Dungeon Lords MMXII
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JBeckman
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Posts: 34976
Location: Sweden
PostPosted: Sat, 22nd Sep 2012 14:20    Post subject:
SILVER69 wrote:
do you know how can i repair the items and make a quick save?


To repair weapons you need a repair kit, open the inventory menu (It looks like a black lockpick box.) and right click on it and then click on the item to repair, they're not too common but do drop on occasion, I tend to explore the surrounding and sewer area (And theater.) pretty thoroughly before heading into the city so I was level 7 and had some of those by then.

I don't remember much about the game but I remember the core aspects pretty well, about to head into the first tomb and then the game will open up a bit more though there's still a specific order to do the main quest in as exploring usually kills you due to random higher level encounters if you wander off.
(Thus I set combat and encounter difficulty to low.)
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lambrox




Posts: 107

PostPosted: Sat, 22nd Sep 2012 14:38    Post subject:
The original dungeon lords CE edition was absolutely the best co-op experience i had in my entire life.
It was a blast!

Best coop rpg ever made.
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griniaris
Banned



Posts: 70

PostPosted: Sat, 22nd Sep 2012 16:44    Post subject:
lambrox wrote:
The original dungeon lords CE edition was absolutely the best co-op experience i had in my entire life.
It was a blast!

Best coop rpg ever made.

Do you speak about a game that was empty -even no furniture in the houses Exclamation Exclamation Arrow Rolling Eyes - and was deleted from my PC in 10 minutes after the installation?
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tet666




Posts: 5090

PostPosted: Sat, 22nd Sep 2012 16:51    Post subject:
griniaris wrote:
lambrox wrote:
The original dungeon lords CE edition was absolutely the best co-op experience i had in my entire life.
It was a blast!

Best coop rpg ever made.

Do you speak about a game that was empty -even no furniture in the houses Exclamation Exclamation Arrow Rolling Eyes - and was deleted from my PC in 10 minutes after the installation?


Nah that was the first retail edition the ce was the first payed upgrade of the game it had atleast the missing furniture as far as i remember^^
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lolozaur




Posts: 26310

PostPosted: Sat, 22nd Sep 2012 19:10    Post subject:
game is nice and definitely reminds me of gothic2
i see its only 12$ at gmg, wondering if there are any ppl online, might buy it though if i persuade a dude from work to play with me Very Happy
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sin4nothing




Posts: 23

PostPosted: Sat, 22nd Sep 2012 23:34    Post subject:
I guess if I was as sadistic as some of you guys are, I would play co-op. But considering I would like my friends to stay my friends then co-op is out of the question with this game.
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Sun, 23rd Sep 2012 00:09    Post subject:
sin4nothing wrote:
I guess if I was as sadistic as some of you guys are, I would play co-op. But considering I would like my friends to stay my friends then co-op is out of the question with this game.

Laughing The whole game is out of the question
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JBeckman
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Posts: 34976
Location: Sweden
PostPosted: Mon, 21st Dec 2015 11:59    Post subject:
http://store.steampowered.com/app/271760/

This game never dies. Very Happy

Quote:

FEATURES STEAM Version:

Now Supports Steam Multiplayer up to 8 Players with support of Steam Lobby
Automap Fog of War
New additional ActionBar added with 12 additional action slots using F1-F12 as hotkeys
ActionBar items can now be moved around in Inventory or Equipped and retain viability in the action bar
Revised Difficulty Settings
Enhanced Skill, Inventory and Spellbook Features
Revised Spells, Consumables and usable Items



FEATURES:

Co-op story mode for up to 8 players and full single-player game experience
New Hero Classes, new and improved Class Skills, and new unique Class action abilities
Full World and Character Re-mastering for enhanced gameplay experience
50-70 hours gameplay time
All new intuitive Graphic User Interface and Action Bar system
Enhanced Multiplayer features (includes Trading and Friendly Targeting for buffs and heals)
Dual Switchable Interface Modes (supports Hot-Key action play and Point&Click play)
Improved Graphic & Visual Enhancements
Updated full hardware Screen Resolution support (16:10, 16:9, 1920x1080 etc.)
Newly Re-Mastered Audio sounds and speech

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Morphineus
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Posts: 24883
Location: Sweden
PostPosted: Mon, 21st Dec 2015 12:10    Post subject:
The forum was more entertaining than the game Laughing
Still I enjoyed it for how bad it was! Razz


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blackdochia




Posts: 4377
Location: 9th Circle of Hell
PostPosted: Mon, 21st Dec 2015 12:22    Post subject:
This again... Mr. Green
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Mon, 21st Dec 2015 12:48    Post subject:
Oh dear... I liked this game. Actually it's more like I wanted to like this game but hmm, it's just not very good, hehe.
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lolozaur




Posts: 26310

PostPosted: Mon, 21st Dec 2015 13:02    Post subject:
pff that price
i liked the game too back then - never finished it tho, remember the grass was looking Drooling and was killing my fps Laughing
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lolozaur




Posts: 26310

PostPosted: Mon, 21st Dec 2015 16:52    Post subject:
Dungeon.Lords.Steam.Edition-PLAZA
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riptide77




Posts: 2114

PostPosted: Mon, 21st Dec 2015 18:14    Post subject:
lolozaur wrote:
Dungeon.Lords.Steam.Edition-PLAZA


It seems that Dung Lords has finally made its way to Steam. And with multiplayer, no less.


-=the wandering pillow stuffer=-
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lolozaur




Posts: 26310

PostPosted: Mon, 21st Dec 2015 18:51    Post subject:
was posted few posts above Surprised
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blackdochia




Posts: 4377
Location: 9th Circle of Hell
PostPosted: Mon, 21st Dec 2015 20:43    Post subject:
Yup! An "upgraded" MMXII that's what Steam Edition is. I would have preferred the CE or Wizards and Warriors.
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riptide77




Posts: 2114

PostPosted: Mon, 21st Dec 2015 21:50    Post subject:
blackdochia wrote:
Yup! An "upgraded" MMXII that's what Steam Edition is. I would have preferred the CE or Wizards and Warriors.


I think this is the third upgrade for this game.


-=the wandering pillow stuffer=-
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blackdochia




Posts: 4377
Location: 9th Circle of Hell
PostPosted: Mon, 21st Dec 2015 21:57    Post subject:
They clearly can't fix it and clearly don't want to make a new game from the scratch...Still don't get them being so stubborn in re-re-re-releasing this Confused
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lolozaur




Posts: 26310

PostPosted: Mon, 21st Dec 2015 22:00    Post subject:
tried the isodemo, but even at high resolution still feels like its 1024x768 or something Laughing
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dannofdawn




Posts: 2227

PostPosted: Mon, 21st Dec 2015 23:18    Post subject:
How is this company still afloat?

I played the original then the CE version years ago and it was garbage. Apparently the re-release of that was also garbage. Now this again?

Granted this game did had something unique. Deep down I really want this to be good, so going to give it a chance once again. Rolling Eyes
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JBeckman
VIP Member



Posts: 34976
Location: Sweden
PostPosted: Tue, 22nd Dec 2015 09:00    Post subject:
Heuristic Park is probably not around anymore but Nordic Games the publisher is and they've gone through a number of their older franchises and updated them to varying degrees and re-released them.

Red Faction Guerrilla got a patch moving the render API to DirectX 11 while fixing several bugs, was provided as a free update.

Darksiders 2 was re-released as the "Deathinitive Edition" with a couple of updates.

And now Dungeon Lords is re-re-re-released. Razz
(Original game and then updated to version 1.4, CE re-released as 1.5 and not really updated much after that, MK.2012 re-re-released with a couple of enhancements and not really updated much after that either and now this Steam 2015 re-re-re-release with another few enhancements and maybe continued support as there's still more bugs to fix? )
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dannofdawn




Posts: 2227

PostPosted: Tue, 22nd Dec 2015 11:38    Post subject:
Oh the memories... So after many years, I gave it another spin. The problems are all still here.

Back in 2005 I wasn't much of a gamer, but this will always be in my mind as the first worst, most broken game (in an entertaining way) I've ever played. I'm glad a decade later I got to relive those memories of me playing this on the plane with my laptop and the old man next to me asking if this was Final Fantasy. I told him "I wish Final Fantasy were on the PC so I don't have to play this crap".

Before Dungeon Lords I was so ignorant I had no idea a retail game could be this broken and incomplete. Very Happy But hey, you get to shoot magic missiles while doing a back-flip, that really blew my mind.
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blackdochia




Posts: 4377
Location: 9th Circle of Hell
PostPosted: Tue, 22nd Dec 2015 12:02    Post subject:
I actually managed to finish two times CE. Would love to see that version on GOG. It had some nice ideas that got lost when MMXII came out and from what i read they are not present in the Steam Edition either.
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JBeckman
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Posts: 34976
Location: Sweden
PostPosted: Tue, 22nd Dec 2015 12:09    Post subject:
http://steamcommunity.com/app/271760/discussions/0/451848854979268177/

A hotfix was released fixing some game-engine error.
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