Far Cry 3
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pizz




Posts: 76

PostPosted: Fri, 30th Nov 2012 11:49    Post subject:
is there some kind of a bug for goats, i cant seem to find a single one




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chiv




Posts: 27530
Location: Behind You...
PostPosted: Fri, 30th Nov 2012 11:50    Post subject:
Ok GUYS bear with me as ill try and explain WHAT has happened to me...


if its not tigers, now its the fucking leopards Sad FUCKING NATURE FUCK OFF IM TRYING TO FUCKING FUCK THESE FUCKING FUCKS FUCK FUCKKKKkk Sad leave britney alloonnneee Sad


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human_steel




Posts: 33269

PostPosted: Fri, 30th Nov 2012 11:51    Post subject:
pizz wrote:
is there some kind of a bug for goats, i cant seem to find a single one

Use the map to see the designated areas for different species. Or craft a hunting syringe and drive around the landscape till you see the outlines of a goat.
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Neon
VIP Member



Posts: 18934
Location: Poland
PostPosted: Fri, 30th Nov 2012 11:51    Post subject:
It would be kind of cool if there was a copy protection trigger that spawns ~30 tigers after you every time you spawn Laughing
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The_Zeel




Posts: 14922

PostPosted: Fri, 30th Nov 2012 11:52    Post subject:
Interinactive wrote:
Far Cry 1
Crysis 1

Far Cry 2
Far Cry 3

Crysis 2
Crysis 3

That's how I look at them, it's too bad the Far Cry 1/Crysis 1 sort of game never continued, I loved Crysis


yep, same here, although i still extremely enjoyed crysis 2 on pc despite some dumbing down of the mechanics, graphically the pc version was as good as the first one imo, if you consider the change of environment.
its an utter shame that half a decade after crysis 1 there still is no visually comparable game, especially when you consider the graphical difference in the half decade before it (2002-2007) Sad Sad Sad
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mole




Posts: 154
Location: Sweden
PostPosted: Fri, 30th Nov 2012 11:52    Post subject:
DL120 wrote:
Anyone bought a Russian CD-KEY and was able to change the game language to English?
On cddiski.ru support page they say that the game is Russian only!
Any instructions?


http://www.cddiski.ru/pc/games/action/fps/far-cry-3.htm

Says its in english too
Or you have another version?
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Fri, 30th Nov 2012 11:54    Post subject:
Neon wrote:
It would be kind of cool if there was a copy protection trigger that spawns ~30 tigers after you every time you spawn Laughing


that would be pretty clever. every time you fire a weapon, it spawns a tiger behind you Very Happy


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human_steel




Posts: 33269

PostPosted: Fri, 30th Nov 2012 11:55    Post subject:
Stop giving them ideas! Mad
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Fri, 30th Nov 2012 11:58    Post subject:
i think its pretty obvious that ubisoft has never ever listened to anything any gamer has ever said.... so dun worry about it Razz


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fearwhatnow




Posts: 3451

PostPosted: Fri, 30th Nov 2012 12:01    Post subject:
human_steel wrote:
Stop giving them ideas! Mad


Laughing Is it FADE so expensive? Now that's an idea.. Twisted Evil
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WhiteBarbarian




Posts: 6009
Location: Russia
PostPosted: Fri, 30th Nov 2012 12:15    Post subject:
After playing 11 hours realized you need to add game serial from STEAM twice. First to Uplay to tie the game to ubi account and the second time in game 'Options --> Exclusive Content' to unlock deluxe edition content Crying or Very sad Laughing

Also was surprised wth amount of caves, tiny black pixels on fully zoomed in map are caves entrances Very Happy Spend a lot of time running in circles in a lot of places trying to find loot chests / relics while they were just under in cave beneath Very Happy


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Stormwolf




Posts: 23684
Location: Norway
PostPosted: Fri, 30th Nov 2012 12:18    Post subject:
Too bad i can't just start the campaign in offline mode. I bought the digital deluxe version and i need a connection to activate the deluxe content :/
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MinderMast




Posts: 6172

PostPosted: Fri, 30th Nov 2012 12:23    Post subject:
JBeckman wrote:

That's how my file looks, part of it at least.
Code:

<GamerProfile>
   <SoundProfile MusicEnabled="1" MasterVolume="100" MicEnabled="0" IncomingVoiceEnabled="0" Language="english" />
   <RenderProfile MSAALevel="2" AlphaToCoverage="2" SSAOLevel="6" SDSM="0" ResolutionX="1920" ResolutionY="1200" Quality="custom" QualityEditor="editor_ps3" Fullscreen="1" Borderless="0" UseD3D11="1" D3D11MultithreadedRendering="1" WidescreenLetterbox="0" UseWidescreenFOV="1" FOVScaleFactor="1.095" EnableSubResolution="0" SubResolutionX="1920" SubResolutionY="1200" VSync="0" RefreshRate="0" DisableMip0Loading="0" GPUMaxBufferedFrames="1" ShowFPS="0" Brightness="1" Contrast="1" GammaRamp="1" AllowAsynchShaderLoading="1" MaxFPS="120">
      <CustomQuality>
         <quality ResolutionX="1920" ResolutionY="1200" EnvironmentQuality="high" AntiPortalQuality="default" PortalQuality="high" PostFxQuality="ultrahigh" TextureQuality="high" TextureResolutionQuality="high" WaterQuality="veryhigh" DepthPassQuality="high" VegetationQuality="veryhigh" TerrainQuality="high" GeometryQuality="ultrahigh" AmbientQuality="high" DeferredAmbientQuality="high" ShadowQuality="ultrahigh" EditorQuality="" Hdr="1" HdrFP32="1" ReflectionHdr="1" EnableVertexBinding="1" id="custom" />
      </CustomQuality>
      <Post>
         <quality GameDepthOfField="0" CinematicDepthOfField="0" MotionBlur="1" SSAO="1" FXAALevel="0" id="ultrahigh" />
      </Post>


Thanks for that. I tried disabling motion blur and FXAA before, but it wasn't working, since I didn't realise you need to add those parameters into a separate <post> node.
Gonna test it later today Smile

Edit:
If I am reading this correctly, you are changing the parameters of the UltraHigh preset for PostFX, right?
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Aeon




Posts: 8700
Location: Netherlands
PostPosted: Fri, 30th Nov 2012 12:41    Post subject:
I'm really enjoying the game. It's looks great with everything on ultra and my only complain so far would be the inventory/craft system/HUD etc. It's sluggish and not functional.

Only did maybe 1-2 story missions and other then that I was exploring, killing animals, finding stuff, etc. Love it Very Happy


Intel i7 6700K, RTX470 Super, Kingston HyperX Fury 32GB
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JBeckman
VIP Member



Posts: 34974
Location: Sweden
PostPosted: Fri, 30th Nov 2012 12:46    Post subject:
MinderMast wrote:
JBeckman wrote:

That's how my file looks, part of it at least.
Code:

<GamerProfile>
   <SoundProfile MusicEnabled="1" MasterVolume="100" MicEnabled="0" IncomingVoiceEnabled="0" Language="english" />
   <RenderProfile MSAALevel="2" AlphaToCoverage="2" SSAOLevel="6" SDSM="0" ResolutionX="1920" ResolutionY="1200" Quality="custom" QualityEditor="editor_ps3" Fullscreen="1" Borderless="0" UseD3D11="1" D3D11MultithreadedRendering="1" WidescreenLetterbox="0" UseWidescreenFOV="1" FOVScaleFactor="1.095" EnableSubResolution="0" SubResolutionX="1920" SubResolutionY="1200" VSync="0" RefreshRate="0" DisableMip0Loading="0" GPUMaxBufferedFrames="1" ShowFPS="0" Brightness="1" Contrast="1" GammaRamp="1" AllowAsynchShaderLoading="1" MaxFPS="120">
      <CustomQuality>
         <quality ResolutionX="1920" ResolutionY="1200" EnvironmentQuality="high" AntiPortalQuality="default" PortalQuality="high" PostFxQuality="ultrahigh" TextureQuality="high" TextureResolutionQuality="high" WaterQuality="veryhigh" DepthPassQuality="high" VegetationQuality="veryhigh" TerrainQuality="high" GeometryQuality="ultrahigh" AmbientQuality="high" DeferredAmbientQuality="high" ShadowQuality="ultrahigh" EditorQuality="" Hdr="1" HdrFP32="1" ReflectionHdr="1" EnableVertexBinding="1" id="custom" />
      </CustomQuality>
      <Post>
         <quality GameDepthOfField="0" CinematicDepthOfField="0" MotionBlur="1" SSAO="1" FXAALevel="0" id="ultrahigh" />
      </Post>


Thanks for that. I tried disabling motion blur and FXAA before, but it wasn't working, since I didn't realise you need to add those parameters into a separate <post> node.
Gonna test it later today Smile

Edit:
If I am reading this correctly, you are changing the parameters of the UltraHigh preset for PostFX, right?


Yes, I have to match the ID with what I'm using in-game for it to take effect. Smile
(Off, Low, Medium, High, VeryHigh, UltraHigh, PS3, Xenon - I think that's all of them, some only go from Low to High, others go to UltraHigh, most have Xenon and PS3 sections though you'd never really use those.)


About halfway through the campaign now, you always feel rushed to do the next mission as the little announcement screen keeps reminding / nagging you.









(Also that was a really fun diversion, btw PrintScreen disables the HUD on the images - puts them in the same folder as the config file - I found out about it via a post on Guru3D but the quality is a bit worse than my own conversions and I still move around way too much so there's "some" blur.)


(And that first image is a completely failed attempt at capturing the scene where the pimp complains and then slaps the girl and takes her money, she also goes "suki suki fuki fuki dollah" or at least during a certain missions she said something like that to a passerby, it's not subtitled just like the rest of the NPC banter unfortunately.)
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lolozaur




Posts: 26310

PostPosted: Fri, 30th Nov 2012 12:52    Post subject:
Alert - please wait while we are trying to connect to farcry servers Reaction
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JBeckman
VIP Member



Posts: 34974
Location: Sweden
PostPosted: Fri, 30th Nov 2012 12:56    Post subject:
Yeah the online statistics thing, it went down just now here too.
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lolozaur




Posts: 26310

PostPosted: Fri, 30th Nov 2012 13:04    Post subject:
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Neon
VIP Member



Posts: 18934
Location: Poland
PostPosted: Fri, 30th Nov 2012 13:15    Post subject:
The last time anything like that caused problems, Ubi offered a free game of your choice from their shop. I think last time you could have HAWX (which was not cracked at that time), PoP 2008 and some other games.
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vurt




Posts: 13821
Location: Sweden
PostPosted: Fri, 30th Nov 2012 13:16    Post subject:
WhiteBarbarian wrote:
After playing 11 hours realized you need to add game serial from STEAM twice. First to Uplay to tie the game to ubi account and the second time in game 'Options --> Exclusive Content' to unlock deluxe edition content Crying or Very sad Laughing


thanks mate, had no idea about that either (i just have the pre-order version though, but the code was needed to unlock the DLC) Smile hope i dont need to start a new game??


Last edited by vurt on Fri, 30th Nov 2012 13:18; edited 1 time in total
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DV2




Posts: 5234

PostPosted: Fri, 30th Nov 2012 13:18    Post subject:
If possible i'd like a little help here ^^;..

Could anyone tell me wich FC3 Release is the best to download?..If possible,with spanish audio and texts..

Because i've tried some versions and here's the stuff

-Reloaded "Unlocked" (aka Steam?) : No audio at the intro,but voices are in spanish...WONT SAVE GAME (even after the "tutorial" at the beginning before falling down the bridge)

-Someone's repack: English voices,wont save...

hTe question,again,is wich release should i download with spanish audio and well,working 100% like?...

Thanks in advance...no trolling,please..


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mole




Posts: 154
Location: Sweden
PostPosted: Fri, 30th Nov 2012 13:30    Post subject:
Oh the humanity!
I found a massgrave.


I was hunting a tiger with my bow and found it.
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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Fri, 30th Nov 2012 13:39    Post subject:
Mister_s wrote:
That's a good tip, I was searching for an option to disable that blur effect. This must be the only game in which I get uncomfortable looking left and right becasue of that effect. Are any more effects lost by putting postFX it on medium?

Nope, it's also not a big hit on performance. Post processing effects tend to be just minor stuff mostly meant to hide the ugly on consoles (FXAA/MLAA for example).

Quote:
Was only Vaas done with that new motion capture thing? I like what they've done, certainly a big leap in facial animation, but there seems to be a huge difference between Vaas and the other characters. The others look much less alive. Or it might be the actor doing a damn fine job of course.

I think his got the most, work yeah. First game since HL2 (well, first non-Valve game since HL2) that I can think of right now that actually gives a shit about facial animations. And that for a game with such a cheesy story and everything Razz
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Fri, 30th Nov 2012 13:45    Post subject:
DV2 wrote:
If possible i'd like a little help here ^^;..

Could anyone tell me wich FC3 Release is the best to download?..If possible,with spanish audio and texts..

Because i've tried some versions and here's the stuff

-Reloaded "Unlocked" (aka Steam?) : No audio at the intro,but voices are in spanish...WONT SAVE GAME (even after the "tutorial" at the beginning before falling down the bridge)

-Someone's repack: English voices,wont save...

hTe question,again,is wich release should i download with spanish audio and well,working 100% like?...

Thanks in advance...no trolling,please..


Get Reloaded version.It's multi 5 (Spanish included).
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DV2




Posts: 5234

PostPosted: Fri, 30th Nov 2012 13:51    Post subject:
@IamAWESOME: the ISO version,right?..with the original installer n the stuff...coz unlocked's a shit @w@;;..or wich exact Reloaded version is the ISO version?..i'm checking from skidrowgames and skidrowcrack dot com and there's no info about it..

help please ;__;


ASUS X570 TUF GAMING PLUS, 32GB DDR4@2666 ,RYZEN 5800X3D (NO OC),GIGABYTE RTX 4070 Super GAMING OC, Western Digital Blue 4TB 5400RPM + SAMSUNG 860 EVO 500+1TB GB SSDs , OEM SATA DVD 22xNoctua NH-D15 Chromax Black, BenQ XL2420T Case: Be Quiet! DARK BASE PRO 901. PSU CORSAIR RM1200 SHIFT


Last edited by DV2 on Fri, 30th Nov 2012 13:57; edited 1 time in total
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garus
VIP Member



Posts: 34200

PostPosted: Fri, 30th Nov 2012 13:53    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:57; edited 1 time in total
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EyePatchLives




Posts: 5708
Location: Israel.
PostPosted: Fri, 30th Nov 2012 14:00    Post subject:
I've done 32/38 missions, story is almost done, and I have to say there have been some nice moments.

From spoiled rich kid with a douchey haircut who uses too much hair products, to hunter, soldier, slayer of pirates and torturer.

Not bad.


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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JBeckman
VIP Member



Posts: 34974
Location: Sweden
PostPosted: Fri, 30th Nov 2012 14:09    Post subject:
Werelds wrote:
Mister_s wrote:
That's a good tip, I was searching for an option to disable that blur effect. This must be the only game in which I get uncomfortable looking left and right becasue of that effect. Are any more effects lost by putting postFX it on medium?

Nope, it's also not a big hit on performance. Post processing effects tend to be just minor stuff mostly meant to hide the ugly on consoles (FXAA/MLAA for example).

Quote:
Was only Vaas done with that new motion capture thing? I like what they've done, certainly a big leap in facial animation, but there seems to be a huge difference between Vaas and the other characters. The others look much less alive. Or it might be the actor doing a damn fine job of course.

I think his got the most, work yeah. First game since HL2 (well, first non-Valve game since HL2) that I can think of right now that actually gives a shit about facial animations. And that for a game with such a cheesy story and everything Razz


Going by the config file the post-process option controls the following things.

General post-process quality ( PostFXLevel )
FXAA (UltraHigh uses a higher quality as it has a value of 2 here.)
SSAO
SSAO distance
Depth of field
Cinematic depth of field
Motion blur
DepthDownsample (Used on low, medium and PS3 and Xenon, lower resolution depth buffer maybe. )

And cloud shadows. (Only enabled on ultra, must be very demanding, going by other games with this option at least.)
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The_Zeel




Posts: 14922

PostPosted: Fri, 30th Nov 2012 14:28    Post subject:
Werelds wrote:
First game since HL2 (well, first non-Valve game since HL2) that I can think of right now that actually gives a shit about facial animations. And that for a game with such a cheesy story and everything Razz


umm, L.A. Noire is sitting in the waiting room impatiently and would like to have a word with you Razz
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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Fri, 30th Nov 2012 14:31    Post subject:
Oh right Razz

Well, make that two then! Still doesn't weigh up to the countless titles where eyes and jaws move just because they can. Or the ones where proper animations would've at least made the game bearable, but without it feel completely lifeless (Mafia 2) Razz
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