Hitman: Absolution
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garus
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Posts: 34200

PostPosted: Sat, 1st Dec 2012 14:47    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:57; edited 1 time in total
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luzif3r




Posts: 3

PostPosted: Sat, 1st Dec 2012 14:51    Post subject:
garus wrote:
So what's fixed in the patch?


Code:
    This patches provides the following improvements:
     
    - Players using the Russian language will no longer crash as soon as they use the sniper rifle.
    - Various issues that have been seen on specific configurations that caused the game to not be able to start up at all have been addressed.
    - Problems with the Sniper Challenge Unlocks not carrying over into Hitman: Absolution have been addressed. On first starting the patched game you will receive your unlocks.
    o Note that North American users that have been provided the Sniper Challenge by Gamestop will need a separate unlock key in addition to this. Gamestop can provide these.
    - Problems with negative level-scores have been fixed. Newly accomplished positive scores will be needed to erase your incorrectly remembered negative scores.
    - A problem with keyboard and mouse controls where users would accidentally melee attack a person next to them when they intended to throw an item has been addressed.
    - Legal and Intro movies can now be skipped immediately on startup after the game, on all launches but the very first on a machine.
    - DirectX 10 hardware can now enable the simplest version of the Depth Of Field effect.
    - Problems with audio occasionally being muted after ALT-TAB have been fixed.
    - Various localization fixes.
    - Miscellaneous other stability and general improvements based on crashes we have seen coming in.
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lametta




Posts: 2614

PostPosted: Sat, 1st Dec 2012 14:51    Post subject:
can someone pm me the name of the russian forum?
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Tydirium




Posts: 601

PostPosted: Sat, 1st Dec 2012 16:41    Post subject:
Does this (cracked) "patch" solve the problem, that the unpatched version (cracked) did not run under Windows Vista ? Confused

thx
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shole




Posts: 3363

PostPosted: Sat, 1st Dec 2012 17:43    Post subject:
Quote:
- Various issues that have been seen on specific configurations that caused the game to not be able to start up at all have been addressed.

nope.. legit version still doesn't start in a sandbox
getting really frustrated not being able to play games i paid for
so crack it is
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strakosh




Posts: 156

PostPosted: Sat, 1st Dec 2012 18:13    Post subject:
Tydirium wrote:
Does this (cracked) "patch" solve the problem, that the unpatched version (cracked) did not run under Windows Vista ? Confused

thx


Unfortunately not
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7thunders




Posts: 1480

PostPosted: Sat, 1st Dec 2012 19:00    Post subject:
Hitman.Absolution.v1.0.438.0.Update.Language.Pack-SKIDROW size 3.6gb
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timechange01
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Posts: 6650

PostPosted: Sun, 2nd Dec 2012 02:35    Post subject:
Forget about the size of the patch. Whats really important is getting the trainer to work.



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Sedolf




Posts: 996

PostPosted: Sun, 2nd Dec 2012 02:45    Post subject:
s0beit already made a new one yesterday, I upped it in case you dont want to register on the forums

http://www.mediafire.com/?6fi1wb4pge1a8za

some changes have been made, I havent yet had time to try it out myself

Quote:

Coded by s0beit

Alright, this is a big update so allow me to explain.

1. You can map keys to scripts in the "config/bind.conf"
2. Scripts need to have a ".enable" and ".disable" file
3. If you want to map new keys and don't know what the name of the key should be, enable logging for keys by setting "KEY_DUMP_ENABLE" to 1 in "config/settings.conf", it will log keys you press to a log file in the "log" folder.
4. If you're crashing, or are just a nerd you can set "LOGGING_ENABLE" to 1 in "config/settings.conf", if you are crashing please post the log files on the forum.


http://www.unknowncheats.me/forum/other-games/81413-hitman-absolution-trainer-5.html


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demde




Posts: 6537
Location: Lake Karachay
PostPosted: Sun, 2nd Dec 2012 05:03    Post subject:
Looks fantastic. Now i can finally remove all other cheats and leave only disguise system tweak.
Someone knows the default value of ai_DisguiseDetectionDistanceMultiplier ? I think i'll just use same value so no it will be enabled forever.


AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Sun, 2nd Dec 2012 05:14    Post subject:
That's nice, thanks! Smile I wonder if IO will steal the trainer and "transform" it into the new promised patch. Razz
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demde




Posts: 6537
Location: Lake Karachay
PostPosted: Sun, 2nd Dec 2012 07:04    Post subject:
Here is the trainer only with ai_DisguiseDetectionDistanceMultiplier=0.4
Removed other cheat's commands.
Activate with F2

http://www.mediafire.com/?tio8kb7pkgv1kyg



Terminus Hotel with max points it's easy task now. Completed first part on Pursuit for 3 min. Second one will be more tricky of the evidence, but i have plan.

Interesting fact is that there is only one cheater in global leaderboards. Only one guy add's extra points to the max score possible. And he is adding about 100-200 points tops. Fucking bastard i guess even if i report him no one will care


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timechange01
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Posts: 6650

PostPosted: Sun, 2nd Dec 2012 07:33    Post subject:
Wait so how can I execute only the following:

ai_DisguiseDetectionDistanceMultiplier=0.05
ai_VisibilityDistanceMultiplier=0.7
ai_AttentionGainMultiplier=1.0
HitmanDamageReceivedMultiplier=4
healthregenpersecond=0
ai_AudioPerceptionDistanceMultiplier=0.9



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Last edited by timechange01 on Sun, 2nd Dec 2012 07:42; edited 2 times in total
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demde




Posts: 6537
Location: Lake Karachay
PostPosted: Sun, 2nd Dec 2012 07:41    Post subject:
Place all commands in one .enable & .disable file remap the key in config and you're ok. If you want you can put default values in .disable file. But if you're gonna use it you clearly don't want it disabled so same values will work.


AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
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timechange01
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Posts: 6650

PostPosted: Sun, 2nd Dec 2012 07:44    Post subject:
Alright thanks I think I got it. I put all the commands in the .enable and .disable files I just created and added a new bind F9 to the bind file. Is it ok if I delete all the other .enable and .disable files such as godmode?



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demde




Posts: 6537
Location: Lake Karachay
PostPosted: Sun, 2nd Dec 2012 07:46    Post subject:
Yeah i deleted them all for me. And deleted all bind key's in the config file. left only F2 for my tweak. Works just fine.


AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
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timechange01
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Posts: 6650

PostPosted: Sun, 2nd Dec 2012 07:52    Post subject:
demde wrote:
Yeah i deleted them all for me. And deleted all bind key's in the config file. left only F2 for my tweak. Works just fine.


Awesome thanks! Its working like a charm Smile

Also, is ai_DisguiseDetectionDistanceMultiplier=0.05 a bit too low? Laughing



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demde




Posts: 6537
Location: Lake Karachay
PostPosted: Sun, 2nd Dec 2012 08:11    Post subject:
I use only ai_DisguiseDetectionDistanceMultiplier=0.4 and its perfectly fine. They still can detect you if you are too close. It makes it perfect. Not too easy, but not impossible as well.


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Ph3nom3n




Posts: 137
Location: Czech Republic
PostPosted: Sun, 2nd Dec 2012 09:20    Post subject:
Thanks for the updated trainer, time to finish that Purist now. Smile
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Frolsa84




Posts: 1733

PostPosted: Sun, 2nd Dec 2012 10:33    Post subject:
Finally a decent level.

Hitman:Absolution, Chinese New Year, Purist, SO/SA, Swordplay Part 1 and 2



I'll upload Chipmunk slaughter madness rampage later. Very Happy
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Silent_Lurker




Posts: 7510
Location: France
PostPosted: Sun, 2nd Dec 2012 11:48    Post subject:
Wow ! Nicely done. Smile


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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Sun, 2nd Dec 2012 12:18    Post subject:
damn, still haven't installed this. Never played a hitman before (except for the following). Won hitman : bloodmoney couple weeks ago from madness (iirc). First mission i did how i was told, first "real" mission i went in "FPS" style haha. i realised very quickly, that its not the way to go, but the body count was hilarious Smile Shot everything, enemies, civilians, everything. Whole entrance was stacked with bodies over bodies Smile


Last edited by Sin317 on Sun, 2nd Dec 2012 13:28; edited 1 time in total
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Shawn_Hunter




Posts: 2752
Location: Bombay, India
PostPosted: Sun, 2nd Dec 2012 13:21    Post subject:
Any way to circumvent being spotted glitch on the Train Station in the end cut-scene. I always loose points due to that.
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Frolsa84




Posts: 1733

PostPosted: Sun, 2nd Dec 2012 13:34    Post subject:
Well, I've done it suit-only about 3 times and it never happened to me (I recorded it twice - check my channel). I assume you are doing it with a cop uniform. Sometimes the glitch doesn't happen. I don't use instinct, but I've heard of people doing it with instinct (holding the instinct button all the way through the cutscene). Also, maybe you can drop a bomb and activate it (one location to drop it would be the tracks, you can throw explosives) and that way distract the cops.

Chipmunk videoz - Swordplay 3. Very Happy

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Shawn_Hunter




Posts: 2752
Location: Bombay, India
PostPosted: Sun, 2nd Dec 2012 13:55    Post subject:
Frolsa84, holy cow! All this while I have been checking your play-throughs, without realizing you were on this board. Razz

Believe me, you're idea of getting the remote explosives, to finish the evidence play-through, was a brilliant technique. However, suit only is turning out to be way too hard for me. With the Uniform, I have tried holding down the instinct right until the cut-scene ends, but I still get detected. It's definitely a bug for sure. I also heard someone saying in the YouTube comment section that we need to subdue the station camera security personnel to avoid being detected at the end. That didn't help either. Could it be a glitch only with uniform play-through?

Also, is it possible to get the evidence and complete the level without the explosive and with no pacification?
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Frolsa84




Posts: 1733

PostPosted: Sun, 2nd Dec 2012 14:11    Post subject:
It might be possible (hear-say, so take it at face value). Try throwing the explosives on track and activating them once you're on B platform since you are using the cop uniform (I'm guessing it's way easier to get the evidence that way)... Maybe it'll distract the guards, allowing you to slip in undetected.
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Shawn_Hunter




Posts: 2752
Location: Bombay, India
PostPosted: Sun, 2nd Dec 2012 15:18    Post subject:
Frolsa84 wrote:
It might be possible (hear-say, so take it at face value). Try throwing the explosives on track and activating them once you're on B platform since you are using the cop uniform (I'm guessing it's way easier to get the evidence that way)... Maybe it'll distract the guards, allowing you to slip in undetected.


Hope it doesn't lead to civilians being killed. From what I understand, the remote explosive has a pretty wide blast radius. Nevertheless, I'll give it a shot. Smile
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Mon, 3rd Dec 2012 16:20    Post subject:
Lol gotta hate guards who have wallhack sight Neutral

Guards where standing down there (where that one guy is now), while the bodies where in the top left room.



And in the room the closest body was down there




How the fuck was a guard able to see 1 floor up, thru several walls and from that distance?!


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Mon, 3rd Dec 2012 16:28    Post subject:
Yeah unfortunately that's quite common. AI is generally quite flawed in this game, but maybe there's some useful value that can be tuned through the trainer, I'll look into it
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JBeckman
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Posts: 34974
Location: Sweden
PostPosted: Mon, 3rd Dec 2012 18:37    Post subject:
http://www.gamershell.com/news_146523.html

Apparently the Adam Jensen Deus Ex DLC is out.
(A rubber suit or whatever it is here doesn't strike me as a very good way to blend in though.)
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