SimCity V
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locke89




Posts: 2812
Location: Poland
PostPosted: Wed, 30th Jan 2013 14:49    Post subject:
Unfortunetely, it's almost sure it will sell well. It's the same mentality as with Diablo III - so many people bitched about always online and it still sold 10 millions copies Smile
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l0newolf




Posts: 373

PostPosted: Wed, 30th Jan 2013 16:42    Post subject:
locke89 wrote:
Unfortunetely, it's almost sure it will sell well. It's the same mentality as with Diablo III - so many people bitched about always online and it still sold 10 millions copies Smile


this.
i don't care about the drm, played mmo's for the past eh, 10 years or so & people never had a single complaint about that, because it's required for an mmo to function, but when a dev does it to make sure shit doesn't get pirated, all hell suddenly breaks loose.
i don't encourage the whole EA & their shitty DLC's though, but the drm, fuck it i don't care.
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Wed, 30th Jan 2013 17:05    Post subject:
I just hate online DRM for Singleplayer games - and yes for me both simcity and diablo are SP games. Dont care about MMOs and pseudo social functions. Maybe i am weird but thats how i see it.
BTW: D3 wasnt that good same as beta of this imo
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ixigia
[Moderator] Consigliere



Posts: 65081
Location: Italy
PostPosted: Wed, 30th Jan 2013 18:24    Post subject:
prudislav wrote:
I just hate online DRM for Singleplayer games - and yes for me both simcity and diablo are SP games. Dont care about MMOs and pseudo social functions. Maybe i am weird but thats how i see it.
BTW: D3 wasnt that good same as beta of this imo

You're perfectly normal, it's exactly the same for me too. I mainly blame my prehistoric connection that goes on and off every hour or so (not to mention the USB dongle when I'm away, it's a miracle if I stay online for 5 minutes straight), but it's not just that, it's a matter of principle, especially if the standard formula is polluted with socialville features for the yolo generation. Razz
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Przepraszam
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Posts: 14497
Location: Poland. New York.
PostPosted: Wed, 30th Jan 2013 18:30    Post subject:
ixigia wrote:
... but it's not just that, it's a matter of principle,..


Even pirates needs to have standards Laughing Laughing Laughing


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Areius




Posts: 14856

PostPosted: Wed, 30th Jan 2013 18:38    Post subject:
I don't pirate games anymore, I can't even remember the last time I tried a pirated game, but they can go fuck themselves sideways 24/7 with this version of SimCity. The 'towns' are not big enough and this DRM system sucks balls.


PC: Yes. Console: No.
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DXWarlock
VIP Member



Posts: 11422
Location: Florida, USA
PostPosted: Wed, 30th Jan 2013 19:32    Post subject:
Is the map size that much of a killer to everyone?
Max Size of the maps is 2km by 2km (SimCity 4 Medium size).
Max 16 maps per region

So you can have 16 medium sized cities all bumped up to each other running/living in real time. so in the end 4x the size of a large SC4 map all running and growing at once.

To me thats better than sc4. I rather have 4x the build space of a large SC4 map, if they are all 'running' at once. Only difference is I have to 'zoom to' the other parts of my city. Which I did anyway..I left big grass/tree areas open in the large maps as a pollution buffer.


-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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Silent_Lurker




Posts: 7511
Location: France
PostPosted: Wed, 30th Jan 2013 20:45    Post subject:
DXWarlock wrote:
Is the map size that much of a killer to everyone?
Max Size of the maps is 2km by 2km (SimCity 4 Medium size).
Max 16 maps per region

So you can have 16 medium sized cities all bumped up to each other running/living in real time. so in the end 4x the size of a large SC4 map all running and growing at once.

To me thats better than sc4. I rather have 4x the build space of a large SC4 map, if they are all 'running' at once. Only difference is I have to 'zoom to' the other parts of my city. Which I did anyway..I left big grass/tree areas open in the large maps as a pollution buffer.


This is exactly my thought as well.
Let's just see how well their region simulation works, if done right city map will not be a problem.
Like building a big metropolis center in the middle region, using some adjacent regions to expand residential area other for industries, airport, ...
If this is the way it is mean to be played ... I am in. (maybe ^^ )

No way I will pay +300€ to have in the end the content SC4 had though.


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DXWarlock
VIP Member



Posts: 11422
Location: Florida, USA
PostPosted: Wed, 30th Jan 2013 20:47    Post subject:
prudislav wrote:

kinda dont understand that you deffends online DRM of SimCity and you didnt like steam-like services Are You Serious


I wasn't defending its DRM, its the hassle of getting to the game with steam I don't like.

If steam had a 'steam lite' that could run as a service, and be background invisible when I launch a game shortcut from desktop that did what it needed..that didn't need to start steam, wait to login, have to minimize steam to tray..etc etc. I would be happier to use it Razz
Its nothing to do with the steam services, its the bulky, annoying, huge GUI/steam cleint thing I need to keep open to get to a steam game that urks me. But I can live with it for the 3 'steam required' games I do play once a month.
So its not the DRM online 24/7 that bothers me, I got 24/7 internet..and if its down I can do other things..the whole "saving online" thing as the DRM I have no one issue with at all.


-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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Mister_s




Posts: 19863

PostPosted: Wed, 30th Jan 2013 20:59    Post subject:
Double-clicking the desktop shortcut and the game actually starting, takes an average of 16 seconds here (depends on the game). Yeah, that's a lot of hassle. Steam is really shit.
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DXWarlock
VIP Member



Posts: 11422
Location: Florida, USA
PostPosted: Wed, 30th Jan 2013 21:08    Post subject:
Only if you leave steam running all the time Razz
I play steam games like once a month, so I don't leave it running in my tray 30 days a month for no reason. Smile

Edit: and I never said steam was shit. Its good. I just personally don't like my having steam load and do its thing (which usually involves a steam update, and restart, and repeat..since I use it so rarely) just to get into a game I had the whim of playing for an hour or so Smile


-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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Mister_s




Posts: 19863

PostPosted: Wed, 30th Jan 2013 21:11    Post subject:
I never leave Steam running. Does it take that long for you to login? It shouldn't.
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DXWarlock
VIP Member



Posts: 11422
Location: Florida, USA
PostPosted: Wed, 30th Jan 2013 21:16    Post subject:
Takes longer than it would for a game to start on its own.
Just a personal pet peeve. Why i wish they made a "steam lite" service. It can run all the time and suck memory if it wants. Just long as its invisible. Hell it could suck 2x the mem of steam just out of spite for me..ID be happier Razz

Its more the "I want to play some portal..ok steam is logging in, dunno why I'm not buying anything, oh look an ad for a game Im not going to buy..close that, why is my music buffering? ohh..one of the steam games Im not even playing is updating..lets stop that too, now tab back INTO my game that I had to minimize to stop the update"..etc.

And its not that much a hassle, as its is "I want X game to play..not steam to load, but they are tied to each other".

It would be like me wanting to use Chrome but when I open it, it also lauches outlook so it can sync my mail..when Im not checking my mail now to start with. Smile


-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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Silent_Lurker




Posts: 7511
Location: France
PostPosted: Wed, 30th Jan 2013 21:22    Post subject:
Same here starting Steam is a pain ... sometimes +20sec.


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
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DXWarlock
VIP Member



Posts: 11422
Location: Florida, USA
PostPosted: Wed, 30th Jan 2013 21:39    Post subject:
And not saying steam is a bad thing. its a necessary evil (to me) for the games I really enjoy that are steam only. Same thing for Sim City and origin I guess for me.
Not thrilled its only on origin.
But I had a lot of fun in the beta, and not going to cut off my nose to spite my face, in the way of not getting a game Id have fun on because of what it uses to start it. Once in the game it doesn't make it less fun.

But as far as the online connection needed, and online saves, and all that. I personally don't have a problem with it. Long as that part is seamless and invisible during playing, if I cant notice it. Then it's out of sight out of mind i guess Razz


-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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Ass_Issues




Posts: 295

PostPosted: Wed, 30th Jan 2013 23:18    Post subject:
a few things that are my concern are precedents and incrimentalism. Everything is heading somewhere. Soon the software will be owning you. No privacy, you will be under constant attack for your mind. ( I know, its always been happening), but to the saddest extreme. Imagine not even being able to use your computer at all without big brother coperations and government,(same thing), with their thumb pressing you.

few things about this "beta". Getting people to install Origin, and ramming ads down your throat.
As soon as i installed that crap, Im getting origin adds all over the place, and Sim City, frankly Im sick of it already. Yeah I know you can probably block these, but it goes to show how they want to treat their "customers". Like a nagging bitch constantly pestering you to pre order that game.

another thing. You can say that they limited the game so much because they wanted to test the servers, yet all of the online features were disabled. So just what were they testing actually?
The authentication servers? Come on. They were watching everything every player was doing.
hosting data, and syncing the game my ass. Anyone comfortable with someone looking over your shoulder when you do things?

Lastly as a time honored tradition. All games that involve naming things I like to use vulgar words. Especialy the Sim City franchise. Now you cant name your cities Cocksucker county, or shitdick, or Fuckton. It deleted it within 30 seconds.
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DXWarlock
VIP Member



Posts: 11422
Location: Florida, USA
PostPosted: Thu, 31st Jan 2013 00:26    Post subject:
Ass_Issues wrote:
Anyone comfortable with someone looking over your shoulder when you do things?

Lastly as a time honored tradition. All games that involve naming things I like to use vulgar words. Especialy the Sim City franchise. Now you cant name your cities Cocksucker county, or shitdick, or Fuckton. It deleted it within 30 seconds.

I don't mind them watching or collecting data on how/what/when I build stuff, if they wanted they could spawn in as an mini avatar on my map, look around and shake their head in disappoint at me as they see my loops of total trafficjam avenues.
And not being able to name my Town "CockGobbleton" doesn't cause me any less fun while playing. Not like curse words unlocks special features Id be missing. Razz

But then again any game server I ran I did the same thing. My Minecraft server, logging into it people knew by the rules that anything they build can be stared at, mocked, joked about, moved or deleted if found offensive by many people (like giant penis statues). Or you could login and find a mod or me snooping into your chests for hacked items.


-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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briangw




Posts: 1752
Location: Warren, MN
PostPosted: Thu, 31st Jan 2013 02:19    Post subject:
prudislav wrote:
I just hate online DRM for Singleplayer games - and yes the world according to Blizzard says Diablo 3 is a multiplayer game with a single player component. Dont care about MMOs and pseudo social functions. Maybe i am weird but thats how i see it.
BTW: D3 wasnt that good same as beta of this imo


Fixed that for you. Wink
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Snoepgun




Posts: 1693
Location: Netherlands
PostPosted: Thu, 31st Jan 2013 13:51    Post subject:
New build grabbed!

Code:
Description: SimCity SL Release Configuration
Changelist: 714983
Version: 254950332 / 0x0f323bbc / 2013_01_29_19_32_12
Built at Tue Jan 29 19:35:26 2013 on EMY1-SC06
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Areius




Posts: 14856

PostPosted: Thu, 31st Jan 2013 13:54    Post subject:
DXWarlock wrote:
Is the map size that much of a killer to everyone?
Max Size of the maps is 2km by 2km (SimCity 4 Medium size).
Max 16 maps per region

So you can have 16 medium sized cities all bumped up to each other running/living in real time. so in the end 4x the size of a large SC4 map all running and growing at once.

To me thats better than sc4. I rather have 4x the build space of a large SC4 map, if they are all 'running' at once. Only difference is I have to 'zoom to' the other parts of my city. Which I did anyway..I left big grass/tree areas open in the large maps as a pollution buffer.

Yes, I want one big metropolis, medium sized Sim City 4 is boring, huge is all I want, I want a massive place to build my stuff on.


PC: Yes. Console: No.
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bishman82




Posts: 343

PostPosted: Thu, 31st Jan 2013 14:07    Post subject:
DXWarlock wrote:
Is the map size that much of a killer to everyone?
Max Size of the maps is 2km by 2km (SimCity 4 Medium size).
Max 16 maps per region

So you can have 16 medium sized cities all bumped up to each other running/living in real time. so in the end 4x the size of a large SC4 map all running and growing at once.

To me thats better than sc4. I rather have 4x the build space of a large SC4 map, if they are all 'running' at once. Only difference is I have to 'zoom to' the other parts of my city. Which I did anyway..I left big grass/tree areas open in the large maps as a pollution buffer.



I don't think cities function when you're working on another. So it's quite different to having 16 areas of one big city. The only things that interact from one city to another is resource, so say you created a city with a lot of coal power, 60% of that power is unused so can be made available to others in the same region, along with other things like 2000 low paid workers. The only thing that is left 'running' of that city is the fact that you have 60% spare power and 2000 workers, you can't see the city nor does the simulation run, it's paused.

I may be wrong but that's how i understood one of the interviews with one of the Maxis guys.
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Snoepgun




Posts: 1693
Location: Netherlands
PostPosted: Thu, 31st Jan 2013 14:12    Post subject:
Wish I knew how to assamble games, to work without origin and activation crap! If so, I could make a working SimCity5 Production beta Smile

Anyway on topic:

SC5 just needs very big area's to build in. The one in the beta was too small!

Meh, trying with production exe
 Spoiler:
 
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crossmr




Posts: 2966
Location: United Kingdom
PostPosted: Thu, 31st Jan 2013 15:38    Post subject:
Areius wrote:
DXWarlock wrote:
Is the map size that much of a killer to everyone?
Max Size of the maps is 2km by 2km (SimCity 4 Medium size).
Max 16 maps per region

So you can have 16 medium sized cities all bumped up to each other running/living in real time. so in the end 4x the size of a large SC4 map all running and growing at once.

To me thats better than sc4. I rather have 4x the build space of a large SC4 map, if they are all 'running' at once. Only difference is I have to 'zoom to' the other parts of my city. Which I did anyway..I left big grass/tree areas open in the large maps as a pollution buffer.

Yes, I want one big metropolis, medium sized Sim City 4 is boring, huge is all I want, I want a massive place to build my stuff on.

It's such a fundamental design decision. One that should have been a no brainer, except when EA gets a hold of it. The only person who could think that this is acceptable let alone "perfect" has to be on their payroll.


intel ultra 7 265k, 64gb ram, 3070
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DXWarlock
VIP Member



Posts: 11422
Location: Florida, USA
PostPosted: Thu, 31st Jan 2013 15:47    Post subject:
You've accused 2 of of that now.
So your only option you can see with being "ok with it" is if we are getting paid? By that logic can I say that anyone not ok with it must be on the Cities XL payroll..what other reason would they have not to like it? Razz (sounds silly doesn't it? why does the reverse seem logical)

I not excited about the size change, but with 16 zones to play in at once, I can deal with it. Long as my game can last as long as it did before, before I got 'tired of fighting' the city..I don't care how many zones they divide it up into.

Maybe its how I did my play style before that makes it seem not such a big deal. I never stuck to one 'zone'. I always had at least 3-4 in my region working together. A 'downtown' one, a industry/garbage/power one, a slums ones..etc.

So its kinda the same as I did before for my cities. One huge flat Xl zone was boring to me, I liked the challenge in sc4 of having to make a zone and its neighbors work together.


-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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crossmr




Posts: 2966
Location: United Kingdom
PostPosted: Fri, 1st Feb 2013 10:27    Post subject:
Quote:
what other reason would they have not to like it?

That it's an utter shit and terrible design choice?
It's comparative to the sky being blue or bears shitting in the woods. The reverse is logical because the decisions is fundamentally flawed on all levels.

Dumbed down and miniaturized gameplay is not simcity.


intel ultra 7 265k, 64gb ram, 3070
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Areius




Posts: 14856

PostPosted: Fri, 1st Feb 2013 11:24    Post subject:
crossmr wrote:
Quote:
what other reason would they have not to like it?

That it's an utter shit and terrible design choice?
It's comparative to the sky being blue or bears shitting in the woods. The reverse is logical because the decisions is fundamentally flawed on all levels.

Dumbed down and miniaturized gameplay is not simcity.

This. It's just not fun for me to play SimVillage, I always like to expand my idea's and I need space for that. Medium sized Sim City 4 maps just don't cut it for me.


PC: Yes. Console: No.
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DXWarlock
VIP Member



Posts: 11422
Location: Florida, USA
PostPosted: Fri, 1st Feb 2013 12:28    Post subject:
Maybe its just different play styles. And I can see why it would be a bother for those that liked the huge 1 zone mega cities. I always had my region with multiple 'job specific' cities for what I need it to do all linked together, building one up more when the others outgrew its supply. Only time I used the huge maps in the zone was when I was shooting for 1,000,000 people. I tried to use only the mediums..the challenge of cramming everything I needed for one map was the challenge I liked,

So its not much different than I did before :\, only difference for my play style is the aren't edge to edge anymore.


-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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BlackDwarf




Posts: 66

PostPosted: Fri, 8th Feb 2013 15:08    Post subject:
Beta is opening back up on 16 Feb.
http://www.simcity.com/beta
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Silent_Lurker




Posts: 7511
Location: France
PostPosted: Fri, 8th Feb 2013 19:04    Post subject:


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
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pillermann




Posts: 2577

PostPosted: Fri, 8th Feb 2013 19:12    Post subject:
crossmr wrote:
Areius wrote:
DXWarlock wrote:
Is the map size that much of a killer to everyone?
Max Size of the maps is 2km by 2km (SimCity 4 Medium size).
Max 16 maps per region

So you can have 16 medium sized cities all bumped up to each other running/living in real time. so in the end 4x the size of a large SC4 map all running and growing at once.

To me thats better than sc4. I rather have 4x the build space of a large SC4 map, if they are all 'running' at once. Only difference is I have to 'zoom to' the other parts of my city. Which I did anyway..I left big grass/tree areas open in the large maps as a pollution buffer.

Yes, I want one big metropolis, medium sized Sim City 4 is boring, huge is all I want, I want a massive place to build my stuff on.

It's such a fundamental design decision. One that should have been a no brainer, except when EA gets a hold of it. The only person who could think that this is acceptable let alone "perfect" has to be on their payroll.

It probably wasn't a design decision, but a necessity once it became apparent that the game has to do server-side calculations but can't handle the load on huge maps. So there we have it, another concession to the online DRM.
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