Project CARS
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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Tue, 17th Jul 2012 19:56    Post subject:
PC Master Race

That's why.
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Phil2003




Posts: 1336
Location: Austria
PostPosted: Tue, 17th Jul 2012 19:57    Post subject:
Looks good but no multiplayer atm... paid 10,- to be able to play it, but i rather play autoclubrevolution atm.
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Silent_Lurker




Posts: 7496
Location: France
PostPosted: Tue, 17th Jul 2012 20:47    Post subject:
Paid "a little" more.

All I can say is that "FFB road noise" they put in today's build feels great, clouds are outstanding but are cutting my framerate by two for now(really nice for a first pass though).


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
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Neo_McKane




Posts: 850
Location: Serbia
PostPosted: Tue, 17th Jul 2012 21:09    Post subject:
Ooooooh Crying or Very sad

Now i must fait till friday Sad


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Gazc156




Posts: 119

PostPosted: Wed, 18th Jul 2012 12:34    Post subject:
all this fancy window dressing they keep adding is useless, i wanna mp race ffs!!
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Neo_McKane




Posts: 850
Location: Serbia
PostPosted: Wed, 18th Jul 2012 12:43    Post subject:
Well, if you aren't a member of the community, your opinion is irelevant Razz

Multiplayer is coming. They have been working on it for some time now..


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Silent_Lurker




Posts: 7496
Location: France
PostPosted: Wed, 18th Jul 2012 13:30    Post subject:
Gazc156 wrote:
all this fancy window dressing they keep adding is useless, i wanna mp race ffs!!


I definitely agree with you here !

I can just imagine having a blast in multiplayer with friends, watching clouds, pit babes, nasty trees, birds etc.

MP for the win ! Very Happy


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 18th Jul 2012 13:32    Post subject:
I think they're basically trying to get the GAME finished, before they start working on MP. This way if they break something in a new build, they don't have a thousand angry fans screaming at them for interrupting their MP racing Wink
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Neo_McKane




Posts: 850
Location: Serbia
PostPosted: Wed, 18th Jul 2012 18:17    Post subject:
Slightly Mad Studios Welcomes BMW To Project CARS

2012 1M Coupe
1978 320 Turbo Group 5
1999 V12 LMR
2012 BTCC 3-series
1981 BMW M1 Procar
1991 BMW M3 Group A Touring Car
1940 328 Touring Coupe
2008 F1.08
2012 Z4 GT3
2012 BMW M3 E92 GT

So Much Win


Intel Q9550 @ 3.2GHz + CM Hyper 212+ | Gigabyte P35-DS3P | 6GB DDR2 OCZ 800mhz | ASUS GTX560Ti DirectCUII | Samsung SSD 840EVO 250GB + Seagate Barracuda 1TB | OCZ StealthXStream 500W
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Silent_Lurker




Posts: 7496
Location: France
PostPosted: Wed, 18th Jul 2012 18:58    Post subject:
Oh yesssssssssssssssssssssssssssss !


Bouncy Gal'


I predict that pCARS haters will be endangered soon Very Happy


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 18th Jul 2012 19:02    Post subject:
I'm astounded how there could be any haters in the first place, the game looks jaw-dropping.. both in terms of driving *and* visuals/audio. You'd have to be damned bitter to hate this, even if you're not into simulators (like me)
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russ80




Posts: 4679
Location: Romania
PostPosted: Wed, 18th Jul 2012 19:07    Post subject:
sabin1981 wrote:
I'm astounded how there could be any haters in the first place, the game looks jaw-dropping.. both in terms of driving *and* visuals/audio. You'd have to be damned bitter to hate this, even if you're not into simulators (like me)


Game might look jaw-dropping but it also has some environments that look like a ps2 game. There were a few screenshots pointing out just that.

Hopefully it's because it's in alpha...but i wouldn't hold my breath over it.
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Neo_McKane




Posts: 850
Location: Serbia
PostPosted: Wed, 18th Jul 2012 19:09    Post subject:
I'm not sure one single track is 100% finished. And environments are probably the last thing on the list Smile

So, don't worry, it will get just better and better. After all, we still have like, 8 months untill the planned release date.


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Silent_Lurker




Posts: 7496
Location: France
PostPosted: Wed, 18th Jul 2012 19:22    Post subject:
sabin1981 wrote:
I'm astounded how there could be any haters in the first place, ....



Here you go :

russ80 wrote:
.... Blah blah ... and blah ...




Very Happy


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 18th Jul 2012 19:35    Post subject:
Pfft, it's russ80.. who cares what he thinks anyway? Very Happy
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ixigia
[Moderator] Consigliere



Posts: 65045
Location: Italy
PostPosted: Wed, 18th Jul 2012 19:52    Post subject:
One could even say that the driving model isn't 100% accurate or that there's still some work to do when it comes to the physics engine (and it will be surely improved in the future), but criticizing this game for the bad graphics is like blaming the Caribbean islands for the crappy sunsets. Laughing
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russ80




Posts: 4679
Location: Romania
PostPosted: Wed, 18th Jul 2012 20:05    Post subject:
Silent_Lurker wrote:
sabin1981 wrote:
I'm astounded how there could be any haters in the first place, ....



Here you go :

russ80 wrote:
.... Blah blah ... and blah ...




Very Happy


Who the fuck said i'm a hater. Can your brain process criticism as what it is and for that matter real or is that too hard so you label whatever as "hater".

These forums are getting stupider by the day i swear, either you're a hater or a fanboy, been accused of both.

Grow up.
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BLuNT318




Posts: 1642
Location: Earth
PostPosted: Wed, 18th Jul 2012 20:10    Post subject:
you missed the big smile... Very Happy


2600k, GigaByte R9 290x, 8 gis of ram on Windows 7 X64
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Wed, 18th Jul 2012 20:15    Post subject:
russ80 wrote:
These forums are getting stupider by the day i swear


The irony Laughing
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Silent_Lurker




Posts: 7496
Location: France
PostPosted: Wed, 18th Jul 2012 20:27    Post subject:
BLuNT318 wrote:
you missed the big smile... Very Happy


This.


@russ80
Again I am just some sort of little funny guy here.
If anyday I would actually want to offend someone, you will feel it hard Wink


Anyway the project needs real haters, they just encourage the devs to do their best to prove they were wrong once the game release.


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic


Last edited by Silent_Lurker on Wed, 18th Jul 2012 20:57; edited 1 time in total
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Neo_McKane




Posts: 850
Location: Serbia
PostPosted: Wed, 18th Jul 2012 20:34    Post subject:
There's this longer time laps video:


Me Gusta

Also, one extra pic:

 Spoiler:
 


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outtanames




Posts: 1591

PostPosted: Wed, 18th Jul 2012 20:46    Post subject:
Project Cars is like the best thing to ever happen to the gaming industry IMO. I'm so happy I spent 10 euros on it and I'm so so tempted to add 15 more to get more frequent updates.
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Gazc156




Posts: 119

PostPosted: Thu, 19th Jul 2012 12:49    Post subject:
Neo_McKane wrote:
Slightly Mad Studios Welcomes BMW To Project CARS

2012 1M Coupe
1978 320 Turbo Group 5
1999 V12 LMR
2012 BTCC 3-series
1981 BMW M1 Procar
1991 BMW M3 Group A Touring Car
1940 328 Touring Coupe
2008 F1.08
2012 Z4 GT3
2012 BMW M3 E92 GT

So Much Win




b-hems are nice n all but ffs give us mp! im tired of looking a friendles nub showing off in caterham to myself.


p.s game is stunning no complaints there, and the driving model on some cars is near perfect.
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Neo_McKane




Posts: 850
Location: Serbia
PostPosted: Thu, 19th Jul 2012 12:55    Post subject:
It's in progress, jesus..
If they release more tracks and cars, that doesn't mean they're not working on other aspects of the game. It's just, in the visual part of the game, you can easily see progress, and i doubt it would be awesome to see thousands of lines of codes which represent some part of mp.. Very Happy

Also, here's a quick update regarding mp:

Quote:
The core networking tech is pretty much done though. This week we will probably start working on getting our game protocol to work on top of the hybrid p2p/rebroadcaster API. I expect we will have a dev-only MP racing "working" in less than a month. Working as in:

Multiple devs will be able connect to the same game session
Loading into a race will have non-zero success rate
We will be able to see each other and race at least for a while, before the game crashes terribly
Dev-only quickhacked menus to allow us to connect

It will take a bit longer before we implement UI and fix basic stability issues.


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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Thu, 19th Jul 2012 13:21    Post subject:
Guys stop saying gief mp, as if those professional devs will give whatever they do and say, "ok lets implement mp before all the ground work is done and then try to port the stuff to mp and break everything" Laughing


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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 19th Jul 2012 13:32    Post subject:
PumpAction wrote:
Guys stop saying gief mp, as if those professional devs will give whatever they do and say, "ok lets implement mp before all the ground work is done and then try to port the stuff to mp and break everything" Laughing


Hey! That's what I said Sad
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Silent_Lurker




Posts: 7496
Location: France
PostPosted: Thu, 19th Jul 2012 16:23    Post subject:
Some trackside character stuff WIP :







Smile


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Thu, 19th Jul 2012 16:45    Post subject:
So I guess if you are successful, you can also bang those chicks? Laughing look at all that details added, they have more polygons on their tits, than the whole racetrack grinhurt


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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 19th Jul 2012 16:48    Post subject:
I guess they're race groupies, taking their tops off and getting their tits out for when you drive past Laughing Perhaps it's a ploy! You can unlock your own team's groupies that distract the other racers with bouncy titties, letting you take the lead!? Very Happy
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Thu, 19th Jul 2012 16:51    Post subject:
Project C.A.B.S
Community Assisted Breast Simulation



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