You put in an animation for reviving and you kill the class and the ......
Like I said, one medic and one revievy is not a problem, what is a problem is when he can resurrect the whole room you just cleared in less than 3 seconds and they all rush you. 3 dudes with 20hp and pistols and one medic is more than enough to kill you. You are right, animation might be too drastic, and 5 second cool down would be nice.
Werelds wrote:
Krest wrote:
Ah, don't get me started on that bullshit invincibility after spawning/reviving.
Yes, because getting spawnraped is fun.
I mean there should be no invincibility when you spawn on your squadmates outside the normal spawn points and when you are getting revived. It is a risk you should be able to accept knowing that your teammate is in a firefight. I've died countless times to just squad spawned enemies, where they do that weird animation when you shoot them, but does no damage, and then they kill me.
I only play rush, so spawn rape is nonexistent, maybe it is different in other game modes.
Like I said, one medic and one revievy is not a problem, what is a problem is when he can resurrect the whole room you just cleared in less than 3 seconds and they all rush you. 3 dudes with 20hp and pistols and one medic is more than enough to kill you. You are right, animation might be too drastic, and 5 second cool down would be nice.
With how the current amount of revives actually connect? Half my death are holding my paddles cause they don't connect.
Like I said, one medic and one revievy is not a problem, what is a problem is when he can resurrect the whole room you just cleared in less than 3 seconds and they all rush you. 3 dudes with 20hp and pistols and one medic is more than enough to kill you. You are right, animation might be too drastic, and 5 second cool down would be nice.
With how the current amount of revives actually connect? Half my death are holding my paddles cause they don't connect.
It's fine the way it is.
Never had this problem. The only time I have problems with revive if someone is in the ruble or some cardboard box. Plus why do you hold your paddles out that much? Quick switch to paddles, then gun, then paddles again if you need to. If you miss that much, at least you'll have your gun out. Rarely you get caught with your pants down if you use that tactic.
Werelds wrote:
Krest wrote:
I only play rush, so spawn rape is nonexistent
Where are these magical servers where that doesn't happen? I'd like to play on them
Which map do you get spawn killed? I play all AM maps, damavadan, b2k, and some others. Sometimes there is a dude or two linger in the attackers spawn (after the first base), but they never killed me just as I spawn. Plus I play on uRock and Cor3 and number one rule is no spawn kills.
Never had this problem. The only time I have problems with revive if someone is in the ruble or some cardboard box. Plus why do you hold your paddles out that much? Quick switch to paddles, then gun, then paddles again if you need to. If you miss that much, at least you'll have your gun out. Rarely you get caught with your pants down if you use that tactic..
Thats cause you only play sniper or engineer, if you only play assault and have the hours I have on it you would know what I am talking about.
http://bf3stats.com/stats_pc/dimasmi
Top 4 weapons are all from assault with combined hours of play for just those 4 weapons is over 30 hours. 380 assault rifle ribbons. In top 11% for revives. So no, I do know what I am talking about when it comes to assault class.
Plus, why would I try to hide the faults of the game. We are talking improvements for the next bf4. I can only speak from personal experience, and from my own personal experience I do not have a problem with revives not counting.
@Prefetian you say 3 i say 5, let's leave it at that. Or better yet, give that option to server owners, and players will choose what works and what doesn't. Knowing dice, they will take no suggestions from community and do whatever the fuck they want.
Sig too big. -Nothing is too big for Fedor. Expect a nasty armbar.
I haven't been following this very closely, what's the big difference (or differences, if they've been stated) between this and BF3?
It looks like it's going to be a glorified map pack (since weapons/tech look the same) with another overly scripted SP campaign from what I can find
"new" engine.
Requires a super-computer to play at 30 fps at 4k resolution.
More premium content.
More premium weapons.
More DLC.
Scripted female characters in SP.
Ah is that so, that explains the image quality.
(Haven't seen it, I thought they were from some show where someone snapped a few shots with his camera and then uploaded.)
I haven't been following this very closely, what's the big difference (or differences, if they've been stated) between this and BF3?
It looks like it's going to be a glorified map pack (since weapons/tech look the same) with another overly scripted SP campaign from what I can find
"new" engine.
Requires a super-computer to play at 30 fps at 4k resolution.
More premium content.
More premium weapons.
More DLC.
Scripted female characters in SP.
I haven't been following this very closely, what's the big difference (or differences, if they've been stated) between this and BF3?
It looks like it's going to be a glorified map pack (since weapons/tech look the same) with another overly scripted SP campaign from what I can find
"new" engine.
Requires a super-computer to play at 30 fps at 4k resolution.
More premium content.
More premium weapons.
More DLC.
Scripted female characters in SP.
PC elite game at its finest.
whine/bitch much ?
Well, there is a lot of truth to it.
Premium for BF4 is a fact, they've already stated it, so expect more of that.
The engine is barely an update, same engine just that they opted to actually use more of it this time.
And the super computer part, I doubt it but if we're unlucky they'll just say our computers aren't next-gen enough and tell us to go fuck ourselves so they don't have to optimize the engine.
And the super computer part, I doubt it but if we're unlucky they'll just say our computers aren't next-gen enough and tell us to go fuck ourselves so they don't have to optimize the engine.
Bullshit. For what FB2 does, it runs ridiculously well. People just expect their PS360-era hardware to still deliver top performance at 1080p.
FB2 and BF3 are not demanding at all - as long as you're willing to use the settings that are fit for your fucking hardware. Got a 5 year old GPU? Then drop down to console settings (720p/PPAA) and it'll run like a breeze.
And the super computer part, I doubt it but if we're unlucky they'll just say our computers aren't next-gen enough and tell us to go fuck ourselves so they don't have to optimize the engine.
Bullshit. For what FB2 does, it runs ridiculously well. People just expect their PS360-era hardware to still deliver top performance at 1080p.
FB2 and BF3 are not demanding at all - as long as you're willing to use the settings that are fit for your fucking hardware. Got a 5 year old GPU? Then drop down to console settings (720p/PPAA) and it'll run like a breeze.
Yeah, I was going to add that I doubt it but meh, I didn't...
EDit:
Ohh nevermind, I did add that I doubt it.
Last edited by Mr.Tinkles on Mon, 6th May 2013 12:51; edited 1 time in total
Besides, since we know what went down with BF3 there's absolutely no reason buying the game (BF4) on release when you can pick it up 3-4 months later for the same price with premium attached to it.
We will always have Origin India guys . That or I'm not buying it full priced.
The way I got my group of friends to play is buy it as a group birthday gift one at a time.
Commander mode's back, naval warfare, more focus on bigger maps/vehicle combat, 3 factions. Those are the highlights pretty much.
Naval Warfare sounds good, I just hope as additions that they contribute a lot and warrant the $60 price tag the game will sell for, plus another $60 for premium
Sort of related but nothing major in the grand scheme of things; I wish they'd put sniping like this in the game:
ARMA should already be doing this, it's an awesome way to snipe
I must say I disagree, It looks cool and gives an extra layer but I feel the "focused" sniper view, favors a more realistic/authentic approach and a balances the gameplay out - As far om concerned a sniper would close his other eye, when peeking in the sight. In terms of gameplay, the lack of sight is the drawback, of having such a powerful weapon. So it evens itself out.
Commander mode's back, naval warfare, more focus on bigger maps/vehicle combat, 3 factions. Those are the highlights pretty much.
Naval Warfare sounds good, I just hope as additions that they contribute a lot and warrant the $60 price tag the game will sell for, plus another $60 for premium
Sort of related but nothing major in the grand scheme of things; I wish they'd put sniping like this in the game:
ARMA should already be doing this, it's an awesome way to snipe
I must say I disagree, It looks cool and gives an extra layer but I feel the "focused" sniper view, favors a more realistic/authentic approach and a balances the gameplay out - As far om concerned a sniper would close his other eye, when peeking in the sight. In terms of gameplay, the lack of sight is the drawback, of having such a powerful weapon. So it evens itself out.
True - but unlike many other fps games You need to set your sight at the correct in RO2. This guy however was rather close so there was very little need to adjust it.
shitloads of new stuff in my pc. Cant keep track of it all.
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