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Posted: Fri, 25th May 2012 16:24 Post subject: |
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I have the 1.5 ver. and Esbern is still bugged.
I also have the unofficial patch from Nexus.
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Posted: Fri, 25th May 2012 17:54 Post subject: |
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Didn't know that, thanks 
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Posted: Fri, 25th May 2012 20:09 Post subject: |
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I'm really impressed with what Beth is doing with this game. I'll pre-order the DLC when it's available, I expect big things. Did Beth change management after Oblivion or something?
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Posted: Fri, 25th May 2012 20:15 Post subject: |
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There's no question that A LOT of studios could learn from the way Bethesda is patching skyrim; the way they are adding new features all the time is really amazing actually. Certainly deserves a buy if one is playing it.
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Posted: Fri, 25th May 2012 20:23 Post subject: |
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What is the unofficial patch for Skyrim and why the fuck would I need it ?
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JBeckman
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Posts: 34996
Location: Sweden
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Posted: Fri, 25th May 2012 20:26 Post subject: |
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To play any game from Oblivion to date without the unofficial patches is unconceivable for me. The fans did a tremendous job in fixing Beth's games.
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NeHoMaR
Posts: 855
Location: In my house.
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Posted: Fri, 25th May 2012 20:29 Post subject: |
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Why they add mounted fighting to the game 6 months after launch? some type of joke?
I used to be a knee like you. Then I took an adventurer in the arrow.
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JBeckman
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Posted: Fri, 25th May 2012 20:30 Post subject: |
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It's for the expansion primarily.
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Posted: Fri, 25th May 2012 20:34 Post subject: |
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From what i recall, you had mounted combat in Oblivion. Kind of beats me why wasn't there from the start.l
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JBeckman
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Posted: Fri, 25th May 2012 20:35 Post subject: |
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No mounted combat in Oblivion, it sort-of existed in TES2: Daggerfall but after that it's been modded (Somewhat crudely but there's not much to do about that seeing the limitations you have to contend with.) into the other TES titles.
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Posted: Fri, 25th May 2012 20:35 Post subject: |
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blackdochia wrote: | From what i recall, you had mounted combat in Oblivion. Kind of beats me why wasn't there from the start.l |
Only as mods, and those never worked nearly as well as Mount&Blade mounted combat, for example.
blackdochia wrote: |
Anything before Oblivion doesn't enter in this discussion, because those games were released before Bethesda was acquired by ZeniMax Corporation. |
Erm... Zenimax and Bethesda Softworks both were founded by Christopher Weaver. The changes that happened during Morrowind=>Oblivion are more due to 360 becoming the main platform and changes in developers than anything business-related.
Last edited by inz on Fri, 25th May 2012 21:29; edited 2 times in total
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Posted: Fri, 25th May 2012 21:08 Post subject: |
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Posted: Sat, 26th May 2012 01:27 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 04:14; edited 1 time in total
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tonizito
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Location: Portugal, the shithole of Europe.
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Posted: Sat, 26th May 2012 12:59 Post subject: |
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tonizito wrote: | What the hell?
Just fired it up to spend a few minutes and all of a sudden water surfaces flash/strobe but only if I "mouselook" at them... I'm guessing ATI drivers since that was the only thing that changed since the last time I've played this?  | And just like that this bug is gone?
Just fired the game up again, walked to the same spot where I was having the flickering and... nothing.
Better this way I guess.
Oh and no beta patch here, it's the same version as last time.
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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JBeckman
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Posted: Sat, 26th May 2012 14:26 Post subject: |
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the nightingale armor (full set) + the nightingale blade (with 25 health damage and 25 stamina damage) are just incredibly powerful and if you go with a sneaking playthrough, only few big bosses are hard to get down.
Can't wait for the first DLC...^^"
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ixigia
[Moderator] Consigliere
Posts: 65089
Location: Italy
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Posted: Sat, 26th May 2012 14:59 Post subject: |
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tonizito wrote: | tonizito wrote: | What the hell?
Just fired it up to spend a few minutes and all of a sudden water surfaces flash/strobe but only if I "mouselook" at them... I'm guessing ATI drivers since that was the only thing that changed since the last time I've played this?  | And just like that this bug is gone?
Just fired the game up again, walked to the same spot where I was having the flickering and... nothing.
Better this way I guess.
Oh and no beta patch here, it's the same version as last time. |
I've had this weird issue too in the past weeks, it's definitely not Ati-related . Used to happen (randomly) especially when I fast-travelled to locations with stretches of water/rivers nearby, but now the flickering doesn't seem to show up anymore. (well, not yet )
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Rynath
Posts: 383
Location: Ozarks
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Posted: Sat, 26th May 2012 16:18 Post subject: |
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Posted: Sat, 26th May 2012 17:41 Post subject: |
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Which patches and mods should one grab before starting off on Skyrim?
I have left it sitiing albeit a couple of hours play. ATI crossfire if it matter.
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Posted: Sat, 26th May 2012 18:25 Post subject: |
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pumbertot.1 wrote: | Which patches and mods should one grab before starting off on Skyrim?
I have left it sitiing albeit a couple of hours play. ATI crossfire if it matter. |
just install high res textures, latest official update and you are good to go. maybe it's just be but when i play game for the first time i hate using community mods.
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Posted: Sat, 26th May 2012 18:28 Post subject: |
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pumbertot.1 wrote: | Which patches and mods should one grab before starting off on Skyrim?
I have left it sitiing albeit a couple of hours play. ATI crossfire if it matter. |
Take a pick. 
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ixigia
[Moderator] Consigliere
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Location: Italy
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Posted: Sat, 26th May 2012 18:44 Post subject: |
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Intel_NVIDIA wrote: | pumbertot.1 wrote: | Which patches and mods should one grab before starting off on Skyrim?
I have left it sitiing albeit a couple of hours play. ATI crossfire if it matter. |
just install high res textures, latest official update and you are good to go. maybe it's just be but when i play game for the first time i hate using community mods. |
There are many mods that don't change the gameplay but make the experience incredibly more satisfying though, such as the SkyUI, Sounds of Skyrim, Quality World Map, Vurt's Flora Overhaul, Crimson Tide, Realistic Lighting etc. 
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Posted: Sat, 26th May 2012 18:54 Post subject: |
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Oh, forgot to point out also as Skyrim modding resource the Lover's Lab. 
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Posted: Sun, 27th May 2012 00:38 Post subject: |
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Has the official high-res texture pack been fixed? Some of the textures had been misnamed.
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