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Posted: Thu, 19th Jul 2012 10:05 Post subject: |
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It looks better with only FXAA enabled than both enabled when the MSAA isn't maxed (for example x2).
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Pey
Posts: 5597
Location: Argentina
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Posted: Sat, 21st Jul 2012 15:21 Post subject: |
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Any site i can buy rockstar pass for cheap (russian key)? yuplay has it but my card gets rejected.
Seasonic 1000w Planitum - TT Level 10 GT - ASUS M5E - i7 2600k @ 5.0ghz - 16GB Patriot Viper 3 - Dell u3011 - EVGA GTX 980 @ SLI - SSD Samsung EVO 250GB - 16TB W.D. - G19/G13 @ Roccat Kone XTD - Razer Vespula - Xonar Phoebus @ Vulcan ANC/Corsair 2100 Vengeance - Logitech G51
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garus
VIP Member
Posts: 34200
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Posted: Sat, 21st Jul 2012 15:46 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:43; edited 1 time in total
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Dunge
Posts: 1201
Location: Québec
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Posted: Sun, 22nd Jul 2012 20:03 Post subject: |
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I played through the game with no problem with the 28 patch. Yesterday my friend installed the 29 patch and I watched him play a bit. He had a major bug and nobody mentioned it yet so I'm wondering why. Every time an enemy would fall to the ground (not dead), instead of getting back on his feet he just stayed there laying down but with the arm with the gun straight jacked in the air. Caused quite a few strange situations.
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Posted: Mon, 23rd Jul 2012 01:57 Post subject: |
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garus
VIP Member
Posts: 34200
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Posted: Mon, 23rd Jul 2012 01:58 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:43; edited 1 time in total
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Posted: Mon, 23rd Jul 2012 08:37 Post subject: |
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Dunge wrote: | I played through the game with no problem with the 28 patch. Yesterday my friend installed the 29 patch and I watched him play a bit. He had a major bug and nobody mentioned it yet so I'm wondering why. Every time an enemy would fall to the ground (not dead), instead of getting back on his feet he just stayed there laying down but with the arm with the gun straight jacked in the air. Caused quite a few strange situations. |
I'm using 28 and got that on Max. But it's granade bug, if it blows up near you and you shoot dodge, you will get stuck on ground. Has been a Payne to replay some areas and start running away from granades while enemy is shooting at you.
LG 27UD58 27" 4K IPS | ASRock Z87M Extreme4 | i7-4770K @4.2GHz delid/reseal | Phanteks PH-TC14PE | Palit GTX 1070 Super JetStream coming! - Gigabyte GTX 970 G1 | 16GB G.Skill Sniper 1866Mhz | Samsung 850 EVO 250GB + Kingston UV400 480 GB | 2TB HDD | Fractal Design Newton R3 600W Platinum | Aerocool DS Window White | Logitech G9x | Corsair K70 Cherry MX Brown (MX Clear spacebar mod) | W10 Pro x64
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Posted: Mon, 23rd Jul 2012 15:52 Post subject: |
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Try playing any other TPS now, you will see that the gunplay of MP3 raised your expectations and that many other shooters feel cheap now.
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Posted: Mon, 23rd Jul 2012 17:44 Post subject: |
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Posted: Mon, 23rd Jul 2012 17:47 Post subject: |
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"You'll walk... WITH A LIMP!"
That part cracked me up so freaking hard!
1 and 2 are still amazing.
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garus
VIP Member
Posts: 34200
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Posted: Mon, 23rd Jul 2012 17:54 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:43; edited 1 time in total
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ixigia
[Moderator] Consigliere
Posts: 65085
Location: Italy
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Posted: Mon, 23rd Jul 2012 17:58 Post subject: |
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me7 wrote: | Try playing any other TPS now, you will see that the gunplay of MP3 raised your expectations and that many other shooters feel cheap now. |
So true.. I played Spec Ops right after MP3 and the disappointment factor reached the roof. Shooting and game mechanics felt extremely cheap.
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Posted: Mon, 23rd Jul 2012 18:00 Post subject: |
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I honestly don't think I'll ever be able to play another TPS without sighing sadly, heh. MP3 showed how to make a glorious TPS with delicious gunplay with a satisfying weight to it... everything else just feels shallow and empty in comparison. It's not the best game in the world, but it's still a fucking damned good one and it deserves all the praise heaped on it.
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tonizito
VIP Member
Posts: 51421
Location: Portugal, the shithole of Europe.
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Posted: Mon, 23rd Jul 2012 18:12 Post subject: |
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Maybe I'll get it by XMAS... assuming I'm not as broke by then and that steam does a - 66/75% 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Pey
Posts: 5597
Location: Argentina
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Posted: Mon, 23rd Jul 2012 18:17 Post subject: |
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Posted: Thu, 26th Jul 2012 01:11 Post subject: |
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Those who care, there is new RELOADED crack out for the newest patch.
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NeHoMaR
Posts: 855
Location: In my house.
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Posted: Fri, 27th Jul 2012 16:49 Post subject: |
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I started to play yesterday and noticed a bug that sometimes you need to "re-kill" an enemy on the ground to continue playing, and you don't even know it is alive, so you need to shot everyone in the ground, is that a crack bug? or a game bug? anyway to fix that?
I used to be a knee like you. Then I took an adventurer in the arrow.
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Posted: Fri, 27th Jul 2012 16:53 Post subject: |
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NeHoMaR wrote: | I started to play yesterday and noticed a bug that sometimes you need to "re-kill" an enemy on the ground to continue playing, and you don't even know it is alive, so you need to shot everyone in the ground, is that a crack bug? or a game bug? anyway to fix that? |
i played from start to end with RLD game version and RLD crack. never had problem you describe.
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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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Posted: Fri, 27th Jul 2012 17:00 Post subject: |
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Intel_NVIDIA wrote: | NeHoMaR wrote: | I started to play yesterday and noticed a bug that sometimes you need to "re-kill" an enemy on the ground to continue playing, and you don't even know it is alive, so you need to shot everyone in the ground, is that a crack bug? or a game bug? anyway to fix that? |
i played from start to end with RLD game version and RLD crack. never had problem you describe. |
same here but i used rld game and theta crack (latest patch)
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NeHoMaR
Posts: 855
Location: In my house.
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Posted: Fri, 27th Jul 2012 17:51 Post subject: |
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Intel_NVIDIA wrote: | NeHoMaR wrote: | I started to play yesterday and noticed a bug that sometimes you need to "re-kill" an enemy on the ground to continue playing, and you don't even know it is alive, so you need to shot everyone in the ground, is that a crack bug? or a game bug? anyway to fix that? |
i played from start to end with RLD game version and RLD crack. never had problem you describe. | I am playing with this patch / crack:
Max.Payne.3.Update.v1.0.0.29-RELOADED
EDIT: I notice the older patches are bigger, maybe I need the older ones?
EDIT2: I installed all RELOADED patches in order, and now it works well.
Last edited by NeHoMaR on Fri, 27th Jul 2012 19:17; edited 1 time in total
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Posted: Fri, 27th Jul 2012 18:41 Post subject: |
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NeHoMaR wrote: | I started to play yesterday and noticed a bug that sometimes you need to "re-kill" an enemy on the ground to continue playing, and you don't even know it is alive, so you need to shot everyone in the ground, is that a crack bug? or a game bug? anyway to fix that? |
Nah, not a bug, you need to multikill them until you see an X. Quite annoying sometimes, but guess they all got body armor on.
While on ground alive enemy will turn the spot red, while dead ones it stays white.
LG 27UD58 27" 4K IPS | ASRock Z87M Extreme4 | i7-4770K @4.2GHz delid/reseal | Phanteks PH-TC14PE | Palit GTX 1070 Super JetStream coming! - Gigabyte GTX 970 G1 | 16GB G.Skill Sniper 1866Mhz | Samsung 850 EVO 250GB + Kingston UV400 480 GB | 2TB HDD | Fractal Design Newton R3 600W Platinum | Aerocool DS Window White | Logitech G9x | Corsair K70 Cherry MX Brown (MX Clear spacebar mod) | W10 Pro x64
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Posted: Fri, 27th Jul 2012 18:57 Post subject: |
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I think some enemies with armor might even be invincible to pistol shots when you hit their armor. At one point I shot a guy at least 10 times in the chest with the pistol, but he kept getting back up.
“The only way to deal with an unfree world is to become so absolutely free that your very existence is an act of rebellion.”
- Albert Camus
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JBeckman
VIP Member
Posts: 34994
Location: Sweden
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Posted: Fri, 27th Jul 2012 20:40 Post subject: |
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They go down eventually, you also get body armor in a number of levels (Well, two at least.) though I don't know if larger caliber weapons go through them but otherwise all you get is a metal looking hit decal which means it was absorbed.
(So you have to hit the weaker areas which in this game nearly always comes down to shooting at the head - even for those full body armor RPM wielding dudes though there's not that many of them.)
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W123
Posts: 2510
Location: USA
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Posted: Fri, 27th Jul 2012 22:07 Post subject: |
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I think i had most fun dual wielding those .608 pistols. Guys go down in 1-2 shots with or without body armor
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