The Elder Scrolls V: Skyrim
Page 580 of 674 Goto page Previous  1, 2, 3 ... 579, 580, 581 ... 672, 673, 674  Next
JBeckman
VIP Member



Posts: 34976
Location: Sweden
PostPosted: Mon, 4th Mar 2013 20:20    Post subject:
I got a lot of those dudes later on in the game, with a body mod replacement it's even weirder.
(There's like two courier NPC's in all of Skyrim though.)
Back to top
tonizito
VIP Member



Posts: 51400
Location: Portugal, the shithole of Europe.
PostPosted: Mon, 4th Mar 2013 20:26    Post subject:
Silent_Lurker wrote:
Quote:
...
Fixed rare instance of couriers who would appear only dressed in a hat


Laughing
dafuq?!

No nudies for my n'wah dunmer chick Sad


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Back to top
Mister_s




Posts: 19863

PostPosted: Mon, 4th Mar 2013 20:50    Post subject:
tonizito wrote:
Excellent support from bethesda So Much Win

Nah man, they shit was broken a goddam beta. It was unplayable. They finally fixed it.
Back to top
tonizito
VIP Member



Posts: 51400
Location: Portugal, the shithole of Europe.
PostPosted: Mon, 4th Mar 2013 20:51    Post subject:
Mister_s wrote:
tonizito wrote:
Excellent support from bethesda So Much Win

Nah man, they shit was broken a goddam beta. It was unplayable. They finally fixed it.
Confused

DS3? Cool Face


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Back to top
Sauronich




Posts: 2062

PostPosted: Mon, 4th Mar 2013 20:58    Post subject:
Any hints of future DLCs in the update's files?


ASRock B450 Pro4 || Ryzen 7 3700X || Patriot Viper 16Gb DDR4-3600 || ASUS GeForce RTX 3080 TUF GAMING || XPG GAMMIX S11 Pro 1Tb || Xiaomi Mi Surface Display 34" (3440x1440)
Back to top
Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Mon, 4th Mar 2013 22:07    Post subject:
ixigia wrote:
I think it stops when you reach the 'Master Dragonborn Wizard of Extreme Dragonborn's Important Traveller to the Max' level, with 1000k XP prestige points and 100 Windhelm's Doritos collected grinhurt


somoene should make a skyrim mod that replaces gold with doritos Laughing

and health potions mountain dew, of course Very Happy

Now im kinda pissed i have legit skyrim, cause that means upgrade is pretty much mandatory.

and morrowloot guy is banned from skyrim nexus, so he might not even update it just to spite the ungrateful nwah's. its one of the two gameplay mods I use, and without it, I'd never even play skyrim.
Back to top
4treyu




Posts: 23125

PostPosted: Thu, 7th Mar 2013 09:22    Post subject:
This new beta update apparently introduces a little bug where if you had previously contracted certain disease (like Ataxia, Bone Break Fever, etc.) you will contract it again on each reload of your savegame, no matter if you cure it and save again.

Doesn't bother me much as I only contract those two diseases I mentioned as example, and they don't affect me in any meaningful way, given my character's level. Otherwise the beta update doesn't seem to be conflicting with any of my mods which are mostly custom textures (texture pack combiner) + SkyUI, and some minor gameplay mods.

http://forums.bethsoft.com/topic/1447882-attn-bug-cured-diseases-reappear-on-the-character/
Back to top
Stormwolf




Posts: 23687
Location: Norway
PostPosted: Thu, 7th Mar 2013 09:31    Post subject:
reminds me of a bug in my savegame. each time i reload a save i'm over encumbered, but it i go into the inventory where i see that i'm really not over encumbered, it goes away.
Back to top
bart5986




Posts: 662

PostPosted: Thu, 7th Mar 2013 17:10    Post subject:
Stormwolf wrote:
reminds me of a bug in my savegame. each time i reload a save i'm over encumbered, but it i go into the inventory where i see that i'm really not over encumbered, it goes away.


I get that too.... Confused
Back to top
Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Thu, 7th Mar 2013 19:51    Post subject:
isnt there a disease that lowers your carrying capacity? could be the same bug.

I just passed 100 hours on my save game and knock on wood, its still perfect Smile


steam: Drowning witch
uplay: Haxeety
game completion log:
http://pastebin.com/g6MgD5DV
rig: http://www.userbenchmark.com/UserRun/2090866
Back to top
Stormwolf




Posts: 23687
Location: Norway
PostPosted: Thu, 7th Mar 2013 20:27    Post subject:
The fact that you have to worry about things like that is pretty damn stupid. Is there no way for them to fix it? Would hate to see my game start acting up before a new content DLC.
Back to top
Naish




Posts: 797

PostPosted: Thu, 7th Mar 2013 20:32    Post subject:
Stormwolf wrote:
The fact that you have to worry about things like that is pretty damn stupid. Is there no way for them to fix it? Would hate to see my game start acting up before a new content DLC.


You don't have to worry about shit like that... If you're patched and you don't have a savegame from like, the unpatched launch version or something, you'll be fine.
Back to top
JBeckman
VIP Member



Posts: 34976
Location: Sweden
PostPosted: Thu, 7th Mar 2013 21:04    Post subject:
Back to top
Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Thu, 7th Mar 2013 22:33    Post subject:
any word on when the full patch hits approximately? I wanna make sure i go into offline mode before the mods im using get updated. im playing skyrim pretty heavily atm so I don't want to wait for days.


steam: Drowning witch
uplay: Haxeety
game completion log:
http://pastebin.com/g6MgD5DV
rig: http://www.userbenchmark.com/UserRun/2090866
Back to top
Newty182




Posts: 10805
Location: UK
PostPosted: Thu, 7th Mar 2013 22:35    Post subject:
Stormwolf wrote:
The fact that you have to worry about things like that is pretty damn stupid. Is there no way for them to fix it? Would hate to see my game start acting up before a new content DLC.


I use the Extended Carryweight mod. It's a pita transferring stuff all the time otherwise. http://steamcommunity.com/sharedfiles/filedetails/?id=125565000


Ryzen 5 5600, ASUS ROG STRIX B550-F GAMING WIFI II, Corsair Vengeance RGB RT 32GB 3600MHz C16, MSI RTX 5070 Ti Ventus 3X OC , Corsair RMx Series RM750x. AOC AGON AG324UX - 4K 144Hz 1ms
Back to top
AndreaSpooky




Posts: 1260

PostPosted: Fri, 8th Mar 2013 00:01    Post subject:
Newty182 wrote:
Stormwolf wrote:
The fact that you have to worry about things like that is pretty damn stupid. Is there no way for them to fix it? Would hate to see my game start acting up before a new content DLC.


I use the Extended Carryweight mod. It's a pita transferring stuff all the time otherwise. http://steamcommunity.com/sharedfiles/filedetails/?id=125565000


In dragonborn DLC theres even the possibility to summon a personal "slave" to carry stuff, an actual portable safe.
When I had the chance I took it at once Smile
Back to top
4treyu




Posts: 23125

PostPosted: Fri, 8th Mar 2013 20:15    Post subject:
JBeckman wrote:
The updated 1.9 beta has fixed that issue. Smile
http://afkmods.iguanadons.net/index.php?/topic/3617-skyrim-patch-192608-released/#entry144988


Confirmed Smile
Back to top
ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Tue, 12th Mar 2013 21:53    Post subject:
Back to top
hehehemann




Posts: 320

PostPosted: Tue, 12th Mar 2013 22:55    Post subject:
ixigia wrote:
This mod sounds brilliant: http://skyrim.nexusmods.com/mods/2700 (Has anyone tried it? Razz)


I use that one with the ACE series of mods. They seem to work fine together. Only thing I dislike with Duel is the changes to the stealth icon.
Back to top
ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Tue, 12th Mar 2013 23:32    Post subject:
hehehemann wrote:
ixigia wrote:
This mod sounds brilliant: http://skyrim.nexusmods.com/mods/2700 (Has anyone tried it? Razz)


I use that one with the ACE series of mods. They seem to work fine together. Only thing I dislike with Duel is the changes to the stealth icon.

Will try it thanks, the default combat system is getting incredibly tedious since the enemies always follow the same pattern and I end up copy-pasting attacks one after another Razz
Back to top
dannofdawn




Posts: 2227

PostPosted: Tue, 12th Mar 2013 23:49    Post subject:
ixigia wrote:
hehehemann wrote:
ixigia wrote:
This mod sounds brilliant: http://skyrim.nexusmods.com/mods/2700 (Has anyone tried it? Razz)


I use that one with the ACE series of mods. They seem to work fine together. Only thing I dislike with Duel is the changes to the stealth icon.

Will try it thanks, the default combat system is getting incredibly tedious since the enemies always follow the same pattern and I end up copy-pasting attacks one after another Razz


If you are tired of the combat, then try Requiem Smile A lot of changes, everything feels a lot different, especially for magic users.
Back to top
hehehemann




Posts: 320

PostPosted: Wed, 13th Mar 2013 00:08    Post subject:
There is also "Deadly Combat", have not tried this one though but seems to get reviews.

http://skyrim.nexusmods.com/mods/5485
Back to top
ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Wed, 13th Mar 2013 02:01    Post subject:
Oh nice, that sounds promising as well. I guess I'll have to try both and see what happens Smile

dannofdawn wrote:
ixigia wrote:
hehehemann wrote:


I use that one with the ACE series of mods. They seem to work fine together. Only thing I dislike with Duel is the changes to the stealth icon.

Will try it thanks, the default combat system is getting incredibly tedious since the enemies always follow the same pattern and I end up copy-pasting attacks one after another Razz


If you are tired of the combat, then try Requiem Smile A lot of changes, everything feels a lot different, especially for magic users.

I will! I've heard great things about the Requiem mod, but it requires a fresh start so I'm postponing it for the 2nd playthrough Razz
Back to top
tonizito
VIP Member



Posts: 51400
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 13th Mar 2013 02:03    Post subject:
Hehe all this huge mod talk is reminding me of Francesco's and Oscuro's mods for Oblivion So Much Win


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Back to top
ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Wed, 13th Mar 2013 02:17    Post subject:
Yeah those mods were amazing, but they weren't enough to make me fully enjoy Oblivion Sad ..Nehrim on the other hand
Back to top
Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Wed, 13th Mar 2013 02:22    Post subject:
problem with oscuro's was the damn oblivion gates were still "derpified scale with the player viscerality" was that ever patched somehow later? other than that it was the reason why i spent time on oblivion, much like morrowloot and ERSO module 8 make skyrim worth playing.


steam: Drowning witch
uplay: Haxeety
game completion log:
http://pastebin.com/g6MgD5DV
rig: http://www.userbenchmark.com/UserRun/2090866
Back to top
lolozaur




Posts: 26310

PostPosted: Wed, 13th Mar 2013 12:02    Post subject:
Back to top
JBeckman
VIP Member



Posts: 34976
Location: Sweden
PostPosted: Wed, 13th Mar 2013 12:41    Post subject:
lolozaur wrote:
"Youtube Video"


Saw it yesterday when I browsed through the Skyrim Nexus site -> http://skyrim.nexusmods.com/mods/33017 - it's a impressive effort but it would conflict with most model and texture replacements I already have installed. Very Happy
Back to top
xExtreme




Posts: 5811
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
PostPosted: Fri, 15th Mar 2013 10:46    Post subject:
So, uhm Steam/Bethesda really don't give a shit if you own legit copy but use the cracked DLCs? Laughing
Back to top
inz




Posts: 11914

PostPosted: Fri, 15th Mar 2013 13:53    Post subject:
xExtreme wrote:
So, uhm Steam/Bethesda really don't give a shit if you own legit copy but use the cracked DLCs? Laughing


You don't need to 'crack' the DLCs, as far as the main game is concerned,they're pretty much like any other mod (modification and/or addition to the main files).
Back to top
Page 580 of 674 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page Previous  1, 2, 3 ... 579, 580, 581 ... 672, 673, 674  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group