Hitman: Absolution
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segobi




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Location: FBI Cybercrime div.
PostPosted: Tue, 10th Jul 2012 11:29    Post subject:
All levels of bloodmoney were frickin genius! Smile
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recapture




Posts: 580

PostPosted: Tue, 10th Jul 2012 12:03    Post subject:
Revan6999 wrote:
escalibur wrote:
http://www.youtube.com/watch?v=7Yrd2WUbSEE&hd=1

Yep, Mark & Execute 5 enemies at once. What could be more Hitmany?

also burning piss trails on the ground showing the way just so you dont get lost in this huge open world levelzz Laughing
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vaifan1986




Posts: 4638
Location: Birthplace of the necktie.
PostPosted: Tue, 10th Jul 2012 13:36    Post subject:
Hitman: Gnome Collector lol wut


Micek:
i7 4790K @ 4.6GHz- Gigabyte Z97X-Gaming 3 - 980 WF3 \o/ - 16GB Corsair - WD 4TB - Mountain of SSDs - Dell UltraSharp U2414H 24''
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Revan6999




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PostPosted: Tue, 10th Jul 2012 13:57    Post subject:
If a game doesn't have collectables and achievements how do you know you are having fun?
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ixigia
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Location: Italy
PostPosted: Tue, 10th Jul 2012 14:59    Post subject:
recapture wrote:
Revan6999 wrote:
escalibur wrote:
http://www.youtube.com/watch?v=7Yrd2WUbSEE&hd=1

Yep, Mark & Execute 5 enemies at once. What could be more Hitmany?

also burning piss trails on the ground showing the way just so you dont get lost in this huge open world levelzz Laughing

Streets of Hope..I don't see any hope in those streets Laughing . And if there is, it's well hidden..
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pk1209




Posts: 128

PostPosted: Tue, 10th Jul 2012 15:21    Post subject:
I nearly fell of my chair when he walked into the area with 6 people and launched an axe at someone's head then just shot everyone.... I mean WTF! Maybe in a fucking zombie game, but to do this in Hitman is just a catastrophe...
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garus
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PostPosted: Tue, 10th Jul 2012 15:22    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:42; edited 1 time in total
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BLaM!
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PostPosted: Thu, 12th Jul 2012 17:35    Post subject:
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Przepraszam
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PostPosted: Thu, 12th Jul 2012 17:52    Post subject:
14:15 WTF


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garus
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PostPosted: Thu, 12th Jul 2012 18:02    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:42; edited 1 time in total
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JahLux
Banned



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PostPosted: Thu, 12th Jul 2012 18:37    Post subject:
Rock Paper Shotgun ‏@rockpapershot
"Hitman Absolution actually looks like a decent Hitman game in this new video. http://bit.ly/M53L1f"



sigh... Laughing
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Shoshomiga




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Location: Bulgaria
PostPosted: Thu, 12th Jul 2012 18:39    Post subject: I have left.
I have left.
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evilmonkey




Posts: 2402

PostPosted: Thu, 12th Jul 2012 18:56    Post subject:
holy checkpoints derpman!



14:00 onward

HAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAH

HAHAHAHAHAHAHHAHAHA

HAHAHAHAAHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

conviction
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Thu, 12th Jul 2012 19:03    Post subject:
Shoshomiga wrote:
I hope we can disable the GUI

They said that it's possible. According to them both the "Eagle vision" and the GUI will be disabled in the 'purist difficulty mode'.

Actually it would look quite decent without them (and the other uber-derp features such as mark and execute)
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garus
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PostPosted: Thu, 12th Jul 2012 19:25    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:42; edited 1 time in total
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Thu, 12th Jul 2012 20:07    Post subject:
garus wrote:
They should have named the mode "Elitist prick" instead of "Purist" to not beat around the bush and just offend us.

Haha yeah it sounded indeed like "Fucking old fans, always complaining. Here you go, we even made a mode just for you, assholes!" Laughing
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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Thu, 12th Jul 2012 20:26    Post subject:
The game didn't seem so bad up until the 14 minute mark where it turned into a big pile of doodoo.
Fuck you mark & execute, fuck you very much...

Also the point system looks weird as in you get some high-score that fluctuates depending on your actions. It's weird but it might work even though I still prefer how it was in bloodmoney.


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Neon
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Location: Poland
PostPosted: Thu, 12th Jul 2012 23:17    Post subject:
Wow, I never knew I'd say this, but the game looks great. I'll definitely buy it.

The AI is much improved when compared to Blood Money. Finally when you kill one guy who has spotted you not the whole building is after you.

The choice between knockout&snap neck is great too. Very Happy It's great that the blood&gore is back (the stabbing with the screwdriver).

The AI is really living it seems, like the guy talking to the dog or the lady in the shop ending her phonecall after she spots something out of place.

Of course I will play with all the GUI stuff turned off and won't use Mark&Execute ever, but it seems that it actually isn't necessary here, unlike in Conviction when you HAD to use it.
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pk1209




Posts: 128

PostPosted: Fri, 13th Jul 2012 00:20    Post subject:
looks too much like hard work - i hope they have a "press E to complete level automatically" option...

Now off to play future soldier and have my squad mates do all the work while i click on the enemies...

Sooner they can condense all controls on to just my mouse so I can use one hand the better!

PS: game looks good once you switch off the stupid messages (I mean what where they thinking - a message to say you're holding a fucking gun!). I just hope you're not forced into using the daft panther mode...
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BLaM!
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PostPosted: Fri, 13th Jul 2012 00:33    Post subject:
I really hope that purist mode delivers..I miss Hitman , I miss stealth games.. Sad
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Interinactive
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PostPosted: Fri, 13th Jul 2012 00:36    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 04:06; edited 1 time in total
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me7




Posts: 3942

PostPosted: Fri, 13th Jul 2012 00:45    Post subject:
I'm impressed. Apart from being a somewhat generic looking level with no special hook, this looks like Blood Money.
However, the devs noted in their commentary that this is one of the larger levels. How do the smaller levels look and play like? Why are there even smaller, possibly non-sandbox levels in a Hitman game?
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mike-




Posts: 1510

PostPosted: Fri, 13th Jul 2012 00:50    Post subject:
this looks pretty decent. the car lot blowing up was pure fuckin lame cheese, was up to player style.

the mark and execute shit was some seriously bull
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Fri, 13th Jul 2012 01:14    Post subject:
me7 wrote:
I'm impressed. Apart from being a somewhat generic looking level with no special hook, this looks like Blood Money.
However, the devs noted in their commentary that this is one of the larger levels. How do the smaller levels look and play like? Why are there even smaller, possibly non-sandbox levels in a Hitman game?

My guess is that they've introduced more linear levels as well to keep the pace "actioney" (because otherwise people would get bored lol wut); something like the one shown up last year:
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Interinactive
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PostPosted: Fri, 13th Jul 2012 01:17    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 04:06; edited 1 time in total
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EyePatchLives




Posts: 5708
Location: Israel.
PostPosted: Fri, 13th Jul 2012 01:32    Post subject:
Wow...


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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BLaM!
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Location: Germany
PostPosted: Fri, 13th Jul 2012 01:57    Post subject:
And then I remember that library level with that chopper shooting like crazy..mark & execute shit , and how those fucking nuns fit in all this I have no clue.. still not sure..but I'll give it a chance , it costs nothing. Cool Face
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ixigia
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Posts: 65078
Location: Italy
PostPosted: Fri, 13th Jul 2012 02:02    Post subject:
Dear Interinactive, opening several doors without knowing where to go, risking to be spotted just because the protagonist doesn't have a clue is intolerable and unrealistic.
It's just not authentic.

Why should I waste my time wandering like an idiot through the levels. I'm a lethal professional assassin for fuck's sake!

After years of experience, I gained a powerful instinct that always tells me which is my target. Also let's not forget that I'm a gun master now, I can handle weapons very easily..I can even make 6 headshots in a row!


Cool Face
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Mikey5449
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PostPosted: Fri, 13th Jul 2012 02:18    Post subject:
Ixi-art(tm) always cracks me up Very Happy
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Interinactive
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PostPosted: Fri, 13th Jul 2012 08:27    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 04:06; edited 1 time in total
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