28    Post subject:
Dont Starve Update June 11th-FLTDOX

my game crash at startup when im patching this one.
Sad
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Ralph_Wiggum




Posts: 438
Location: Springfield
PostPosted: Thu, 13th Jun 2013 14:04    Post subject:
Same here..

e: Working now, it reguires the underground update too.


I like men now
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human_steel




Posts: 33269

PostPosted: Wed, 3rd Jul 2013 09:46    Post subject:
Dont.Starve.v1.80690-TE

Dont_Starve_Update_Strange_New_Powers-FLTDOX
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Fugen




Posts: 2220

PostPosted: Wed, 23rd Oct 2013 18:35    Post subject:
Dont.Starve.v1.88179-TE


chill out man, life is beautifull...
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