Prototype 2 [NR]
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JBeckman
VIP Member



Posts: 34994
Location: Sweden
PostPosted: Mon, 30th Jul 2012 21:39    Post subject:
Progress counter is for everything, I completed the game at 70% completion but since it's yellow, green and red zone divided you can pretty much tell how far you are into the game via that. Smile
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pillermann




Posts: 2577

PostPosted: Mon, 30th Jul 2012 22:03    Post subject:
I kinda like how you can map different attacks to LMB/RMB. Don't think the first game had that.
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strakosh




Posts: 156

PostPosted: Mon, 30th Jul 2012 22:54    Post subject:
First impression is terrible - new uber cool black (I'm kinda racist sometimes lol) guy with big badass knife and shit. But then it shifts into good old Prototype again. Btw. are there challenges (jumps, flying, fights) present in this one ?
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krell1983




Posts: 551
Location: Poland
PostPosted: Mon, 30th Jul 2012 22:59    Post subject:
It's same game just prototype 1. Later you will get better ale nicer looking powers.

I you liked prototype 1 you should try it. Prototype 1 was bad port too...
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Mister_s




Posts: 19863

PostPosted: Mon, 30th Jul 2012 23:38    Post subject:
Finished it, much better than I expected. This is how a sequel is supposed to be made, every aspect is improved. When you level up a bit the game gives a unique sense of power.
It has its technical problems (draw distance really is terrible), but it's big fun. Worth the money actually, too bad the studio is gone.

8.5/10, very, very fun.

Going up a big building (red zone), soaring through the air and finishing with hammerfist is pure awesomeness.
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human_steel




Posts: 33269

PostPosted: Tue, 31st Jul 2012 00:11    Post subject:
How do I get out of an armoured vehicle once I've hijacked it?
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BettyShikle




Posts: 2737
Location: Tardland
PostPosted: Tue, 31st Jul 2012 00:16    Post subject:
human_steel wrote:
How do I get out of an armoured vehicle once I've hijacked it?

holding "E" again
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Minacious




Posts: 361
Location: Southern CA
PostPosted: Tue, 31st Jul 2012 06:32    Post subject:
strakosh wrote:
Btw. are there challenges (jumps, flying, fights) present in this one ?


In the RadNet menu.


Ed - Klingon women are HOT! (A Trekker for life)
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demde




Posts: 6537
Location: Lake Karachay
PostPosted: Tue, 31st Jul 2012 08:40    Post subject:
KaSssss wrote:
GAMES Prototype.2.Proper-SKIDROW [2012-07-30 10:21:44]

1 GFT [3m 54.96s AP]
2 PTM [4m 47.11s AP] [W: GFT 52.15s Ago]
3 ScB [4m 47.80s AP] [W: GFT 52.84s Ago]
4 ST [5m 37.01s AP] [W: GFT 1m 42.05s Ago]
5 TSH [5m 48.45s AP] [W: GFT 1m 53.49s Ago]
6 PT [6m 29.93s AP] [W: GFT 2m 34.97s Ago]
7 DH [18m 28.98s AP] [W: GFT 14m 34.02s Ago]

where is SCC? Very Happy


Out of chart SCC [19h 34m 11.00s AP]
Here it is Laughing
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Tue, 31st Jul 2012 09:06    Post subject:
does this game have the same problem as the first one? awesome at start, later on just gazillions of enemies forcing you to run out and regen hp all the time. and monotonous empty world with jsut go there kill stuff quests?

or have they actually improved the gameplay?


steam: Drowning witch
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inz




Posts: 11914

PostPosted: Tue, 31st Jul 2012 12:08    Post subject:
Drowning_witch wrote:
does this game have the same problem as the first one? awesome at start, later on just gazillions of enemies forcing you to run out and regen hp all the time.


Nah, you become a demigod and can just murder those gazillions of enemies quite easily. Razz
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Tue, 31st Jul 2012 12:11    Post subject:
Especially with the upgraded tendrils... man, you can wreak some hellish damage Very Happy I gotta say; I really enjoy this game. It's exactly what a sequel should be like! Take what made the original good --- and make it great.
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AnarchoS




Posts: 2142
Location: An Archos
PostPosted: Tue, 31st Jul 2012 12:11    Post subject:
sabin1981 wrote:
Yeah, it's a bullshit nuke. FLT works just fine and, funnily, it's the SR crack that people are having trouble with Very Happy


I think u re right. Bullshit NUKE

I had no problems with FLT and I have no problems with SR crack so... I m Very Happy.

Game runs the same, just copied the files over FLT files and it works, no change and no speedup.

sabin1981 wrote:
Especially with the upgraded tendrils... man, you can wreak some hellish damage Very Happy I gotta say; I really enjoy this game. It's exactly what a sequel should be like! Take what made the original good --- and make it great.


I agree, great game.
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difm




Posts: 6618

PostPosted: Wed, 1st Aug 2012 07:05    Post subject:
I actually like this game! Great fun!

The stupid part is I had to apply FLT crack to SR "proper" Razz


i5 6600k @ 4.3 GHz | MSI z170 Gaming M7 | 32GB Kingston HyperX Fury | 850 Evo 500GB | EVGA 1070 SC | Seasonic X-660 | CM Storm Stryker
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WaldoJ
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Posts: 32678

PostPosted: Wed, 1st Aug 2012 07:13    Post subject:
I don't like how you have to collect shit to level up though Sad running around like a fool Crying or Very sad


Sin317 wrote:
I win, you lose. Or Go fuck yourself.
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celltech




Posts: 366

PostPosted: Wed, 1st Aug 2012 07:59    Post subject:


Last edited by celltech on Fri, 3rd Aug 2018 09:31; edited 1 time in total
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Yuri




Posts: 11000

PostPosted: Wed, 1st Aug 2012 08:04    Post subject:
WaldoJ wrote:
I don't like how you have to collect shit to level up though Sad running around like a fool Crying or Very sad


RPG-lite elements means grinding Sad



1 and 2 are still amazing.
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AnarchoS




Posts: 2142
Location: An Archos
PostPosted: Wed, 1st Aug 2012 08:13    Post subject:
celltech wrote:
game runs smooth, only thing i did was to change psysX setting in nvidia ctrl panel from my graphic card to processor


What card do u have?

I have one old 8800gt graphic card dedicated to physx. Main card is 560 ti
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celltech




Posts: 366

PostPosted: Wed, 1st Aug 2012 08:46    Post subject:


Last edited by celltech on Fri, 3rd Aug 2018 09:31; edited 2 times in total
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pillermann




Posts: 2577

PostPosted: Wed, 1st Aug 2012 09:00    Post subject:
was there a fix to the crashes every few missions or do we just live with that?
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JBeckman
VIP Member



Posts: 34994
Location: Sweden
PostPosted: Wed, 1st Aug 2012 09:11    Post subject:
That's a memory leak some people are experiencing, I used the 4GB LAA update to the exe to get around that.

http://www.ntcore.com/4gb_patch.php
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difm




Posts: 6618

PostPosted: Wed, 1st Aug 2012 09:12    Post subject:
pillermann wrote:
was there a fix to the crashes every few missions or do we just live with that?


If you have SR version, use FLT crack to overwrite SR files OR vice versa.
IF you are legit, just deal with it Razz


i5 6600k @ 4.3 GHz | MSI z170 Gaming M7 | 32GB Kingston HyperX Fury | 850 Evo 500GB | EVGA 1070 SC | Seasonic X-660 | CM Storm Stryker
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pillermann




Posts: 2577

PostPosted: Wed, 1st Aug 2012 09:24    Post subject:
Luma steam emu thingy

thx JB - but thats for 64bit windows only i take it?
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telc




Posts: 8

PostPosted: Wed, 1st Aug 2012 10:46    Post subject:
So no 2560 x 1440 support .... lame
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JBeckman
VIP Member



Posts: 34994
Location: Sweden
PostPosted: Wed, 1st Aug 2012 11:28    Post subject:
pillermann wrote:
Luma steam emu thingy

thx JB - but thats for 64bit windows only i take it?


No it works on any system, of course with a 32-bit OS there's a bit more risk involved since the program can now fully utilize the RAM instead of being limited to 2GB usage so you risk running low on overall memory.
(I think the new limit after LAA for any 32-bit program is ~3.5 GB and a 32-bit OS can - without config tweaks - only utilize 4 GB RAM.)
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human_steel




Posts: 33269

PostPosted: Wed, 1st Aug 2012 11:33    Post subject:
how do I uninstall the game?
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JBeckman
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Posts: 34994
Location: Sweden
PostPosted: Wed, 1st Aug 2012 11:34    Post subject:
If it's a custom installer without a entry in the Add/Remove Program (Or what it's name is now.) control panel you just delete the folder and reg entries manually I guess.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 1st Aug 2012 11:39    Post subject:
Yuri wrote:
WaldoJ wrote:
I don't like how you have to collect shit to level up though Sad running around like a fool Crying or Very sad


RPG-lite elements means grinding Sad


There's no grinding in this, you never have to run around and waste time killing mindless drones to raise your exp. 9/10 the upgrades for your character can be found when you're doing story missions, you'll often see a guy with a yellow icon above his head which will give you upgrades... such as better weapon control. The only non-story stuff that you have to do is finding the hidden objects (god how I used to hate stuff like that, no.. I won't spend 100hrs finding fucking PIGEONS in GTA4 Mad) but luckily those set off sonar-like "pings" on the collectibles map, so you always know roughly where they are.

... it's just arduous Razz
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Mister_s




Posts: 19863

PostPosted: Wed, 1st Aug 2012 12:27    Post subject:
I found pretty much everything by doing missions. You travel across the map anyway.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 1st Aug 2012 12:29    Post subject:
Mister_s wrote:
I found pretty much everything by doing missions. You travel across the map anyway.


Except you can't find hidden objects while in the middle of story missions, they get disabled (the in-game map tells you that as well) -- but yeah, the game makes it simple when playing because, as you said, you're always travelling across the map anyway.
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