Civilization V
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lashtal




Posts: 7

PostPosted: Wed, 13th Jun 2012 15:48    Post subject:
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blackdochia




Posts: 4377
Location: 9th Circle of Hell
PostPosted: Wed, 13th Jun 2012 16:16    Post subject:


Couldn't help to remind you of this....
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WhiteBarbarian




Posts: 6011
Location: Russia
PostPosted: Wed, 13th Jun 2012 17:21    Post subject:
Great theme song for sure. As for in-game music, I prefer Civ 5 music. Fits perfectly my criteria for subtle soundtrack Smile


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blackdochia




Posts: 4377
Location: 9th Circle of Hell
PostPosted: Wed, 13th Jun 2012 17:23    Post subject:
I completely agree, but Civ5 didn't had a memorable theme song like Civ4. Well, Civ5 didn't had a lot of things that Civ4 had...
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human_steel




Posts: 33269

PostPosted: Wed, 13th Jun 2012 17:30    Post subject:
Is Gods & Kings a standalone expansion?
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blackdochia




Posts: 4377
Location: 9th Circle of Hell
PostPosted: Wed, 13th Jun 2012 17:35    Post subject:
Unknown at the moment, though it looks like you need the base game. I guess we'll find out soon.
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Pey




Posts: 5597
Location: Argentina
PostPosted: Wed, 13th Jun 2012 18:03    Post subject:
It´s an expansion dlc afaik.


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scaramonga




Posts: 9800

PostPosted: Wed, 13th Jun 2012 20:18    Post subject:
Get 25% off at the basket with this voucher CIVGO-DSAND-KINGS! Valid until 1100 UTC 14th June.

http://www.greenmangaming.com/s/gb/en/pc/games/strategy/sid-meiers-civilization-v-gods-kings/?top
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BLuNT318




Posts: 1642
Location: Earth
PostPosted: Wed, 13th Jun 2012 20:23    Post subject:
Oh I can surely wait.. For the Scene. @ Scaramonga, you still playing this? To me this is just something else ripped from the main game to be released more than a year later for a few coins. Are you buying it?


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Vikerness




Posts: 3616
Location: Brasov
PostPosted: Wed, 13th Jun 2012 20:26    Post subject:
Pey wrote:
It´s an expansion dlc afaik.

Not saying anything about requiring the full game on the prepurchase website.. yet its not saying anything about being standalone.. pff


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Pixieking




Posts: 3452
Location: UK
PostPosted: Wed, 13th Jun 2012 20:31    Post subject:
Vikerness wrote:
Pey wrote:
It´s an expansion dlc afaik.

Not saying anything about requiring the full game on the prepurchase website.. yet its not saying anything about being standalone.. pff


Yeah, GMG aren't great for giving info out about games.

http://store.steampowered.com/app/16870/

"Downloadable Content

Requires the base game Sid Meier's Civilization® V on Steam in order to play."


Pixieking
----------
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scaramonga




Posts: 9800

PostPosted: Wed, 13th Jun 2012 20:37    Post subject:
BLuNT318 wrote:
Oh I can surely wait.. For the Scene. @ Scaramonga, you still playing this? To me this is just something else ripped from the main game to be released more than a year later for a few coins. Are you buying it?


Just did Wink Great price Very Happy





Still playing yup, and this will surely make it how the game should have been, well nearly lol!
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BLuNT318




Posts: 1642
Location: Earth
PostPosted: Wed, 13th Jun 2012 20:45    Post subject:
wonder if I will get it before you Razz


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Sauronich




Posts: 2062

PostPosted: Wed, 13th Jun 2012 20:46    Post subject:
Less than 7$ on russian Steam, thank you Gaben Laughing
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Mister_s




Posts: 19863

PostPosted: Wed, 13th Jun 2012 20:47    Post subject:
Region Free?
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blackdochia




Posts: 4377
Location: 9th Circle of Hell
PostPosted: Wed, 13th Jun 2012 20:48    Post subject:
For US, the release date is 19 June, for Europe is 22 June (as nicely ilustrated in the picture posted earlier).
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Wed, 13th Jun 2012 20:49    Post subject:
26,99€ pretty steep imho


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locke89




Posts: 2812
Location: Poland
PostPosted: Wed, 13th Jun 2012 20:56    Post subject:
It's also on Keye.pl for 65PLN, which is ~20$. Just bought it Very Happy Can't wait, got 200h played in CiV Smile
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WhiteBarbarian




Posts: 6011
Location: Russia
PostPosted: Wed, 13th Jun 2012 21:06    Post subject:
Sauronich wrote:
Less than 7$ on russian Steam, thank you Gaben Laughing

I was afraid for a moment that 1C would throw a monkey wrench as usual, and game be blocked from purchase, phew

Pre-ordered and can't wait to play Very Happy




Last edited by WhiteBarbarian on Wed, 13th Jun 2012 21:20; edited 1 time in total
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Immunity




Posts: 5628

PostPosted: Wed, 13th Jun 2012 21:11    Post subject:
Thanks for the heads up, ended up being $22.95 total on GMG with that voucher code! Haven't touched Civ in a while, looking forward to getting back into it with all the new additions!


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DraySpittle




Posts: 1104

PostPosted: Thu, 14th Jun 2012 03:45    Post subject:
that voucher is actually only 15% off, but they've already discounted the base game 10% like everyone else has. Not like it really matters but I ALMOST cancelled my GG preorder until I realized it was going to be the exact same price.


NO LINKS TO ILLEGAL STUFF IN SIGS - DLC IS ILLEGAL TOO
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scaramonga




Posts: 9800

PostPosted: Thu, 14th Jun 2012 20:40    Post subject:
Final patch out today before expansion arrives next week Smile

Patch Notes v 1.0.1.674 6/14

There is a known issue with this patch, and it's that this patch is not fully compatible with previous save games. You will probably still be able to load your save, but some of the civs and units might end up swapped when you load it.

Code:
    [MODDING]

    - Steam Workshop enabled.
    - DLL swapping is now possible in-game.
    - Updated mod browser to utilize Steam Workshop.
    - Font Icons are now moddable.
    - Unit art is now fully moddable.
    - Mods are now activated the moment you click "Next" on the mods browser rather than when you click "Single Player."

    [ADVISORS & TUTORIALS]

    - Improved the queuing and prioritization of advisor pop-ups.
    - Unique advisor portraits per era now show up for the advisor counsel screens and advisor info screens.
    - Adjusted advisor levels down a bit so that experienced users won't see so many tutorials.
    - Fixed several issues with the Tutorials.
    - When selecting "Learn as you play," all tutorial messages are now enabled despite having your options set to "No Advisors."

    [MULTIPLAYER]

    - When switching players in hotseat, have the new players existing notifications rebroadcast to them. This allows the player to see non-expired notifications such as deal proposals.
    - Fix Diplomacy Deals in Hotseat.
    - Add a few multiplayer error messages to let the player know what went wrong (disconnects, gets booted, etc.).
    - Add invite button to in-game view. (This brings up the Steam Invite list, which is different from the Shift-TAB overlay).

    [UI]

    - Main Menu now contains an option to activate/deactivate specific DLCs.
    - Quick combat and Quick Movement options are now part of the Options menu and can be changed during gameplay.
    - Options menu now contains "Skip intro video."
    - New Loading screens have been implemented.
    - Diplomacy: Disabled modifiers for trying to win the same way.
    - Diplomacy: Layout changes to diplo modifiers for better readability and more information.
    - Mods and DLC used in a game are now stored in the Hall of Fame database (Only games which match currently active DLC are displayed in the Hall of Fame).
    - The "Time Spent" message now displays in the saved replays.
    - Load Replay Menu now defaults to "Sort by Last Modified."
    - Added a "Retire" button to the game menu.

    [GENERAL]

    - In some cases, previous saves may not work correctly after updating.
    - Several text bugs fixed (in all languages).
    - Prevent escape from being used when a leader requests a luxury resource from you.
    - Social policies may not be unlocked unless the player has founded at least 1 city.


43.5Mb.
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peter980




Posts: 1977

PostPosted: Thu, 14th Jun 2012 21:07    Post subject:
JB, do you have updated files from this patch (including DLCs)?
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Thu, 14th Jun 2012 21:12    Post subject:
Still can't play multiplayer with mods, even though the mods say they work in it.

Neat.
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BLuNT318




Posts: 1642
Location: Earth
PostPosted: Thu, 14th Jun 2012 21:13    Post subject:
Another patch I see, not too big. I haven't played this game since like, the last patch lol.. I think it's still installed. Razz


2600k, GigaByte R9 290x, 8 gis of ram on Windows 7 X64
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Mister_s




Posts: 19863

PostPosted: Thu, 14th Jun 2012 21:21    Post subject:
Will a cheap foreign key work with the expansion? It looks really nice but 26 euros is a bit too much.
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Prandur




Posts: 2685

PostPosted: Sun, 17th Jun 2012 17:56    Post subject:
Really looking forward to this ... especially since this could provide the much needed tools to get working fantasy overhaul mods.

Release date is Tuesday, right?
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locke89




Posts: 2812
Location: Poland
PostPosted: Sun, 17th Jun 2012 19:22    Post subject:
TUE in US, FRI in EU Sad
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WhiteBarbarian




Posts: 6011
Location: Russia
PostPosted: Sun, 17th Jun 2012 21:31    Post subject:
scaramonga wrote:
Final patch out today before expansion arrives next week Smile

Patch Notes v 1.0.1.674 6/14

There is a known issue with this patch, and it's that this patch is not fully compatible with previous save games. You will probably still be able to load your save, but some of the civs and units might end up swapped when you load it.
 Spoiler:
 


43.5Mb.


Started a new game with this patch. Performance and AI improved. First time ever, I witnessed AI using Great Artist to stole luxury resource from city state Very Happy


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Naish




Posts: 797

PostPosted: Sun, 17th Jun 2012 23:50    Post subject:
Anywhere to get a cheap key for CiV/CiV GOTY? I missed out on the 75% off sale Sad.
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