You must excavate an underground colony to escape the hostile surface of the world. Mine minerals for construction, build rooms to house, feed and entertain your colonists and defenses to protect them from dangerous wildlife.
Research sources of power, water and food. Explore the surface and perform science to produce the technology you need to survive your new home.[/i]
I've pledged and I hope it gets the funding it needs. Seems to be already in alpha.
Thats the stretch goals. Just something they will add to the game once the initial pledge is achieved. It's just a goal to aim for which gives incentive for more pledges or upping your pledge.
woah the graphics caught me off guard. whenever a game sounds even a little bit like minecraft, i always assume snes graphics
Yuri wrote:
£125000 A full single player campaign and story.
I don't understand....
i imagine that by default, its like minecraft. you are just there and what you do is the 'story'. i think this goal means 'if we get enough money we will hire a writer and spend the time integrating a narrative into the otherwise free roaming gameplay'.
Hmm looks a LOT like a sci-fi clone of the 'evil genius' game.
Ill keep an eye on it..I loved evil genius.
I still poke around in it from time to time.
-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
Announcement! It. Is. Time. Maia my deeply simulated hard sci-fi base building game with a dark sense of British humour will launch on the 23rd of November.
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