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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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Posted: Sun, 7th Oct 2012 20:41 Post subject: |
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demde
Posts: 6537
Location: Lake Karachay
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Posted: Sun, 7th Oct 2012 21:37 Post subject: |
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Strange... Made .svf file on installed POSTMORTEM release and then checked the files in the folder where i have FLT + FLTDOX Update 1 + SKIDROW Update 2-5.
http://i.imgur.com/Dn2ga.png
As everyone can see except language files there is only this install.vdf file missing, POSTMORTEM.ini and Launcher.exe
It's probably stupid idea, but someone can try to delete SKIDROW.ini and put those missing files and try if it works.
http://www.mediafire.com/?3w2crxye6u3skll
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JBeckman
VIP Member
Posts: 34987
Location: Sweden
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demde
Posts: 6537
Location: Lake Karachay
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Posted: Sun, 7th Oct 2012 22:06 Post subject: |
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Yeah i know all that, but that's the difference and BLuNT318 says POSTMORTEM works fine. Maybe as crack is made for all those files it works when you have them all (probably language included)
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Posted: Tue, 9th Oct 2012 12:14 Post subject: |
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Codemasters released 2 patches today. Patches #5 and just now #6.
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Posted: Tue, 9th Oct 2012 13:46 Post subject: |
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buffybill wrote: | Codemasters released 2 patches today. Patches #5 and just now #6. |
Woot ?
If they start to support their games like this, I might actually buy them again.
Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
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Posted: Tue, 9th Oct 2012 13:58 Post subject: |
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So far....
Spoiler: |
F1 2012 – Patches So Far
The following patches have been released for the PC version of F1 2012. All patches will be applied to your game automatically through Steam. Please note that the fixes listed in these patches, and those specific to the Xbox 360 and PS3 versions of the game are also being tested and verified on those platforms. As these versions require additional submission and authorisation from both Microsoft and Sony the release date for these will follow a little later than the PC version.
The latest patch will appear at the top of this post.
F1 2012 – Latest Patch: PC 6
Today sees patch #6 available on Steam for PC versions of F1 2012.
This update addresses the following issues:
Made Pro level AI quicker so that the time gap to Legendary AI is smaller. We’re keen to get community feedback on this change.
Fixed the weather system so that
Cars will no longer start the race on the wrong tyres.
Cars will need to change to intermediate tyres when it has been raining with sufficient intensity.
Fixed a crash in Co-Op when disconnecting on the results screens.
Fixed an issue where the point’s totals on the Constructors Championship table were incorrectly doubled.
Medals awarded in season challenge now update the player statistics correctly.
PC Patch 5 – 08/10/12
Reduced the likelihood of the player getting a penalty when involved in a collision with an AI car.
Further reduced the chance of rain for all tracks and greatly reduced it for Sakhir (Bahrain).
Fixed Catalunya so that it’s no longer possible to cut corners to gain an advantage. The PC Catalunya Time Trial Leaderboard will be reset after the patch goes live, this will either be done Friday evening or Monday morning (UK time).
Fixed an issue where the engine could be damaged or destroyed when using a flashback.
Reverted the changes to the force feedback from patch 4. While this improved some wheels, it was to the detriment of others.
Added an option to delete profiles.
PC Patch 4 – 3/10/12
Understeer: Adjusted track information to provide a more uniform level of grip across the entire surface
Fixed an issue where some users (especially those on laptops) were unable to change their resolution.
Fixed a crash in Co-op when trying to resume a session at the start of a Qualifying session that neither player would take part in.
Fixed issues with the weather system in Instant Replays / Race Replays which could instantly change the track wetness level.
Removed engine damage from the list of damaged parts that can force a pit stop to take priority over a drive through penalty.
Changed the Prime tyre compound to Hard for Suzuka to match the race this weekend. This change will not affect Time Attack which will continue to use the Medium compound tyre.
Added a white cross to the DRS OSD to indicate to that it is unavailable because of a fault.
Fixed a number of minor graphical issues.
Fixed a couple of minor issues with timers not resetting correctly.
Added a Skip Session option so players can leave any session without having to complete it.
Tweaked force feedback for all devices.
Improved the lighting on Singapore.
PC Patch 3 – 2/10/12
Fixed an issue with frame rates that was introduced in patch #2
Fixed an issue where using a flashback could result in an engine blowout effect. This would also result in the player doing an unnecessary pit stop if they were trying to serve a drive through penalty.
Fixed the achievement “The Equipment May Be The Same” to unlock in Career as per the description
Reduced the amount of starting fuel that the user is given for races Austin as it was previously too high
Fixed some issues in Co-op Qualifying when only one user progresses to the next session
Fixed a number of camera and graphical issues
Fixed several issues which would display the incorrect number of players in a lobby or a race
PC Patch 2 – 27/09/12
We’ve addressed the issue with the frequency of wet weather races.
Autosave bug – The issue some users were experiencing where saving during career play would stop functioning is now fixed
Players ranked 6 are now able to see online sessions hosted by other players
Car setups will no longer revert to the default settings if players quit back to the main menu from Parc Fermé
Time attack times no longer overwrite RaceNet event times
AI drivers now pit to change tyres at the correct time
Fixed an issue where players using voice communication might experience a crash when plugging in a mic
Fixed an issue where some players would experience a crash in Career tutorials after completing a Season Challenge
Players are no longer able to drive through barriers/environment after using a flashback in pits
Fuel consumption when using manual gears has now been brought in line with automatic gear usage
Camera angles when exiting the pit lane has been fixed
AI no longer pit after one lap when wet weather races have been restarted
Positioning of the top 4 ranked players on PC leaderboards has been corrected. Leaderboards will be reset later today in order to update player rankings. (Once players complete another online race they will be added back on to the leaderboard with all their stats intact)
Driver name plates can now be seen
Numerous graphical improvements made such as flicker on rain/ground textures, interface positioning and correction of some track surfaces that showed incorrect weather
Various fixes to cameras including the 3D effect and pit lane cameras
Numerous textual and localisation fixes included
PC Patch 1 – 26/09/12
Drivers should no longer have collisions with “invisible walls”
Fixed the desynchronised session of results which could occasionally lead to race result errors
Closed a small loophole which allowed erroneous times to posted to RaceNet
General RaceNet data upload stability improvements |
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Posted: Tue, 9th Oct 2012 14:14 Post subject: |
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no crack so far... skidrow rulez, they fucked up game for everyone and dont even bother to make proper...
Ryzen 7 7800X3D, Noctua NH D15 Chromax, GIGABYTE RTX 5070 Ti Windforce, GIGABYTE X670 AORUS ELITE AX, Corsair 2x16GB DDR5 CL30
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ixigia
[Moderator] Consigliere
Posts: 65082
Location: Italy
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Posted: Tue, 9th Oct 2012 15:58 Post subject: |
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Silent_Lurker wrote: | buffybill wrote: | Codemasters released 2 patches today. Patches #5 and just now #6. |
Woot ?
If they start to support their games like this, I might actually buy them again. |
It's a psychological strategy : release a game that is more broken than usual, and then make >6 (useless?) patches in order to make people think that the developers really care this time. 
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Posted: Wed, 10th Oct 2012 20:49 Post subject: |
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Today sees patch #6 available on Steam for PC versions of F1 2012.
This update addresses the following issues:
• Made Pro level AI quicker so that the time gap to Legendary AI is smaller. We’re keen to get community feedback on this change.
• Fixed the weather system so that
• Cars will no longer start the race on the wrong tyres.
• Cars will need to change to intermediate tyres when it has been raining with sufficient intensity.
• Fixed a crash in Co-Op when disconnecting on the results screens.
• Fixed an issue where the point’s totals on the Constructors Championship table were incorrectly doubled.
• Medals awarded in season challenge now update the player statistics correctly.
We are working on other issues you have reported via the forums, Facebook and Twitter and are working to fix them as quickly as possible. In the meantime, please note that we are still collecting feedback via our Technical Assistance forums and do encourage you to post your issues there being sure to include as much information as possible.
Thanks for your continued feedback!
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demde
Posts: 6537
Location: Lake Karachay
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Coban
Posts: 93
Location: Poland
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Posted: Fri, 12th Oct 2012 18:00 Post subject: |
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jesus, still no proper update 5 or newest update 6 :/ how long it will take...
anybody got luck with postmortem rls? (working flashbacks, engine sounds after pressing pause in race)
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ixigia
[Moderator] Consigliere
Posts: 65082
Location: Italy
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Posted: Fri, 12th Oct 2012 18:47 Post subject: |
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trollpower wrote: | jesus, still no proper update 5 or newest update 6 :/ how long it will take...
anybody got luck with postmortem rls? (working flashbacks, engine sounds after pressing pause in race) |
BLuNT tried it some posts ago and apparently it worked fine for him . I didn't bother do download it though.
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ixigia
[Moderator] Consigliere
Posts: 65082
Location: Italy
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Posted: Fri, 12th Oct 2012 18:55 Post subject: |
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There's a lot of anarchy with releases lately, the nukers don't nuke anymore and groups release stuff with no criteria whatsoever, it's all completely random xD
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Posted: Fri, 12th Oct 2012 19:30 Post subject: |
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The postmortem rls is just the shitrow rls with the bugged 2-5 (but its really 2-4) patch applied. Hence the same problems that "some" are having with it.
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Posted: Fri, 12th Oct 2012 19:48 Post subject: |
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Yes we know this... anything else to add? Patches 2-4 work with this release, that is why I am using Postmortem's... We already talked about patch 5 not working or even included in Postmortem's
2600k, GigaByte R9 290x, 8 gis of ram on Windows 7 X64
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Posted: Fri, 12th Oct 2012 21:22 Post subject: |
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Today sees patch #7 available on Steam for PC versions of F1 2012.
This update addresses the following issues:
• Added two new options for PC users to improve voice communications.
1. Added a Push To Talk option. This can be turned on in the Audio Options (My F1 -> Audio) and is bound to T by default. The key used can be edited in My F1 -> Driving Controls -> View / Customise Profile.
2. Added a Disable All Voice Comms option. This can be turned on in the Audio Options (My F1 -> Audio) and will disable all outgoing and incoming voice communication.
• Fixed an issue where the track could become wet without any rain being visible.
• Rebalanced engine wear so it will go below 99% during a season.
We are working on other issues you have reported via the forums, Facebook and Twitter and are working to fix them as quickly as possible. In the meantime, please note that we are still collecting feedback via our Technical Assistance forums and do encourage you to post your issues there being sure to include as much information as possible.
Thanks for your continued feedback!
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Posted: Sun, 14th Oct 2012 21:36 Post subject: |
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ixigia
[Moderator] Consigliere
Posts: 65082
Location: Italy
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Posted: Sun, 14th Oct 2012 22:57 Post subject: |
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wizzardmk wrote: | Hi
Any news? |
Nope, I think they're all waiting for Codemasters to release all the patches (7 so far) to fix their alpha product. 
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Posted: Mon, 15th Oct 2012 08:08 Post subject: |
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Sure as hell they will not solve their bugs. Weather system is totally broken, good luck with that.
Aaaand I dont think we will se update from Skidrow or Fairlight. Fairlight does not give a shit about updates and Skidrow didnt release the game, so why would they bother with (working) updates...
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73199
Location: Ramat Gan, Israel 🇮🇱
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Posted: Mon, 15th Oct 2012 08:37 Post subject: |
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wizzardmk wrote: | ixigia wrote: | wizzardmk wrote: | Hi
Any news? |
Nope, I think they're all waiting for Codemasters to release all the patches (7 so far) to fix their alpha product.  |
Well in a way thats a good thing, but i am wodering if codemasters will ever solve all their bugs? |
Why would they? They have F1 2013 F1 2014 F1 2015 to sell. 
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Posted: Mon, 15th Oct 2012 08:51 Post subject: |
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trollpower wrote: | Sure as hell they will not solve their bugs. Weather system is totally broken, good luck with that.
Aaaand I dont think we will se update from Skidrow or Fairlight. Fairlight does not give a shit about updates and Skidrow didnt release the game, so why would they bother with (working) updates... |
FLT were the first to update the game.Right now there is no point of releasing a fix.Codemasters try to fix their patches with new patches.It's ridiculous.
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Posted: Sat, 20th Oct 2012 08:37 Post subject: |
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Quote: | Today (17.10.) sees patch #8 available on Steam for PC versions of F1 2012.
This update addresses the following issues:
Added an option to turn the Parc Ferme rules on or off in online Custom Race, Co-Op and LAN games. This option can be found within the Simulation Settings and defaults to on. Setting this to off will allow players to set up their cars in Qualifying sessions and will also allow players who join in progress during qualifying to edit their car setup before the race.
Fixed an exploit in One Shot Qualifying where users could post impossibly quick lap times.
We’re continuing to investigate the issue of saves being shown as corrupt after being restored from the cloud. For now our advice would be to always choose to keep your local save if there is a mismatch. |
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Posted: Mon, 22nd Oct 2012 03:19 Post subject: |
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OK guys we are ready for the update crack.... Please!
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ixigia
[Moderator] Consigliere
Posts: 65082
Location: Italy
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Posted: Mon, 22nd Oct 2012 03:52 Post subject: |
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wizzardmk wrote: | OK guys we are ready for the update crack.... Please! |
Still 6-7 fake patches to go methinks, it's Codemasters' new anti-piracy method. 
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