Hitman: Absolution
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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Mon, 26th Nov 2012 14:00    Post subject:
breeze1 wrote:
I agree about the freedom part, but the levels in dishonored just arent fun enough to replay, if not just for the fact that you lose your powers again if you replay a level where you only had 2 powers. And its the same shit in each level, blink behind enemy, kill him, next.

Hitman could have had alot more freedom and stuff. But its not like dishonored has that much freedom, its still pretty linear. There are just 2 levels or so where you can actually approach stuff multiple ways. The rest is just linear. But yeah matter of opinion I guess.

Compared to Hitman it does have a staggering amount of freedom. The levels aren't bigger in area, but guess what? You can use their volume as well (play them vertically). Even in a ridiculously linear, straight forward level like The Royal Physician there's more ways to get through it than in the first 6 levels of this game combined.

 Spoiler:
 

Add to that the broken disguise system (strap on the right disguise and noone gives a shit even if you'd teabag them, but oh dear, let them have a glance at your right ear in one of their own uniforms and you're fucked lol wut) and I can't say I can really give this one any points on the freedom part.

The broken disguise/detection mechanics are in fact starting to annoy me, a lot. They are so terrible (and no, I haven't bothered using the fixes from previous page yet, need to do that tonight) that I'm actually doing full ghost/suit just because I can't be bothered dealing with the other bullshit. So far, this is another Rage: wasted potential. The engine is fine (albeit too bloomy for my taste), animations are decent, sound is good, story is told well - but the actual game mechanics got fucked up :/
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Sohei




Posts: 476

PostPosted: Mon, 26th Nov 2012 14:31    Post subject:
i disagree, i think Hitman has more replay value than dishonored, simply because dishonored is way too easy and doesnt feel rewarding when taking down an enemy or even evading them, its just too easy with those powers, and without them the game is meh, it was one of the games i was most hyped but i was disapointed. Hitman Absolution ive been enjoying it alot, i already see myself replaying the levels and trying different stuff, like suit only etc etc.
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Mister_s




Posts: 19863

PostPosted: Mon, 26th Nov 2012 15:25    Post subject:
So did anyone play long enough with the tweaks to the disguise system to comment on balancing issues?
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lolozaur




Posts: 26310

PostPosted: Mon, 26th Nov 2012 15:44    Post subject:
weee just finished it now after 43 hours, great game overall, now to contracts Very Happy
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StarSpeak




Posts: 423
Location: Fascism's Paradise
PostPosted: Mon, 26th Nov 2012 15:44    Post subject:
So I see some people are having problems getting HA to run on Vista 32. Has anyone got this running on Vista x64, though?


piracy isn't a hobby, it's a way of life
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Mister_s




Posts: 19863

PostPosted: Mon, 26th Nov 2012 15:45    Post subject:
lolozaur wrote:
weee just finished it now after 43 hours, great game overall, now to contracts Very Happy

43

Did you use the tweaks on the last page?
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lolozaur




Posts: 26310

PostPosted: Mon, 26th Nov 2012 15:48    Post subject:
nope, i got used with the system and didnt used disguises alot, played on hard
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ixigia
[Moderator] Consigliere



Posts: 65086
Location: Italy
PostPosted: Mon, 26th Nov 2012 16:32    Post subject:
I've quickly tried the ai_DisguiseDetectionDistanceMultiplier mod and it's so much better. Razz

Enemies spot you only when you're not careful enough (no more magical eagle sight) and the detection system works almost like in Hitman 2.

You still need to stay away from the guards of course, but the press-abutton-to-hide Instinct finally can go fuck itself since it's not "mandatory" anymore. Me likey!
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Ashok0




Posts: 1733
Location: Ohio
PostPosted: Mon, 26th Nov 2012 16:53    Post subject:
Just beat the game with the AI tweaks. Not as good as Blood Money but I thought Absolution was 100x more enjoyable than Dishonored. And for all the controversy surrounding it, I thought "Attack of the Saints" felt the most Hitman-ish of all the maps. Wink
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demde




Posts: 6537
Location: Lake Karachay
PostPosted: Mon, 26th Nov 2012 16:54    Post subject:
Well all guard's have animus training and learned eagle vision. Surprised

So could someone give one tested settings with the best setting for guard's disguise detection so it won't be completely easy or almost impossible? Because no suspicion at all is also not very real.


AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
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m0rPhEuZz




Posts: 30

PostPosted: Mon, 26th Nov 2012 17:03    Post subject: Contracts
Hi all,


It possible to play contracts mode with th yarrrr version?


Thx Smile
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Schumi2003




Posts: 497

PostPosted: Mon, 26th Nov 2012 18:50    Post subject:
lolozaur wrote:
weee just finished it now after 43 hours, great game overall, now to contracts Very Happy


Would you please be so kind to upload the hm5 file (save file) Very Happy
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Divvy




Posts: 1458

PostPosted: Mon, 26th Nov 2012 18:54    Post subject:
consolitis wrote:
http://www.gamesindustry.biz/articles/2012-11-26-hitman-cant-kill-cod-in-uk-charts

Hitman Absolution in the UK is the best selling (at launch) Hitman game, selling 3x the amount of copies Blood Money did (again at launch, but logically, it'll be the best in lifetime sales as well).

Congrats.


And so the public sent the message that instinct is fucking awesome and the next Hitman game will feature more awesome buttons.
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streetunder




Posts: 4125

PostPosted: Mon, 26th Nov 2012 19:36    Post subject:
lolozaur wrote:
weee just finished it now after 43 hours, great game overall, now to contracts Very Happy


Nice i see you took your time, thats how i like to play.



for other easter eggs in hitman absolution -> http://www.youtube.com/playlist?list=PL_OFf_VekyL9eWvC3RnwJBF5ZDQbLC4xB
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lolozaur




Posts: 26310

PostPosted: Mon, 26th Nov 2012 19:41    Post subject:
yeah i explored everything in every level, did a lot of reloads
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m0rPhEuZz




Posts: 30

PostPosted: Mon, 26th Nov 2012 19:45    Post subject:
Hi all,


It possible to play contracts mode with th yarrrr version?


Thx
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streetunder




Posts: 4125

PostPosted: Mon, 26th Nov 2012 19:48    Post subject:
lolozaur wrote:
yeah i explored everything in every level, did a lot of reloads


playing on hard aswell, i have 22 hours of gameplay time... still not over.

but yeah theres alot of challlenges to do, and contracts mode is really a good thing it seems 50.000 contracts have been uploaded since the release of the game Smile

http://www.gamefront.com/over-50k-levels-made-in-hitman-absolution-contracts-mode/
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garus
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Posts: 34200

PostPosted: Mon, 26th Nov 2012 19:54    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:57; edited 1 time in total
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Mister_s




Posts: 19863

PostPosted: Mon, 26th Nov 2012 20:02    Post subject:
Which ones are you using garus?
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garus
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Posts: 34200

PostPosted: Mon, 26th Nov 2012 20:05    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:57; edited 1 time in total
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Mister_s




Posts: 19863

PostPosted: Mon, 26th Nov 2012 20:07    Post subject:
Isn't that a bit too extreme? I don't like frustration, but making it too easy is the opposite side of that spectrum.
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garus
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Posts: 34200

PostPosted: Mon, 26th Nov 2012 20:08    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:57; edited 1 time in total
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Morphineus
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Posts: 24883
Location: Sweden
PostPosted: Mon, 26th Nov 2012 20:17    Post subject:
Ooh I had some disturbing fun today with it! on repeat and only using knives that one round Very Happy
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ZezoS




Posts: 1937

PostPosted: Mon, 26th Nov 2012 20:22    Post subject:
I found dishonored a lil bit too easy. Im finding Hitman is way more challenging (ofc, depends on how you play).
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Ph3nom3n




Posts: 137
Location: Czech Republic
PostPosted: Mon, 26th Nov 2012 20:26    Post subject:
I'm using on Purist now:

Quote:
ai_DisguiseDetectionDistanceMultiplier=0.3


Sneaking in default suit in restricted areas is still hard, but once you get to the proper disguise, things get a lot better. I got spotted only once, when I went through the door in Run for your Life and bumped straight into the face of another officer. Laughing
Missing the "look through keyhole" function (altough it's my fault, there is a weird cracking noise when someone gets too close to you)

Overall I can finally enjoy the game and the level design, on first playthrough the only thing I saw was cover and more cover.
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ixigia
[Moderator] Consigliere



Posts: 65086
Location: Italy
PostPosted: Mon, 26th Nov 2012 20:27    Post subject:
Was testing several values for the ai_DisguiseDetectionDistanceMultiplier and I think that 0.3-0.4 is indeed the closer one to the "old" Hitman games (ie. Silent Assassin), people do detect you if stay in front of them for more than a couple of seconds whereas nobody notices you if you keep walking without hesitation (and following the right routes).
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Mister_s




Posts: 19863

PostPosted: Mon, 26th Nov 2012 20:28    Post subject:
Thanks guys, I'll be using 0.4 then.
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Aeon




Posts: 8700
Location: Netherlands
PostPosted: Mon, 26th Nov 2012 20:31    Post subject:
I'm using 0.4 aswell and that seems to be the sweet spot Smile


Intel i7 6700K, RTX470 Super, Kingston HyperX Fury 32GB
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demde




Posts: 6537
Location: Lake Karachay
PostPosted: Mon, 26th Nov 2012 20:52    Post subject:
Thanks will use 0.4 only.
How to use it? Start Configurable_Injector.exe and game and press F9?
Sorry if its explained earlier.


AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
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Silent_Lurker




Posts: 7511
Location: France
PostPosted: Mon, 26th Nov 2012 21:04    Post subject:
ixigia wrote:
Was testing several values for the ai_DisguiseDetectionDistanceMultiplier and I think that 0.3-0.4 is indeed the closer one to the "old" Hitman games (ie. Silent Assassin), people do detect you if stay in front of them for more than a couple of seconds whereas nobody notices you if you keep walking without hesitation (and following the right routes).


Sounds good, thanks Wink

Also still no contracts invitations so far what the hell are you doing guys ? Twisted Evil


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