Page 41 of 71 |
|
Posted: Sun, 14th Oct 2012 08:28 Post subject: |
|
 |
Great. My Classic Ironman game is stuck at the alien base. Every time I end turn the game soft locks on the alien's turn.
I guess I'm waiting for the yarr patch.
|
|
Back to top |
|
 |
|
Posted: Sun, 14th Oct 2012 08:58 Post subject: |
|
 |
I thought about another question during my sleep for the tech gurus. Is it possible to turn OFF the action cam. I do not want to see "Something AWESOME happen" I want to keep the camera the way it is.
|
|
Back to top |
|
 |
Surray
Posts: 5409
Location: Europe
|
Posted: Sun, 14th Oct 2012 09:34 Post subject: |
|
 |
Stinky244 wrote: | I thought about another question during my sleep for the tech gurus. Is it possible to turn OFF the action cam. I do not want to see "Something AWESOME happen" I want to keep the camera the way it is. |
it's in the options.
Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
|
|
Back to top |
|
 |
|
Posted: Sun, 14th Oct 2012 11:38 Post subject: |
|
 |
Anyone having problems with soldiers being "always on a mission"? After a mission (dont remember which one) i kinda lost? some of my soldiers and now whenever there is a new mission i cannot select them and it shows on a mission in the status....on a mission where??! 1st i thought pirate version bug but it seems it happens to legit...any ideas?
Rig: i7-5820k, MSI X99 Plus, Corsair 16GB DDR4:3000, Inno3d GTX 1080, Samsung 850 Pro 512GB, Corsair 850i PSU, AOC G2460PG.
|
|
Back to top |
|
 |
Sin317
Banned
Posts: 24322
Location: Geneva
|
|
Back to top |
|
 |
mtj
Posts: 2315
Location: Austria / Finland
|
|
Back to top |
|
 |
|
Posted: Sun, 14th Oct 2012 12:14 Post subject: |
|
 |
all this shitty ai and line of sight stuff is depressing... all I wanted was the updated files and a crack now as i read in this thread, its like... does it really fucking matter right now..
|
|
Back to top |
|
 |
|
Posted: Sun, 14th Oct 2012 12:26 Post subject: |
|
 |
Yup, I've had a lot of attacks (both given and received) through full cover, through walls, through solid objects.. it can be annoying.
|
|
Back to top |
|
 |
|
Posted: Sun, 14th Oct 2012 12:49 Post subject: |
|
 |
I think you missing the point of full cover. It doesn't grand immunity to hits, just lowers chance to hit by a constant value(I think it's 20, More Info button shows all the math).
The only way to get immunity from hits is to have full cover in adjoining tiles, but you can't shoot that way.

Last edited by WhiteBarbarian on Sun, 14th Oct 2012 12:52; edited 1 time in total
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Sun, 14th Oct 2012 12:58 Post subject: |
|
 |
Oh, hopefully such things haven't happen to me yet But on screenshot at Sin317 post, it absolutely normal for enemies to hit you.
|
|
Back to top |
|
 |
Doh!
Posts: 1361
Location: Wellhigh DK
|
Posted: Sun, 14th Oct 2012 13:16 Post subject: |
|
 |
Its not line of sight, if they can see you, they can hit you and you can hit them - it has been explained before.
Thats just the rules of the game it seems. Half cover gives you 20 defence which is hardly much and full is 40 in defence.
Many armors only give hit points and no defense bonus, but the early skeleton armor do give +10 to defense.
When I do something wrong in a mission, its not that one of my men was killed, its when I dont kill/stun every unit before its the alien turn.
Plan ahead, use the snipers location device, some turns just wait till you get to hear the aliens location etc.
There are two kinds of people I can't stand in this world. People who are intolerant of other people's cultures, and the Dutch.
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Sun, 14th Oct 2012 13:59 Post subject: |
|
 |
You have to think in grids instead of looking at the ingame graphics when considering LOS.
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
locke89
Posts: 2812
Location: Poland
|
Posted: Sun, 14th Oct 2012 14:44 Post subject: |
|
 |
After modding this shit my playthrough on Classic is much more managable so far but not that easy. I'm at the beginning of the third month, lost 1 country already (but I decided to abandon Asia so it's no big deal). I also like tactical battles much better with no cheap AI advantages.
|
|
Back to top |
|
 |
|
Posted: Sun, 14th Oct 2012 14:50 Post subject: |
|
 |
The isodemo truly convinced me, bought the game yesterday so I can benefit from updates and some multiplayer in the future. Once you get, and accept, the "rules" about LOS, range and cover (which basically any RPG player should be able to grasp) the game is absolutely great.
I'm really digging all classes more and more, especially the supportclass with +3 movement or the heavies with holotargetting (wheras at first I was mostly a sniperfan). I was forced to play with x2 Assault for a while and that was pretty awesome as well (using lightning reflexes on 1 to draw the overwatch, then fuck them up with x2 Run and Gun).
It helped it was only 25 euros on intkeys.com (sold out now), had to wait about 17 hours for them to send the scanned code which was a bit aggrevating (not to mention made me doubt if they were legit), but still well within the promised 24 hours. Just entered the code and it was region free as an added surprise the game came with the preorder DLC (which I like to use to make your soldiers more easily identifiable).
GOTY for me so far, even if Borderlands 2 is a close second. Now need to convince myself to abandon "Yeti" "Shadow" "Romeo" "Twitch" "Wardog" and "Saturn".
Last edited by bavelb on Sun, 14th Oct 2012 14:59; edited 1 time in total
|
|
Back to top |
|
 |
|
Posted: Sun, 14th Oct 2012 14:53 Post subject: |
|
 |
There's mods out already? Gimmeh!
Going to start tonight - how's the map variety? Are there really so few maps that it becomes annoying, or is that just a regular case of internet hyperbole at work?
|
|
Back to top |
|
 |
|
Posted: Sun, 14th Oct 2012 14:58 Post subject: |
|
 |
locke89 wrote: | After modding this shit my playthrough on Classic is much more managable so far but not that easy. I'm at the beginning of the third month, lost 1 country already (but I decided to abandon Asia so it's no big deal). I also like tactical battles much better with no cheap AI advantages. | Abandon Asia? Whhhhhhhhhy

|
|
Back to top |
|
 |
|
Posted: Sun, 14th Oct 2012 15:07 Post subject: |
|
 |
inz wrote: | There's mods out already? Gimmeh!
Going to start tonight - how's the map variety? Are there really so few maps that it becomes annoying, or is that just a regular case of internet hyperbole at work? |
Been playing almost nonstop since tuesday (on about my 6th Classic Ironman), and think I haven't seen any map more than twice, and out of the 3 missions I played today 2 were on new maps (mostly because I progressed further into the campaign than I have previously. The other one was on a map I have seen in an earlier playthrough, but this time it was a bombdefuse map.
I assume if you start over a lot your mappool (of smaller maps) is smaller as well. I believe it when they say there are 80 maps, but I think there are only X amount of bombmaps, X amount of VIPmaps, X amount of "small/medium/large maps", X amount if UFO maps (in small/medium/large variety") and then it also depends if you touch down at night or during the day, so it's sort of logical that within certain constraints/modes you will see similar maps. Can't say it bothers me... I sometimes like knowing the map to give me a bit of an edge (and still lose 2 soldiers and have the other 4 wounded).
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
zmed
Posts: 9234
Location: Orbanistan
|
Posted: Sun, 14th Oct 2012 15:14 Post subject: |
|
 |
Maps are selected randomly though. REALLY randomly. I had the exact same diner map come up twice right after each other in two abductions.
|
|
Back to top |
|
 |
|
Posted: Sun, 14th Oct 2012 15:23 Post subject: |
|
 |
Just finished a run through on Normal. I figured I'd follow the dev's advice and do that before jumping into Classic. Aside from some early issues with mounting panic before I got enough sats up, it went pretty straightforward, although there was definitely a difficulty spike in the last 3rd.
One thing I'm curious about is the Edison achievement for doing all research projects in a single game. I'm not an achievement whore as a general rule, but I was surprised I didn't get it as I didn't have anything left to research at the end. Unless there is something extra in Classic/Impossible, I'm not sure what it is I missed. I captured one of every species (that is possible) and did all the autopsies, researched all the materials and weapons, etc. I'm wondering if I missed out on an extra bit of kit.
Edit - Ah, reading a thread over at the official forum it seems I missed intercepting a Battleship. Never saw one (which explains why I didn't get the shoot down all UFO types in a single game achievement) even waiting an extra month or so before launching the final mission. Apparently it provides some extra tech. Will have to look out for it next time.
inz wrote: | Going to start tonight - how's the map variety? Are there really so few maps that it becomes annoying, or is that just a regular case of internet hyperbole at work? |
I wouldn't say I found it annoying exactly, but yes you do see a lot of maps two or three times, most especially for the UFO crashes. There were a couple of maps I only saw the once though. It's probably more disappointing then anything else, especially given how tiny some of the maps are.
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Sun, 14th Oct 2012 15:53 Post subject: |
|
 |
bavelb wrote: | Now need to convince myself to abandon "Yeti" "Shadow" "Romeo" "Twitch" "Wardog" and "Saturn". |
Heh, after downloading my savegame was right there. Just had to activate the preorder DLC-code to actually make it load.
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Sun, 14th Oct 2012 16:29 Post subject: |
|
 |
Stumbled across this on a different forum, XP users rejoice!
Quote: | I got the FLT Release to work under Windows XP
As you know, according to http://forums.steampowered.com/forums/showthread.php?t=2964408 the steam version got fixed by a proxy dll.
That didnt work for the FLT release, cause it still complained about InitOnceExecuteOnce export -
i actually bothered to modify the DLL to export that function too - but i still had the same error - then it hit me - not the game was requiring the vista+ kernel function -
it was the steam_api.dll supplied by the FLT crack!
So duh, lets try out another FLT crack which was recently made - yeah "Air Conflicts: Pacific Carriers" sounds good -
goto gamecopyworld, download the crack - only replace steam_api.dll which works under XP and bam -
there you go! (You still have to follow the instruction in the orig. steam thread above, first)
|
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
Guyver
Posts: 2221
Location: Bunga-Bun... err Italy.
|
Posted: Sun, 14th Oct 2012 16:47 Post subject: |
|
 |
Silent_Lurker wrote: |
^^ |
DERP squad, on the move! 
|
|
Back to top |
|
 |
Page 41 of 71 |
All times are GMT + 1 Hour |