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Posted: Thu, 11th Oct 2012 14:07 Post subject: |
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This game needs a patch. Why can't I select Mission Control with the arrow keys? Or "Start Mission" or some othe rmenu items. Why must I EXPLICITLY use that laggy fucking mouse.
And a heap of other things already mentioned in this thread. All valid.
Asus, B550, 3700X, 3060, 32GB.
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Peef
Posts: 388
Location: Belgium
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Posted: Thu, 11th Oct 2012 14:55 Post subject: |
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VonMisk wrote: | As I said in my opinion it's solid game in it's territory (console tbs) but it's more of Bear Gryll's situation - when there's no water to be found the piss tastes like best champagne. (That's my opinion about the score it gets in press).
And as I said I might change my mind later when I played it longer. Maybe it's better on Normal difficulty because I'm just derp. |
I agree with you. As i wrote earlier, it's probably as good as these games will get nowadays. I am having fun playing it, but it's got nothing on the original(s) and it s made very simplified and action-based.
Apocalypse was a way better successor than this.
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Posted: Thu, 11th Oct 2012 15:41 Post subject: |
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ExcaliburB wrote: | Prefetian wrote: | I'm looking at the xcom wiki and max range for AR's, LMG's, pistols and Shotties is 27.
They all have the same range (snipers have 100). So I would think that solider stats are more important for hit-chance rather then the weapon itself. But that's kind of poopy since the stats are somewhat random on soldiers.  |
There's a Wiki? What's the addy? |
I was using this one....
http://www.ufopaedia.org/index.php?title=Enemy_Unknown_(EU2012)
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fisk
Posts: 9145
Location: Von Oben
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Posted: Thu, 11th Oct 2012 18:28 Post subject: |
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So how the fuck do you disable bombs? Tried to throw nades on the power grids, tried on the bomb, tried having four dudes stand next to them. No options to disarm pop up. :S
Yes, yes I'm back.
Somewhat.
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Guyver
Posts: 2221
Location: Bunga-Bun... err Italy.
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Posted: Thu, 11th Oct 2012 18:31 Post subject: |
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fisk wrote: | So how the fuck do you disable bombs? Tried to throw nades on the power grids, tried on the bomb, tried having four dudes stand next to them. No options to disarm pop up. :S |
you need to stand aside the power grid/bomb to disable/defuse them, like you do to open a door.
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Posted: Thu, 11th Oct 2012 19:01 Post subject: |
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1GB patch I have to download?
Anyone know whats in it?
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JBeckman
VIP Member
Posts: 34972
Location: Sweden
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Posted: Thu, 11th Oct 2012 19:43 Post subject: |
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1GB patch ?
2600k, GigaByte R9 290x, 8 gis of ram on Windows 7 X64
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JBeckman
VIP Member
Posts: 34972
Location: Sweden
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Posted: Thu, 11th Oct 2012 19:56 Post subject: |
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1.8 GB, this is still using the new content format so it must have been very extensive even with UE3 usually containing only some few very large files.
(Here it contains like 4000 files or so if I remember correctly.)
What I mean is that those ~2 GB could have updated much more in total file size.
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JBeckman
VIP Member
Posts: 34972
Location: Sweden
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Posted: Thu, 11th Oct 2012 20:38 Post subject: |
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Interesting bug I have today. Y-day no problem, today after loading game I have blackscreen. For a moment I thought that smth wrong is with save files, but when I load my mission on the ground I have black screen but I hear sounds and I can finish round with backspace and so on... but I can't see anything...
harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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Posted: Thu, 11th Oct 2012 21:17 Post subject: |
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Posted: Thu, 11th Oct 2012 21:51 Post subject: |
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why the hell do we need 1080p for .. oh gee what a strange choice
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Neon
VIP Member
Posts: 18934
Location: Poland
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Posted: Thu, 11th Oct 2012 22:01 Post subject: |
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The 1080p files were already included, but for some reason they used the 720p version of the movies.
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locke89
Posts: 2812
Location: Poland
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Posted: Thu, 11th Oct 2012 22:20 Post subject: |
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The mouse cursor is now super responsive and feels awesome.
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Thu, 11th Oct 2012 22:33 Post subject: |
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gonna wait until cover and LoS is properly patched. As it is now, its a freaking joke.
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Posted: Thu, 11th Oct 2012 23:08 Post subject: |
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Ugh, yea I agree to an extent. A patch is certainly in order
2600k, GigaByte R9 290x, 8 gis of ram on Windows 7 X64
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Posted: Thu, 11th Oct 2012 23:53 Post subject: |
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hope crack out soon for this version
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Posted: Fri, 12th Oct 2012 00:00 Post subject: |
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Good post VonMisk, and I pretty much agree with all. It is a terrible xcom game imo, and a huge disappointment in that regard. I do not feeling that I'm playing an ufo game at all.
That said the game is decent, but it's just not a good ufo game, but overall that is okay. Because I love turn based games, and it's a decent game that I will probably finish.
The combat, ui and lack of proper inventory makes my blood boil though, I just cannot get into it at all. Oh and the interceptions, oh dear god why. Also the base management, sigh. But as long as I think of it as not an xcom game, I think I will be fine, and the story and interactions is different and somewhat enjoyable. I especially enjoyed the scene when we shot down our first ufo.
Last edited by Imoen on Fri, 12th Oct 2012 00:02; edited 1 time in total
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VonMisk
Posts: 9467
Location: Hatredland
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Posted: Fri, 12th Oct 2012 00:07 Post subject: |
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Ok. I played it some longer and it definitely got a lot better. A fun tactics like game but still subpar to the true TBS. Unfortunately I don't feel any atmosphere of oppresion or imminent doom. It gets somehow easy on classic with ironman when you get the hang of it. And the more I see that interception screen the more I laugh - it's look like taken from some budget game.
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