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Posted: Wed, 4th Jul 2012 18:27 Post subject: |
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i believe its hours.minutes.seconds
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Posted: Wed, 4th Jul 2012 18:30 Post subject: |
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Do you think I'm missing any real quests ? I only have one left, in fact I'mma gonna do it now.
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Posted: Wed, 4th Jul 2012 18:56 Post subject: |
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i am guessing yeah
Spoiler: | |
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Posted: Wed, 4th Jul 2012 19:31 Post subject: |
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Holy jizz that is a lot of misc quests lol
then again I have restarted 3 times, it gets extremely boring when I reach the apex of my abilities. 1 shotting everything brings no entertainment to me.
420 hours on steam lol.
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Posted: Wed, 4th Jul 2012 19:50 Post subject: |
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Those misc quests are randomly generated and so unfinishable afaik. Most of them were insignificant really.
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Posted: Wed, 4th Jul 2012 20:50 Post subject: |
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Cabola
Posts: 132
Location: Denmark
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Posted: Sat, 7th Jul 2012 21:04 Post subject: |
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just saw a release of dawnguard for pc, is it out? its released by ind apparently, legit? sorry havent been following skyrim much these days
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Posted: Sat, 7th Jul 2012 21:18 Post subject: |
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It's a timed Xbox exclusive.
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Posted: Sat, 7th Jul 2012 21:23 Post subject: |
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Mister_s wrote: | It's a timed Xbox exclusive. |
seems interesting
http://nzbmatrix.com/nzb-details.php?id=1319368&hit=1
Spoiler: | Surprised no one has tried to do this yet.. It's simple, just downloaded the Xbox 360 version of the DLC (full and final) and ripped the .ESM, .BSA, and the .BIN. I am not sure if the .bin is necessary, but it's there.
This has been tested and confirmed working by myself on an x64 system.
--
Easy enough to install:
1. Drop the following files into your Skyrim data folder.
Usually --- C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data --- or --- C:\Program Files\Steam\steamapps\common\skyrim\Data ---
- Dawnguard.esm
- Dawnguard.bsa
- spa.bin
2. Load up your favorite mod load ordering program, I prefer Nexus Mod Manager, and ensure that the order is as follows.
- Skyrim.esm
- Update.esm
~ If you don't load Update.esm second, then everytime you come close to a guard your game will crash.
~ Also ensure you are on the latest version (1.6.89.0.6 at the time of releasing this)
- Dawnguard.esm
- Any mods
~ There may be some incompatibilities.
3. Boot Skyrim, and enjoy your trip through!
- To start the quest, talk to a guard, any guard.
--
Would have done this earlier but I didn't even know it was out yet  . Enjoy the DLC, about a month early technically!
Greets to 360iso. |
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JBeckman
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Posts: 34976
Location: Sweden
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Posted: Sat, 7th Jul 2012 21:34 Post subject: |
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Useless unfortunately.
I tried this with Oblivion and Fallout 3 and the format hasn't changed here either (I already tried it, lots of interesting files to toy around with.), it uses DDX texture files or what they were called (Not DDS) the NIF models are different as is the sound files and scripts (Thus none of the assets can be used with the PC version.) and the ESP file won't work either since it has that little endian / big endian swap, not sure on the details but they're usually all like that for console DLC.
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Posted: Sat, 7th Jul 2012 23:08 Post subject: |
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Yep, it's not working.I tried speaking to a few guards in Whiterun, but the DLC does not start.
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tonizito
VIP Member
Posts: 51399
Location: Portugal, the shithole of Europe.
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Posted: Sat, 7th Jul 2012 23:35 Post subject: |
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Finally maxed out enchanting, forged and enchanted a kickass dragonscale armor.
I was doing 310 damage with my enchanted Daedric bow + 20 health absorb + 30 fire when I spent my last 2 remaining points on the archery "bullet time" skills and damn...
I won't say that archery finally matches the one handed skill, it actually surpasses it since dealing this damage not even multiple enemies in the same room stand a chance against me now; they're either dead with one arrow or get paralysed/knocked back, which even without me using "bow+arrow time" ( ) makes them dead anyway.
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Sat, 7th Jul 2012 23:48 Post subject: |
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Posted: Tue, 10th Jul 2012 11:20 Post subject: |
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Anyone know when Dawnguard is released?
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JBeckman
VIP Member
Posts: 34976
Location: Sweden
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garus
VIP Member
Posts: 34200
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Posted: Tue, 10th Jul 2012 12:43 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:42; edited 1 time in total
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Posted: Mon, 16th Jul 2012 18:53 Post subject: |
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ixigia
[Moderator] Consigliere
Posts: 65078
Location: Italy
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Posted: Mon, 16th Jul 2012 19:40 Post subject: |
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Some good points there, but
Quote: | Utilize a lock-on mechanism. I hate swinging and just hoping I’m going to hit something. It feels awkward, and not in a good “realistic” way that might be the way actually swinging at a skeleton would feel. |

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Posted: Tue, 17th Jul 2012 02:56 Post subject: |
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I just started to play this game again, but I got a crash to desktop issue.
Before I fired up the game I patched it to the latest version and installed the Official HD pack + fix, and Enhanced blood mod.
(I think the game was unpatched when I used to play it)
This worked fine for a couple days (including Whiterun) but now it suddenly crash to desktop on certain (random) areas.
One of them is Whiterun, when I enter Whiterun it always crashes to desktop.
I did fix it by disableing the official HD mod in data files, but that aint an option.
Anyone know whats causing this.. do I need to start a fresh game for this or something?
I also removed Skyrim/prefs .ini's but that dint help either. 
Q6600/Club3D 4890/2GB DDR2/WiN7\XP/1.5 TB/23 Inch LCD

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JBeckman
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Posts: 34976
Location: Sweden
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Posted: Tue, 17th Jul 2012 08:59 Post subject: |
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What happens if you disable all other mods and then try it, for the enhanced blood mod you have to use the latest version for it to be compatible with this update and the latest version also uses less scripts than the older releases so you have to remove those script files manually, this is very very important as files in \scripts are loaded automatically and are not mod dependent so old script files will cause a lot of problems if not maintained and kept up to date.
Script files will also persist in the save game forever so altering mods and changing or updating scripts will eventually cause save game issues but usually it's very minor however if you were to enable Papyrus (The script language the game uses.) logging you would probably get a few MB worth of errors from old saves, of course you get a lot of error logs from a fully patched but completely unmodded game too, it's pretty robust so usually it doesn't impact the game in any way but it does depend on what the script does.
The HD DLC pack shouldn't cause any issues even without the fixes for it (I think there's three of them.) but it will display some errors and certain things are misnamed and won't be properly using the new textures but the only thing that could cause a crash there is if you run out of memory.
(Not VRAM - which you have a good amount of - but actual system RAM, game might be Large Address Aware since patch 1.3 or such but it's still a 32-bit application and thus is limited to around 3 to 3.5 GB of RAM usage and it will get very unstable at around 2.1 GB of RAM usage and usually crash if it goes any higher than 2.4 GB usage.)
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Posted: Wed, 18th Jul 2012 13:27 Post subject: |
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I've disabled all the mods I had running Bloodmod including related script files and PP injector, No luck, the game still crashes.
Also when I got the texture pack enabled I noticed sometimes texture fail to load, models will display all purple, restarting the game will fix this.
I can now confirm it is because of the HD texture pack, when I disable it its rock solid.
Made a new savegame in Whiterun right infront of my home, when I load it with Texture pack enabled it instantly crashes to desktop.
I also have loads of items dropped on tables inside my Breezehome, not sure if this can cause problems i've been doing the same thing in oblivion/fallout. but I noticed a NPC' in my home that drunken folk, telling me he did nothing.
Will try to start a new game right now and see what happens, if it persist I will have to scratch the texture pack.
I'm running the game on WindowsXP btw.
-Edit-
Currently only using HighResTexturePack01.bsa and no more crashes.
this pack only covers gear/actors, no landscape improvements.
I can live with that.
Q6600/Club3D 4890/2GB DDR2/WiN7\XP/1.5 TB/23 Inch LCD

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Posted: Wed, 18th Jul 2012 22:54 Post subject: |
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ixigia wrote: |
Quote: | Utilize a lock-on mechanism. I hate swinging and just hoping I’m going to hit something. It feels awkward, and not in a good “realistic” way that might be the way actually swinging at a skeleton would feel. |
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That gives me an idea for a mod: Aimbot
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Posted: Thu, 19th Jul 2012 11:27 Post subject: |
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Posted: Thu, 19th Jul 2012 14:34 Post subject: |
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meh
i5-3570k @4.4gHz, MSI GTX 970 GAMING 4g OC'd, MSI z77a-g45, Corsair Vengeance 8gb 1600mHz, Corsair TX650 PSU, Crucial M4 128gb, WD 1.5 TB HDD, Seagate 1TB HDD, LG 27MB85R-B 1440p
RSI name: ctulu
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Posted: Thu, 19th Jul 2012 23:39 Post subject: |
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still no news about the PC version of the first DLC ?
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