Hm, it is very interesting indeed the stock charts. Almost unbelievable.
Previous post:
Spoiler:
Good watch, but I don't think so. As long as retards keep churning cash for horrible shit like CoD, Dragon Age 2, Mass Effect 3, Gears of War, Halo - basically the console garbage and its moronic userbase, the industry will not be vindicated.
There won't be a crash. The industry is way too big and diversified for that now. I really hope that the big dogs either ease back and become reasonable, or go-full-retard and just die, but 3-4 companies are not enough to take the whole industry with them if they crash and burn, no matter how big they are.
I would not be surprised if a few more companies will go broke. After all the actual economic crisis that started in 2008 still has not gone away and has no end in sight. This has a huge influence on people´s consuming power. A reason I think steam has been doing so well despite the crisis is their sales policy.
Won Black Ops, BC2 was $7 and well after it's release, MW3 was 12€ (near it's release and I truly regret that one), BF3 and Premium were a total of 60€ and still worth it, kind of, MW2 was... 15€, I think?
And aside from MW3 I wouldn't call any of those a terrible game.
But compared with the games I own from the companies I listed those are pretty much meaningless and I couldn't care less if games like those cease to exist.
Spoiler:
Butthurt about AC3, huh?
Although I wouldn't say it was a terrible game from what I've saw and played...
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Aliens: Colonial Marines is the best example of rushed release to get money out of customers
ACM was actually delayed many many times due to malpractice by Gearbox. Eventually Sega pressured and Gearboxed had to churn some shit to not get sued.
Guys guys we all have our fair share of skeletons in the cupboard, so let's just draw a veil over that and forget our bad purchases, forever, with the right spirit!
BTW, AAA games are getting dumber? I can live with that.
As long as we have all the KS projects, indie gaming and the few trusty software houses with some dignity left*, it's all good.
*and piracy as well of course, since ISOdemos are vital part of a true gamer
1. Stock Value is not indicator of company health. But i hope that EA crash burn and die... die slowly in terrible and agonizing pain . Low stock mean missing earning predictions and this is a reason for changing CEO.
2. If EA wound like new IP they will buy it not make it . I don't believe that EA is able to crate some thing new.
3. Phones and tablets games will never replace real games. Interface and controls are shit. Only good for simple games.
4. On PC we have no more "used" games and people buy games.
In terms of SimCity i think that EA made a lot of money over 1 mil sold, i think that more then 200k - 100k sold would return cos of making the game.
I think this Fifa 12 = Fifa 13 thing is funny, that has been happening on the pc side over a decade now. And yes thats why ppl stopped buying EA's Sports titles on the PC. I was a regular buyer of the NHL series but i wasn't about to buy the new NHL game when all they did was take the game i already own and update the rosters (something you could do on your own by then)
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So what if the industry crashes?
We will loose some good titles, but people that make games, because they like making games, instead of making money will continue to make games.
And those games are always better.
well, they want to start the price point for next gen console games at £60 and PC games have been going up in price too (Simcity 5 is £45 here) when more often then not you are getting less for your money then you would 2 decades ago (thanks to DLC). Only themselves to blame if it all comes tumbling down imho.
Wrong on so many levels...Back then "bad games" were games that were literally broken on a technical level, not because the fans are piss off over bad endings. It is like buying a car that does not start up 50% of the time and having it break down on the highway every 2 days. A bad ending is more like a first world problem, NOT a real problem.
Then the companies (Atari) was not only dumb enough to pay their programmers before the game is ready, then also pay them per game manufactured, not sold. So they had all these broken physically copies of games that no one would buy. That is what causes the crash. Again, not because of a game not having a satisfying ending.
The crash back then is nothing like the situation now. Now the "bad games" he called it are games that are disappointing to fans, but still damn amazing to causal gamers. How else does he think CoD sell so many copies despite the copy and pasting?
Then the used games situation. Gamestop brought it upon themselves, they deserve it. Deliberately pushing used game sales to robbed publishers and developers income, while trying to make as many as they can before digital completely takes over. They are a dying a breed. Not going to cause a crash.
EA is not going anywhere. Origin is getting bigger whether we like it or not. Giving away free Origin games for SimCity? Genius move. The exact same idea how Valve push Steam onto people. They still have Dragon Age, Mass Effect, Battlefield, FIFA & Co., Sims, these are all very profitable franchises. Make a couple of social and mobile games and they are more than fine.
Nowadays people are always on the internet, they will know what company to trust, read reviews, or just pre-order franchise they love. There are no logical reason to lose faith in the entire industrial. Maybe just a particular developer.
Wrong on so many levels...Back then "bad games" were games that were literally broken on a technical level, not because the fans are piss off over bad endings. It is like buying a car that does not start up 50% of the time and having it break down on the highway every 2 days. A bad ending is more like a first world problem, NOT a real problem.
Then the companies (Atari) was not only dumb enough to pay their programmers before the game is ready, then also pay them per game manufactured, not sold. So they had all these broken physically copies of games that no one would buy. That is what causes the crash. Again, not because of a game not having a satisfying ending.
The crash back then is nothing like the situation now. Now the "bad games" he called it are games that are disappointing to fans, but still damn amazing to causal gamers. How else does he think CoD sell so many copies despite the copy and pasting?
Then the used games situation. Gamestop brought it upon themselves, they deserve it. Deliberately pushing used game sales to robbed publishers and developers income, while trying to make as many as they can before digital completely takes over. They are a dying a breed. Not going to cause a crash.
EA is not going anywhere. Origin is getting bigger whether we like it or not. Giving away free Origin games for SimCity? Genius move. The exact same idea how Valve push Steam onto people. They still have Dragon Age, Mass Effect, Battlefield, FIFA & Co., Sims, these are all very profitable franchises. Make a couple of social and mobile games and they are more than fine.
Nowadays people are always on the internet, they will know what company to trust, read reviews, or just pre-order franchise they love. There are no logical reason to lose faith in the entire industrial. Maybe just a particular developer.
I fucking hope there is a crash.
The industry use of money is so ridiculously lopsided.
With ridiculous budgets projects get stuck in corporate mentality of no creativity and no risk.
Bioshock budget is $200M.
There's no need for budgets like that - the game that ends up being generic crap anyway.
Not specifically bioshock but (nearly) all high budget titles.
Very beautiful and well voice acted, but gameplay is generic crap.
The industry needs to step back and not put so much monetary pressure on games to succeed.
Instead of a gigantic game project that MUST succeed, do a bunch of small ones that try something new and are allowed to fail.
Portal was a throw-away experiment that didn't even get it's own release initially, but boy did it pay off.
Of course videogames play a fairly big role on my day-to-day, but still I just can't understand blowing away $100M on advertising... business is booming for those advertising companies.
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Wrong on so many levels...Back then "bad games" were games that were literally broken on a technical level, not because the fans are piss off over bad endings. It is like buying a car that does not start up 50% of the time and having it break down on the highway every 2 days. A bad ending is more like a first world problem, NOT a real problem.
broken game = rushed game
broken ending = rushed game
same issue. They're rushing games to come out to get money.
quality drops. more and more bugs. day one patches. dlcs to finish a game.
so no. it's not wrong. just a different scenario. but the reasoning behind it is the same.
dannofdawn wrote:
Then the companies (Atari) was not only dumb enough to pay their programmers before the game is ready, then also pay them per game manufactured, not sold. So they had all these broken physically copies of games that no one would buy. That is what causes the crash. Again, not because of a game not having a satisfying ending.
shit like this is happening today. sega paid for a:cm before the game came out and it got raped.
dannofdawn wrote:
The crash back then is nothing like the situation now. Now the "bad games" he called it are games that are disappointing to fans, but still damn amazing to causal gamers. How else does he think CoD sell so many copies despite the copy and pasting?
I'd agree if the sales for blops and mw weren't slowly dropping.
dannofdawn wrote:
EA is not going anywhere. Origin is getting bigger whether we like it or not. Giving away free Origin games for SimCity? Genius move. The exact same idea how Valve push Steam onto people. They still have Dragon Age, Mass Effect, Battlefield, FIFA & Co., Sims, these are all very profitable franchises. Make a couple of social and mobile games and they are more than fine.
remeber thq and what it owned? and how well those sold. yeah...
dannofdawn wrote:
Nowadays people are always on the internet, they will know what company to trust, read reviews, or just pre-order franchise they love. There are no logical reason to lose faith in the entire industrial. Maybe just a particular developer.
No. just wrong. Not everyone is on the internet. not everyone reads the gaming sites. not everyone is like you and your circle of friends. stop thinking that your 13 friends and your 300 facebook friends who like ps3 games are indicative of the entire gamer population.
There are over 300 million gamers in the world. Sites like kotaku get less than 240 thousand votes for what ever poll they create... cod will never reach the 300 million userbase. People knew how shady EA was before sim city and it sold 1 million copies.
People trusted gearbox with a:cm and they got bitten.
The industry is in the toilet right now. You have clones of games coming out left and right. with few tweaks here and there to the controls and a prettier texture pack. That's it. The new games that come out that are new new don't get the praise they deserve in the beginning.
Is it going to crash? Yes. After ps4 and xbox come out.
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