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Posted: Fri, 25th Jan 2013 10:19 Post subject: |
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cheat2win wrote: | headshot wrote: | If so anyone know if the freezing affects the retail game? |
I believe it doesn't, since no trusted person (reviewers and such) claimed to have freezing issues. There are claims of freezing in some "legit" forums, but as a far as we know they could be playing a pirated copy too. |
Freezes happen in retail too. A friend of mine bought it and his game freezes especially just after fights.
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mace999
Posts: 426
Location: Bangkok
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Posted: Fri, 25th Jan 2013 11:51 Post subject: |
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Never freezed with me while on external, but froze 3 times in 30 mins on internal
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Posted: Fri, 25th Jan 2013 11:53 Post subject: |
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yep, after i switched back to external i havent had a single freeze in the 3 hrs i played since, i think its just luck though, the game may freeze 5 times in the next 30 mins i play.
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Posted: Fri, 25th Jan 2013 12:40 Post subject: |
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The_Zeel wrote: | yep, after i switched back to external i havent had a single freeze in the 3 hrs i played since, i think its just luck though, the game may freeze 5 times in the next 30 mins i play. |
I've never had a freeze so far but I've stopped playing for now until a patch is released. I don't want to end with a corrupted internal hdd.
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Posted: Fri, 25th Jan 2013 15:12 Post subject: |
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mace999 wrote: | I had the restore file system on the 1st freeze when it was on internal, the "restore file sstem" took about 5 minutes ...... but then on the 2nd freeze, I got the "restore file system" again and I managed to cancel myself out of doing it, and didn't have to do it again ...... I think I just pressed the cancel button.
Since going back to external I haven't had a problem ....... yet, apart from the magic book taking 40 seconds to load and I can live with that |
Yeah, the first time I got a freeze, I did the restore file system as well. Took a few minutes, but when it was finished, everything worked just fine. However, on the 2nd and 3rd time, I got stuck in the loop of restoring, restarting etc.
I'm pretty sure I never pressed O to skip the restoring right away, only after the system had "restored" the files. So if a freeze were to ever happen again, I can just cancel it right away and go to XMB? Or do you need to be "lucky" for this as well, meaning that you might possibly already be stuck in the restarting loop?
Having lost all my saves kinda freaked me out about the whole freezing issue, especially because none of my other games ever freeze 
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headshot
VIP Member
Posts: 35878
Location: UK
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Posted: Fri, 25th Jan 2013 15:29 Post subject: |
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Hmmm I dont like the sound of it. I might rent it instead of buying it.
May the NFOrce be with you always.
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NFOAC
Posts: 6015
Location: India
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Posted: Fri, 25th Jan 2013 15:39 Post subject: |
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Posting from BCG the PSN version does not seems to have problem
http://pastie.org/5852975
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Posted: Fri, 25th Jan 2013 16:09 Post subject: |
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The Duplex version does match the MD5 from the PSN version (except for the EDAT, EBOOT and SPRX), so the game itself is fine.
So if the PSN freeze doesnt freeze, then I guess the freezes are due to the way Multiman mounts games, and the game reads data. A good way to check this out would be to "CEX2DEX" your PS3, or use rebug in DEX mode, and mount the game using the official Sony BD Emulator. That way, if it doesn't freeze, you know the issue is Multiman
I noticed that some games load faster using the official Sony BDEMU in DEX mode for some reason, than mounting the same game with Multiman. Don't ask me why though. So far, I never experienced a game freezing because of the way it mounts though, just slower loading times.
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Posted: Fri, 25th Jan 2013 16:52 Post subject: |
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i ve read about people having freezes with psn version too, so i doubt that will help.
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Posted: Fri, 25th Jan 2013 17:27 Post subject: |
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Hmm too bad..
I read something about trying the newest Iris Manager to mount the game using the new BDEmu, don't know if that really helps either though. Might still be a coincidence if the game doesn't freeze
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Posted: Fri, 25th Jan 2013 18:01 Post subject: |
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well either way, there are enough reports of people with original retail disc having the same freezes, so i doubt anything short of an official update will get rid of the issues completely, but i hope i am wrong.
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Posted: Fri, 25th Jan 2013 19:32 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:40; edited 1 time in total
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Posted: Fri, 25th Jan 2013 19:50 Post subject: |
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Working fine diskless on external hdd using multiman
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Posted: Fri, 25th Jan 2013 22:51 Post subject: |
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Could the freezes only happen in the northern part of the 1st continent?
Ever since I went south and left the continent I didnt get any freezes, slow loadings or stuttering sounds.
I went back just now to visit old father oak, and it froze.
Anyone having freezes from castaway cove onwards?
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Posted: Sat, 26th Jan 2013 09:51 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:40; edited 1 time in total
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Posted: Sat, 26th Jan 2013 11:01 Post subject: |
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my external hdd is slower than my int, and since i switched to it i ve played through all the ding dong dell quests, went through golden grove, through the desert without having a single freeze (approximately 4-5 hour session), on internal drive i couldnt go 5 minutes inside the sewers without freezing.
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Posted: Sat, 26th Jan 2013 11:18 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:40; edited 1 time in total
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Posted: Sat, 26th Jan 2013 11:48 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:40; edited 1 time in total
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Posted: Sat, 26th Jan 2013 15:48 Post subject: |
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Seems like people reporting the PSN version freezes are bollocks. The PSN version is supposed to run from HDD, so try it, it should be fine. I heard the save arent compatible though so you would need to start again from the beginning.
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Posted: Sat, 26th Jan 2013 16:01 Post subject: |
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i'm starting to think that earlier claims where people with original copies and original firmware have freezes are bullshit. i just browsed through 30+ pages of nino kuni threads on gamespot, and coincidentally the only thread mentioning freezing was created around the same time when DUPLEX release leaked.
also, i didn't see a single professional review mention any freezing. so to conclude i think freezes are related to ps3 cfw and all the stuff that comes with it (could be bd emu, or one of multiple patches within cfw, or some other things).
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NFOAC
Posts: 6015
Location: India
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Posted: Sat, 26th Jan 2013 16:34 Post subject: |
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How to transfer saves from Retail to PSN
Quote: |
Ni no Kuni BLES01555
Ni no Kuni NPUB30932
PC FTP Client
MultiMan (FTP)
Savegames
Prolog:
Ni no Kuni NPUB30932 uses BLUS30947 for Savegames.
Transfering the Savegame is possible one time per usage,
so save after loading the game!
Preparation:
Create the Savegame in Ni no Kuni NPUB30932.
The Counter must be the same as for BLES,
if you used _00002, save twice to create it!
Make Backup from Ni no Kuni BLES01555 Savegame!
How to:
Start MultiMan
Login via FTP
Change directory to:
"/dev_hdd0/home/00000001/savedata/BLUS30947_00001"
Delete content of the folder
Change directory to:
"/dev_hdd0/home/00000001/savedata/BLES01555_00001"
Move the whole content to:
"/dev_hdd0/home/00000001/savedata/BLUS30947_00001"
Close MultiMan
Start up Ni no Kuni NPUB30932
Load your Savegame
Once the Savegame is loaded, SAVE!
** INFO **
00000001 is the USER ID, if another is used,
take yours, same counts for the Savegame.
After moving the Savegame from BLES01555
you might see a damaged folder in the PS3
menu. Either, delete it or recover your Backup.
Have Fun
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Posted: Sat, 26th Jan 2013 18:28 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:40; edited 1 time in total
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