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Posted: Mon, 27th Aug 2012 12:36 Post subject: |
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Is it supposed to take long to create save data when first starting the game? It's been about 5 minutes now.
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Posted: Mon, 27th Aug 2012 12:38 Post subject: |
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i never read anything before i complete the frist playthrough. completely ruins games for me and i would consider myself a cheat for doing it. thats just me though.
I finnaly learned how to play a thief, after almost 20 hours of gametime
maxed out the dagger to 5+, and did the same for my black leather armor. im so fast now that anything besides bosses has no chance to counter once i start dishing out damage.
trying to defeat the gargoyle boss now. im doing great until he gets his pal to help him out. gonna take me a few more tries to beat that fucker. if i could only quicky kill one, would be over for them.
Nailbiter wrote: | One usefull tip is to actually read the text on the loading screen. It explains many things.
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i don't even have an ssd, but for me the loading screen dissapears to soon to read most of the tips fully.
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Posted: Mon, 27th Aug 2012 12:46 Post subject: |
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One tip from me - best ring in the game. kinda early spoiler:
Spoiler: | Right before gargoyle twins fight go up in the church and there will be a golden dude who will ask YOu to release him. Do it and kill him. reward granted! |
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Posted: Mon, 27th Aug 2012 12:51 Post subject: |
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Usefull beginner tips:
Spoiler: | headshot wrote: | First play tips (may contain spoilers)
There's no need to stress about your character class.
Demon's Souls players know this, but for the most part, the character class players choose at the beginning of their game—from Dark Souls' selection of ten—will have little impact on how they play after the first few hours. Class choice in Dark Souls is largely just a matter of starting equipment (weapons, armor, rings, disposable items) and the distribution of character stats. Over time, you'll tailor your character to your style of play. Are you a long-range magic user? Do you prefer to fight hand-to-hand? Is speed more important to you than strength and poise?
Do sweat a bit more over your gift choice.
Most of the items you'll have the option to start with—firebombs, a pair of binoculars—you'll have the ability to find early on in the game anyway. The Master Key will grant access to some locked doors earlier, some of which you may not want to open just yet. Two choices, the Pendant and Ring of the Witch, have unclear uses. Another, the Ring of Tiny Being, does not work as advertised, so skip it.
Go up, not down.
When you reach your first bonfire, the closest thing Dark Souls has to a hub, consider going up one of the set of stairs you see, not down two other sets. There's a character nearby who might say the same thing, but I'll underscore his advice. While it's worth exploring the opening area fully, because it's good to know just how mismatched you are against a quartet of scimitar-wielding skeletons, you'll find the Undead Burg above your camp a good starting point for your adventure.
Don't throw anything away.
Even that pile of warm rubbish you'll pick up at some point will be worth something. Unlike Demon's Souls, there's no real limit to the number of weapons, helms, rings, arrows and shields your character can carry. You'll even find a Bottomless Box at some point that will store all that excess stuff. And unlike Demon's Souls, the junk swords, spears and armor you don't want might just make you richer at some point...
The meaning of Humanity.
Humanity in Dark Souls is not an obvious thing. It's a consumable item, for one. It can be found on corpses, purchased from a vendor and acquired somewhat randomly. You can also steal it from the people you kill playing Dark Souls' online mode. You'll consume Humanity to revive your character from Hollow form—your undead state—to human form. It's only in human form that players can invite other online players into their world, invade other player's worlds as an evil phantom and perform actions like kindling.
You'll need Humanity to kindle bonfires, the act of strengthening those life-giving checkpoints that benefits you and the players you interact with online. Humanity is also an attribute that boosts your character's stats and, later, has an impact on the power of certain weapons. Conserve it and use your Humanity wisely, for it has great value.
Hold onto your Fire Keeper Souls for the right moment.
Don't make the same mistake I did. If you find a Fire Keeper Soul, take it to the woman who knows how to use it properly. Your Estus Flask, the life-restoring potion bottle you'll earn early on, will be richer for not wasting it.
Bonfires are checkpoints, but they can be dangerous.
Visiting a bonfire will restore your life, replenish your magic and cure you of afflictions like poisoning. But it will also reset the game world in a sense, respawning most of the enemies you might have killed getting there (with the exception of major demons and some larger enemies). Know that the only place to respawn is at your previously rested at bonfire. That can put the player in an unpleasant spot at times. Take, for example, the time I found myself respawning again and again at a bonfire near a poisonous swamp, my weapons broken, low on poison curing items and with a very difficult walk back to a much safer camp. Players may feel trapped at certain bonfires, so choose your respawn point wisely.
Buy a repairbox.
Save up. Buy a repairbox for those moments when visiting the blacksmith is out of the question. And it will be out of the question at times. Your broken weapons will thank you.
Don't play angry.
Stuck in a seemingly endless cycle of dying, dying and dying again? Some battles will rightly test your patience and willpower. Don't continue to bash your head against a wall. Take a break, walk away and come back to the fight refreshed and relaxed. The poisonous residents of Blighttown will still be there when you come back.
Nothing is off the table.
From invisible enemies to pitch black caves in which giant skeletons can only be seen until they're within inches of the player, nothing is considered too cruel to throw at the player. Your weapons will simply pass through some otherworldly enemies. Others will easily take your life with a single attack, no matter how strong you are. You will be asked to walk on lava, see your life bar halved by curses and have your poor warrior surrounded by giant beasts who will attack relentlessly. But you can defeat them all, I promise.
Just learn from your mistakes. |
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Posted: Mon, 27th Aug 2012 12:52 Post subject: |
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Posted: Mon, 27th Aug 2012 12:54 Post subject: |
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can a warrior use magic later in the game?
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vegitayo
Posts: 1105
Location: Western Cave
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Posted: Mon, 27th Aug 2012 12:59 Post subject: |
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lolozaur wrote: | can a warrior use magic later in the game? |
yes he can , any class can use anything , for a warrior if you wanna use magic , lv up your faith (if i remember correctly higher faith = bigger magic damage) you just need to speak with that knight dude at the starting area (the dude near the elevator)
out of sig inspiration for the moment 
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Posted: Mon, 27th Aug 2012 13:01 Post subject: |
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vegitayo wrote: | lolozaur wrote: | can a warrior use magic later in the game? |
yes he can , any class can use anything , for a warrior if you wanna use magic , lv up your faith (if i remember correctly higher faith = bigger magic damage) you just need to speak with that knight dude at the starting area (the dude near the elevator) |
Faith-miracles
Intelligence-spells
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vegitayo
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Location: Western Cave
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Posted: Mon, 27th Aug 2012 13:04 Post subject: |
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my bad then 
out of sig inspiration for the moment 
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Posted: Mon, 27th Aug 2012 13:08 Post subject: |
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yes, this game may be as punishing as a drunken stepfather, but it is never ever unfair like one.
there are no cheap deaths, even if you find yourself surrounded by a bunch of enemies within a small space with no means to escape - it is your fault for running away and kiting a small army or feeling high on power after defeating the last boss and thinking you can take several of the "small fry" at once.
every bit of impatience is punished.
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Posted: Mon, 27th Aug 2012 13:25 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 04:00; edited 1 time in total
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JBeckman
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Posted: Mon, 27th Aug 2012 13:26 Post subject: |
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He's weak to fire and lightning I believe so it's not required although it does help out to do that jump attack to get a bit of health out without too much effort required.
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JBeckman
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Posted: Mon, 27th Aug 2012 13:37 Post subject: |
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im giving up this fucking game unless there is a god mode cheat.Now i have to fight the gargoyle and tried everything and even using boms which was useful but can not killet it and the other one fucks everything with the fire
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JBeckman
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Posted: Mon, 27th Aug 2012 13:38 Post subject: |
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KillerCrocker wrote: | One tip from me - best ring in the game. kinda early spoiler:
Spoiler: | Right before gargoyle twins fight go up in the church and there will be a golden dude who will ask YOu to release him. Do it and kill him. reward granted! |
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You miss out on his armor set (And another persons.) this way though, plus a little event later on in the game but it might actually be preferred to do it this way.
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Posted: Mon, 27th Aug 2012 13:40 Post subject: |
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you have to move around one of the gargoyles to keep the other one behind him in a straight line, then hit the first one whenever you can, the trick is to always keep both of them in your field of view, never attack one while the other is at your side or behind you.
also do not block the attacks as they drain too much stamina and leave you unable to safely land a few hits, roll to the side and strike.
with some patience it isnt as hard as it looks initially.
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Posted: Mon, 27th Aug 2012 13:40 Post subject: |
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JBeckman wrote: | KillerCrocker wrote: | One tip from me - best ring in the game. kinda early spoiler:
Spoiler: | Right before gargoyle twins fight go up in the church and there will be a golden dude who will ask YOu to release him. Do it and kill him. reward granted! |
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You miss out on his armor set (And another persons.) this way though, plus a little event later on in the game but it might actually be preferred to do it this way. |
But his armor isn't that good. Why would you go for his armor if you could have Leeroy's Paladin armor which is way better 
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Posted: Mon, 27th Aug 2012 13:41 Post subject: |
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SILVER69 wrote: | im giving up this fucking game unless there is a god mode cheat.Now i have to fight the gargoyle and tried everything and even using boms which was useful but can not killet it and the other one fucks everything with the fire |
Spoiler: | Go for the tail.
Also, go in human form, then you can summon npc just before you enter the roof, to help you out. |
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JBeckman
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Posted: Mon, 27th Aug 2012 13:43 Post subject: |
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Nailbiter wrote: | Usefull beginner tips:
Spoiler: | headshot wrote: | First play tips (may contain spoilers)
There's no need to stress about your character class.
Demon's Souls players know this, but for the most part, the character class players choose at the beginning of their game—from Dark Souls' selection of ten—will have little impact on how they play after the first few hours. Class choice in Dark Souls is largely just a matter of starting equipment (weapons, armor, rings, disposable items) and the distribution of character stats. Over time, you'll tailor your character to your style of play. Are you a long-range magic user? Do you prefer to fight hand-to-hand? Is speed more important to you than strength and poise?
Do sweat a bit more over your gift choice.
Most of the items you'll have the option to start with—firebombs, a pair of binoculars—you'll have the ability to find early on in the game anyway. The Master Key will grant access to some locked doors earlier, some of which you may not want to open just yet. Two choices, the Pendant and Ring of the Witch, have unclear uses. Another, the Ring of Tiny Being, does not work as advertised, so skip it.
Go up, not down.
When you reach your first bonfire, the closest thing Dark Souls has to a hub, consider going up one of the set of stairs you see, not down two other sets. There's a character nearby who might say the same thing, but I'll underscore his advice. While it's worth exploring the opening area fully, because it's good to know just how mismatched you are against a quartet of scimitar-wielding skeletons, you'll find the Undead Burg above your camp a good starting point for your adventure.
Don't throw anything away.
Even that pile of warm rubbish you'll pick up at some point will be worth something. Unlike Demon's Souls, there's no real limit to the number of weapons, helms, rings, arrows and shields your character can carry. You'll even find a Bottomless Box at some point that will store all that excess stuff. And unlike Demon's Souls, the junk swords, spears and armor you don't want might just make you richer at some point...
The meaning of Humanity.
Humanity in Dark Souls is not an obvious thing. It's a consumable item, for one. It can be found on corpses, purchased from a vendor and acquired somewhat randomly. You can also steal it from the people you kill playing Dark Souls' online mode. You'll consume Humanity to revive your character from Hollow form—your undead state—to human form. It's only in human form that players can invite other online players into their world, invade other player's worlds as an evil phantom and perform actions like kindling.
You'll need Humanity to kindle bonfires, the act of strengthening those life-giving checkpoints that benefits you and the players you interact with online. Humanity is also an attribute that boosts your character's stats and, later, has an impact on the power of certain weapons. Conserve it and use your Humanity wisely, for it has great value.
Hold onto your Fire Keeper Souls for the right moment.
Don't make the same mistake I did. If you find a Fire Keeper Soul, take it to the woman who knows how to use it properly. Your Estus Flask, the life-restoring potion bottle you'll earn early on, will be richer for not wasting it.
Bonfires are checkpoints, but they can be dangerous.
Visiting a bonfire will restore your life, replenish your magic and cure you of afflictions like poisoning. But it will also reset the game world in a sense, respawning most of the enemies you might have killed getting there (with the exception of major demons and some larger enemies). Know that the only place to respawn is at your previously rested at bonfire. That can put the player in an unpleasant spot at times. Take, for example, the time I found myself respawning again and again at a bonfire near a poisonous swamp, my weapons broken, low on poison curing items and with a very difficult walk back to a much safer camp. Players may feel trapped at certain bonfires, so choose your respawn point wisely.
Buy a repairbox.
Save up. Buy a repairbox for those moments when visiting the blacksmith is out of the question. And it will be out of the question at times. Your broken weapons will thank you.
Don't play angry.
Stuck in a seemingly endless cycle of dying, dying and dying again? Some battles will rightly test your patience and willpower. Don't continue to bash your head against a wall. Take a break, walk away and come back to the fight refreshed and relaxed. The poisonous residents of Blighttown will still be there when you come back.
Nothing is off the table.
From invisible enemies to pitch black caves in which giant skeletons can only be seen until they're within inches of the player, nothing is considered too cruel to throw at the player. Your weapons will simply pass through some otherworldly enemies. Others will easily take your life with a single attack, no matter how strong you are. You will be asked to walk on lava, see your life bar halved by curses and have your poor warrior surrounded by giant beasts who will attack relentlessly. But you can defeat them all, I promise.
Just learn from your mistakes. |
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|
I may add this beginner tip:
- dont forget to grab your one-handed weapon with BOTH hands (key "del" - if I am not mistaken) if you wanna deal more damage and do not need the item in your left hand. A one-handed weapon does more damage when held with both hands.
( I did not know that in the beginning making my start more difficult than it needed to be...)
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JBeckman
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Posted: Mon, 27th Aug 2012 13:45 Post subject: |
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It lowers stat requirements as well, any weapon can be wielded in one hand but the attack pattern changes (Very useful for certain weapons.) plus the requirements differ depending on how you are holding it, that said I wouldn't give up a good shield but I guess it could work to quickly kill some tougher enemies or to be able to handle larger weapons early on in the game.
EDIT: Then again "Try both hands" or "Try holding with both hands" messages appear now and again in certain areas...
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Posted: Mon, 27th Aug 2012 13:50 Post subject: |
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Tydirium wrote: | Nailbiter wrote: | Usefull beginner tips:
Spoiler: | headshot wrote: | First play tips (may contain spoilers)
There's no need to stress about your character class.
Demon's Souls players know this, but for the most part, the character class players choose at the beginning of their game—from Dark Souls' selection of ten—will have little impact on how they play after the first few hours. Class choice in Dark Souls is largely just a matter of starting equipment (weapons, armor, rings, disposable items) and the distribution of character stats. Over time, you'll tailor your character to your style of play. Are you a long-range magic user? Do you prefer to fight hand-to-hand? Is speed more important to you than strength and poise?
Do sweat a bit more over your gift choice.
Most of the items you'll have the option to start with—firebombs, a pair of binoculars—you'll have the ability to find early on in the game anyway. The Master Key will grant access to some locked doors earlier, some of which you may not want to open just yet. Two choices, the Pendant and Ring of the Witch, have unclear uses. Another, the Ring of Tiny Being, does not work as advertised, so skip it.
Go up, not down.
When you reach your first bonfire, the closest thing Dark Souls has to a hub, consider going up one of the set of stairs you see, not down two other sets. There's a character nearby who might say the same thing, but I'll underscore his advice. While it's worth exploring the opening area fully, because it's good to know just how mismatched you are against a quartet of scimitar-wielding skeletons, you'll find the Undead Burg above your camp a good starting point for your adventure.
Don't throw anything away.
Even that pile of warm rubbish you'll pick up at some point will be worth something. Unlike Demon's Souls, there's no real limit to the number of weapons, helms, rings, arrows and shields your character can carry. You'll even find a Bottomless Box at some point that will store all that excess stuff. And unlike Demon's Souls, the junk swords, spears and armor you don't want might just make you richer at some point...
The meaning of Humanity.
Humanity in Dark Souls is not an obvious thing. It's a consumable item, for one. It can be found on corpses, purchased from a vendor and acquired somewhat randomly. You can also steal it from the people you kill playing Dark Souls' online mode. You'll consume Humanity to revive your character from Hollow form—your undead state—to human form. It's only in human form that players can invite other online players into their world, invade other player's worlds as an evil phantom and perform actions like kindling.
You'll need Humanity to kindle bonfires, the act of strengthening those life-giving checkpoints that benefits you and the players you interact with online. Humanity is also an attribute that boosts your character's stats and, later, has an impact on the power of certain weapons. Conserve it and use your Humanity wisely, for it has great value.
Hold onto your Fire Keeper Souls for the right moment.
Don't make the same mistake I did. If you find a Fire Keeper Soul, take it to the woman who knows how to use it properly. Your Estus Flask, the life-restoring potion bottle you'll earn early on, will be richer for not wasting it.
Bonfires are checkpoints, but they can be dangerous.
Visiting a bonfire will restore your life, replenish your magic and cure you of afflictions like poisoning. But it will also reset the game world in a sense, respawning most of the enemies you might have killed getting there (with the exception of major demons and some larger enemies). Know that the only place to respawn is at your previously rested at bonfire. That can put the player in an unpleasant spot at times. Take, for example, the time I found myself respawning again and again at a bonfire near a poisonous swamp, my weapons broken, low on poison curing items and with a very difficult walk back to a much safer camp. Players may feel trapped at certain bonfires, so choose your respawn point wisely.
Buy a repairbox.
Save up. Buy a repairbox for those moments when visiting the blacksmith is out of the question. And it will be out of the question at times. Your broken weapons will thank you.
Don't play angry.
Stuck in a seemingly endless cycle of dying, dying and dying again? Some battles will rightly test your patience and willpower. Don't continue to bash your head against a wall. Take a break, walk away and come back to the fight refreshed and relaxed. The poisonous residents of Blighttown will still be there when you come back.
Nothing is off the table.
From invisible enemies to pitch black caves in which giant skeletons can only be seen until they're within inches of the player, nothing is considered too cruel to throw at the player. Your weapons will simply pass through some otherworldly enemies. Others will easily take your life with a single attack, no matter how strong you are. You will be asked to walk on lava, see your life bar halved by curses and have your poor warrior surrounded by giant beasts who will attack relentlessly. But you can defeat them all, I promise.
Just learn from your mistakes. |
|
|
I may add this beginner tip:
- dont forget to grab your one-handed weapon with BOTH hands (key "del" - if I am not mistaken) if you wanna deal more damage and do not need the item in your left hand. A one-handed weapon does more damage when held with both hands.
( I did not know that in the beginning making my start more difficult than it needed to be...) |
yep, especially with bosses like queelag there is no point in using a shield and since you are going to roll around you can as well use your weapon 2-h.
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Posted: Mon, 27th Aug 2012 13:50 Post subject: |
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tet666 wrote: | Anyone else get these weird 15 fps drops out of nowhere on ati? tried everything i could find including setting a profile with everything at max in ccc and overclocking my card, the only thing that seems to help is alt tabbing out and in again that seems to fix it. |
Yeah I get that. Thought it's related to the increased DOF res from DSfix mod but it's too random. Sometimes the same area runs at 30 fps, sometimes at 15. It's annoying in places like Blighttown where you can easily drop to your death.
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JBeckman
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