Guild Wars 2!
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What Profession will you play?
Engineer
9%
 9%  [ 25 ]
Necromancer
7%
 7%  [ 19 ]
Thief
12%
 12%  [ 34 ]
Elementalist
10%
 10%  [ 27 ]
Warrior
15%
 15%  [ 40 ]
Ranger
9%
 9%  [ 24 ]
Mesmer
3%
 3%  [ 9 ]
Guardian
6%
 6%  [ 17 ]
Not sure yet :(...
26%
 26%  [ 71 ]
Total Votes : 266

TSR69
Banned



Posts: 14962
Location: Republic of the Seven United Provinces
PostPosted: Sat, 17th Nov 2012 12:57    Post subject:
Okay a couple of impressions from the new content. I gated back to LA and there were two new points of interest. Easy to find, there is some stuff to do in LA as well. It will lead you out to other areas in the world. There is a new dungeon as well in LA. I entered alone and found the dungeon tokens merchant:



Some nice stuff there. A better version of that weird thing that goes underneath the armour. Twenty slot boxes that seem not so ridiculously expensive as the ones you can craft. No idea how many runs it will take to get those amounts of tokens though. I tried the dungeon solo and died here:



Four veteran sons of Svannir solo is bit too much. Very Happy
I am positive for now. I want to play this game very casually. Slowly working on 100% map completion, jumping puzzels and exploring. I don't want to be pushed towards some gear grind. Gear grind ruined GW1 for me and the lack of an auction house.


Formerly known as iconized
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Sat, 17th Nov 2012 13:10    Post subject:
2 invites left. Simply send me a PM with "guils wars 2" in subject and your email in message. imho, its worth it,
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[sYn]
[Moderator] Elitist



Posts: 8374

PostPosted: Sat, 17th Nov 2012 17:50    Post subject:
I wish I wasnt so bored of the game Sad! I didnt even finish the content..
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pillermann




Posts: 2577

PostPosted: Sat, 17th Nov 2012 18:23    Post subject:
is the trial just for this weekend?
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Sat, 17th Nov 2012 18:25    Post subject:
pillermann wrote:
is the trial just for this weekend?


16-18.11, yep.

got 1 invite left.
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pillermann




Posts: 2577

PostPosted: Sat, 17th Nov 2012 18:26    Post subject:
ok I'll pass then ty. wouldn't get much mileage out of it
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crackerbear




Posts: 748

PostPosted: Thu, 29th Nov 2012 15:37    Post subject:
So I'm very close to buying this game what with the 25% off voucher on GMG, but to those who've played the game for a while, is the game worth it?

I've played on a few BWE and had fun, but I didn't get to a particularly high level and I don't know if that fun will be sustained or will I get bored with the repetitive quests.
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Thu, 29th Nov 2012 15:39    Post subject:
quests wise i think its better then any other mmo in general, but its a mmo in the end, so i guess it depends on that Smile
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crackerbear




Posts: 748

PostPosted: Thu, 29th Nov 2012 15:46    Post subject:
Yeah, I've read a few people on this site saying they've got bored of the game, but on forums it tends to be the people who are unhappy with certain things that voice their opinions.

I ask because reviews tend to focus on the first portion of the game, which is usually great since everything's new and exciting. Only the people who've played the game at considerable length can tell you what the game is like in the long run.

Maybe someone who's bored of the game and doesn't play it any more can lend me their account Cool Face
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Vikerness




Posts: 3616
Location: Brasov
PostPosted: Thu, 29th Nov 2012 15:58    Post subject:
If you loved gw1 for its original pvp mechanics, limitless build variations and highly competitive community you'll hate this game, its nothing like that.
If you're looking to quest, explore, level up, get armors and titles, roleplay you character and do the rest of the meaningless stuff that every other mmorpg is doing, this one offers a lot and its quite polished.


ASUS TUF B550M-PLUS | RYZEN 5600x | RTX 3060TI | 16GB DDR4
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crackerbear




Posts: 748

PostPosted: Thu, 29th Nov 2012 16:06    Post subject:
I've never played GW1 so I wouldn't know and the only other MMO's I've played for any length of time are Allods, DDO and Raiderz Sad

Is the original (massive) hype of this game dead then? Everyone was raving on about it when it came out.

I just feel even though it's not a subscription based game, the asking price is a little steep so I want to know if I'll get my moneys worth. Obviously this is going to be subjective, but if the majority of people think the game is worth it, then it probably is. Maybe.

Edit:- Oh well the 25% off voucher has expired, I thought I'd have 1 more day to consider things.
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Wed, 5th Dec 2012 15:58    Post subject:
They got hacked?

Just got this mail out of nowhere:

Quote:
Someone -hopefully you!- has requested to change the email address associated with your Guild Wars account.

Need help or have questions about your Guild Wars account? Visit our support site: http://support.guildwars2.com/.

Thanks!

-The ArenaNet Team


Doesn't make sense, my pc is clean, that's for sure.


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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frogster




Posts: 2860

PostPosted: Wed, 5th Dec 2012 16:05    Post subject:
well, was a wave of hacking using a loophole by changing the email adress, without needing the comfirmation email. (something with ncsoft and gw1 linked accounts.)
you should check if you are still able to login.
and enable the 2 layer protection crap if is not enabled yet.
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crackerbear




Posts: 748

PostPosted: Sat, 15th Dec 2012 13:11    Post subject:
Wintersday content got added today along with a bunch of changes: https://forum-en.guildwars2.com/forum/info/news/Game-Update-Notes-December-14-2012/

Anyone still playing? The Lion's Arch makeover from the Wintersday content is pretty cool and the festive events, whilst fairly superficial, are not bad as a break from regular questing. I found the jumping puzzle to be the most fun so far.

I ended up buying the game with the 30% off voucher at GMG 2 weeks ago and I'm still enjoying it so far as a level 56 dual dagger elementalist (although hard to stay alive) and a level 42 greatsword warrior.
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Sat, 15th Dec 2012 13:40    Post subject:
still haven't "finished" gw2 lol. because story quest requires me to do a 5 man dungeon, rofl.
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dannofdawn




Posts: 2227

PostPosted: Sat, 15th Dec 2012 14:41    Post subject:
I find the combat very lacking in this game, I just can't get into it, even though I was impressed by the polish and detail.
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crackerbear




Posts: 748

PostPosted: Sat, 15th Dec 2012 19:06    Post subject:
Sin317 wrote:
still haven't "finished" gw2 lol. because story quest requires me to do a 5 man dungeon, rofl.

But it's a MMO, you're meant to party up with other people Cool Face

Wasn't there a NFOHump guild? Or has that fizzled out?

dannofdawn wrote:
I find the combat very lacking in this game, I just can't get into it, even though I was impressed by the polish and detail.


I've heard both sides of the argument for the combat.

Some say it's it's too simplistic because of the relatively few skills you can use whilst fighting, whilst others say it's actually more strategic since you have to be selective in your skills (particularly those with long cooldowns) but also there's greater focus on active dodging and positioning as opposed to simply skill spamming.

I've not tried enough MMOs to really compare, but it seems those who've played WoW tend to say the combat is lacking, however I still find the combat sufficiently fun. Playing as a dual dagger elementalist is hard frantic work, much harder to play than the warrior.

This isn't me playing, but is a good example of dual dagger elementalist play:


Last edited by crackerbear on Sat, 15th Dec 2012 19:12; edited 2 times in total
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farne




Posts: 3729

PostPosted: Sat, 15th Dec 2012 19:09    Post subject:
There was an NFOHump guild, but noone represented it, so people that did quickly lost interest and joined some other guilds. After a few weeks it died down. Sad

Can't say that I blame sin for feeling bad about the 5 man dungeons, Guild wars 2 does instances EXTREMELy bad because there are no set in stone rules for classes, so it's just a corpserunning fest while other people are trying to stall the boss for as long as possible while their teammates are running back.
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crackerbear




Posts: 748

PostPosted: Sat, 15th Dec 2012 19:18    Post subject:
farne wrote:
Can't say that I blame sin for feeling bad about the 5 man dungeons, Guild wars 2 does instances EXTREMELy bad because there are no set in stone rules for classes, so it's just a corpserunning fest while other people are trying to stall the boss for as long as possible while their teammates are running back.

Again, this seems to be another one of those design choices in GW2 that has split opinions. Some say the break away from the "holy trinity" is good as it offers more potential character variance whilst others seem to say all the classes are basically the same (or at least the majority of people will play them the same), i.e. DPS and rushing in.

I haven't actually played through any dungeons yet, but I can see how PuGing a dungeon could go very badly. Luckily for me I do have a few friends who bought the game at the same time as me so I assume we'd do a dungeon together at some point and over Skype which helps coordinate things more.
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frogster




Posts: 2860

PostPosted: Sat, 15th Dec 2012 19:45    Post subject:
i would prefer the holy trinity vs the gw2 crapfest. (in this case).
you need to be a bit tanky (glass cannon means that you will be dead in few seconds), you need to be able to heal yourself (because you will spend time running to avoid shit like a headless chicken at 10% health if not, and is REQUIRED to have at least one condition removal) and to dps (because if you are lacking, you will not kill anything). that in pug.
in okish runs when you know what people usually have, you may slack a bit, and actually have a little fun.

i prefer gw1 system (alone with merc's or with 1-2-3 friends and mercs) 10000000000000000000x vs gw2 shit pug's. or even guild friends runs. because in gw1 i actually feel good when i finished some dungeon runs, and i dont need to beg a lot of people to go to older or hated ones. and gw1 one are way more interesting to run.
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blackeyedboy




Posts: 9936
Location: Transylvania
PostPosted: Sat, 15th Dec 2012 19:54    Post subject:
For me, GW2 offers the most unsatisfying dungeon system ever build in an MMO. And I've played all big names MMOs (LoTRO, AoC, GW, WoW etc.). It's not the "rupture" from the holy trinity, it's how it was implemented. Battles are simply put chaotic and reduced to corpse run back and forth, since you are certainly going to DIE. A lot. Especially if you are a beginner. And this is not Dark Souls where everything makes sense. This is simply frustrating and it did NOT encourage me to try to find tactics or strategies to fight those mobs that can 2 shot you if not carefull.

Alongside comes the economy with it's system heavily guarded by ANet and built in such manner that almost everything in game is either way too expensive, either worthless. Point being? Simple: ANet wants you to buy gold. Or gems. Kinda same stuff, really.

I have no satisfaction or reward from crafting. Almost everything one builds is worthless crap that can only be sold to the vendor for less coin that you needed in order to get mats to build that item. (Ok, perhaps this doesn't stand for ALL items, but nevertheless it feels like a chore).

I also have a feeling of heavy grinding for almost everything. It's kinda well hidden but it's even more unsatisfying and serious than other MMO's. Comparing with WoW, mostly. In WoW, at least the Auction House is a tool that helps the player to advance in all ways. Get better items, sell almost everything and make profit... But here, it's just an interface that pushes you to buy gems/gold. There doesn't seem to be any other decent, non heavy grinding way to get coin.

Not that it matters THAT much but I checked Metacritic out of curiosity regarding player reviews. And I've seen that the exact feelings I have, are posted there by users that re-wrote reviews and changed their mind and rating of the game from 9/10 to way below.

So yes, conclusion is... I somehow lost interest and I am only at lvl 56. Not playing atm, but I will check out this winter event. I am pretty sure though that seeing that laggy LA again won't help me much get into the game.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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crackerbear




Posts: 748

PostPosted: Sat, 15th Dec 2012 21:32    Post subject:
blackeyedboy wrote:
Alongside comes the economy with it's system heavily guarded by ANet and built in such manner that almost everything in game is either way too expensive, either worthless. Point being? Simple: ANet wants you to buy gold. Or gems. Kinda same stuff, really.

I have no satisfaction or reward from crafting. Almost everything one builds is worthless crap that can only be sold to the vendor for less coin that you needed in order to get mats to build that item. (Ok, perhaps this doesn't stand for ALL items, but nevertheless it feels like a chore).

I also have a feeling of heavy grinding for almost everything. It's kinda well hidden but it's even more unsatisfying and serious than other MMO's. Comparing with WoW, mostly. In WoW, at least the Auction House is a tool that helps the player to advance in all ways. Get better items, sell almost everything and make profit... But here, it's just an interface that pushes you to buy gems/gold. There doesn't seem to be any other decent, non heavy grinding way to get coin.

My opinion probably doesn't hold much weight seeing as how I've only been playing for a few weeks, but I can see why the in Black Lion Trading/auction house nets you little profit, particularly with crafted items as otherwise everyone would exploit the system and get rich very quickly - in fact there used to be an exploit which was just that, buy chilli peppers with karma, cook it and sell it for lots of gold.

Crafting for me does seem to be worth the effort as it guarantees you an item that you want, i.e. right kind of buffs and appropriate level. Random drops are obviously just that, random. Yes the end crafted product sells for very little, but the point of crafting isn't to earn gold, it's for something for you or friend to use.

I don't see the game as pushing you to physically buy gold or gems at all, it's all within reasonable limits I feel. There will obviously be some grind in order to attain stuff to sell to earn money, but what MMO doesn't? I can currently earn about 1 - 1.5 gold a day with regular heart questing, which to me seems to be about right.

You earn a ridiculous amount of Karma, just through doing the daily achievement you can get probably around 6000 karma. Lots of vendors use karma as currency, so you're not forced to earn gold as such.

Some items do net you a fair amount of profit, unidentified dyes for example sell for I think 12-15 silver or Rare identified dyes sell for several gold. I found a rare black dye that sells for 8g for example.

Funnily enough this Wintersday event, where there are presents littered around the world, have "ugly wool" items inside which you can use to trade for items (specific to this event). These ugly wool items are very very easily attainable (I have well over 100 after a few hours) and they go for about 2 silver EACH on the Black Lion trading post.

Oh and I had a look at the Gem Store and the vast majority of the things sold there are purely cosmetic, the remaining things are stuff like karma boosters or XP boosters which you can get from Black Lion chests anyway and are, for the most part, useless. The only thing on there which my friend wants are the mini pets, which again don't actually do anything.
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blackeyedboy




Posts: 9936
Location: Transylvania
PostPosted: Sat, 15th Dec 2012 21:58    Post subject:
In the end, I think it's subjective and some "features" are perceived differently, accordingly to expectations and preferences.

For me, it's the lack of motivation that drove me to write the upper post. But, I think it's more than what I've written there. Basically, MOST DE-motivating things are:

- dungeons
- the world itself and it's characters - doesn't have a memorable personality and vibe, despite the "new" MMO features that aim to make it more "alive"

What I like mostly about games (MMO and SP both) is the world I am put into. That's why Rapture is one of my favorite video game "characters". Yes, it's just like Victor Hugo's "Notre Dame de Paris": a scene where the epic unfolds, but a scene that becomes a character due to it's construct, symbolism and way that links and ties all the story elements.

I had absolutely NO trouble remembering almost all the names of places or characters from games like WoW, Witcher 1/2 or Dark Souls. But here, in GW2, I can hardly find some place memorable or unique in some way.

Of course, that's just me being subjective or just getting old. Smile


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Sat, 15th Dec 2012 23:07    Post subject:
gw2 is/was kinda a let down for me. While i wasnt hyped at all for it (i didnt even care) i know own it and COULD play it all day long, but i have ZERO motivation to do so.
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dannofdawn




Posts: 2227

PostPosted: Sun, 16th Dec 2012 02:34    Post subject:
crackerbear wrote:


Nothing impressive or special honesty, I play dagger elementalist as well, and that IS exactly how I play, I thought that is how the class is design to be played.

The problem I really have with the combat is that, it is not really all that action-based. It is a hybrid, but they instead of taking the best of both worlds, they seem to have just mixed up some of it to be make sure it is easier for people to understand. In the end it is very easy to learn the system, but I also think it lacks depth because of it.


Here's the thing, if you have limited skills, AND you give them fairly long CDs (20sec+), you end up having people force to use the no CD skill most of the time, how is that not boring? Unlike more traditional hotkey system, where that spammable skill usually triggers different mechanics and synergy between other CD or resource spending skills, they at least have a purpose to be spammed. GW2 don't have those, so now I am only spamming because I have no choice, the rest of my skills are either on CD or useless at that situation.


1.No "combo" system for your normal attack (first skill). Melee have the 3 attack combo going on, but that is boring. Since there is no option to mix things up. I would have prefer if they did it DCUO style. Mouse 1&2 for purely normal attacks, you can do different combos that makes sense at the situation.

2.Ranges don't even get 3-hit first skill, they just spam the first one over and over again. It is nice that ele can swap focus, but at the very least they could have 3 different animations rotating instead of just 1 (greatsword illusionist one is appalling IMO).

3.Skills lack the unique mechanics other hotkeys MMO has. WoW or its clones class all have different mechanics to them, usually involving talent trees that changes the rotation and core skills completely. IE.Crit will reduce cast time and CD on X skill, stuff like that. It offers synergy to skills. The downside is that once you invest into that tree, the progression of this synergy becomes linear. The Secret World fixes that. GW2 had none of that sygnergy. Skills are used base on situation, and the debuff they applies. I don't think that is at all fun. Because essential, you are just spamming them when it is off CD.

I really have a lot of problems with it, but it's been too long sine I last log in, so I don't want to say most of them if it is either no longer the case, or time has twisted my memories of how things really were.
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hailey




Posts: 866

PostPosted: Sun, 16th Dec 2012 02:48    Post subject:
gw2 was the biggest disappointment of 2012 for me. Beautiful world and cities but miserable game
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jcx




Posts: 457
Location: Finland
PostPosted: Sun, 16th Dec 2012 03:40    Post subject:
hailey wrote:
gw2 was the biggest disappointment of 2012 for me. Beautiful world and cities but miserable game


i have to agree to that, it was the biggest disappointing game this year
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ClaudeFTW




Posts: 5074
Location: Bucharest, Romania
PostPosted: Sat, 5th Jan 2013 12:12    Post subject:
Any place where I can find this at a lower price?

Cheapest I found here was 36 euros for a physical copy.




R7 2700x @4GHz / MSI B450 Tomahawk / beQuiet! Dark Rock 4 / 32GB @3000 MHz / MSI RTX 2060 Gaming Z / Samsung 850 EVO 250GB / Western Digital 1TB / Fractal Design Meshify C Dark / SuperFlower Leadex Gold 650W / DELL whatever 27 inch IPS

I usually stream stuff: http://www.twitch.tv/claudeftw
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pillermann




Posts: 2577

PostPosted: Sat, 5th Jan 2013 14:37    Post subject:
I had a look at cd key sites the other day and it wasn't much cheaper than that either.

Needs to drop a good deal below 30€ before I even consider it. Buying the account off someone who ain't playing anymore might be a better idea, but the potential for ripoff is there.
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eyehategod




Posts: 131
Location: Italy
PostPosted: Sat, 5th Jan 2013 16:19    Post subject:
I still want to get rid of my account if anyone's interested (20-25€, I'll at least get back some of the 50€ I paid for it). I stopped playing two weeks after I bought it (like one month after release).
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