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Posted: Sun, 3rd Mar 2013 10:55 Post subject: |
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| trollpower wrote: | created by Bulletstorm developers. Creators of shitty fps are making fun from CoD... now thats something...  |
They didn't create Duty Calls. These guys did: http://www.otherocean.com/products/duty-calls
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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Posted: Sun, 3rd Mar 2013 10:57 Post subject: |
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b-b-but, but, but it was used for Bulletstorm.
Ryzen 7 7800X3D, Noctua NH D15 Chromax, GIGABYTE RTX 5070 Ti Windforce, GIGABYTE X670 AORUS ELITE AX, Corsair 2x16GB DDR5 CL30
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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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Aeon
Posts: 8701
Location: Netherlands
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Posted: Tue, 12th Mar 2013 12:57 Post subject: |
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Nuketown 2025
Folks have been asking me about the pre-order bonus map’s wide availability for some time now, so here it is – and it’s free, so all players can enjoy it together.
It's something.
Intel i7 6700K, RTX470 Super, Kingston HyperX Fury 32GB
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tw1st
Posts: 6112
Location: New Jersey
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Posted: Tue, 12th Mar 2013 13:34 Post subject: |
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TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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Posted: Thu, 14th Mar 2013 19:55 Post subject: |
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New Update, ~50mb:
Spoiler: |
Feature Improvements
The CODcast control panel can now optionally show the overhead map in the player list in games with 10 players or less.
Added the ability to view past seasons for all the leagues a team has been a part of in League History.
Multiplayer Issues Addressed
Resolved Select Fire reverting back to default settings after a round transition.
Fixed a potential exploit using the Trophy System.
Addressed an issue with the Peacekeeper not appearing for players that join into a match that is already in progress.
Resolved an issue on Drone where the automatic doors at the weapon plant would trigger/destroy Lethal Equipment.
Addressed an issue with the highlight for the Dual Band Scope on players equipped with certain weapons.
Fixed an issue with the planted bomb disappearing at the “B” site on Hydro when the water floods.
Addressed an issue with the VTOL Warship not destroying if hit when exiting the map.
Players will now be able to complete the Shredder Scorestreak challenge using a Death Machine from a care package.
The Stealth Chopper no longer counts towards completion of the Chopper Hunter challenge.
Resolved an issue where planted Riot Shields were not getting destroyed by the gondolas in Downhill.
Resolved an issue with C4 and Bouncing Betty’s killing players on contact.
Fixed an issue where the Combat Axe would sometime destroy the Guardian.
Addressed a missing image issue with the Medals section of the Combat Record for new players.
Players with Hard Wired equipped will no longer lose their Care Package if throwing it while an enemy EMP Scorestreak is active.
Fixed an issue with bomb plants being automatically aborted while a Care Package or Hunter Killer Drone is equipped.
Hosts can now kick players in Custom Game lobbies.
The CODcast UI is now displaying the flag for the Flag Carrier in the Objective column.
Resolved an issue with the red crosshair appearing in the Target Finder when targeting an enemy equipped with Cold Blooded.
Fixed an issue with the stats tracking for the Executioner’s Accuracy in the Combat Record.
Fixed an issue where the Friends List showed a joinable/green arrow icon for players who were not playing Call of Duty: Black Ops 2.
Fixed an issue with some weapons having invisible magazines from 3rd person animations during an automatic reload.
Fixed knife lunge launching players on the Express map.
Fixed an issue where the player could get an empty War Machine or Death Machine when switching classes at the start of the match.
Match clocks in Multi-Team and Free-for-All games modes no longer continue to tick down in Theater when a CODcast game is paused.
Resolved an issue where planting a Claymore in front of a crouched player with a Riot Shield would cause the Claymore to fly across the map.
Players can now turn the Voice Icon On/Off when CODcasting a match in Theater.
Fixed an issue with some players receiving the “error accessing persistent Rank Data (0)” message.
Addressed an issue sending invites from custom matches to players in public games.
Spawn System Improvements
Reduced the weight of positive team spawn influencers on owned Domination flags. This reduces cases in Domination where players may spawn near their team but also near danger.
Added more spawn points to Hijacked for Demolition and Kill Confirmed, which improves the spawn-picking algorithm on that map in those game modes.
Adjusted spawn influencers on Standoff for improved spawn-picking algorithms in all game modes.
Gameplay Balancing:
MSMC
Recoil has been increased.
Hip fire accuracy has been slightly reduced.
PDW57
Recoil has been increased.
Hip fire accuracy has been slightly reduced.
FAL OSW Select Fire
Damage reduced when firing full auto.
SMR Select Fire
Damage reduced when firing full auto.
KAP-40
Dual wield damage reduced.
Dual wield hip fire accuracy has been reduced.
MMS
Cold blooded now renders enemies almost completely invisible to MMS.
QBB-LSW
Medium range damage increased.
HAMR
Medium range damage increased.
Type 25
Move speed increased.
Medium range damage increased.
SCAR
Long range damage increased.
SWAT-556
Long range damage increased.
M1216
Medium range damage increased.
Ballista Iron Sight
Idle sway reduced.
Zombies
Resolved several issues with exploitable areas in the Die Rise.
Resolved several exploits in Green Run.
Resolved network/connectivity issues that could occur in the frontend and lobbies.
Fixed an issue where a Diner Turned match will start by having a player without DLC join a lobby with three players.
Added ping numbers to zombies scoreboard.
Fixed an issue where human characters appear to overlap the player's arms in Turned.
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Posted: Fri, 22nd Mar 2013 13:26 Post subject: |
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as im here nosing at posts I might as well ask,
compared to the abortion on some peeps machines with BOPS.. how is BOPS2, is it the same fuck up on performance>?
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Aeon
Posts: 8701
Location: Netherlands
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Posted: Fri, 22nd Mar 2013 13:28 Post subject: |
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Performance is much better with Black Ops 2 for me, maps are bigger then MW3 but smaller then BLOPS1, but the game feels pretty balanced.
Intel i7 6700K, RTX470 Super, Kingston HyperX Fury 32GB
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tonizito
VIP Member
Posts: 51517
Location: Portugal, the shithole of Europe.
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Posted: Fri, 22nd Mar 2013 13:31 Post subject: |
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| moosenoodles wrote: | as im here nosing at posts I might as well ask,
compared to the abortion on some peeps machines with BOPS.. how is BOPS2, is it the same fuck up on performance>? | BLOPS runs like utter shit, BLOPS2 looks better and runs like a dream
And that is on my old ass Q8300. 
| boundle (thoughts on cracking AITD) wrote: | | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Fri, 22nd Mar 2013 13:32 Post subject: |
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tonizito
VIP Member
Posts: 51517
Location: Portugal, the shithole of Europe.
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Posted: Fri, 22nd Mar 2013 20:01 Post subject: |
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| Drowning_witch wrote: | | I think performance was fixed with later patches. I recently played through blops 1 singleplayer and it ran great maxed on my q9550 and gtx260. | N-n-n-n-nn-nn-n-nnn-no-oooooooooope--e---eee.
That's my performance with the retail version, patches didn't fixed jack shit for me 
| boundle (thoughts on cracking AITD) wrote: | | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Fri, 22nd Mar 2013 21:07 Post subject: |
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Posted: Thu, 4th Apr 2013 20:08 Post subject: |
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Posted: Fri, 12th Apr 2013 23:48 Post subject: |
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Posted: Sat, 13th Apr 2013 00:47 Post subject: |
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Wtf stupid bit ott???
Edit....it's for a million pounds but seriously that was pathetic.
Ryzen 5 3600 cpu@3.60 Mhz.
hyper x 32 gb ddr 4 memory.
Msi Carbon gaming pro ac motherboard.
Evga 600 psu.
Msi Armour rx 8 gb 5700 Graphic card.
Ps4 Standard 500gb.
Lg 4k 42 inch tv.
Oculus Quest 2.
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R7KWHR3k
Banned
Posts: 136
Location: Capitalism Occupied World
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Posted: Wed, 17th Apr 2013 21:16 Post subject: |
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Neon
VIP Member
Posts: 18935
Location: Poland
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Posted: Sat, 4th May 2013 23:30 Post subject: |
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Posted: Sun, 5th May 2013 01:04 Post subject: |
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Ryzen 9800X3D CO Per Core ~-28 | Freezer III 360 A-RGB & 3x Phanteks T30 | Strix X670E-F WiFi | MSI GeForce RTX 5090 Ventus OC | Fury Beast 64GB (2x 32GB) DDR5 5600MHz C40 @ 6000MHz C28 | FURY Renegade G5 4TB PCIe 5.0 | 38GN950-B | S.M.S.L RAW-MDA1 & HiFiMAN Arya Organic | Lancool III Snow White + 4x be quiet! Silent Wings Pro 4 140mm | RM1000x (2021) Gold | G Pro X SUPERLIGHT 2 & POWERPLAY | Win 11 Pro | Logitech MX MECHANICAL
Sometimes I publish YouTube videos: https://www.youtube.com/@RandomTechChannel
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Posted: Mon, 6th May 2013 18:08 Post subject: |
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Tried to rape mom.... yeah blame Call of Duty. Nice logic.
Ryzen 7 7800X3D, Noctua NH D15 Chromax, GIGABYTE RTX 5070 Ti Windforce, GIGABYTE X670 AORUS ELITE AX, Corsair 2x16GB DDR5 CL30
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