Just visual effect and reference to Motley Crue. Haven't finished it on PS3 btw. RTS parts are boring and have shitty controls ...
Hopefully if everything goes as planned (and the port is actually a decent one), those parts will get less annoying on PC (I guess that asking for a proper interface would be too much )
Currently Brütal PC is in beta, which means we have more improvements planned before the full launch. Here’s a rundown.
The current version has the following:
• Much higher quality anti-aliasing (FXAA and SSAA). Users will be able to select these through the UI in a soon to come update.
• Support for resolutions > 720p (whatever your monitor/GPU will support).
• SSAO (screen-space ambient occlusion) which makes for better contact shadows and more solid looking objects.
• Major improvements to latency/lag in multiplayer, especially in large games or games where some players have very bad pings.
Updates over the next week or so will add:
• Uncapped (i.e. as fast as your GPU can handle) framerate.
• Support for high-fidelity (i.e. 60Hz) simulation in single player.
• Higher quality shadows.
• Increased draw distance (which users can tune to be larger or smaller if need be).
never heard of this game and the gameplay trailers looks awesome and the release date is few hours ahead...couldent ask for more... (well..there are few things,but still )
great new's to open the day with:)
never heard of this game and the gameplay trailers looks awesome and the release date is few hours ahead...couldent ask for more... (well..there are few things,but still )
great new's to open the day with:)
game is certainly awesome =) played it on console and if you like jack black you gonna love this
The FPS limit should be patched, most other advanced options are already available as well.
(Game has updated four times since I pre-ordered it, unsure what they fixed but it'll be released later today - I think - so everything is probably up to date by now.)
The game is released. Steam says that it isn't but Double Fine went ahead and unlocked the full game.
I've taken a look at it and I'm impressed with the port. It still uses console assets but the framerate has been unlocked, the draw distance improved and they've added some additional gimmicks like SSAO and a FOV slider.
The only thing stopping me form enjoying it is the microstuttering bug. After you pause the game and close the pause menu, the game starts to microstutter. I will wait for a fix.
Also kudos to Double Fine for the way the handled the PC release. The devs working on the port were active in the game's Steam forum, taking feedback directly from beta players and released updated builds every few days.
I guess the success of their Kickstarter campaign made them open up to their fans.
Yeah it's a fun game, port is excellent as well, even with SSAA enabled it still runs at near 80 - 90 frames per second, looks pretty good too even though it's been a few years since it was originally released.
Dammit,no Mediafire nor Putlocker...i dun wanna download from Mega ;__; (from spain)
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Excellent! This game was so much fun on the Xbox 360; nice humour, good gameplay and great music. Definitely worth a try even if you are just a Jack Black fan.
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Hmm, somehow 60 fps doesn't feel like 60 fps..
I even get some odd slowdowns where i can clearly notice the fps dropping below 30 even, but the fps stays on 60...
Something is seriously wrong here, at first i thought it was due to 4x SSAA (cards being 80% and 70% usage), but even when switching to FXAA (cards at 31% and 25%), i still get it
And then there is shadows that are odd, like here in the video:
Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
Hmm, somehow 60 fps doesn't feel like 60 fps..
I even get some odd slowdowns where i can clearly notice the fps dropping below 30 even,but the fps stays on 60...
This. I disabled the shadows after like 15 seconds of gameplay.
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