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chiv
Posts: 27530
Location: Behind You...
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Posted: Wed, 12th Dec 2012 18:51 Post subject: |
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thats where im at now. havent messed with the dof settings yet (still looks a bit blurry as you can tell), but i think im starting to get to something that i find to be quite decent..
if i up the contrast up a bit and maybe play around with the shadows a bit more, and the dof, i think ill finally be able to play the bloody game
at the moment its hovering around 50 fps.
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barash
Posts: 832
Location: Norway
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ixigia
[Moderator] Consigliere
Posts: 65078
Location: Italy
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Posted: Wed, 12th Dec 2012 19:10 Post subject: |
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Yeah I'm tempted to start a new one right now (even if I wanted to wait for all the DLCs to be released)
@Chiv: Try to tone down the bloom a little, it's not bad but there's that vaseline filter/brightness which kinda makes it look washed out. 
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Posted: Wed, 12th Dec 2012 19:52 Post subject: |
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Looks a lot like the one I'm using right now lol.
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Posted: Wed, 12th Dec 2012 20:06 Post subject: |
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Largely a matter of preference, and monitors are different too. Looks a bit too muted for my liking here as well tho.
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Posted: Mon, 17th Dec 2012 15:22 Post subject: |
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how to fix mouse stutter in full screen ?
The game is completly smooth in windowed mode but the mouse looks stutters/skips frames when full screen
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Posted: Mon, 17th Dec 2012 15:29 Post subject: |
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Werelds
Special Little Man
Posts: 15098
Location: 0100111001001100
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Posted: Mon, 17th Dec 2012 16:09 Post subject: |
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chiv wrote: | (still looks a bit blurry as you can tell) |
A bit? 
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Posted: Mon, 17th Dec 2012 16:36 Post subject: |
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It's not as bad as the first screen posted but something is definitely not right there.
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Posted: Mon, 17th Dec 2012 16:50 Post subject: |
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ixigia
[Moderator] Consigliere
Posts: 65078
Location: Italy
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Posted: Mon, 17th Dec 2012 17:17 Post subject: |
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@KC:
It depends on what you're trying to achieve with the ENB, if you're seeking a realistic 'gritty' feel (close to the vanilla look) go with the:
SkyRealism ENB: http://skyrim.nexusmods.com/mods/23765
+
Realistic Lighting: http://skyrim.nexusmods.com/mods/7654 (optional)
Otherwise there are countless of "aggressive" presets around (Stakado's, Project Matso's, Sharpshooter's etc.). You can find them at SkyrimNexus. 
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Posted: Wed, 19th Dec 2012 00:31 Post subject: |
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Is there any fix for flickering shadows on my character?
Seems every other shadow looks fine with some tweaks but my character looks like crap and I cant find a solution for that with so many people having shadow problems.
http://img822.imageshack.us/img822/9858/sdamr.jpg
(Doesnt look like a problem there, but in movement is really annoying)
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ixigia
[Moderator] Consigliere
Posts: 65078
Location: Italy
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Posted: Wed, 19th Dec 2012 00:56 Post subject: |
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wingR wrote: | Is there any fix for flickering shadows on my character?
Seems every other shadow looks fine with some tweaks but my character looks like crap and I cant find a solution for that with so many people having shadow problems.
http://img822.imageshack.us/img822/9858/sdamr.jpg
(Doesnt look like a problem there, but in movement is really annoying) |
The latest ENB revisions fixed that problem. Try the one that I posted above, it's basically identical to the vanilla game, only with better shadows + godrays.
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tonizito
VIP Member
Posts: 51399
Location: Portugal, the shithole of Europe.
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Posted: Wed, 19th Dec 2012 01:00 Post subject: |
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ixigia wrote: | wingR wrote: | Is there any fix for flickering shadows on my character?
Seems every other shadow looks fine with some tweaks but my character looks like crap and I cant find a solution for that with so many people having shadow problems.
http://img822.imageshack.us/img822/9858/sdamr.jpg
(Doesnt look like a problem there, but in movement is really annoying) |
The latest ENB revisions fixed that problem. Try the one that I posted above, it's basically identical to the vanilla game, only with better shadows + godrays. | Any noticeable performance impact?
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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ixigia
[Moderator] Consigliere
Posts: 65078
Location: Italy
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Posted: Wed, 19th Dec 2012 01:05 Post subject: |
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tonizito wrote: | ixigia wrote: | wingR wrote: | Is there any fix for flickering shadows on my character?
Seems every other shadow looks fine with some tweaks but my character looks like crap and I cant find a solution for that with so many people having shadow problems.
http://img822.imageshack.us/img822/9858/sdamr.jpg
(Doesnt look like a problem there, but in movement is really annoying) |
The latest ENB revisions fixed that problem. Try the one that I posted above, it's basically identical to the vanilla game, only with better shadows + godrays. | Any noticeable performance impact? |
If you disable SSAO, bloom and DOF from the enbseries.ini (leaving the shadows+godrays enabled) the impact isn't that big. Just give it a try out of curiosity. 
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Posted: Thu, 20th Dec 2012 04:25 Post subject: |
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Posted: Thu, 20th Dec 2012 12:51 Post subject: |
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Those 2k textures should be used on top of hd dlc?
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Ankh
Posts: 23342
Location: Trelleborg
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JBeckman
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Posts: 34974
Location: Sweden
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Ankh
Posts: 23342
Location: Trelleborg
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Posted: Thu, 20th Dec 2012 15:56 Post subject: |
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Ahhh that might actually be it! Thanks!
shitloads of new stuff in my pc. Cant keep track of it all.
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Ankh
Posts: 23342
Location: Trelleborg
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JBeckman
VIP Member
Posts: 34974
Location: Sweden
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Posted: Thu, 20th Dec 2012 16:24 Post subject: |
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Heh, I've had all sorts of issues with TES titles, vampirism is often one major source of issues ever since Daggerfall so by now I've gotten pretty good at understanding these problems though I also look up similar info first such as via the UESP when available (It can be a bit inaccurate but it's a good source usually.) or say various forums like Bethesda's own discussion boards to see if there's a good solution already available or any other known problems.
(The unofficial patches have been really handy too but some people keep encountering issues with them, just another game engine quirk I guess.)
The console prompt is completely unsupported and can even cause issues depending on what you do with it which I found out only recently but I doubt adding and then removing a ability would do much harm.
(Skipping ahead in quests, altering character appearance or gender and such can cause script related problems however and some quests use the radiant story system and can't really be interacted with it all with console commands which makes clearing up stuck misc quests and similar a real annoyance.)
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Posted: Thu, 20th Dec 2012 16:54 Post subject: |
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hey Jbecky, kinda need your help again.
i have a world cell crash, in the ruins of Bthalft while doing the "Lost to the Ages" quest from the Dawnguard DLC, i can't approach the area or I'll get a CTD, my character is a Vampire, already tried removing all the mods but it didn't work, strangely though i got a different save with a non vampire character and i can go to the area without crashing albeit the quest was already done on that save.
here's a log file till the crash
http://www.mediafire.com/?d4zcns7jnnata76
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JBeckman
VIP Member
Posts: 34974
Location: Sweden
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Posted: Thu, 20th Dec 2012 17:05 Post subject: |
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Can you go to the area if you deactivate Dawnguard?
Because it sounds like a Navmesh conflict.
Dawnguard altered quite a few of them and in some cases also deleted existing ones and that's quite a problem.
A mod with a navmesh edit will cause a CTD if another mod has deleted this navmesh.
It's one of the more serious engine problems and restoring them isn't very easy, Hearthfire caused a ton of issues by deleting a navmesh in Breezerhome thus generating a lot of problems for mods using that house.
(CTD when entering the door.)
EDIT: Here's my copy of Dawnguard.esm, Hearthfires.esm and Update.esm after being run through TES5Edit and being cleaned of so called dirty edits, it might not solve this problem though but it's worth a try.
http://www62.zippyshare.com/v/17073969/file.html
EDIT: Log file didn't show much, some reference to Yuvon and some conditions that didn't trigger as the script was no longer available but it shouldn't be a problem.
(This I think - http://skyrim.nexusmods.com/mods/15467 )
Last edited by JBeckman on Thu, 20th Dec 2012 17:13; edited 1 time in total
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Posted: Thu, 20th Dec 2012 17:11 Post subject: |
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well i can't deactivate dawnguard, game just crashes on startup, also i did do the whole cleaning bit with tes5edit already, but will give your files a go
Edit: No,never had that mod
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